about summary refs log tree commit diff stats
path: root/libmpv2/libmpv2-sys/include
diff options
context:
space:
mode:
Diffstat (limited to 'libmpv2/libmpv2-sys/include')
-rw-r--r--libmpv2/libmpv2-sys/include/client.h2082
-rw-r--r--libmpv2/libmpv2-sys/include/render.h769
-rw-r--r--libmpv2/libmpv2-sys/include/render_gl.h221
-rw-r--r--libmpv2/libmpv2-sys/include/stream_cb.h253
4 files changed, 0 insertions, 3325 deletions
diff --git a/libmpv2/libmpv2-sys/include/client.h b/libmpv2/libmpv2-sys/include/client.h
deleted file mode 100644
index 874c770..0000000
--- a/libmpv2/libmpv2-sys/include/client.h
+++ /dev/null
@@ -1,2082 +0,0 @@
-/*
- * yt - A fully featured command line YouTube client
- *
- * Copyright (C) 2017 the mpv developers
- * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
- * SPDX-License-Identifier: GPL-3.0-or-later
- *
- * This file is part of Yt.
- *
- * You should have received a copy of the License along with this program.
- * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
- */
-
-/*
- * Note: the client API is licensed under ISC (see above) to enable
- * other wrappers outside of mpv. But keep in mind that the
- * mpv core is by default still GPLv2+ - unless built with
- * -Dgpl=false, which makes it LGPLv2+.
- */
-
-#ifndef MPV_CLIENT_API_H_
-#define MPV_CLIENT_API_H_
-
-#include <stddef.h>
-#include <stdint.h>
-
-#ifdef _WIN32
-#define MPV_EXPORT __declspec (dllexport)
-#define MPV_SELECTANY __declspec (selectany)
-#elif defined(__GNUC__) || defined(__clang__)
-#define MPV_EXPORT __attribute__ ((visibility ("default")))
-#define MPV_SELECTANY
-#else
-#define MPV_EXPORT
-#define MPV_SELECTANY
-#endif
-
-#ifdef __cpp_decltype
-#define MPV_DECLTYPE decltype
-#else
-#define MPV_DECLTYPE __typeof__
-#endif
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-/**
- * Mechanisms provided by this API
- * -------------------------------
- *
- * This API provides general control over mpv playback. It does not give you
- * direct access to individual components of the player, only the whole thing.
- * It's somewhat equivalent to MPlayer's slave mode. You can send commands,
- * retrieve or set playback status or settings with properties, and receive
- * events.
- *
- * The API can be used in two ways:
- * 1) Internally in mpv, to provide additional features to the command line
- *    player. Lua scripting uses this. (Currently there is no plugin API to
- *    get a client API handle in external user code. It has to be a fixed
- *    part of the player at compilation time.)
- * 2) Using mpv as a library with mpv_create(). This basically allows embedding
- *    mpv in other applications.
- *
- * Documentation
- * -------------
- *
- * The libmpv C API is documented directly in this header. Note that most
- * actual interaction with this player is done through
- * options/commands/properties, which can be accessed through this API.
- * Essentially everything is done with them, including loading a file,
- * retrieving playback progress, and so on.
- *
- * These are documented elsewhere:
- *      * http://mpv.io/manual/master/#options
- *      * http://mpv.io/manual/master/#list-of-input-commands
- *      * http://mpv.io/manual/master/#properties
- *
- * You can also look at the examples here:
- *      * https://github.com/mpv-player/mpv-examples/tree/master/libmpv
- *
- * Event loop
- * ----------
- *
- * In general, the API user should run an event loop in order to receive
- * events. This event loop should call mpv_wait_event(), which will return once
- * a new mpv client API is available. It is also possible to integrate client
- * API usage in other event loops (e.g. GUI toolkits) with the
- * mpv_set_wakeup_callback() function, and then polling for events by calling
- * mpv_wait_event() with a 0 timeout.
- *
- * Note that the event loop is detached from the actual player. Not calling
- * mpv_wait_event() will not stop playback. It will eventually congest the
- * event queue of your API handle, though.
- *
- * Synchronous vs. asynchronous calls
- * ----------------------------------
- *
- * The API allows both synchronous and asynchronous calls. Synchronous calls
- * have to wait until the playback core is ready, which currently can take
- * an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
- * calls just queue operations as requests, and return the result of the
- * operation as events.
- *
- * Asynchronous calls
- * ------------------
- *
- * The client API includes asynchronous functions. These allow you to send
- * requests instantly, and get replies as events at a later point. The
- * requests are made with functions carrying the _async suffix, and replies
- * are returned by mpv_wait_event() (interleaved with the normal event stream).
- *
- * A 64 bit userdata value is used to allow the user to associate requests
- * with replies. The value is passed as reply_userdata parameter to the request
- * function. The reply to the request will have the reply
- * mpv_event->reply_userdata field set to the same value as the
- * reply_userdata parameter of the corresponding request.
- *
- * This userdata value is arbitrary and is never interpreted by the API. Note
- * that the userdata value 0 is also allowed, but then the client must be
- * careful not accidentally interpret the mpv_event->reply_userdata if an
- * event is not a reply. (For non-replies, this field is set to 0.)
- *
- * Asynchronous calls may be reordered in arbitrarily with other synchronous
- * and asynchronous calls. If you want a guaranteed order, you need to wait
- * until asynchronous calls report completion before doing the next call.
- *
- * See also the section "Asynchronous command details" in the manpage.
- *
- * Multithreading
- * --------------
- *
- * The client API is generally fully thread-safe, unless otherwise noted.
- * Currently, there is no real advantage in using more than 1 thread to access
- * the client API, since everything is serialized through a single lock in the
- * playback core.
- *
- * Basic environment requirements
- * ------------------------------
- *
- * This documents basic requirements on the C environment. This is especially
- * important if mpv is used as library with mpv_create().
- *
- * - The LC_NUMERIC locale category must be set to "C". If your program calls
- *   setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
- *   to its sane default: setlocale(LC_NUMERIC, "C").
- * - If a X11 based VO is used, mpv will set the xlib error handler. This error
- *   handler is process-wide, and there's no proper way to share it with other
- *   xlib users within the same process. This might confuse GUI toolkits.
- * - mpv uses some other libraries that are not library-safe, such as Fribidi
- *   (used through libass), ALSA, FFmpeg, and possibly more.
- * - The FPU precision must be set at least to double precision.
- * - On Windows, mpv will call timeBeginPeriod(1).
- * - On memory exhaustion, mpv will kill the process.
- * - In certain cases, mpv may start sub processes (such as with the ytdl
- *   wrapper script).
- * - Using UNIX IPC (off by default) will override the SIGPIPE signal handler,
- *   and set it to SIG_IGN. Some invocations of the "subprocess" command will
- *   also do that.
- * - mpv may start sub processes, so overriding SIGCHLD, or waiting on all PIDs
- *   (such as calling wait()) by the parent process or any other library within
- *   the process must be avoided. libmpv itself only waits for its own PIDs.
- * - If anything in the process registers signal handlers, they must set the
- *   SA_RESTART flag. Otherwise you WILL get random failures on signals.
- *
- * Encoding of filenames
- * ---------------------
- *
- * mpv uses UTF-8 everywhere.
- *
- * On some platforms (like Linux), filenames actually do not have to be UTF-8;
- * for this reason libmpv supports non-UTF-8 strings. libmpv uses what the
- * kernel uses and does not recode filenames. At least on Linux, passing a
- * string to libmpv is like passing a string to the fopen() function.
- *
- * On Windows, filenames are always UTF-8, libmpv converts between UTF-8 and
- * UTF-16 when using win32 API functions. libmpv never uses or accepts
- * filenames in the local 8 bit encoding. It does not use fopen() either;
- * it uses _wfopen().
- *
- * On macOS, filenames and other strings taken/returned by libmpv can have
- * inconsistent unicode normalization. This can sometimes lead to problems.
- * You have to hope for the best.
- *
- * Also see the remarks for MPV_FORMAT_STRING.
- *
- * Embedding the video window
- * --------------------------
- *
- * Using the render API (in render.h) is recommended. This API requires
- * you to create and maintain an OpenGL context, to which you can render
- * video using a specific API call. This API does not include keyboard or mouse
- * input directly.
- *
- * There is an older way to embed the native mpv window into your own. You have
- * to get the raw window handle, and set it as "wid" option. This works on X11,
- * win32, and macOS only. It's much easier to use than the render API, but
- * also has various problems.
- *
- * Also see client API examples and the mpv manpage. There is an extensive
- * discussion here:
- * https://github.com/mpv-player/mpv-examples/tree/master/libmpv#methods-of-embedding-the-video-window
- *
- * Compatibility
- * -------------
- *
- * mpv development doesn't stand still, and changes to mpv internals as well as
- * to its interface can cause compatibility issues to client API users.
- *
- * The API is versioned (see MPV_CLIENT_API_VERSION), and changes to it are
- * documented in DOCS/client-api-changes.rst. The C API itself will probably
- * remain compatible for a long time, but the functionality exposed by it
- * could change more rapidly. For example, it's possible that options are
- * renamed, or change the set of allowed values.
- *
- * Defensive programming should be used to potentially deal with the fact that
- * options, commands, and properties could disappear, change their value range,
- * or change the underlying datatypes. It might be a good idea to prefer
- * MPV_FORMAT_STRING over other types to decouple your code from potential
- * mpv changes.
- *
- * Also see: DOCS/compatibility.rst
- *
- * Future changes
- * --------------
- *
- * This are the planned changes that will most likely be done on the next major
- * bump of the library:
- *
- *  - remove all symbols that are marked as deprecated
- *  - reassign enum numerical values to remove gaps
- *  - disabling all events by default
- */
-
-/**
- * The version is incremented on each API change. The 16 lower bits form the
- * minor version number, and the 16 higher bits the major version number. If
- * the API becomes incompatible to previous versions, the major version
- * number is incremented. This affects only C part, and not properties and
- * options.
- *
- * Every API bump is described in DOCS/client-api-changes.rst
- *
- * You can use MPV_MAKE_VERSION() and compare the result with integer
- * relational operators (<, >, <=, >=).
- */
-#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
-#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION (2, 3)
-
-/**
- * The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
- * including any libmpv headers. Then deprecated symbols will be excluded
- * from the headers. (Of course, deprecated properties and commands and
- * other functionality will still work.)
- */
-#ifndef MPV_ENABLE_DEPRECATED
-#define MPV_ENABLE_DEPRECATED 1
-#endif
-
-  /**
-   * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
-   */
-  MPV_EXPORT unsigned long mpv_client_api_version (void);
-
-  /**
-   * Client context used by the client API. Every client has its own private
-   * handle.
-   */
-  typedef struct mpv_handle mpv_handle;
-
-  /**
-   * List of error codes than can be returned by API functions. 0 and positive
-   * return values always mean success, negative values are always errors.
-   */
-  typedef enum mpv_error
-  {
-    /**
-     * No error happened (used to signal successful operation).
-     * Keep in mind that many API functions returning error codes can also
-     * return positive values, which also indicate success. API users can
-     * hardcode the fact that ">= 0" means success.
-     */
-    MPV_ERROR_SUCCESS = 0,
-    /**
-     * The event ringbuffer is full. This means the client is choked, and can't
-     * receive any events. This can happen when too many asynchronous requests
-     * have been made, but not answered. Probably never happens in practice,
-     * unless the mpv core is frozen for some reason, and the client keeps
-     * making asynchronous requests. (Bugs in the client API implementation
-     * could also trigger this, e.g. if events become "lost".)
-     */
-    MPV_ERROR_EVENT_QUEUE_FULL = -1,
-    /**
-     * Memory allocation failed.
-     */
-    MPV_ERROR_NOMEM = -2,
-    /**
-     * The mpv core wasn't configured and initialized yet. See the notes in
-     * mpv_create().
-     */
-    MPV_ERROR_UNINITIALIZED = -3,
-    /**
-     * Generic catch-all error if a parameter is set to an invalid or
-     * unsupported value. This is used if there is no better error code.
-     */
-    MPV_ERROR_INVALID_PARAMETER = -4,
-    /**
-     * Trying to set an option that doesn't exist.
-     */
-    MPV_ERROR_OPTION_NOT_FOUND = -5,
-    /**
-     * Trying to set an option using an unsupported MPV_FORMAT.
-     */
-    MPV_ERROR_OPTION_FORMAT = -6,
-    /**
-     * Setting the option failed. Typically this happens if the provided option
-     * value could not be parsed.
-     */
-    MPV_ERROR_OPTION_ERROR = -7,
-    /**
-     * The accessed property doesn't exist.
-     */
-    MPV_ERROR_PROPERTY_NOT_FOUND = -8,
-    /**
-     * Trying to set or get a property using an unsupported MPV_FORMAT.
-     */
-    MPV_ERROR_PROPERTY_FORMAT = -9,
-    /**
-     * The property exists, but is not available. This usually happens when the
-     * associated subsystem is not active, e.g. querying audio parameters while
-     * audio is disabled.
-     */
-    MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
-    /**
-     * Error setting or getting a property.
-     */
-    MPV_ERROR_PROPERTY_ERROR = -11,
-    /**
-     * General error when running a command with mpv_command and similar.
-     */
-    MPV_ERROR_COMMAND = -12,
-    /**
-     * Generic error on loading (usually used with mpv_event_end_file.error).
-     */
-    MPV_ERROR_LOADING_FAILED = -13,
-    /**
-     * Initializing the audio output failed.
-     */
-    MPV_ERROR_AO_INIT_FAILED = -14,
-    /**
-     * Initializing the video output failed.
-     */
-    MPV_ERROR_VO_INIT_FAILED = -15,
-    /**
-     * There was no audio or video data to play. This also happens if the
-     * file was recognized, but did not contain any audio or video streams,
-     * or no streams were selected.
-     */
-    MPV_ERROR_NOTHING_TO_PLAY = -16,
-    /**
-     * When trying to load the file, the file format could not be determined,
-     * or the file was too broken to open it.
-     */
-    MPV_ERROR_UNKNOWN_FORMAT = -17,
-    /**
-     * Generic error for signaling that certain system requirements are not
-     * fulfilled.
-     */
-    MPV_ERROR_UNSUPPORTED = -18,
-    /**
-     * The API function which was called is a stub only.
-     */
-    MPV_ERROR_NOT_IMPLEMENTED = -19,
-    /**
-     * Unspecified error.
-     */
-    MPV_ERROR_GENERIC = -20
-  } mpv_error;
-
-  /**
-   * Return a string describing the error. For unknown errors, the string
-   * "unknown error" is returned.
-   *
-   * @param error error number, see enum mpv_error
-   * @return A static string describing the error. The string is completely
-   *         static, i.e. doesn't need to be deallocated, and is valid forever.
-   */
-  MPV_EXPORT const char *mpv_error_string (int error);
-
-  /**
-   * General function to deallocate memory returned by some of the API
-   * functions. Call this only if it's explicitly documented as allowed.
-   * Calling this on mpv memory not owned by the caller will lead to undefined
-   * behavior.
-   *
-   * @param data A valid pointer returned by the API, or NULL.
-   */
-  MPV_EXPORT void mpv_free (void *data);
-
-  /**
-   * Return the name of this client handle. Every client has its own unique
-   * name, which is mostly used for user interface purposes.
-   *
-   * @return The client name. The string is read-only and is valid until the
-   *         mpv_handle is destroyed.
-   */
-  MPV_EXPORT const char *mpv_client_name (mpv_handle *ctx);
-
-  /**
-   * Return the ID of this client handle. Every client has its own unique ID.
-   * This ID is never reused by the core, even if the mpv_handle at hand gets
-   * destroyed and new handles get allocated.
-   *
-   * IDs are never 0 or negative.
-   *
-   * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
-   * addition of the proper mpv_client_name(), where "<id>" is the ID in
-   * decimal form (e.g. "@123"). For example, the "script-message-to" command
-   * takes the client name as first argument, but also accepts the client ID
-   * formatted in this manner.
-   *
-   * @return The client ID.
-   */
-  MPV_EXPORT int64_t mpv_client_id (mpv_handle *ctx);
-
-  /**
-   * Create a new mpv instance and an associated client API handle to control
-   * the mpv instance. This instance is in a pre-initialized state,
-   * and needs to be initialized to be actually used with most other API
-   * functions.
