#debug: # Display the time it takes to redraw each frame. #render_timer: false # Keep the log file after quitting Alacritty. #persistent_logging: false # Log level # # Values for `log_level`: # - Off # - Error # - Warn # - Info # - Debug # - Trace #log_level: Warn # Renderer override. # - glsl3 # - gles2 # - gles2_pure #renderer: None # Print all received window events. #print_events: false # Highlight window damage information. #highlight_damage: false