-   *
-   * Some API functions will return MPV_ERROR_UNINITIALIZED in the
-   * uninitialized state. You can call mpv_set_property() (or
-   * mpv_set_property_string() and other variants, and before mpv 0.21.0
-   * mpv_set_option() etc.) to set initial options. After this, call
-   * mpv_initialize() to start the player, and then use e.g. mpv_command() to
-   * start playback of a file.
-   *
-   * The point of separating handle creation and actual initialization is that
-   * you can configure things which can't be changed during runtime.
-   *
-   * Unlike the command line player, this will have initial settings suitable
-   * for embedding in applications. The following settings are different:
-   * - stdin/stdout/stderr and the terminal will never be accessed. This is
-   *   equivalent to setting the --no-terminal option.
-   *   (Technically, this also suppresses C signal handling.)
-   * - No config files will be loaded. This is roughly equivalent to using
-   *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
-   *   which will make libmpv load config files during mpv_initialize(). If you
-   *   do this, you are strongly encouraged to set the "config-dir" option too.
-   *   (Otherwise it will load the mpv command line player's config.)
-   *   For example:
-   *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config
-   * root mpv_set_option_string(mpv, "config", "yes"); // enable config loading
-   *      (call mpv_initialize() _after_ this)
-   * - Idle mode is enabled, which means the playback core will enter idle mode
-   *   if there are no more files to play on the internal playlist, instead of
-   *   exiting. This is equivalent to the --idle option.
-   * - Disable parts of input handling.
-   * - Most of the different settings can be viewed with the command line
-   * player by running "mpv --show-profile=libmpv".
-   *
-   * All this assumes that API users want a mpv instance that is strictly
-   * isolated from the command line player's configuration, user settings, and
-   * so on. You can re-enable disabled features by setting the appropriate
-   * options.
-   *
-   * The mpv command line parser is not available through this API, but you can
-   * set individual options with mpv_set_property(). Files for playback must be
-   * loaded with mpv_command() or others.
-   *
-   * Note that you should avoid doing concurrent accesses on the uninitialized
-   * client handle. (Whether concurrent access is definitely allowed or not has
-   * yet to be decided.)
-   *
-   * @return a new mpv client API handle. Returns NULL on error. Currently,
-   * this can happen in the following situations:
-   *         - out of memory
-   *         - LC_NUMERIC is not set to "C" (see general remarks)
-   */
-  MPV_EXPORT mpv_handle *mpv_create (void);
-
-  /**
-   * Initialize an uninitialized mpv instance. If the mpv instance is already
-   * running, an error is returned.
-   *
-   * This function needs to be called to make full use of the client API if the
-   * client API handle was created with mpv_create().
-   *
-   * Only the following options are required to be set _before_
-   * mpv_initialize():
-   *      - options which are only read at initialization time:
-   *        - config
-   *        - config-dir
-   *        - input-conf
-   *        - load-scripts
-   *        - script
-   *        - player-operation-mode
-   *        - input-app-events (macOS)
-   *      - all encoding mode options
-   *
-   * @return error code
-   */
-  MPV_EXPORT int mpv_initialize (mpv_handle *ctx);
-
-  /**
-   * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
-   * API call.
-   *
-   * If the last mpv_handle is detached, the core player is destroyed. In
-   * addition, if there are only weak mpv_handles (such as created by
-   * mpv_create_weak_client() or internal scripts), these mpv_handles will
-   * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
-   * have responded to the shutdown event, and the core is finally destroyed.
-   */
-  MPV_EXPORT void mpv_destroy (mpv_handle *ctx);
-
-  /**
-   * Similar to mpv_destroy(), but brings the player and all clients down
-   * as well, and waits until all of them are destroyed. This function blocks.
-   * The advantage over mpv_destroy() is that while mpv_destroy() merely
-   * detaches the client handle from the player, this function quits the
-   * player, waits until all other clients are destroyed (i.e. all mpv_handles
-   * are detached), and also waits for the final termination of the player.
-   *
-   * Since mpv_destroy() is called somewhere on the way, it's not safe to
-   * call other functions concurrently on the same context.
-   *
-   * Since mpv client API version 1.29:
-   *  The first call on any mpv_handle will block until the core is destroyed.
-   *  This means it will wait until other mpv_handle have been destroyed. If
-   * you want asynchronous destruction, just run the "quit" command, and then
-   * react to the MPV_EVENT_SHUTDOWN event. If another mpv_handle already
-   * called mpv_terminate_destroy(), this call will not actually block. It will
-   * destroy the mpv_handle, and exit immediately, while other mpv_handles
-   * might still be uninitializing.
-   *
-   * Before mpv client API version 1.29:
-   *  If this is called on a mpv_handle that was not created with mpv_create(),
-   *  this function will merely send a quit command and then call
-   *  mpv_destroy(), without waiting for the actual shutdown.
-   */
-  MPV_EXPORT void mpv_terminate_destroy (mpv_handle *ctx);
-
-  /**
-   * Create a new client handle connected to the same player core as ctx. This
-   * context has its own event queue, its own mpv_request_event() state, its
-   * own mpv_request_log_messages() state, its own set of observed properties,
-   * and its own state for asynchronous operations. Otherwise, everything is
-   * shared.
-   *
-   * This handle should be destroyed with mpv_destroy() if no longer
-   * needed. The core will live as long as there is at least 1 handle
-   * referencing it. Any handle can make the core quit, which will result in
-   * every handle receiving MPV_EVENT_SHUTDOWN.
-   *
-   * This function can not be called before the main handle was initialized
-   * with mpv_initialize(). The new handle is always initialized, unless
-   * ctx=NULL was passed.
-   *
-   * @param ctx Used to get the reference to the mpv core; handle-specific
-   *            settings and parameters are not used.
-   *            If NULL, this function behaves like mpv_create() (ignores
-   * name).
-   * @param name The client name. This will be returned by mpv_client_name().
-   * If the name is already in use, or contains non-alphanumeric characters
-   * (other than '_'), the name is modified to fit. If NULL, an arbitrary name
-   * is automatically chosen.
-   * @return a new handle, or NULL on error
-   */
-  MPV_EXPORT mpv_handle *mpv_create_client (mpv_handle *ctx, const char *name);
-
-  /**
-   * This is the same as mpv_create_client(), but the created mpv_handle is
-   * treated as a weak reference. If all mpv_handles referencing a core are
-   * weak references, the core is automatically destroyed. (This still goes
-   * through normal uninit of course. Effectively, if the last non-weak
-   * mpv_handle is destroyed, then the weak mpv_handles receive
-   * MPV_EVENT_SHUTDOWN and are asked to terminate as well.)
-   *
-   * Note if you want to use this like refcounting: you have to be aware that
-   * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
-   * mpv_handle will block until all weak mpv_handles are destroyed.
-   */
-  MPV_EXPORT mpv_handle *mpv_create_weak_client (mpv_handle *ctx,
-                                                 const char *name);
-
-  /**
-   * Load a config file. This loads and parses the file, and sets every entry
-   * in the config file's default section as if mpv_set_option_string() is
-   * called.
-   *
-   * The filename should be an absolute path. If it isn't, the actual path used
-   * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
-   * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
-   *
-   * If a fatal error happens when parsing a config file,
-   * MPV_ERROR_OPTION_ERROR is returned. Errors when setting options as well as
-   * other types or errors are ignored (even if options do not exist). You can
-   * still try to capture the resulting error messages with
-   * mpv_request_log_messages(). Note that it's possible that some options were
-   * successfully set even if any of these errors happen.
-   *
-   * @param filename absolute path to the config file on the local filesystem
-   * @return error code
-   */
-  MPV_EXPORT int mpv_load_config_file (mpv_handle *ctx, const char *filename);
-
-  /**
-   * Return the internal time in nanoseconds. This has an arbitrary start
-   * offset, but will never wrap or go backwards.
-   *
-   * Note that this is always the real time, and doesn't necessarily have to do
-   * with playback time. For example, playback could go faster or slower due to
-   * playback speed, or due to playback being paused. Use the "time-pos"
-   * property instead to get the playback status.
-   *
-   * Unlike other libmpv APIs, this can be called at absolutely any time (even
-   * within wakeup callbacks), as long as the context is valid.
-   *
-   * Safe to be called from mpv render API threads.
-   */
-  MPV_EXPORT int64_t mpv_get_time_ns (mpv_handle *ctx);
-
-  /**
-   * Same as mpv_get_time_ns but in microseconds.
-   */
-  MPV_EXPORT int64_t mpv_get_time_us (mpv_handle *ctx);
-
-  /**
-   * Data format for options and properties. The API functions to get/set
-   * properties and options support multiple formats, and this enum describes
-   * them.
-   */
-  typedef enum mpv_format
-  {
-    /**
-     * Invalid. Sometimes used for empty values. This is always defined to 0,
-     * so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
-     * this it to MPV_FORMAT_NONE (which makes some things saner as
-     * consequence).
-     */
-    MPV_FORMAT_NONE = 0,
-    /**
-     * The basic type is char*. It returns the raw property string, like
-     * using ${=property} in input.conf (see input.rst).
-     *
-     * NULL isn't an allowed value.
-     *
-     * Warning: although the encoding is usually UTF-8, this is not always the
-     *          case. File tags often store strings in some legacy codepage,
-     *          and even filenames don't necessarily have to be in UTF-8 (at
-     *          least on Linux). If you pass the strings to code that requires
-     *          valid UTF-8, you have to sanitize it in some way.
-     *          On Windows, filenames are always UTF-8, and libmpv converts
-     *          between UTF-8 and UTF-16 when using win32 API functions. See
-     *          the "Encoding of filenames" section for details.
-     *
-     * Example for reading:
-     *
-     *     char *result = NULL;
-     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) <
-     * 0) goto error; printf("%s\n", result); mpv_free(result);
-     *
-     * Or just use mpv_get_property_string().
-     *
-     * Example for writing:
-     *
-     *     char *value = "the new value";
-     *     // yep, you pass the address to the variable
-     *     // (needed for symmetry with other types and mpv_get_property)
-     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
-     *
-     * Or just use mpv_set_property_string().
-     *
-     */
-    MPV_FORMAT_STRING = 1,
-    /**
-     * The basic type is char*. It returns the OSD property string, like
-     * using ${property} in input.conf (see input.rst). In many cases, this
-     * is the same as the raw string, but in other cases it's formatted for
-     * display on OSD. It's intended to be human readable. Do not attempt to
-     * parse these strings.
-     *
-     * Only valid when doing read access. The rest works like
-     * MPV_FORMAT_STRING.
-     */
-    MPV_FORMAT_OSD_STRING = 2,
-    /**
-     * The basic type is int. The only allowed values are 0 ("no")
-     * and 1 ("yes").
-     *
-     * Example for reading:
-     *
-     *     int result;
-     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
-     *         goto error;
-     *     printf("%s\n", result ? "true" : "false");
-     *
-     * Example for writing:
-     *
-     *     int flag = 1;
-     *     mpv_set_property(ctx, "property", MPV_FORMAT_FLAG, &flag);
-     */
-    MPV_FORMAT_FLAG = 3,
-    /**
-     * The basic type is int64_t.
-     */
-    MPV_FORMAT_INT64 = 4,
-    /**
-     * The basic type is double.
-     */
-    MPV_FORMAT_DOUBLE = 5,
-    /**
-     * The type is mpv_node.
-     *
-     * For reading, you usually would pass a pointer to a stack-allocated
-     * mpv_node value to mpv, and when you're done you call
-     * mpv_free_node_contents(&node).
-     * You're expected not to write to the data - if you have to, copy it
-     * first (which you have to do manually).
-     *
-     * For writing, you construct your own mpv_node, and pass a pointer to the
-     * API. The API will never write to your data (and copy it if needed), so
-     * you're free to use any form of allocation or memory management you like.
-     *
-     * Warning: when reading, always check the mpv_node.format member. For
-     *          example, properties might change their type in future versions
-     *          of mpv, or sometimes even during runtime.
-     *
-     * Example for reading:
-     *
-     *     mpv_node result;
-     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
-     *         goto error;
-     *     printf("format=%d\n", (int)result.format);
-     *     mpv_free_node_contents(&result).
-     *
-     * Example for writing:
-     *
-     *     mpv_node value;
-     *     value.format = MPV_FORMAT_STRING;
-     *     value.u.string = "hello";
-     *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
-     */
-    MPV_FORMAT_NODE = 6,
-    /**
-     * Used with mpv_node only. Can usually not be used directly.
-     */
-    MPV_FORMAT_NODE_ARRAY = 7,
-    /**
-     * See MPV_FORMAT_NODE_ARRAY.
-     */
-    MPV_FORMAT_NODE_MAP = 8,
-    /**
-     * A raw, untyped byte array. Only used only with mpv_node, and only in
-     * some very specific situations. (Some commands use it.)
-     */
-    MPV_FORMAT_BYTE_ARRAY = 9
-  } mpv_format;
-
-  /**
-   * Generic data storage.
-   *
-   * If mpv writes this struct (e.g. via mpv_get_property()), you must not
-   * change the data. In some cases (mpv_get_property()), you have to free it
-   * with mpv_free_node_contents(). If you fill this struct yourself, you're
-   * also responsible for freeing it, and you must not call
-   * mpv_free_node_contents().
-   */
-  typedef struct mpv_node
-  {
-    union
-    {
-      char *string;   /** valid if format==MPV_FORMAT_STRING */
-      int flag;       /** valid if format==MPV_FORMAT_FLAG   */
-      int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
-      double double_; /** valid if format==MPV_FORMAT_DOUBLE */
-      /**
-       * valid if format==MPV_FORMAT_NODE_ARRAY
-       *    or if format==MPV_FORMAT_NODE_MAP
-       */
-      struct mpv_node_list *list;
-      /**
-       * valid if format==MPV_FORMAT_BYTE_ARRAY
-       */
-      struct mpv_byte_array *ba;
-    } u;
-    /**
-     * Type of the data stored in this struct. This value rules what members in
-     * the given union can be accessed. The following formats are currently
-     * defined to be allowed in mpv_node:
-     *
-     *  MPV_FORMAT_STRING       (u.string)
-     *  MPV_FORMAT_FLAG         (u.flag)
-     *  MPV_FORMAT_INT64        (u.int64)
-     *  MPV_FORMAT_DOUBLE       (u.double_)
-     *  MPV_FORMAT_NODE_ARRAY   (u.list)
-     *  MPV_FORMAT_NODE_MAP     (u.list)
-     *  MPV_FORMAT_BYTE_ARRAY   (u.ba)
-     *  MPV_FORMAT_NONE         (no member)
-     *
-     * If you encounter a value you don't know, you must not make any
-     * assumptions about the contents of union u.
-     */
-    mpv_format format;
-  } mpv_node;
-
-  /**
-   * (see mpv_node)
-   */
-  typedef struct mpv_node_list
-  {
-    /**
-     * Number of entries. Negative values are not allowed.
-     */
-    int num;
-    /**
-     * MPV_FORMAT_NODE_ARRAY:
-     *  values[N] refers to value of the Nth item
-     *
-     * MPV_FORMAT_NODE_MAP:
-     *  values[N] refers to value of the Nth key/value pair
-     *
-     * If num > 0, values[0] to values[num-1] (inclusive) are valid.
-     * Otherwise, this can be NULL.
-     */
-    mpv_node *values;
-    /**
-     * MPV_FORMAT_NODE_ARRAY:
-     *  unused (typically NULL), access is not allowed
-     *
-     * MPV_FORMAT_NODE_MAP:
-     *  keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
-     *  keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
-     *  The keys are in random order. The only guarantee is that keys[N]
-     * belongs to the value values[N]. NULL keys are not allowed.
-     */
-    char **keys;
-  } mpv_node_list;
-
-  /**
-   * (see mpv_node)
-   */
-  typedef struct mpv_byte_array
-  {
-    /**
-     * Pointer to the data. In what format the data is stored is up to whatever
-     * uses MPV_FORMAT_BYTE_ARRAY.
-     */
-    void *data;
-    /**
-     * Size of the data pointed to by ptr.
-     */
-    size_t size;
-  } mpv_byte_array;
-
-  /**
-   * Frees any data referenced by the node. It doesn't free the node itself.
-   * Call this only if the mpv client API set the node. If you constructed the
-   * node yourself (manually), you have to free it yourself.
-   *
-   * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
-   * the client API sets a node with this format, this function doesn't need to
-   * be called. (This is just a clarification that there's no danger of
-   * anything strange happening in these cases.)
-   */
-  MPV_EXPORT void mpv_free_node_contents (mpv_node *node);
-
-  /**
-   * Set an option. Note that you can't normally set options during runtime. It
-   * works in uninitialized state (see mpv_create()), and in some cases in at
-   * runtime.
-   *
-   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
-   * mpv_node with the given format and data, and passing the mpv_node to this
-   * function.
-   *
-   * Note: this is semi-deprecated. For most purposes, this is not needed
-   * anymore. Starting with mpv version 0.21.0 (version 1.23) most options can
-   * be set with mpv_set_property() (and related functions), and even before
-   *       mpv_initialize(). In some obscure corner cases, using this function
-   *       to set options might still be required (see
-   *       "Inconsistencies between options and properties" in the manpage).
-   * Once these are resolved, the option setting functions might be fully
-   *       deprecated.
-   *
-   * @param name Option name. This is the same as on the mpv command line, but
-   *             without the leading "--".
-   * @param format see enum mpv_format.
-   * @param[in] data Option value (according to the format).
-   * @return error code
-   */
-  MPV_EXPORT int mpv_set_option (mpv_handle *ctx, const char *name,
-                                 mpv_format format, void *data);
-
-  /**
-   * Convenience function to set an option to a string value. This is like
-   * calling mpv_set_option() with MPV_FORMAT_STRING.
-   *
-   * @return error code
-   */
-  MPV_EXPORT int mpv_set_option_string (mpv_handle *ctx, const char *name,
-                                        const char *data);
-
-  /**
-   * Send a command to the player. Commands are the same as those used in
-   * input.conf, except that this function takes parameters in a pre-split
-   * form.
-   *
-   * The commands and their parameters are documented in input.rst.
-   *
-   * Does not use OSD and string expansion by default (unlike
-   * mpv_command_string() and input.conf).
-   *
-   * @param[in] args NULL-terminated list of strings. Usually, the first item
-   *                 is the command, and the following items are arguments.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_command (mpv_handle *ctx, const char **args);
-
-  /**
-   * Same as mpv_command(), but allows passing structured data in any format.
-   * In particular, calling mpv_command() is exactly like calling
-   * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
-   * every arg passed in order as MPV_FORMAT_STRING.
-   *
-   * Does not use OSD and string expansion by default.
-   *
-   * The args argument can have one of the following formats:
-   *
-   * MPV_FORMAT_NODE_ARRAY:
-   *      Positional arguments. Each entry is an argument using an arbitrary
-   *      format (the format must be compatible to the used command). Usually,
-   *      the first item is the command name (as MPV_FORMAT_STRING). The order
-   *      of arguments is as documented in each command description.
-   *
-   * MPV_FORMAT_NODE_MAP:
-   *      Named arguments. This requires at least an entry with the key "name"
-   *      to be present, which must be a string, and contains the command name.
-   *      The special entry "_flags" is optional, and if present, must be an
-   *      array of strings, each being a command prefix to apply. All other
-   *      entries are interpreted as arguments. They must use the argument
-   * names as documented in each command description. Some commands do not
-   *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
-   *
-   * @param[in] args mpv_node with format set to one of the values documented
-   *                 above (see there for details)
-   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
-   *                    function succeeds, this is set to command-specific
-   * return data. You must call mpv_free_node_contents() to free it (again,
-   * only if the command actually succeeds). Not many commands actually use
-   * this at all.
-   * @return error code (the result parameter is not set on error)
-   */
-  MPV_EXPORT int mpv_command_node (mpv_handle *ctx, mpv_node *args,
-                                   mpv_node *result);
-
-  /**
-   * This is essentially identical to mpv_command() but it also returns a
-   * result.
-   *
-   * Does not use OSD and string expansion by default.
-   *
-   * @param[in] args NULL-terminated list of strings. Usually, the first item
-   *                 is the command, and the following items are arguments.
-   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
-   *                    function succeeds, this is set to command-specific
-   * return data. You must call mpv_free_node_contents() to free it (again,
-   * only if the command actually succeeds). Not many commands actually use
-   * this at all.
-   * @return error code (the result parameter is not set on error)
-   */
-  MPV_EXPORT int mpv_command_ret (mpv_handle *ctx, const char **args,
-                                  mpv_node *result);
-
-  /**
-   * Same as mpv_command, but use input.conf parsing for splitting arguments.
-   * This is slightly simpler, but also more error prone, since arguments may
-   * need quoting/escaping.
-   *
-   * This also has OSD and string expansion enabled by default.
-   */
-  MPV_EXPORT int mpv_command_string (mpv_handle *ctx, const char *args);
-
-  /**
-   * Same as mpv_command, but run the command asynchronously.
-   *
-   * Commands are executed asynchronously. You will receive a
-   * MPV_EVENT_COMMAND_REPLY event. This event will also have an
-   * error code set if running the command failed. For commands that
-   * return data, the data is put into mpv_event_command.result.
-   *
-   * The only case when you do not receive an event is when the function call
-   * itself fails. This happens only if parsing the command itself (or
-   * otherwise validating it) fails, i.e. the return code of the API call is
-   * not 0 or positive.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
-   *                       be set to (see section about asynchronous calls)
-   * @param args NULL-terminated list of strings (see mpv_command())
-   * @return error code (if parsing or queuing the command fails)
-   */
-  MPV_EXPORT int mpv_command_async (mpv_handle *ctx, uint64_t reply_userdata,
-                                    const char **args);
-
-  /**
-   * Same as mpv_command_node(), but run it asynchronously. Basically, this
-   * function is to mpv_command_node() what mpv_command_async() is to
-   * mpv_command().
-   *
-   * See mpv_command_async() for details.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
-   *                       be set to (see section about asynchronous calls)
-   * @param args as in mpv_command_node()
-   * @return error code (if parsing or queuing the command fails)
-   */
-  MPV_EXPORT int mpv_command_node_async (mpv_handle *ctx,
-                                         uint64_t reply_userdata,
-                                         mpv_node *args);
-
-  /**
-   * Signal to all async requests with the matching ID to abort. This affects
-   * the following API calls:
-   *
-   *      mpv_command_async
-   *      mpv_command_node_async
-   *
-   * All of these functions take a reply_userdata parameter. This API function
-   * tells all requests with the matching reply_userdata value to try to return
-   * as soon as possible. If there are multiple requests with matching ID, it
-   * aborts all of them.
-   *
-   * This API function is mostly asynchronous itself. It will not wait until
-   * the command is aborted. Instead, the command will terminate as usual, but
-   * with some work not done. How this is signaled depends on the specific
-   * command (for example, the "subprocess" command will indicate it by
-   * "killed_by_us" set to true in the result). How long it takes also depends
-   * on the situation. The aborting process is completely asynchronous.
-   *
-   * Not all commands may support this functionality. In this case, this
-   * function will have no effect. The same is true if the request using the
-   * passed reply_userdata has already terminated, has not been started yet, or
-   * was never in use at all.
-   *
-   * You have to be careful of race conditions: the time during which the abort
-   * request will be effective is _after_ e.g. mpv_command_async() has
-   * returned, and before the command has signaled completion with
-   * MPV_EVENT_COMMAND_REPLY.
-   *
-   * @param reply_userdata ID of the request to be aborted (see above)
-   */
-  MPV_EXPORT void mpv_abort_async_command (mpv_handle *ctx,
-                                           uint64_t reply_userdata);
-
-  /**
-   * Set a property to a given value. Properties are essentially variables
-   * which can be queried or set at runtime. For example, writing to the pause
-   * property will actually pause or unpause playback.
-   *
-   * If the format doesn't match with the internal format of the property,
-   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
-   * the data is automatically converted and access succeeds. For example,
-   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
-   * using MPV_FORMAT_STRING usually invokes a string parser. The same happens
-   * when calling this function with MPV_FORMAT_NODE: the underlying format may
-   * be converted to another type if possible.
-   *
-   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
-   * mpv_node with the given format and data, and passing the mpv_node to this
-   * function. (Before API version 1.21, this was different.)
-   *
-   * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used
-   * to set options in general. It even can be used before mpv_initialize() has
-   * been called. If called before mpv_initialize(), setting properties not
-   * backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE. In some
-   * cases, properties and options still conflict. In these cases,
-   *       mpv_set_property() accesses the options before mpv_initialize(), and
-   *       the properties after mpv_initialize(). These conflicts will be
-   * removed in mpv 0.23.0. See mpv_set_option() for further remarks.
-   *
-   * @param name The property name. See input.rst for a list of properties.
-   * @param format see enum mpv_format.
-   * @param[in] data Option value.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_set_property (mpv_handle *ctx, const char *name,
-                                   mpv_format format, void *data);
-
-  /**
-   * Convenience function to set a property to a string value.
-   *
-   * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
-   */
-  MPV_EXPORT int mpv_set_property_string (mpv_handle *ctx, const char *name,
-                                          const char *data);
-
-  /**
-   * Convenience function to delete a property.
-   *
-   * This is equivalent to running the command "del [name]".
-   *
-   * @param name The property name. See input.rst for a list of properties.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_del_property (mpv_handle *ctx, const char *name);
-
-  /**
-   * Set a property asynchronously. You will receive the result of the
-   * operation as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field
-   * will contain the result status of the operation. Otherwise, this function
-   * is similar to mpv_set_property().
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param reply_userdata see section about asynchronous calls
-   * @param name The property name.
-   * @param format see enum mpv_format.
-   * @param[in] data Option value. The value will be copied by the function. It
-   *                 will never be modified by the client API.
-   * @return error code if sending the request failed
-   */
-  MPV_EXPORT int mpv_set_property_async (mpv_handle *ctx,
-                                         uint64_t reply_userdata,
-                                         const char *name, mpv_format format,
-                                         void *data);
-
-  /**
-   * Read the value of the given property.
-   *
-   * If the format doesn't match with the internal format of the property,
-   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
-   * the data is automatically converted and access succeeds. For example,
-   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
-   * using MPV_FORMAT_STRING usually invokes a string formatter.
-   *
-   * @param name The property name.
-   * @param format see enum mpv_format.
-   * @param[out] data Pointer to the variable holding the option value. On
-   *                  success, the variable will be set to a copy of the option
-   *                  value. For formats that require dynamic memory
-   * allocation, you can free the value with mpv_free() (strings) or
-   *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
-   * @return error code
-   */
-  MPV_EXPORT int mpv_get_property (mpv_handle *ctx, const char *name,
-                                   mpv_format format, void *data);
-
-  /**
-   * Return the value of the property with the given name as string. This is
-   * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
-   *
-   * See MPV_FORMAT_STRING for character encoding issues.
-   *
-   * On error, NULL is returned. Use mpv_get_property() if you want
-   * fine-grained error reporting.
-   *
-   * @param name The property name.
-   * @return Property value, or NULL if the property can't be retrieved. Free
-   *         the string with mpv_free().
-   */
-  MPV_EXPORT char *mpv_get_property_string (mpv_handle *ctx, const char *name);
-
-  /**
-   * Return the property as "OSD" formatted string. This is the same as
-   * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
-   *
-   * @return Property value, or NULL if the property can't be retrieved. Free
-   *         the string with mpv_free().
-   */
-  MPV_EXPORT char *mpv_get_property_osd_string (mpv_handle *ctx,
-                                                const char *name);
-
-  /**
-   * Get a property asynchronously. You will receive the result of the
-   * operation as well as the property data with the
-   * MPV_EVENT_GET_PROPERTY_REPLY event. You should check the mpv_event.error
-   * field on the reply event.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param reply_userdata see section about asynchronous calls
-   * @param name The property name.
-   * @param format see enum mpv_format.
-   * @return error code if sending the request failed
-   */
-  MPV_EXPORT int mpv_get_property_async (mpv_handle *ctx,
-                                         uint64_t reply_userdata,
-                                         const char *name, mpv_format format);
-
-  /**
-   * Get a notification whenever the given property changes. You will receive
-   * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
-   * for some properties, it may not send updates even if the property changed.
-   * This depends on the property, and it's a valid feature request to ask for
-   * better update handling of a specific property. (For some properties, like
-   * ``clock``, which shows the wall clock, this mechanism doesn't make too
-   * much sense anyway.)
-   *
-   * Property changes are coalesced: the change events are returned only once
-   * the event queue becomes empty (e.g. mpv_wait_event() would block or return
-   * MPV_EVENT_NONE), and then only one event per changed property is returned.
-   *
-   * You always get an initial change notification. This is meant to initialize
-   * the user's state to the current value of the property.
-   *
-   * Normally, change events are sent only if the property value changes
-   * according to the requested format. mpv_event_property will contain the
-   * property value as data member.
-   *
-   * Warning: if a property is unavailable or retrieving it caused an error,
-   *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
-   *          format parameter was set to a different value. In this case, the
-   *          mpv_event_property.data field is invalid.
-   *
-   * If the property is observed with the format parameter set to
-   * MPV_FORMAT_NONE, you get low-level notifications whether the property
-   * _may_ have changed, and the data member in mpv_event_property will be
-   * unset. With this mode, you will have to determine yourself whether the
-   * property really changed. On the other hand, this mechanism can be faster
-   * and uses less resources.
-   *
-   * Observing a property that doesn't exist is allowed. (Although it may still
-   * cause some sporadic change events.)
-   *
-   * Keep in mind that you will get change notifications even if you change a
-   * property yourself. Try to avoid endless feedback loops, which could happen
-   * if you react to the change notifications triggered by your own change.
-   *
-   * Only the mpv_handle on which this was called will receive the property
-   * change events, or can unobserve them.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param reply_userdata This will be used for the mpv_event.reply_userdata
-   *                       field for the received MPV_EVENT_PROPERTY_CHANGE
-   *                       events. (Also see section about asynchronous calls,
-   *                       although this function is somewhat different from
-   *                       actual asynchronous calls.)
-   *                       If you have no use for this, pass 0.
-   *                       Also see mpv_unobserve_property().
-   * @param name The property name.
-   * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
-   *               from the change events.
-   * @return error code (usually fails only on OOM or unsupported format)
-   */
-  MPV_EXPORT int mpv_observe_property (mpv_handle *mpv,
-                                       uint64_t reply_userdata,
-                                       const char *name, mpv_format format);
-
-  /**
-   * Undo mpv_observe_property(). This will remove all observed properties for
-   * which the given number was passed as reply_userdata to
-   * mpv_observe_property.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param registered_reply_userdata ID that was passed to
-   * mpv_observe_property
-   * @return negative value is an error code, >=0 is number of removed
-   * properties on success (includes the case when 0 were removed)
-   */
-  MPV_EXPORT int mpv_unobserve_property (mpv_handle *mpv,
-                                         uint64_t registered_reply_userdata);
-
-  typedef enum mpv_event_id
-  {
-    /**
-     * Nothing happened. Happens on timeouts or sporadic wakeups.
-     */
-    MPV_EVENT_NONE = 0,
-    /**
-     * Happens when the player quits. The player enters a state where it tries
-     * to disconnect all clients. Most requests to the player will fail, and
-     * the client should react to this and quit with mpv_destroy() as soon as
-     * possible.
-     */
-    MPV_EVENT_SHUTDOWN = 1,
-    /**
-     * See mpv_request_log_messages().
-     */
-    MPV_EVENT_LOG_MESSAGE = 2,
-    /**
-     * Reply to a mpv_get_property_async() request.
-     * See also mpv_event and mpv_event_property.
-     */
-    MPV_EVENT_GET_PROPERTY_REPLY = 3,
-    /**
-     * Reply to a mpv_set_property_async() request.
-     * (Unlike MPV_EVENT_GET_PROPERTY, mpv_event_property is not used.)
-     */
-    MPV_EVENT_SET_PROPERTY_REPLY = 4,
-    /**
-     * Reply to a mpv_command_async() or mpv_command_node_async() request.
-     * See also mpv_event and mpv_event_command.
-     */
-    MPV_EVENT_COMMAND_REPLY = 5,
-    /**
-     * Notification before playback start of a file (before the file is
-     * loaded). See also mpv_event and mpv_event_start_file.
-     */
-    MPV_EVENT_START_FILE = 6,
-    /**
-     * Notification after playback end (after the file was unloaded).
-     * See also mpv_event and mpv_event_end_file.
-     */
-    MPV_EVENT_END_FILE = 7,
-    /**
-     * Notification when the file has been loaded (headers were read etc.), and
-     * decoding starts.
-     */
-    MPV_EVENT_FILE_LOADED = 8,
-#if MPV_ENABLE_DEPRECATED
-    /**
-     * Idle mode was entered. In this mode, no file is played, and the playback
-     * core waits for new commands. (The command line player normally quits
-     * instead of entering idle mode, unless --idle was specified. If mpv
-     * was started with mpv_create(), idle mode is enabled by default.)
-     *
-     * @deprecated This is equivalent to using mpv_observe_property() on the
-     *             "idle-active" property. The event is redundant, and might be
-     *             removed in the far future. As a further warning, this event
-     *             is not necessarily sent at the right point anymore (at the
-     *             start of the program), while the property behaves correctly.
-     */
-    MPV_EVENT_IDLE = 11,
-    /**
-     * Sent every time after a video frame is displayed. Note that currently,
-     * this will be sent in lower frequency if there is no video, or playback
-     * is paused - but that will be removed in the future, and it will be
-     * restricted to video frames only.
-     *
-     * @deprecated Use mpv_observe_property() with relevant properties instead
-     *             (such as "playback-time").
-     */
-    MPV_EVENT_TICK = 14,
-#endif
-    /**
-     * Triggered by the script-message input command. The command uses the
-     * first argument of the command as client name (see mpv_client_name()) to
-     * dispatch the message, and passes along all arguments starting from the
-     * second argument as strings.
-     * See also mpv_event and mpv_event_client_message.
-     */
-    MPV_EVENT_CLIENT_MESSAGE = 16,
-    /**
-     * Happens after video changed in some way. This can happen on resolution
-     * changes, pixel format changes, or video filter changes. The event is
-     * sent after the video filters and the VO are reconfigured. Applications
-     * embedding a mpv window should listen to this event in order to resize
-     * the window if needed.
-     * Note that this event can happen sporadically, and you should check
-     * yourself whether the video parameters really changed before doing
-     * something expensive.
-     */
-    MPV_EVENT_VIDEO_RECONFIG = 17,
-    /**
-     * Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
-     * because there is no such thing as audio output embedding.
-     */
-    MPV_EVENT_AUDIO_RECONFIG = 18,
-    /**
-     * Happens when a seek was initiated. Playback stops. Usually it will
-     * resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
-     */
-    MPV_EVENT_SEEK = 20,
-    /**
-     * There was a discontinuity of some sort (like a seek), and playback
-     * was reinitialized. Usually happens on start of playback and after
-     * seeking. The main purpose is allowing the client to detect when a seek
-     * request is finished.
-     */
-    MPV_EVENT_PLAYBACK_RESTART = 21,
-    /**
-     * Event sent due to mpv_observe_property().
-     * See also mpv_event and mpv_event_property.
-     */
-    MPV_EVENT_PROPERTY_CHANGE = 22,
-    /**
-     * Happens if the internal per-mpv_handle ringbuffer overflows, and at
-     * least 1 event had to be dropped. This can happen if the client doesn't
-     * read the event queue quickly enough with mpv_wait_event(), or if the
-     * client makes a very large number of asynchronous calls at once.
-     *
-     * Event delivery will continue normally once this event was returned
-     * (this forces the client to empty the queue completely).
-     */
-    MPV_EVENT_QUEUE_OVERFLOW = 24,
-    /**
-     * Triggered if a hook handler was registered with mpv_hook_add(), and the
-     * hook is invoked. If you receive this, you must handle it, and continue
-     * the hook with mpv_hook_continue().
-     * See also mpv_event and mpv_event_hook.
-     */
-    MPV_EVENT_HOOK = 25,
-    // Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
-  } mpv_event_id;
-
-  /**
-   * Return a string describing the event. For unknown events, NULL is
-   * returned.
-   *
-   * Note that all events actually returned by the API will also yield a
-   * non-NULL string with this function.
-   *
-   * @param event event ID, see see enum mpv_event_id
-   * @return A static string giving a short symbolic name of the event. It
-   *         consists of lower-case alphanumeric characters and can include "-"
-   *         characters. This string is suitable for use in e.g. scripting
-   *         interfaces.
-   *         The string is completely static, i.e. doesn't need to be
-   * deallocated, and is valid forever.
-   */
-  MPV_EXPORT const char *mpv_event_name (mpv_event_id event);
-
-  typedef struct mpv_event_property
-  {
-    /**
-     * Name of the property.
-     */
-    const char *name;
-    /**
-     * Format of the data field in the same struct. See enum mpv_format.
-     * This is always the same format as the requested format, except when
-     * the property could not be retrieved (unavailable, or an error happened),
-     * in which case the format is MPV_FORMAT_NONE.
-     */
-    mpv_format format;
-    /**
-     * Received property value. Depends on the format. This is like the
-     * pointer argument passed to mpv_get_property().
-     *
-     * For example, for MPV_FORMAT_STRING you get the string with:
-     *
-     *    char *value = *(char **)(event_property->data);
-     *
-     * Note that this is set to NULL if retrieving the property failed (the
-     * format will be MPV_FORMAT_NONE).
-     */
-    void *data;
-  } mpv_event_property;
-
-  /**
-   * Numeric log levels. The lower the number, the more important the message
-   * is. MPV_LOG_LEVEL_NONE is never used when receiving messages. The string
-   * in the comment after the value is the name of the log level as used for
-   * the mpv_request_log_messages() function. Unused numeric values are unused,
-   * but reserved for future use.
-   */
-  typedef enum mpv_log_level
-  {
-    MPV_LOG_LEVEL_NONE = 0,   /// "no"    - disable absolutely all messages
-    MPV_LOG_LEVEL_FATAL = 10, /// "fatal" - critical/aborting errors
-    MPV_LOG_LEVEL_ERROR = 20, /// "error" - simple errors
-    MPV_LOG_LEVEL_WARN = 30,  /// "warn"  - possible problems
-    MPV_LOG_LEVEL_INFO = 40,  /// "info"  - informational message
-    MPV_LOG_LEVEL_V = 50,     /// "v"     - noisy informational message
-    MPV_LOG_LEVEL_DEBUG = 60, /// "debug" - very noisy technical information
-    MPV_LOG_LEVEL_TRACE = 70, /// "trace" - extremely noisy
-  } mpv_log_level;
-
-  typedef struct mpv_event_log_message
-  {
-    /**
-     * The module prefix, identifies the sender of the message. As a special
-     * case, if the message buffer overflows, this will be set to the string
-     * "overflow" (which doesn't appear as prefix otherwise), and the text
-     * field will contain an informative message.
-     */
-    const char *prefix;
-    /**
-     * The log level as string. See mpv_request_log_messages() for possible
-     * values. The level "no" is never used here.
-     */
-    const char *level;
-    /**
-     * The log message. It consists of 1 line of text, and is terminated with
-     * a newline character. (Before API version 1.6, it could contain multiple
-     * or partial lines.)
-     */
-    const char *text;
-    /**
-     * The same contents as the level field, but as a numeric ID.
-     * Since API version 1.6.
-     */
-    mpv_log_level log_level;
-  } mpv_event_log_message;
-
-  /// Since API version 1.9.
-  typedef enum mpv_end_file_reason
-  {
-    /**
-     * The end of file was reached. Sometimes this may also happen on
-     * incomplete or corrupted files, or if the network connection was
-     * interrupted when playing a remote file. It also happens if the
-     * playback range was restricted with --end or --frames or similar.
-     */
-    MPV_END_FILE_REASON_EOF = 0,
-    /**
-     * Playback was stopped by an external action (e.g. playlist controls).
-     */
-    MPV_END_FILE_REASON_STOP = 2,
-    /**
-     * Playback was stopped by the quit command or player shutdown.
-     */
-    MPV_END_FILE_REASON_QUIT = 3,
-    /**
-     * Some kind of error happened that lead to playback abort. Does not
-     * necessarily happen on incomplete or broken files (in these cases, both
-     * MPV_END_FILE_REASON_ERROR or MPV_END_FILE_REASON_EOF are possible).
-     *
-     * mpv_event_end_file.error will be set.
-     */
-    MPV_END_FILE_REASON_ERROR = 4,
-    /**
-     * The file was a playlist or similar. When the playlist is read, its
-     * entries will be appended to the playlist after the entry of the current
-     * file, the entry of the current file is removed, and a MPV_EVENT_END_FILE
-     * event is sent with reason set to MPV_END_FILE_REASON_REDIRECT. Then
-     * playback continues with the playlist contents.
-     * Since API version 1.18.
-     */
-    MPV_END_FILE_REASON_REDIRECT = 5,
-  } mpv_end_file_reason;
-
-  /// Since API version 1.108.
-  typedef struct mpv_event_start_file
-  {
-    /**
-     * Playlist entry ID of the file being loaded now.
-     */
-    int64_t playlist_entry_id;
-  } mpv_event_start_file;
-
-  typedef struct mpv_event_end_file
-  {
-    /**
-     * Corresponds to the values in enum mpv_end_file_reason.
-     *
-     * Unknown values should be treated as unknown.
-     */
-    mpv_end_file_reason reason;
-    /**
-     * If reason==MPV_END_FILE_REASON_ERROR, this contains a mpv error code
-     * (one of MPV_ERROR_...) giving an approximate reason why playback
-     * failed. In other cases, this field is 0 (no error).
-     * Since API version 1.9.
-     */
-    int error;
-    /**
-     * Playlist entry ID of the file that was being played or attempted to be
-     * played. This has the same value as the playlist_entry_id field in the
-     * corresponding mpv_event_start_file event.
-     * Since API version 1.108.
-     */
-    int64_t playlist_entry_id;
-    /**
-     * If loading ended, because the playlist entry to be played was for
-     * example a playlist, and the current playlist entry is replaced with a
-     * number of other entries. This may happen at least with
-     * MPV_END_FILE_REASON_REDIRECT (other event types may use this for similar
-     * but different purposes in the future). In this case, playlist_insert_id
-     * will be set to the playlist entry ID of the first inserted entry, and
-     * playlist_insert_num_entries to the total number of inserted playlist
-     * entries. Note this in this specific case, the ID of the last inserted
-     * entry is playlist_insert_id+num-1. Beware that depending on
-     * circumstances, you may observe the new playlist entries before seeing
-     * the event (e.g. reading the "playlist" property or getting a property
-     * change notification before receiving the event). Since API
-     * version 1.108.
-     */
-    int64_t playlist_insert_id;
-    /**
-     * See playlist_insert_id. Only non-0 if playlist_insert_id is valid. Never
-     * negative.
-     * Since API version 1.108.
-     */
-    int playlist_insert_num_entries;
-  } mpv_event_end_file;
-
-  typedef struct mpv_event_client_message
-  {
-    /**
-     * Arbitrary arguments chosen by the sender of the message. If num_args >
-     * 0, you can access args[0] through args[num_args - 1] (inclusive). What
-     * these arguments mean is up to the sender and receiver.
-     * None of the valid items are NULL.
-     */
-    int num_args;
-    const char **args;
-  } mpv_event_client_message;
-
-  typedef struct mpv_event_hook
-  {
-    /**
-     * The hook name as passed to mpv_hook_add().
-     */
-    const char *name;
-    /**
-     * Internal ID that must be passed to mpv_hook_continue().
-     */
-    uint64_t id;
-  } mpv_event_hook;
-
-  // Since API version 1.102.
-  typedef struct mpv_event_command
-  {
-    /**
-     * Result data of the command. Note that success/failure is signaled
-     * separately via mpv_event.error. This field is only for result data
-     * in case of success. Most commands leave it at MPV_FORMAT_NONE. Set
-     * to MPV_FORMAT_NONE on failure.
-     */
-    mpv_node result;
-  } mpv_event_command;
-
-  typedef struct mpv_event
-  {
-    /**
-     * One of mpv_event. Keep in mind that later ABI compatible releases might
-     * add new event types. These should be ignored by the API user.
-     */
-    mpv_event_id event_id;
-    /**
-     * This is mainly used for events that are replies to (asynchronous)
-     * requests. It contains a status code, which is >= 0 on success, or < 0
-     * on error (a mpv_error value). Usually, this will be set if an
-     * asynchronous request fails.
-     * Used for:
-     *  MPV_EVENT_GET_PROPERTY_REPLY
-     *  MPV_EVENT_SET_PROPERTY_REPLY
-     *  MPV_EVENT_COMMAND_REPLY
-     */
-    int error;
-    /**
-     * If the event is in reply to a request (made with this API and this
-     * API handle), this is set to the reply_userdata parameter of the request
-     * call. Otherwise, this field is 0.
-     * Used for:
-     *  MPV_EVENT_GET_PROPERTY_REPLY
-     *  MPV_EVENT_SET_PROPERTY_REPLY
-     *  MPV_EVENT_COMMAND_REPLY
-     *  MPV_EVENT_PROPERTY_CHANGE
-     *  MPV_EVENT_HOOK
-     */
-    uint64_t reply_userdata;
-    /**
-     * The meaning and contents of the data member depend on the event_id:
-     *  MPV_EVENT_GET_PROPERTY_REPLY:     mpv_event_property*
-     *  MPV_EVENT_PROPERTY_CHANGE:        mpv_event_property*
-     *  MPV_EVENT_LOG_MESSAGE:            mpv_event_log_message*
-     *  MPV_EVENT_CLIENT_MESSAGE:         mpv_event_client_message*
-     *  MPV_EVENT_START_FILE:             mpv_event_start_file* (since v1.108)
-     *  MPV_EVENT_END_FILE:               mpv_event_end_file*
-     *  MPV_EVENT_HOOK:                   mpv_event_hook*
-     *  MPV_EVENT_COMMAND_REPLY*          mpv_event_command*
-     *  other: NULL
-     *
-     * Note: future enhancements might add new event structs for existing or
-     * new event types.
-     */
-    void *data;
-  } mpv_event;
-
-  /**
-   * Convert the given src event to a mpv_node, and set *dst to the result.
-   * *dst is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding
-   * mpv_event and mpv_event.data/mpv_event_* fields.
-   *
-   * The exact details are not completely documented out of laziness. A start
-   * is located in the "Events" section of the manpage.
-   *
-   * *dst may point to newly allocated memory, or pointers in mpv_event. You
-   * must copy the entire mpv_node if you want to reference it after mpv_event
-   * becomes invalid (such as making a new mpv_wait_event() call, or destroying
-   * the mpv_handle from which it was returned). Call mpv_free_node_contents()
-   * to free any memory allocations made by this API function.
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param dst Target. This is not read and fully overwritten. Must be
-   * released with mpv_free_node_contents(). Do not write to pointers returned
-   *            by it. (On error, this may be left as an empty node.)
-   * @param src The source event. Not modified (it's not const due to the
-   * author's prejudice of the C version of const).
-   * @return error code (MPV_ERROR_NOMEM only, if at all)
-   */
-  MPV_EXPORT int mpv_event_to_node (mpv_node *dst, mpv_event *src);
-
-  /**
-   * Enable or disable the given event.
-   *
-   * Some events are enabled by default. Some events can't be disabled.
-   *
-   * (Informational note: currently, all events are enabled by default, except
-   *  MPV_EVENT_TICK.)
-   *
-   * Safe to be called from mpv render API threads.
-   *
-   * @param event See enum mpv_event_id.
-   * @param enable 1 to enable receiving this event, 0 to disable it.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_request_event (mpv_handle *ctx, mpv_event_id event,
-                                    int enable);
-
-  /**
-   * Enable or disable receiving of log messages. These are the messages the
-   * command line player prints to the terminal. This call sets the minimum
-   * required log level for a message to be received with
-   * MPV_EVENT_LOG_MESSAGE.
-   *
-   * @param min_level Minimal log level as string. Valid log levels:
-   *                      no fatal error warn info v debug trace
-   *                  The value "no" disables all messages. This is the
-   * default. An exception is the value "terminal-default", which uses the log
-   * level as set by the "--msg-level" option. This works even if the terminal
-   * is disabled. (Since API version 1.19.) Also see mpv_log_level.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_request_log_messages (mpv_handle *ctx,
-                                           const char *min_level);
-
-  /**
-   * Wait for the next event, or until the timeout expires, or if another
-   * thread makes a call to mpv_wakeup(). Passing 0 as timeout will never wait,
-   * and is suitable for polling.
-   *
-   * The internal event queue has a limited size (per client handle). If you
-   * don't empty the event queue quickly enough with mpv_wait_event(), it will
-   * overflow and silently discard further events. If this happens, making
-   * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
-   *
-   * Only one thread is allowed to call this on the same mpv_handle at a time.
-   * The API won't complain if more than one thread calls this, but it will
-   * cause race conditions in the client when accessing the shared mpv_event
-   * struct. Note that most other API functions are not restricted by this, and
-   * no API function internally calls mpv_wait_event(). Additionally,
-   * concurrent calls to different mpv_handles are always safe.
-   *
-   * As long as the timeout is 0, this is safe to be called from mpv render API
-   * threads.
-   *
-   * @param timeout Timeout in seconds, after which the function returns even
-   * if no event was received. A MPV_EVENT_NONE is returned on timeout. A value
-   * of 0 will disable waiting. Negative values will wait with an infinite
-   * timeout.
-   * @return A struct containing the event ID and other data. The pointer (and
-   *         fields in the struct) stay valid until the next mpv_wait_event()
-   *         call, or until the mpv_handle is destroyed. You must not write to
-   *         the struct, and all memory referenced by it will be automatically
-   *         released by the API on the next mpv_wait_event() call, or when the
-   *         context is destroyed. The return value is never NULL.
-   */
-  MPV_EXPORT mpv_event *mpv_wait_event (mpv_handle *ctx, double timeout);
-
-  /**
-   * Interrupt the current mpv_wait_event() call. This will wake up the thread
-   * currently waiting in mpv_wait_event(). If no thread is waiting, the next
-   * mpv_wait_event() call will return immediately (this is to avoid lost
-   * wakeups).
-   *
-   * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
-   * this call. But note that this dummy event might be skipped if there are
-   * already other events queued. All what counts is that the waiting thread
-   * is woken up at all.
-   *
-   * Safe to be called from mpv render API threads.
-   */
-  MPV_EXPORT void mpv_wakeup (mpv_handle *ctx);
-
-  /**
-   * Set a custom function that should be called when there are new events. Use
-   * this if blocking in mpv_wait_event() to wait for new events is not
-   * feasible.
-   *
-   * Keep in mind that the callback will be called from foreign threads. You
-   * must not make any assumptions of the environment, and you must return as
-   * soon as possible (i.e. no long blocking waits). Exiting the callback
-   * through any other means than a normal return is forbidden (no throwing
-   * exceptions, no longjmp() calls). You must not change any local thread
-   * state (such as the C floating point environment).
-   *
-   * You are not allowed to call any client API functions inside of the
-   * callback. In particular, you should not do any processing in the callback,
-   * but wake up another thread that does all the work. The callback is meant
-   * strictly for notification only, and is called from arbitrary core parts of
-   * the player, that make no considerations for reentrant API use or allowing
-   * the callee to spend a lot of time doing other things. Keep in mind that
-   * it's also possible that the callback is called from a thread while a mpv
-   * API function is called (i.e. it can be reentrant).
-   *
-   * In general, the client API expects you to call mpv_wait_event() to receive
-   * notifications, and the wakeup callback is merely a helper utility to make
-   * this easier in certain situations. Note that it's possible that there's
-   * only one wakeup callback invocation for multiple events. You should call
-   * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
-   * point the event queue is empty.
-   *
-   * If you actually want to do processing in a callback, spawn a thread that
-   * does nothing but call mpv_wait_event() in a loop and dispatches the result
-   * to a callback.
-   *
-   * Only one wakeup callback can be set.
-   *
-   * @param cb function that should be called if a wakeup is required
-   * @param d arbitrary userdata passed to cb
-   */
-  MPV_EXPORT void mpv_set_wakeup_callback (mpv_handle *ctx,
-                                           void (*cb) (void *d), void *d);
-
-  /**
-   * Block until all asynchronous requests are done. This affects functions
-   * like mpv_command_async(), which return immediately and return their result
-   * as events.
-   *
-   * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
-   * loop until all known asynchronous requests have sent their reply as event,
-   * except that the event queue is not emptied.
-   *
-   * In case you called mpv_suspend() before, this will also forcibly reset the
-   * suspend counter of the given handle.
-   */
-  MPV_EXPORT void mpv_wait_async_requests (mpv_handle *ctx);
-
-  /**
-   * A hook is like a synchronous event that blocks the player. You register
-   * a hook handler with this function. You will get an event, which you need
-   * to handle, and once things are ready, you can let the player continue with
-   * mpv_hook_continue().
-   *
-   * Currently, hooks can't be removed explicitly. But they will be implicitly
-   * removed if the mpv_handle it was registered with is destroyed. This also
-   * continues the hook if it was being handled by the destroyed mpv_handle
-   * (but this should be avoided, as it might mess up order of hook execution).
-   *
-   * Hook handlers are ordered globally by priority and order of registration.
-   * Handlers for the same hook with same priority are invoked in order of
-   * registration (the handler registered first is run first). Handlers with
-   * lower priority are run first (which seems backward).
-   *
-   * See the "Hooks" section in the manpage to see which hooks are currently
-   * defined.
-   *
-   * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
-   * same hook). If this can happen for a specific hook type, it will be
-   * explicitly documented in the manpage.
-   *
-   * Only the mpv_handle on which this was called will receive the hook events,
-   * or can "continue" them.
-   *
-   * @param reply_userdata This will be used for the mpv_event.reply_userdata
-   *                       field for the received MPV_EVENT_HOOK events.
-   *                       If you have no use for this, pass 0.
-   * @param name The hook name. This should be one of the documented names. But
-   *             if the name is unknown, the hook event will simply be never
-   *             raised.
-   * @param priority See remarks above. Use 0 as a neutral default.
-   * @return error code (usually fails only on OOM)
-   */
-  MPV_EXPORT int mpv_hook_add (mpv_handle *ctx, uint64_t reply_userdata,
-                               const char *name, int priority);
-
-  /**
-   * Respond to a MPV_EVENT_HOOK event. You must call this after you have
-   * handled the event. There is no way to "cancel" or "stop" the hook.
-   *
-   * Calling this will will typically unblock the player for whatever the hook
-   * is responsible for (e.g. for the "on_load" hook it lets it continue
-   * playback).
-   *
-   * It is explicitly undefined behavior to call this more than once for each
-   * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
-   * different from the one that registered the handler and received the event.
-   *
-   * @param id This must be the value of the mpv_event_hook.id field for the
-   *           corresponding MPV_EVENT_HOOK.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_hook_continue (mpv_handle *ctx, uint64_t id);
-
-#if MPV_ENABLE_DEPRECATED
-
-  /**
-   * Return a UNIX file descriptor referring to the read end of a pipe. This
-   * pipe can be used to wake up a poll() based processing loop. The purpose of
-   * this function is very similar to mpv_set_wakeup_callback(), and provides
-   * a primitive mechanism to handle coordinating a foreign event loop and the
-   * libmpv event loop. The pipe is non-blocking. It's closed when the
-   * mpv_handle is destroyed. This function always returns the same value (on
-   * success).
-   *
-   * This is in fact implemented using the same underlying code as for
-   * mpv_set_wakeup_callback() (though they don't conflict), and it is as if
-   * each callback invocation writes a single 0 byte to the pipe. When the pipe
-   * becomes readable, the code calling poll() (or select()) on the pipe should
-   * read all contents of the pipe and then call mpv_wait_event(c, 0) until
-   * no new events are returned. The pipe contents do not matter and can just
-   * be discarded. There is not necessarily one byte per readable event in the
-   * pipe. For example, the pipes are non-blocking, and mpv won't block if the
-   * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
-   * more than 4096 events, the number of readable bytes can not equal the
-   * number of events queued. Also, it's possible that mpv does not write to
-   * the pipe once it's guaranteed that the client was already signaled. See
-   * the example below how to do it correctly.
-   *
-   * Example:
-   *
-   *  int pipefd = mpv_get_wakeup_pipe(mpv);
-   *  if (pipefd < 0)
-   *      error();
-   *  while (1) {
-   *      struct pollfd pfds[1] = {
-   *          { .fd = pipefd, .events = POLLIN },
-   *      };
-   *      // Wait until there are possibly new mpv events.
-   *      poll(pfds, 1, -1);
-   *      if (pfds[0].revents & POLLIN) {
-   *          // Empty the pipe. Doing this before calling mpv_wait_event()
-   *          // ensures that no wakeups are missed. It's not so important to
-   *          // make sure the pipe is really empty (it will just cause some
-   *          // additional wakeups in unlikely corner cases).
-   *          char unused[256];
-   *          read(pipefd, unused, sizeof(unused));
-   *          while (1) {
-   *              mpv_event *ev = mpv_wait_event(mpv, 0);
-   *              // If MPV_EVENT_NONE is received, the event queue is empty.
-   *              if (ev->event_id == MPV_EVENT_NONE)
-   *                  break;
-   *              // Process the event.
-   *              ...
-   *          }
-   *      }
-   *  }
-   *
-   * @deprecated this function will be removed in the future. If you need this
-   *             functionality, use mpv_set_wakeup_callback(), create a pipe
-   *             manually, and call write() on your pipe in the callback.
-   *
-   * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
-   *         On MS Windows/MinGW, this will always return -1.
-   */
-  MPV_EXPORT int mpv_get_wakeup_pipe (mpv_handle *ctx);
-
-#endif
-
-/**
- * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace
- * mpv_* functions with function pointers. Those pointer will be initialized
- * when loading the plugin.
- *
- * It is recommended to use this symbol table when targeting Windows. The
- * loader does not have notion of global symbols. Loading cplugin into mpv
- * process will not allow this plugin to call any of the symbols that may be
- * available in other modules. Instead cplugin has to link explicitly to
- * specific PE binary, libmpv-2.dll/mpv.exe or any other binary that may have
- * linked mpv statically. This limits portability of cplugin as it would need
- * to be compiled separately for each of target PE binary that includes mpv's
- * symbols. Which in practice is unrealistic, as we want one cplugin to be
- * loaded without those restrictions.
- *
- * Instead of linking to any PE binary, we create function pointers for all
- * mpv's exported symbols. For convenience names of entrypoints are redefined
- * to those pointer, so no changes are required in cplugin source code, except
- * of defining MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to
- * make them available for mpv to init with correct values during runtime,
- * before calling `mpv_open_cplugin`.
- *
- * Note that those pointers are decorated with `selectany` attribute, so no
- * need to worry about multiple definitions, linker will keep only single
- * instance.
- */
-#ifdef MPV_CPLUGIN_DYNAMIC_SYM
-
-#define MPV_DEFINE_SYM_PTR(name)                                              \
-  MPV_SELECTANY MPV_EXPORT MPV_DECLTYPE (name) * pfn_##name;
-
-  MPV_DEFINE_SYM_PTR (mpv_client_api_version)
-#define mpv_client_api_version pfn_mpv_client_api_version
-  MPV_DEFINE_SYM_PTR (mpv_error_string)
-#define mpv_error_string pfn_mpv_error_string
-  MPV_DEFINE_SYM_PTR (mpv_free)
-#define mpv_free pfn_mpv_free
-  MPV_DEFINE_SYM_PTR (mpv_client_name)
-#define mpv_client_name pfn_mpv_client_name
-  MPV_DEFINE_SYM_PTR (mpv_client_id)
-#define mpv_client_id pfn_mpv_client_id
-  MPV_DEFINE_SYM_PTR (mpv_create)
-#define mpv_create pfn_mpv_create
-  MPV_DEFINE_SYM_PTR (mpv_initialize)
-#define mpv_initialize pfn_mpv_initialize
-  MPV_DEFINE_SYM_PTR (mpv_destroy)
-#define mpv_destroy pfn_mpv_destroy
-  MPV_DEFINE_SYM_PTR (mpv_terminate_destroy)
-#define mpv_terminate_destroy pfn_mpv_terminate_destroy
-  MPV_DEFINE_SYM_PTR (mpv_create_client)
-#define mpv_create_client pfn_mpv_create_client
-  MPV_DEFINE_SYM_PTR (mpv_create_weak_client)
-#define mpv_create_weak_client pfn_mpv_create_weak_client
-  MPV_DEFINE_SYM_PTR (mpv_load_config_file)
-#define mpv_load_config_file pfn_mpv_load_config_file
-  MPV_DEFINE_SYM_PTR (mpv_get_time_ns)
-#define mpv_get_time_ns pfn_mpv_get_time_ns
-  MPV_DEFINE_SYM_PTR (mpv_get_time_us)
-#define mpv_get_time_us pfn_mpv_get_time_us
-  MPV_DEFINE_SYM_PTR (mpv_free_node_contents)
-#define mpv_free_node_contents pfn_mpv_free_node_contents
-  MPV_DEFINE_SYM_PTR (mpv_set_option)
-#define mpv_set_option pfn_mpv_set_option
-  MPV_DEFINE_SYM_PTR (mpv_set_option_string)
-#define mpv_set_option_string pfn_mpv_set_option_string
-  MPV_DEFINE_SYM_PTR (mpv_command)
-#define mpv_command pfn_mpv_command
-  MPV_DEFINE_SYM_PTR (mpv_command_node)
-#define mpv_command_node pfn_mpv_command_node
-  MPV_DEFINE_SYM_PTR (mpv_command_ret)
-#define mpv_command_ret pfn_mpv_command_ret
-  MPV_DEFINE_SYM_PTR (mpv_command_string)
-#define mpv_command_string pfn_mpv_command_string
-  MPV_DEFINE_SYM_PTR (mpv_command_async)
-#define mpv_command_async pfn_mpv_command_async
-  MPV_DEFINE_SYM_PTR (mpv_command_node_async)
-#define mpv_command_node_async pfn_mpv_command_node_async
-  MPV_DEFINE_SYM_PTR (mpv_abort_async_command)
-#define mpv_abort_async_command pfn_mpv_abort_async_command
-  MPV_DEFINE_SYM_PTR (mpv_set_property)
-#define mpv_set_property pfn_mpv_set_property
-  MPV_DEFINE_SYM_PTR (mpv_set_property_string)
-#define mpv_set_property_string pfn_mpv_set_property_string
-  MPV_DEFINE_SYM_PTR (mpv_del_property)
-#define mpv_del_property pfn_mpv_del_property
-  MPV_DEFINE_SYM_PTR (mpv_set_property_async)
-#define mpv_set_property_async pfn_mpv_set_property_async
-  MPV_DEFINE_SYM_PTR (mpv_get_property)
-#define mpv_get_property pfn_mpv_get_property
-  MPV_DEFINE_SYM_PTR (mpv_get_property_string)
-#define mpv_get_property_string pfn_mpv_get_property_string
-  MPV_DEFINE_SYM_PTR (mpv_get_property_osd_string)
-#define mpv_get_property_osd_string pfn_mpv_get_property_osd_string
-  MPV_DEFINE_SYM_PTR (mpv_get_property_async)
-#define mpv_get_property_async pfn_mpv_get_property_async
-  MPV_DEFINE_SYM_PTR (mpv_observe_property)
-#define mpv_observe_property pfn_mpv_observe_property
-  MPV_DEFINE_SYM_PTR (mpv_unobserve_property)
-#define mpv_unobserve_property pfn_mpv_unobserve_property
-  MPV_DEFINE_SYM_PTR (mpv_event_name)
-#define mpv_event_name pfn_mpv_event_name
-  MPV_DEFINE_SYM_PTR (mpv_event_to_node)
-#define mpv_event_to_node pfn_mpv_event_to_node
-  MPV_DEFINE_SYM_PTR (mpv_request_event)
-#define mpv_request_event pfn_mpv_request_event
-  MPV_DEFINE_SYM_PTR (mpv_request_log_messages)
-#define mpv_request_log_messages pfn_mpv_request_log_messages
-  MPV_DEFINE_SYM_PTR (mpv_wait_event)
-#define mpv_wait_event pfn_mpv_wait_event
-  MPV_DEFINE_SYM_PTR (mpv_wakeup)
-#define mpv_wakeup pfn_mpv_wakeup
-  MPV_DEFINE_SYM_PTR (mpv_set_wakeup_callback)
-#define mpv_set_wakeup_callback pfn_mpv_set_wakeup_callback
-  MPV_DEFINE_SYM_PTR (mpv_wait_async_requests)
-#define mpv_wait_async_requests pfn_mpv_wait_async_requests
-  MPV_DEFINE_SYM_PTR (mpv_hook_add)
-#define mpv_hook_add pfn_mpv_hook_add
-  MPV_DEFINE_SYM_PTR (mpv_hook_continue)
-#define mpv_hook_continue pfn_mpv_hook_continue
-  MPV_DEFINE_SYM_PTR (mpv_get_wakeup_pipe)
-#define mpv_get_wakeup_pipe pfn_mpv_get_wakeup_pipe
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/libmpv2/libmpv2-sys/include/render.h b/libmpv2/libmpv2-sys/include/render.h
deleted file mode 100644
index 872da7a..0000000
--- a/libmpv2/libmpv2-sys/include/render.h
+++ /dev/null
@@ -1,769 +0,0 @@
-/*
- * yt - A fully featured command line YouTube client
- *
- * Copyright (C) 2018 the mpv developers
- * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
- * SPDX-License-Identifier: GPL-3.0-or-later
- *
- * This file is part of Yt.
- *
- * You should have received a copy of the License along with this program.
- * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
- */
-
-#ifndef MPV_CLIENT_API_RENDER_H_
-#define MPV_CLIENT_API_RENDER_H_
-
-#include "client.h"
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-  /**
-   * Overview
-   * --------
-   *
-   * This API can be used to make mpv render using supported graphic APIs (such
-   * as OpenGL). It can be used to handle video display.
-   *
-   * The renderer needs to be created with mpv_render_context_create() before
-   * you start playback (or otherwise cause a VO to be created). Then (with
-   * most backends) mpv_render_context_render() can be used to explicitly
-   * render the current video frame. Use
-   * mpv_render_context_set_update_callback() to get notified when there is a
-   * new frame to draw.
-   *
-   * Preferably rendering should be done in a separate thread. If you call
-   * normal libmpv API functions on the renderer thread, deadlocks can result
-   * (these are made non-fatal with timeouts, but user experience will
-   * obviously suffer). See "Threading" section below.
-   *
-   * You can output and embed video without this API by setting the mpv "wid"
-   * option to a native window handle (see "Embedding the video window" section
-   * in the client.h header). In general, using the render API is recommended,
-   * because window embedding can cause various issues, especially with GUI
-   * toolkits and certain platforms.
-   *
-   * Supported backends
-   * ------------------
-   *
-   * OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
-   * Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
-   *
-   * Threading
-   * ---------
-   *
-   * You are recommended to do rendering on a separate thread than normal
-   * libmpv use.
-   *
-   * The mpv_render_* functions can be called from any thread, under the
-   * following conditions:
-   *  - only one of the mpv_render_* functions can be called at the same time
-   *    (unless they belong to different mpv cores created by mpv_create())
-   *  - never can be called from within the callbacks set with
-   *    mpv_set_wakeup_callback() or mpv_render_context_set_update_callback()
-   *  - if the OpenGL backend is used, for all functions the OpenGL context
-   *    must be "current" in the calling thread, and it must be the same OpenGL
-   *    context as the mpv_render_context was created with. Otherwise,
-   * undefined behavior will occur.
-   *  - the thread does not call libmpv API functions other than the
-   * mpv_render_* functions, except APIs which are declared as safe (see
-   * below). Likewise, there must be no lock or wait dependency from the render
-   * thread to a thread using other libmpv functions. Basically, the situation
-   * that your render thread waits for a "not safe" libmpv API function to
-   * return must not happen. If you ignore this requirement, deadlocks can
-   * happen, which are made non-fatal with timeouts; then playback quality will
-   * be degraded, and the message mpv_render_context_render() not being called
-   * or stuck. is logged. If you set MPV_RENDER_PARAM_ADVANCED_CONTROL, you
-   * promise that this won't happen, and must absolutely guarantee it, or a
-   * real deadlock will freeze the mpv core thread forever.
-   *
-   * libmpv functions which are safe to call from a render thread are:
-   *  - functions marked with "Safe to be called from mpv render API threads."
-   *  - client.h functions which don't have an explicit or implicit mpv_handle
-   *    parameter
-   *  - mpv_render_* functions; but only for the same mpv_render_context
-   * pointer. If the pointer is different, mpv_render_context_free() is not
-   * safe. (The reason is that if MPV_RENDER_PARAM_ADVANCED_CONTROL is set, it
-   * may have to process still queued requests from the core, which it can do
-   * only for the current context, while requests for other contexts would
-   * deadlock. Also, it may have to wait and block for the core to terminate
-   * the video chain to make sure no resources are used after context
-   * destruction.)
-   *  - if the mpv_handle parameter refers to a different mpv core than the one
-   *    you're rendering for (very obscure, but allowed)
-   *
-   * Note about old libmpv version:
-   *
-   *      Before API version 1.105 (basically in mpv 0.29.x), simply enabling
-   *      MPV_RENDER_PARAM_ADVANCED_CONTROL could cause deadlock issues. This
-   * can be worked around by setting the "vd-lavc-dr" option to "no". In
-   * addition, you were required to call all mpv_render*() API functions from
-   * the same thread on which mpv_render_context_create() was originally run
-   * (for the same the mpv_render_context). Not honoring it led to UB
-   *      (deadlocks, use of invalid mp_thread handles), even if you moved your
-   * GL context to a different thread correctly. These problems were addressed
-   * in API version 1.105 (mpv 0.30.0).
-   *
-   * Context and handle lifecycle
-   * ----------------------------
-   *
-   * Video initialization will fail if the render context was not initialized
-   * yet (with mpv_render_context_create()), or it will revert to a VO that
-   * creates its own window.
-   *
-   * Currently, there can be only 1 mpv_render_context at a time per mpv core.
-   *
-   * Calling mpv_render_context_free() while a VO is using the render context
-   * is active will disable video.
-   *
-   * You must free the context with mpv_render_context_free() before the mpv
-   * core is destroyed. If this doesn't happen, undefined behavior will result.
-   *
-   * Software renderer
-   * -----------------
-   *
-   * MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
-   * memory surfaces. You probably don't want to use this. Use other render API
-   * types, or other methods of video embedding.
-   *
-   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
-   * MPV_RENDER_API_TYPE_SW.
-   *
-   * Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
-   * to render the video frame to an in-memory surface. The following fields
-   * are required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
-   * MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
-   *
-   * This method of rendering is very slow, because everything, including color
-   * conversion, scaling, and OSD rendering, is done on the CPU,
-   * single-threaded. In particular, large video or display sizes, as well as
-   * presence of OSD or subtitles can make it too slow for realtime. As with
-   * other software rendering VOs, setting "sw-fast" may help. Enabling or
-   * disabling zimg may help, depending on the platform.
-   *
-   * In addition, certain multimedia job creation measures like HDR may not
-   * work properly, and will have to be manually handled by for example
-   * inserting filters.
-   *
-   * This API is not really suitable to extract individual frames from video
-   * etc. (basically non-playback uses) - there are better libraries for this.
-   * It can be used this way, but it may be clunky and tricky.
-   *
-   * Further notes:
-   * - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
-   * - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
-   */
-
-  /**
-   * Opaque context, returned by mpv_render_context_create().
-   */
-  typedef struct mpv_render_context mpv_render_context;
-
-  /**
-   * Parameters for mpv_render_param (which is used in a few places such as
-   * mpv_render_context_create().
-   *
-   * Also see mpv_render_param for conventions and how to use it.
-   */
-  typedef enum mpv_render_param_type
-  {
-    /**
-     * Not a valid value, but also used to terminate a params array. Its value
-     * is always guaranteed to be 0 (even if the ABI changes in the future).
-     */
-    MPV_RENDER_PARAM_INVALID = 0,
-    /**
-     * The render API to use. Valid for mpv_render_context_create().
-     *
-     * Type: char*
-     *
-     * Defined APIs:
-     *
-     *   MPV_RENDER_API_TYPE_OPENGL:
-     *      OpenGL desktop 2.1 or later (preferably core profile compatible to
-     *      OpenGL 3.2), or OpenGLES 2.0 or later.
-     *      Providing MPV_RENDER_PARAM_OPENGL_INIT_PARAMS is required.
-     *      It is expected that an OpenGL context is valid and "current" when
-     *      calling mpv_render_* functions (unless specified otherwise). It
-     *      must be the same context for the same mpv_render_context.
-     */
-    MPV_RENDER_PARAM_API_TYPE = 1,
-    /**
-     * Required parameters for initializing the OpenGL renderer. Valid for
-     * mpv_render_context_create().
-     * Type: mpv_opengl_init_params*
-     */
-    MPV_RENDER_PARAM_OPENGL_INIT_PARAMS = 2,
-    /**
-     * Describes a GL render target. Valid for mpv_render_context_render().
-     * Type: mpv_opengl_fbo*
-     */
-    MPV_RENDER_PARAM_OPENGL_FBO = 3,
-    /**
-     * Control flipped rendering. Valid for mpv_render_context_render().
-     * Type: int*
-     * If the value is set to 0, render normally. Otherwise, render it flipped,
-     * which is needed e.g. when rendering to an OpenGL default framebuffer
-     * (which has a flipped coordinate system).
-     */
-    MPV_RENDER_PARAM_FLIP_Y = 4,
-    /**
-     * Control surface depth. Valid for mpv_render_context_render().
-     * Type: int*
-     * This implies the depth of the surface passed to the render function in
-     * bits per channel. If omitted or set to 0, the renderer will assume 8.
-     * Typically used to control dithering.
-     */
-    MPV_RENDER_PARAM_DEPTH = 5,
-    /**
-     * ICC profile blob. Valid for mpv_render_context_set_parameter().
-     * Type: mpv_byte_array*
-     * Set an ICC profile for use with the "icc-profile-auto" option. (If the
-     * option is not enabled, the ICC data will not be used.)
-     */
-    MPV_RENDER_PARAM_ICC_PROFILE = 6,
-    /**
-     * Ambient light in lux. Valid for mpv_render_context_set_parameter().
-     * Type: int*
-     * This can be used for automatic gamma correction.
-     */
-    MPV_RENDER_PARAM_AMBIENT_LIGHT = 7,
-    /**
-     * X11 Display, sometimes used for hwdec. Valid for
-     * mpv_render_context_create(). The Display must stay valid for the
-     * lifetime of the mpv_render_context. Type: Display*
-     */
-    MPV_RENDER_PARAM_X11_DISPLAY = 8,
-    /**
-     * Wayland display, sometimes used for hwdec. Valid for
-     * mpv_render_context_create(). The wl_display must stay valid for the
-     * lifetime of the mpv_render_context.
-     * Type: struct wl_display*
-     */
-    MPV_RENDER_PARAM_WL_DISPLAY = 9,
-    /**
-     * Better control about rendering and enabling some advanced features.
-     * Valid for mpv_render_context_create().
-     *
-     * This conflates multiple requirements the API user promises to abide if
-     * this option is enabled:
-     *
-     *  - The API user's render thread, which is calling the mpv_render_*()
-     *    functions, never waits for the core. Otherwise deadlocks can happen.
-     *    See "Threading" section.
-     *  - The callback set with mpv_render_context_set_update_callback() can
-     * now be called even if there is no new frame. The API user should call
-     * the mpv_render_context_update() function, and interpret the return value
-     *    for whether a new frame should be rendered.
-     *  - Correct functionality is impossible if the update callback is not
-     * set, or not set soon enough after mpv_render_context_create() (the core
-     * can block while waiting for you to call mpv_render_context_update(), and
-     *    if the update callback is not correctly set, it will deadlock, or
-     *    block for too long).
-     *
-     * In general, setting this option will enable the following features (and
-     * possibly more):
-     *
-     *  - "Direct rendering", which means the player decodes directly to a
-     *    texture, which saves a copy per video frame ("vd-lavc-dr" option
-     *    needs to be enabled, and the rendering backend as well as the
-     *    underlying GPU API/driver needs to have support for it).
-     *  - Rendering screenshots with the GPU API if supported by the backend
-     *    (instead of using a suboptimal software fallback via libswscale).
-     *
-     * Warning: do not just add this without reading the "Threading" section
-     *          above, and then wondering that deadlocks happen. The
-     *          requirements are tricky. But also note that even if advanced
-     *          control is disabled, not adhering to the rules will lead to
-     *          playback problems. Enabling advanced controls simply makes
-     *          violating these rules fatal.
-     *
-     * Type: int*: 0 for disable (default), 1 for enable
-     */
-    MPV_RENDER_PARAM_ADVANCED_CONTROL = 10,
-    /**
-     * Return information about the next frame to render. Valid for
-     * mpv_render_context_get_info().
-     *
-     * Type: mpv_render_frame_info*
-     *
-     * It strictly returns information about the _next_ frame. The implication
-     * is that e.g. mpv_render_context_update()'s return value will have
-     * MPV_RENDER_UPDATE_FRAME set, and the user is supposed to call
-     * mpv_render_context_render(). If there is no next frame, then the
-     * return value will have is_valid set to 0.
-     */
-    MPV_RENDER_PARAM_NEXT_FRAME_INFO = 11,
-    /**
-     * Enable or disable video timing. Valid for mpv_render_context_render().
-     *
-     * Type: int*: 0 for disable, 1 for enable (default)
-     *
-     * When video is timed to audio, the player attempts to render video a bit
-     * ahead, and then do a blocking wait until the target display time is
-     * reached. This blocks mpv_render_context_render() for up to the amount
-     * specified with the "video-timing-offset" global option. You can set
-     * this parameter to 0 to disable this kind of waiting. If you do, it's
-     * recommended to use the target time value in mpv_render_frame_info to
-     * wait yourself, or to set the "video-timing-offset" to 0 instead.
-     *
-     * Disabling this without doing anything in addition will result in A/V
-     * sync being slightly off.
-     */
-    MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 12,
-    /**
-     * Use to skip rendering in mpv_render_context_render().
-     *
-     * Type: int*: 0 for rendering (default), 1 for skipping
-     *
-     * If this is set, you don't need to pass a target surface to the render
-     * function (and if you do, it's completely ignored). This can still call
-     * into the lower level APIs (i.e. if you use OpenGL, the OpenGL context
-     * must be set).
-     *
-     * Be aware that the render API will consider this frame as having been
-     * rendered. All other normal rules also apply, for example about whether
-     * you have to call mpv_render_context_report_swap(). It also does timing
-     * in the same way.
-     */
-    MPV_RENDER_PARAM_SKIP_RENDERING = 13,
-    /**
-     * Deprecated. Not supported. Use MPV_RENDER_PARAM_DRM_DISPLAY_V2 instead.
-     * Type : struct mpv_opengl_drm_params*
-     */
-    MPV_RENDER_PARAM_DRM_DISPLAY = 14,
-    /**
-     * DRM draw surface size, contains draw surface dimensions.
-     * Valid for mpv_render_context_create().
-     * Type : struct mpv_opengl_drm_draw_surface_size*
-     */
-    MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE = 15,
-    /**
-     * DRM display, contains drm display handles.
-     * Valid for mpv_render_context_create().
-     * Type : struct mpv_opengl_drm_params_v2*
-     */
-    MPV_RENDER_PARAM_DRM_DISPLAY_V2 = 16,
-    /**
-     * MPV_RENDER_API_TYPE_SW only: rendering target surface size, mandatory.
-     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
-     * Type: int[2] (e.g.: int s[2] = {w, h}; param.data = &s[0];)
-     *
-     * The video frame is transformed as with other VOs. Typically, this means
-     * the video gets scaled and black bars are added if the video size or
-     * aspect ratio mismatches with the target size.
-     */
-    MPV_RENDER_PARAM_SW_SIZE = 17,
-    /**
-     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel format,
-     * mandatory.
-     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
-     * Type: char* (e.g.: char *f = "rgb0"; param.data = f;)
-     *
-     * Valid values are:
-     *  "rgb0", "bgr0", "0bgr", "0rgb"
-     *      4 bytes per pixel RGB, 1 byte (8 bit) per component, component
-     * bytes with increasing address from left to right (e.g. "rgb0" has r at
-     *      address 0), the "0" component contains uninitialized garbage (often
-     *      the value 0, but not necessarily; the bad naming is inherited from
-     *      FFmpeg)
-     *      Pixel alignment size: 4 bytes
-     *  "rgb24"
-     *      3 bytes per pixel RGB. This is strongly discouraged because it is
-     *      very slow.
-     *      Pixel alignment size: 1 bytes
-     *  other
-     *      The API may accept other pixel formats, using mpv internal format
-     *      names, as long as it's internally marked as RGB, has exactly 1
-     *      plane, and is supported as conversion output. It is not a good idea
-     *      to rely on any of these. Their semantics and handling could change.
-     */
-    MPV_RENDER_PARAM_SW_FORMAT = 18,
-    /**
-     * MPV_RENDER_API_TYPE_SW only: rendering target surface bytes per line,
-     * mandatory.
-     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
-     * Type: size_t*
-     *
-     * This is the number of bytes between a pixel (x, y) and (x, y + 1) on the
-     * target surface. It must be a multiple of the pixel size, and have space
-     * for the surface width as specified by MPV_RENDER_PARAM_SW_SIZE.
-     *
-     * Both stride and pointer value should be a multiple of 64 to facilitate
-     * fast SIMD operation. Lower alignment might trigger slower code paths,
-     * and in the worst case, will copy the entire target frame. If mpv is
-     * built with zimg (and zimg is not disabled), the performance impact might
-     * be less. In either cases, the pointer and stride must be aligned at
-     * least to the pixel alignment size. Otherwise, crashes and undefined
-     * behavior is possible on platforms which do not support unaligned
-     * accesses (either through normal memory access or aligned SIMD memory
-     * access instructions).
-     */
-    MPV_RENDER_PARAM_SW_STRIDE = 19,
-    /*
-     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data
-     * pointer, mandatory. Valid for MPV_RENDER_API_TYPE_SW &
-     * mpv_render_context_render(). Type: void*
-     *
-     * This points to the first pixel at the left/top corner (0, 0). In
-     * particular, each line y starts at (pointer + stride * y). Upon
-     * rendering, all data between pointer and (pointer + stride * h) is
-     * overwritten. Whether the padding between (w, y) and (0, y + 1) is
-     * overwritten is left unspecified (it should not be, but unfortunately
-     * some scaler backends will do it anyway). It is assumed that even the
-     * padding after the last line (starting at bytepos(w, h) until (pointer +
-     * stride * h)) is writable.
-     *
-     * See MPV_RENDER_PARAM_SW_STRIDE for alignment requirements.
-     */
-    MPV_RENDER_PARAM_SW_POINTER = 20,
-  } mpv_render_param_type;
-
-/**
- * For backwards compatibility with the old naming of
- * MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
- */
-#define MPV_RENDER_PARAM_DRM_OSD_SIZE MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
-
-  /**
-   * Used to pass arbitrary parameters to some mpv_render_* functions. The
-   * meaning of the data parameter is determined by the type, and each
-   * MPV_RENDER_PARAM_* documents what type the value must point to.
-   *
-   * Each value documents the required data type as the pointer you cast to
-   * void* and set on mpv_render_param.data. For example, if
-   * MPV_RENDER_PARAM_FOO documents the type as Something* , then the code
-   * should look like this:
-   *
-   *   Something foo = {...};
-   *   mpv_render_param param;
-   *   param.type = MPV_RENDER_PARAM_FOO;
-   *   param.data = & foo;
-   *
-   * Normally, the data field points to exactly 1 object. If the type is char*,
-   * it points to a 0-terminated string.
-   *
-   * In all cases (unless documented otherwise) the pointers need to remain
-   * valid during the call only. Unless otherwise documented, the API functions
-   * will not write to the params array or any data pointed to it.
-   *
-   * As a convention, parameter arrays are always terminated by type==0. There
-   * is no specific order of the parameters required. The order of the 2 fields
-   * in this struct is guaranteed (even after ABI changes).
-   */
-  typedef struct mpv_render_param
-  {
-    enum mpv_render_param_type type;
-    void *data;
-  } mpv_render_param;
-
-/**
- * Predefined values for MPV_RENDER_PARAM_API_TYPE.
- */
-// See render_gl.h
-#define MPV_RENDER_API_TYPE_OPENGL "opengl"
-// See section "Software renderer"
-#define MPV_RENDER_API_TYPE_SW "sw"
-
-  /**
-   * Flags used in mpv_render_frame_info.flags. Each value represents a bit in
-   * it.
-   */
-  typedef enum mpv_render_frame_info_flag
-  {
-    /**
-     * Set if there is actually a next frame. If unset, there is no next frame
-     * yet, and other flags and fields that require a frame to be queued will
-     * be unset.
-     *
-     * This is set for _any_ kind of frame, even for redraw requests.
-     *
-     * Note that when this is unset, it simply means no new frame was
-     * decoded/queued yet, not necessarily that the end of the video was
-     * reached. A new frame can be queued after some time.
-     *
-     * If the return value of mpv_render_context_render() had the
-     * MPV_RENDER_UPDATE_FRAME flag set, this flag will usually be set as well,
-     * unless the frame is rendered, or discarded by other asynchronous events.
-     */
-    MPV_RENDER_FRAME_INFO_PRESENT = 1 << 0,
-    /**
-     * If set, the frame is not an actual new video frame, but a redraw
-     * request. For example if the video is paused, and an option that affects
-     * video rendering was changed (or any other reason), an update request can
-     * be issued and this flag will be set.
-     *
-     * Typically, redraw frames will not be subject to video timing.
-     *
-     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
-     */
-    MPV_RENDER_FRAME_INFO_REDRAW = 1 << 1,
-    /**
-     * If set, this is supposed to reproduce the previous frame perfectly. This
-     * is usually used for certain "video-sync" options ("display-..." modes).
-     * Typically the renderer will blit the video from a FBO. Unset otherwise.
-     *
-     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
-     */
-    MPV_RENDER_FRAME_INFO_REPEAT = 1 << 2,
-    /**
-     * If set, the player timing code expects that the user thread blocks on
-     * vsync (by either delaying the render call, or by making a call to
-     * mpv_render_context_report_swap() at vsync time).
-     *
-     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
-     */
-    MPV_RENDER_FRAME_INFO_BLOCK_VSYNC = 1 << 3,
-  } mpv_render_frame_info_flag;
-
-  /**
-   * Information about the next video frame that will be rendered. Can be
-   * retrieved with MPV_RENDER_PARAM_NEXT_FRAME_INFO.
-   */
-  typedef struct mpv_render_frame_info
-  {
-    /**
-     * A bitset of mpv_render_frame_info_flag values (i.e. multiple flags are
-     * combined with bitwise or).
-     */
-    uint64_t flags;
-    /**
-     * Absolute time at which the frame is supposed to be displayed. This is in
-     * the same unit and base as the time returned by mpv_get_time_us(). For
-     * frames that are redrawn, or if vsync locked video timing is used (see
-     * "video-sync" option), then this can be 0. The "video-timing-offset"
-     * option determines how much "headroom" the render thread gets (but a high
-     * enough frame rate can reduce it anyway). mpv_render_context_render()
-     * will normally block until the time is elapsed, unless you pass it
-     * MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 0.
-     */
-    int64_t target_time;
-  } mpv_render_frame_info;
-
-  /**
-   * Initialize the renderer state. Depending on the backend used, this will
-   * access the underlying GPU API and initialize its own objects.
-   *
-   * You must free the context with mpv_render_context_free(). Not doing so
-   * before the mpv core is destroyed may result in memory leaks or crashes.
-   *
-   * Currently, only at most 1 context can exists per mpv core (it represents
-   * the main video output).
-   *
-   * You should pass the following parameters:
-   *  - MPV_RENDER_PARAM_API_TYPE to select the underlying backend/GPU API.
-   *  - Backend-specific init parameter, like
-   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
-   *  - Setting MPV_RENDER_PARAM_ADVANCED_CONTROL and following its rules is
-   *    strongly recommended.
-   *  - If you want to use hwdec, possibly hwdec interop resources.
-   *
-   * @param res set to the context (on success) or NULL (on failure). The value
-   *            is never read and always overwritten.
-   * @param mpv handle used to get the core (the mpv_render_context won't
-   * depend on this specific handle, only the core referenced by it)
-   * @param params an array of parameters, terminated by type==0. It's left
-   *               unspecified what happens with unknown parameters. At least
-   *               MPV_RENDER_PARAM_API_TYPE is required, and most backends
-   * will require another backend-specific parameter.
-   * @return error code, including but not limited to:
-   *      MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
-   *                             (or required extensions are missing)
-   *      MPV_ERROR_NOT_IMPLEMENTED: an unknown API type was provided, or
-   *                                 support for the requested API was not
-   *                                 built in the used libmpv binary.
-   *      MPV_ERROR_INVALID_PARAMETER: at least one of the provided parameters
-   * was not valid.
-   */
-  MPV_EXPORT int mpv_render_context_create (mpv_render_context **res,
-                                            mpv_handle *mpv,
-                                            mpv_render_param *params);
-
-  /**
-   * Attempt to change a single parameter. Not all backends and parameter types
-   * support all kinds of changes.
-   *
-   * @param ctx a valid render context
-   * @param param the parameter type and data that should be set
-   * @return error code. If a parameter could actually be changed, this returns
-   *         success, otherwise an error code depending on the parameter type
-   *         and situation.
-   */
-  MPV_EXPORT int mpv_render_context_set_parameter (mpv_render_context *ctx,
-                                                   mpv_render_param param);
-
-  /**
-   * Retrieve information from the render context. This is NOT a counterpart to
-   * mpv_render_context_set_parameter(), because you generally can't read
-   * parameters set with it, and this function is not meant for this purpose.
-   * Instead, this is for communicating information from the renderer back to
-   * the user. See mpv_render_param_type; entries which support this function
-   * explicitly mention it, and for other entries you can assume it will fail.
-   *
-   * You pass param with param.type set and param.data pointing to a variable
-   * of the required data type. The function will then overwrite that variable
-   * with the returned value (at least on success).
-   *
-   * @param ctx a valid render context
-   * @param param the parameter type and data that should be retrieved
-   * @return error code. If a parameter could actually be retrieved, this
-   * returns success, otherwise an error code depending on the parameter type
-   *         and situation. MPV_ERROR_NOT_IMPLEMENTED is used for unknown
-   *         param.type, or if retrieving it is not supported.
-   */
-  MPV_EXPORT int mpv_render_context_get_info (mpv_render_context *ctx,
-                                              mpv_render_param param);
-
-  typedef void (*mpv_render_update_fn) (void *cb_ctx);
-
-  /**
-   * Set the callback that notifies you when a new video frame is available, or
-   * if the video display configuration somehow changed and requires a redraw.
-   * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
-   * the callback, and all the other listed restrictions apply (such as not
-   * exiting the callback by throwing exceptions).
-   *
-   * This can be called from any thread, except from an update callback. In
-   * case of the OpenGL backend, no OpenGL state or API is accessed.
-   *
-   * Calling this will raise an update callback immediately.
-   *
-   * @param callback callback(callback_ctx) is called if the frame should be
-   *                 redrawn
-   * @param callback_ctx opaque argument to the callback
-   */
-  MPV_EXPORT void
-  mpv_render_context_set_update_callback (mpv_render_context *ctx,
-                                          mpv_render_update_fn callback,
-                                          void *callback_ctx);
-
-  /**
-   * The API user is supposed to call this when the update callback was invoked
-   * (like all mpv_render_* functions, this has to happen on the render thread,
-   * and _not_ from the update callback itself).
-   *
-   * This is optional if MPV_RENDER_PARAM_ADVANCED_CONTROL was not set
-   * (default). Otherwise, it's a hard requirement that this is called after
-   * each update callback. If multiple update callback happened, and the
-   * function could not be called sooner, it's OK to call it once after the
-   * last callback.
-   *
-   * If an update callback happens during or after this function, the function
-   * must be called again at the soonest possible time.
-   *
-   * If MPV_RENDER_PARAM_ADVANCED_CONTROL was set, this will do additional work
-   * such as allocating textures for the video decoder.
-   *
-   * @return a bitset of mpv_render_update_flag values (i.e. multiple flags are
-   *         combined with bitwise or). Typically, this will tell the API user
-   *         what should happen next. E.g. if the MPV_RENDER_UPDATE_FRAME flag
-   * is set, mpv_render_context_render() should be called. If flags unknown to
-   * the API user are set, or if the return value is 0, nothing needs to be
-   * done.
-   */
-  MPV_EXPORT uint64_t mpv_render_context_update (mpv_render_context *ctx);
-
-  /**
-   * Flags returned by mpv_render_context_update(). Each value represents a bit
-   * in the function's return value.
-   */
-  typedef enum mpv_render_update_flag
-  {
-    /**
-     * A new video frame must be rendered. mpv_render_context_render() must be
-     * called.
-     */
-    MPV_RENDER_UPDATE_FRAME = 1 << 0,
-  } mpv_render_context_flag;
-
-  /**
-   * Render video.
-   *
-   * Typically renders the video to a target surface provided via
-   * mpv_render_param (the details depend on the backend in use). Options like
-   * "panscan" are applied to determine which part of the video should be
-   * visible and how the video should be scaled. You can change these options
-   * at runtime by using the mpv property API.
-   *
-   * The renderer will reconfigure itself every time the target surface
-   * configuration (such as size) is changed.
-   *
-   * This function implicitly pulls a video frame from the internal queue and
-   * renders it. If no new frame is available, the previous frame is redrawn.
-   * The update callback set with mpv_render_context_set_update_callback()
-   * notifies you when a new frame was added. The details potentially depend on
-   * the backends and the provided parameters.
-   *
-   * Generally, libmpv will invoke your update callback some time before the
-   * video frame should be shown, and then lets this function block until the
-   * supposed display time. This will limit your rendering to video FPS. You
-   * can prevent this by setting the "video-timing-offset" global option to 0.
-   * (This applies only to "audio" video sync mode.)
-   *
-   * You should pass the following parameters:
-   *  - Backend-specific target object, such as MPV_RENDER_PARAM_OPENGL_FBO.
-   *  - Possibly transformations, such as MPV_RENDER_PARAM_FLIP_Y.
-   *
-   * @param ctx a valid render context
-   * @param params an array of parameters, terminated by type==0. Which
-   * parameters are required depends on the backend. It's left unspecified what
-   *               happens with unknown parameters.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_render_context_render (mpv_render_context *ctx,
-                                            mpv_render_param *params);
-
-  /**
-   * Tell the renderer that a frame was flipped at the given time. This is
-   * optional, but can help the player to achieve better timing.
-   *
-   * Note that calling this at least once informs libmpv that you will use this
-   * function. If you use it inconsistently, expect bad video playback.
-   *
-   * If this is called while no video is initialized, it is ignored.
-   *
-   * @param ctx a valid render context
-   */
-  MPV_EXPORT void mpv_render_context_report_swap (mpv_render_context *ctx);
-
-  /**
-   * Destroy the mpv renderer state.
-   *
-   * If video is still active (e.g. a file playing), video will be disabled
-   * forcefully.
-   *
-   * @param ctx a valid render context. After this function returns, this is
-   * not a valid pointer anymore. NULL is also allowed and does nothing.
-   */
-  MPV_EXPORT void mpv_render_context_free (mpv_render_context *ctx);
-
-#ifdef MPV_CPLUGIN_DYNAMIC_SYM
-
-  MPV_DEFINE_SYM_PTR (mpv_render_context_create)
-#define mpv_render_context_create pfn_mpv_render_context_create
-  MPV_DEFINE_SYM_PTR (mpv_render_context_set_parameter)
-#define mpv_render_context_set_parameter pfn_mpv_render_context_set_parameter
-  MPV_DEFINE_SYM_PTR (mpv_render_context_get_info)
-#define mpv_render_context_get_info pfn_mpv_render_context_get_info
-  MPV_DEFINE_SYM_PTR (mpv_render_context_set_update_callback)
-#define mpv_render_context_set_update_callback                                \
-  pfn_mpv_render_context_set_update_callback
-  MPV_DEFINE_SYM_PTR (mpv_render_context_update)
-#define mpv_render_context_update pfn_mpv_render_context_update
-  MPV_DEFINE_SYM_PTR (mpv_render_context_render)
-#define mpv_render_context_render pfn_mpv_render_context_render
-  MPV_DEFINE_SYM_PTR (mpv_render_context_report_swap)
-#define mpv_render_context_report_swap pfn_mpv_render_context_report_swap
-  MPV_DEFINE_SYM_PTR (mpv_render_context_free)
-#define mpv_render_context_free pfn_mpv_render_context_free
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/libmpv2/libmpv2-sys/include/render_gl.h b/libmpv2/libmpv2-sys/include/render_gl.h
deleted file mode 100644
index 75d7051..0000000
--- a/libmpv2/libmpv2-sys/include/render_gl.h
+++ /dev/null
@@ -1,221 +0,0 @@
-/*
- * yt - A fully featured command line YouTube client
- *
- * Copyright (C) 2018 the mpv developers
- * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
- * SPDX-License-Identifier: GPL-3.0-or-later
- *
- * This file is part of Yt.
- *
- * You should have received a copy of the License along with this program.
- * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
- */
-
-#ifndef MPV_CLIENT_API_RENDER_GL_H_
-#define MPV_CLIENT_API_RENDER_GL_H_
-
-#include "render.h"
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-  /**
-   * OpenGL backend
-   * --------------
-   *
-   * This header contains definitions for using OpenGL with the render.h API.
-   *
-   * OpenGL interop
-   * --------------
-   *
-   * The OpenGL backend has some special rules, because OpenGL itself uses
-   * implicit per-thread contexts, which causes additional API problems.
-   *
-   * This assumes the OpenGL context lives on a certain thread controlled by
-   * the API user. All mpv_render_* APIs have to be assumed to implicitly use
-   * the OpenGL context if you pass a mpv_render_context using the OpenGL
-   * backend, unless specified otherwise.
-   *
-   * The OpenGL context is indirectly accessed through the OpenGL function
-   * pointers returned by the get_proc_address callback in
-   * mpv_opengl_init_params. Generally, mpv will not load the system OpenGL
-   * library when using this API.
-   *
-   * OpenGL state
-   * ------------
-   *
-   * OpenGL has a large amount of implicit state. All the mpv functions
-   * mentioned above expect that the OpenGL state is reasonably set to OpenGL
-   * standard defaults. Likewise, mpv will attempt to leave the OpenGL context
-   * with standard defaults. The following state is excluded from this:
-   *
-   *      - the glViewport state
-   *      - the glScissor state (but GL_SCISSOR_TEST is in its default value)
-   *      - glBlendFuncSeparate() state (but GL_BLEND is in its default value)
-   *      - glClearColor() state
-   *      - mpv may overwrite the callback set with glDebugMessageCallback()
-   *      - mpv always disables GL_DITHER at init
-   *
-   * Messing with the state could be avoided by creating shared OpenGL
-   * contexts, but this is avoided for the sake of compatibility and
-   * interoperability.
-   *
-   * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
-   * create OpenGL objects. You will have to do the same. This ensures that
-   * objects created by mpv and the API users don't clash. Also, legacy state
-   * must be either in its defaults, or not interfere with core state.
-   *
-   * API use
-   * -------
-   *
-   * The mpv_render_* API is used. That API supports multiple backends, and
-   * this section documents specifics for the OpenGL backend.
-   *
-   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
-   * MPV_RENDER_API_TYPE_OPENGL, and MPV_RENDER_PARAM_OPENGL_INIT_PARAMS
-   * provided.
-   *
-   * Call mpv_render_context_render() with MPV_RENDER_PARAM_OPENGL_FBO to
-   * render the video frame to an FBO.
-   *
-   * Hardware decoding
-   * -----------------
-   *
-   * Hardware decoding via this API is fully supported, but requires some
-   * additional setup. (At least if direct hardware decoding modes are wanted,
-   * instead of copying back surface data from GPU to CPU RAM.)
-   *
-   * There may be certain requirements on the OpenGL implementation:
-   *
-   * - Windows: ANGLE is required (although in theory GL/DX interop could be
-   * used)
-   * - Intel/Linux: EGL is required, and also the native display resource needs
-   *                to be provided (e.g. MPV_RENDER_PARAM_X11_DISPLAY for X11
-   * and MPV_RENDER_PARAM_WL_DISPLAY for Wayland)
-   * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is
-   *                 used, e.g. due to old drivers.)
-   * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL)
-   * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
-   *
-   * Once these things are setup, hardware decoding can be enabled/disabled at
-   * any time by setting the "hwdec" property.
-   */
-
-  /**
-   * For initializing the mpv OpenGL state via
-   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
-   */
-  typedef struct mpv_opengl_init_params
-  {
-    /**
-     * This retrieves OpenGL function pointers, and will use them in subsequent
-     * operation.
-     * Usually, you can simply call the GL context APIs from this callback
-     * (e.g. glXGetProcAddressARB or wglGetProcAddress), but some APIs do not
-     * always return pointers for all standard functions (even if present); in
-     * this case you have to compensate by looking up these functions yourself
-     * when libmpv wants to resolve them through this callback. libmpv will not
-     * normally attempt to resolve GL functions on its own, nor does it link to
-     * GL libraries directly.
-     */
-    void *(*get_proc_address) (void *ctx, const char *name);
-    /**
-     * Value passed as ctx parameter to get_proc_address().
-     */
-    void *get_proc_address_ctx;
-  } mpv_opengl_init_params;
-
-  /**
-   * For MPV_RENDER_PARAM_OPENGL_FBO.
-   */
-  typedef struct mpv_opengl_fbo
-  {
-    /**
-     * Framebuffer object name. This must be either a valid FBO generated by
-     * glGenFramebuffers() that is complete and color-renderable, or 0. If the
-     * value is 0, this refers to the OpenGL default framebuffer.
-     */
-    int fbo;
-    /**
-     * Valid dimensions. This must refer to the size of the framebuffer. This
-     * must always be set.
-     */
-    int w, h;
-    /**
-     * Underlying texture internal format (e.g. GL_RGBA8), or 0 if unknown. If
-     * this is the default framebuffer, this can be an equivalent.
-     */
-    int internal_format;
-  } mpv_opengl_fbo;
-
-  /**
-   * Deprecated. For MPV_RENDER_PARAM_DRM_DISPLAY.
-   */
-  typedef struct mpv_opengl_drm_params
-  {
-    int fd;
-    int crtc_id;
-    int connector_id;
-    struct _drmModeAtomicReq **atomic_request_ptr;
-    int render_fd;
-  } mpv_opengl_drm_params;
-
-  /**
-   * For MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE.
-   */
-  typedef struct mpv_opengl_drm_draw_surface_size
-  {
-    /**
-     * size of the draw plane surface in pixels.
-     */
-    int width, height;
-  } mpv_opengl_drm_draw_surface_size;
-
-  /**
-   * For MPV_RENDER_PARAM_DRM_DISPLAY_V2.
-   */
-  typedef struct mpv_opengl_drm_params_v2
-  {
-    /**
-     * DRM fd (int). Set to -1 if invalid.
-     */
-    int fd;
-
-    /**
-     * Currently used crtc id
-     */
-    int crtc_id;
-
-    /**
-     * Currently used connector id
-     */
-    int connector_id;
-
-    /**
-     * Pointer to a drmModeAtomicReq pointer that is being used for the
-     * renderloop. This pointer should hold a pointer to the atomic request
-     * pointer The atomic request pointer is usually changed at every
-     * renderloop.
-     */
-    struct _drmModeAtomicReq **atomic_request_ptr;
-
-    /**
-     * DRM render node. Used for VAAPI interop.
-     * Set to -1 if invalid.
-     */
-    int render_fd;
-  } mpv_opengl_drm_params_v2;
-
-/**
- * For backwards compatibility with the old naming of
- * mpv_opengl_drm_draw_surface_size
- */
-#define mpv_opengl_drm_osd_size mpv_opengl_drm_draw_surface_size
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/libmpv2/libmpv2-sys/include/stream_cb.h b/libmpv2/libmpv2-sys/include/stream_cb.h
deleted file mode 100644
index 86e8496..0000000
--- a/libmpv2/libmpv2-sys/include/stream_cb.h
+++ /dev/null
@@ -1,253 +0,0 @@
-/*
- * yt - A fully featured command line YouTube client
- *
- * Copyright (C) 2017 the mpv developers
- * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
- * SPDX-License-Identifier: GPL-3.0-or-later
- *
- * This file is part of Yt.
- *
- * You should have received a copy of the License along with this program.
- * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
- */
-
-#ifndef MPV_CLIENT_API_STREAM_CB_H_
-#define MPV_CLIENT_API_STREAM_CB_H_
-
-#include "client.h"
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-  /**
-   * Warning: this API is not stable yet.
-   *
-   * Overview
-   * --------
-   *
-   * This API can be used to make mpv read from a stream with a custom
-   * implementation. This interface is inspired by funopen on BSD and
-   * fopencookie on linux. The stream is backed by user-defined callbacks
-   * which can implement customized open, read, seek, size and close behaviors.
-   *
-   * Usage
-   * -----
-   *
-   * Register your stream callbacks with the mpv_stream_cb_add_ro() function.
-   * You have to provide a mpv_stream_cb_open_ro_fn callback to it (open_fn
-   * argument).
-   *
-   * Once registered, you can `loadfile myprotocol://myfile`. Your open_fn will
-   * be invoked with the URI and you must fill out the provided
-   * mpv_stream_cb_info struct. This includes your stream callbacks (like
-   * read_fn), and an opaque cookie, which will be passed as the first argument
-   * to all the remaining stream callbacks.
-   *
-   * Note that your custom callbacks must not invoke libmpv APIs as that would
-   * cause a deadlock. (Unless you call a different mpv_handle than the one the
-   * callback was registered for, and the mpv_handles refer to different mpv
-   * instances.)
-   *
-   * Stream lifetime
-   * ---------------
-   *
-   * A stream remains valid until its close callback has been called. It's up
-   * to libmpv to call the close callback, and the libmpv user cannot close it
-   * directly with the stream_cb API.
-   *
-   * For example, if you consider your custom stream to become suddenly invalid
-   * (maybe because the underlying stream died), libmpv will continue using
-   * your stream. All you can do is returning errors from each callback, until
-   * libmpv gives up and closes it.
-   *
-   * Protocol registration and lifetime
-   * ----------------------------------
-   *
-   * Protocols remain registered until the mpv instance is terminated. This
-   * means in particular that it can outlive the mpv_handle that was used to
-   * register it, but once mpv_terminate_destroy() is called, your registered
-   * callbacks will not be called again.
-   *
-   * Protocol unregistration is finished after the mpv core has been destroyed
-   * (e.g. after mpv_terminate_destroy() has returned).
-   *
-   * If you do not call mpv_terminate_destroy() yourself (e.g. plugin-style
-   * code), you will have to deal with the registration or even streams
-   * outliving your code. Here are some possible ways to do this:
-   * - call mpv_terminate_destroy(), which destroys the core, and will make
-   * sure all streams are closed once this function returns
-   * - you refcount all resources your stream "cookies" reference, so that it
-   *   doesn't matter if streams live longer than expected
-   * - create "cancellation" semantics: after your protocol has been
-   * unregistered, notify all your streams that are still opened, and make them
-   * drop all referenced resources - then return errors from the stream
-   * callbacks as long as the stream is still opened
-   *
-   */
-
-  /**
-   * Read callback used to implement a custom stream. The semantics of the
-   * callback match read(2) in blocking mode. Short reads are allowed (you can
-   * return less bytes than requested, and libmpv will retry reading the rest
-   * with another call). If no data can be immediately read, the callback must
-   * block until there is new data. A return of 0 will be interpreted as final
-   * EOF, although libmpv might retry the read, or seek to a different
-   * position.
-   *
-   * @param cookie opaque cookie identifying the stream,
-   *               returned from mpv_stream_cb_open_fn
-   * @param buf buffer to read data into
-   * @param size of the buffer
-   * @return number of bytes read into the buffer
-   * @return 0 on EOF
-   * @return -1 on error
-   */
-  typedef int64_t (*mpv_stream_cb_read_fn) (void *cookie, char *buf,
-                                            uint64_t nbytes);
-
-  /**
-   * Seek callback used to implement a custom stream.
-   *
-   * Note that mpv will issue a seek to position 0 immediately after opening.
-   * This is used to test whether the stream is seekable (since seekability
-   * might depend on the URI contents, not just the protocol). Return
-   * MPV_ERROR_UNSUPPORTED if seeking is not implemented for this stream. This
-   * seek also serves to establish the fact that streams start at position 0.
-   *
-   * This callback can be NULL, in which it behaves as if always returning
-   * MPV_ERROR_UNSUPPORTED.
-   *
-   * @param cookie opaque cookie identifying the stream,
-   *               returned from mpv_stream_cb_open_fn
-   * @param offset target absolute stream position
-   * @return the resulting offset of the stream
-   *         MPV_ERROR_UNSUPPORTED or MPV_ERROR_GENERIC if the seek failed
-   */
-  typedef int64_t (*mpv_stream_cb_seek_fn) (void *cookie, int64_t offset);
-
-  /**
-   * Size callback used to implement a custom stream.
-   *
-   * Return MPV_ERROR_UNSUPPORTED if no size is known.
-   *
-   * This callback can be NULL, in which it behaves as if always returning
-   * MPV_ERROR_UNSUPPORTED.
-   *
-   * @param cookie opaque cookie identifying the stream,
-   *               returned from mpv_stream_cb_open_fn
-   * @return the total size in bytes of the stream
-   */
-  typedef int64_t (*mpv_stream_cb_size_fn) (void *cookie);
-
-  /**
-   * Close callback used to implement a custom stream.
-   *
-   * @param cookie opaque cookie identifying the stream,
-   *               returned from mpv_stream_cb_open_fn
-   */
-  typedef void (*mpv_stream_cb_close_fn) (void *cookie);
-
-  /**
-   * Cancel callback used to implement a custom stream.
-   *
-   * This callback is used to interrupt any current or future read and seek
-   * operations. It will be called from a separate thread than the demux
-   * thread, and should not block.
-   *
-   * This callback can be NULL.
-   *
-   * Available since API 1.106.
-   *
-   * @param cookie opaque cookie identifying the stream,
-   *               returned from mpv_stream_cb_open_fn
-   */
-  typedef void (*mpv_stream_cb_cancel_fn) (void *cookie);
-
-  /**
-   * See mpv_stream_cb_open_ro_fn callback.
-   */
-  typedef struct mpv_stream_cb_info
-  {
-    /**
-     * Opaque user-provided value, which will be passed to the other callbacks.
-     * The close callback will be called to release the cookie. It is not
-     * interpreted by mpv. It doesn't even need to be a valid pointer.
-     *
-     * The user sets this in the mpv_stream_cb_open_ro_fn callback.
-     */
-    void *cookie;
-
-    /**
-     * Callbacks set by the user in the mpv_stream_cb_open_ro_fn callback. Some
-     * of them are optional, and can be left unset.
-     *
-     * The following callbacks are mandatory: read_fn, close_fn
-     */
-    mpv_stream_cb_read_fn read_fn;
-    mpv_stream_cb_seek_fn seek_fn;
-    mpv_stream_cb_size_fn size_fn;
-    mpv_stream_cb_close_fn close_fn;
-    mpv_stream_cb_cancel_fn cancel_fn; /* since API 1.106 */
-  } mpv_stream_cb_info;
-
-  /**
-   * Open callback used to implement a custom read-only (ro) stream. The user
-   * must set the callback fields in the passed info struct. The cookie field
-   * also can be set to store state associated to the stream instance.
-   *
-   * Note that the info struct is valid only for the duration of this callback.
-   * You can't change the callbacks or the pointer to the cookie at a later
-   * point.
-   *
-   * Each stream instance created by the open callback can have different
-   * callbacks.
-   *
-   * The close_fn callback will terminate the stream instance. The pointers to
-   * your callbacks and cookie will be discarded, and the callbacks will not be
-   * called again.
-   *
-   * @param user_data opaque user data provided via mpv_stream_cb_add()
-   * @param uri name of the stream to be opened (with protocol prefix)
-   * @param info fields which the user should fill
-   * @return 0 on success, MPV_ERROR_LOADING_FAILED if the URI cannot be
-   * opened.
-   */
-  typedef int (*mpv_stream_cb_open_ro_fn) (void *user_data, char *uri,
-                                           mpv_stream_cb_info *info);
-
-  /**
-   * Add a custom stream protocol. This will register a protocol handler under
-   * the given protocol prefix, and invoke the given callbacks if an URI with
-   * the matching protocol prefix is opened.
-   *
-   * The "ro" is for read-only - only read-only streams can be registered with
-   * this function.
-   *
-   * The callback remains registered until the mpv core is registered.
-   *
-   * If a custom stream with the same name is already registered, then the
-   * MPV_ERROR_INVALID_PARAMETER error is returned.
-   *
-   * @param protocol protocol prefix, for example "foo" for "foo://" URIs
-   * @param user_data opaque pointer passed into the mpv_stream_cb_open_fn
-   *                  callback.
-   * @return error code
-   */
-  MPV_EXPORT int mpv_stream_cb_add_ro (mpv_handle *ctx, const char *protocol,
-                                       void *user_data,
-                                       mpv_stream_cb_open_ro_fn open_fn);
-
-#ifdef MPV_CPLUGIN_DYNAMIC_SYM
-
-  MPV_DEFINE_SYM_PTR (mpv_stream_cb_add_ro)
-#define mpv_stream_cb_add_ro pfn_mpv_stream_cb_add_ro
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif