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-rw-r--r--libmpv2/libmpv2-sys/include/client.h2030
-rw-r--r--libmpv2/libmpv2-sys/include/render.h757
-rw-r--r--libmpv2/libmpv2-sys/include/render_gl.h209
-rw-r--r--libmpv2/libmpv2-sys/include/stream_cb.h245
4 files changed, 3241 insertions, 0 deletions
diff --git a/libmpv2/libmpv2-sys/include/client.h b/libmpv2/libmpv2-sys/include/client.h
new file mode 100644
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--- /dev/null
+++ b/libmpv2/libmpv2-sys/include/client.h
@@ -0,0 +1,2030 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2017 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+/*
+ * Note: the client API is licensed under ISC (see above) to enable
+ * other wrappers outside of mpv. But keep in mind that the
+ * mpv core is by default still GPLv2+ - unless built with
+ * -Dgpl=false, which makes it LGPLv2+.
+ */
+
+#ifndef MPV_CLIENT_API_H_
+#define MPV_CLIENT_API_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#ifdef _WIN32
+#define MPV_EXPORT __declspec(dllexport)
+#define MPV_SELECTANY __declspec(selectany)
+#elif defined(__GNUC__) || defined(__clang__)
+#define MPV_EXPORT __attribute__((visibility("default")))
+#define MPV_SELECTANY
+#else
+#define MPV_EXPORT
+#define MPV_SELECTANY
+#endif
+
+#ifdef __cpp_decltype
+#define MPV_DECLTYPE decltype
+#else
+#define MPV_DECLTYPE __typeof__
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Mechanisms provided by this API
+ * -------------------------------
+ *
+ * This API provides general control over mpv playback. It does not give you
+ * direct access to individual components of the player, only the whole thing.
+ * It's somewhat equivalent to MPlayer's slave mode. You can send commands,
+ * retrieve or set playback status or settings with properties, and receive
+ * events.
+ *
+ * The API can be used in two ways:
+ * 1) Internally in mpv, to provide additional features to the command line
+ *    player. Lua scripting uses this. (Currently there is no plugin API to
+ *    get a client API handle in external user code. It has to be a fixed
+ *    part of the player at compilation time.)
+ * 2) Using mpv as a library with mpv_create(). This basically allows embedding
+ *    mpv in other applications.
+ *
+ * Documentation
+ * -------------
+ *
+ * The libmpv C API is documented directly in this header. Note that most
+ * actual interaction with this player is done through
+ * options/commands/properties, which can be accessed through this API.
+ * Essentially everything is done with them, including loading a file,
+ * retrieving playback progress, and so on.
+ *
+ * These are documented elsewhere:
+ *      * http://mpv.io/manual/master/#options
+ *      * http://mpv.io/manual/master/#list-of-input-commands
+ *      * http://mpv.io/manual/master/#properties
+ *
+ * You can also look at the examples here:
+ *      * https://github.com/mpv-player/mpv-examples/tree/master/libmpv
+ *
+ * Event loop
+ * ----------
+ *
+ * In general, the API user should run an event loop in order to receive events.
+ * This event loop should call mpv_wait_event(), which will return once a new
+ * mpv client API is available. It is also possible to integrate client API
+ * usage in other event loops (e.g. GUI toolkits) with the
+ * mpv_set_wakeup_callback() function, and then polling for events by calling
+ * mpv_wait_event() with a 0 timeout.
+ *
+ * Note that the event loop is detached from the actual player. Not calling
+ * mpv_wait_event() will not stop playback. It will eventually congest the
+ * event queue of your API handle, though.
+ *
+ * Synchronous vs. asynchronous calls
+ * ----------------------------------
+ *
+ * The API allows both synchronous and asynchronous calls. Synchronous calls
+ * have to wait until the playback core is ready, which currently can take
+ * an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
+ * calls just queue operations as requests, and return the result of the
+ * operation as events.
+ *
+ * Asynchronous calls
+ * ------------------
+ *
+ * The client API includes asynchronous functions. These allow you to send
+ * requests instantly, and get replies as events at a later point. The
+ * requests are made with functions carrying the _async suffix, and replies
+ * are returned by mpv_wait_event() (interleaved with the normal event stream).
+ *
+ * A 64 bit userdata value is used to allow the user to associate requests
+ * with replies. The value is passed as reply_userdata parameter to the request
+ * function. The reply to the request will have the reply
+ * mpv_event->reply_userdata field set to the same value as the
+ * reply_userdata parameter of the corresponding request.
+ *
+ * This userdata value is arbitrary and is never interpreted by the API. Note
+ * that the userdata value 0 is also allowed, but then the client must be
+ * careful not accidentally interpret the mpv_event->reply_userdata if an
+ * event is not a reply. (For non-replies, this field is set to 0.)
+ *
+ * Asynchronous calls may be reordered in arbitrarily with other synchronous
+ * and asynchronous calls. If you want a guaranteed order, you need to wait
+ * until asynchronous calls report completion before doing the next call.
+ *
+ * See also the section "Asynchronous command details" in the manpage.
+ *
+ * Multithreading
+ * --------------
+ *
+ * The client API is generally fully thread-safe, unless otherwise noted.
+ * Currently, there is no real advantage in using more than 1 thread to access
+ * the client API, since everything is serialized through a single lock in the
+ * playback core.
+ *
+ * Basic environment requirements
+ * ------------------------------
+ *
+ * This documents basic requirements on the C environment. This is especially
+ * important if mpv is used as library with mpv_create().
+ *
+ * - The LC_NUMERIC locale category must be set to "C". If your program calls
+ *   setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
+ *   to its sane default: setlocale(LC_NUMERIC, "C").
+ * - If a X11 based VO is used, mpv will set the xlib error handler. This error
+ *   handler is process-wide, and there's no proper way to share it with other
+ *   xlib users within the same process. This might confuse GUI toolkits.
+ * - mpv uses some other libraries that are not library-safe, such as Fribidi
+ *   (used through libass), ALSA, FFmpeg, and possibly more.
+ * - The FPU precision must be set at least to double precision.
+ * - On Windows, mpv will call timeBeginPeriod(1).
+ * - On memory exhaustion, mpv will kill the process.
+ * - In certain cases, mpv may start sub processes (such as with the ytdl
+ *   wrapper script).
+ * - Using UNIX IPC (off by default) will override the SIGPIPE signal handler,
+ *   and set it to SIG_IGN. Some invocations of the "subprocess" command will
+ *   also do that.
+ * - mpv may start sub processes, so overriding SIGCHLD, or waiting on all PIDs
+ *   (such as calling wait()) by the parent process or any other library within
+ *   the process must be avoided. libmpv itself only waits for its own PIDs.
+ * - If anything in the process registers signal handlers, they must set the
+ *   SA_RESTART flag. Otherwise you WILL get random failures on signals.
+ *
+ * Encoding of filenames
+ * ---------------------
+ *
+ * mpv uses UTF-8 everywhere.
+ *
+ * On some platforms (like Linux), filenames actually do not have to be UTF-8;
+ * for this reason libmpv supports non-UTF-8 strings. libmpv uses what the
+ * kernel uses and does not recode filenames. At least on Linux, passing a
+ * string to libmpv is like passing a string to the fopen() function.
+ *
+ * On Windows, filenames are always UTF-8, libmpv converts between UTF-8 and
+ * UTF-16 when using win32 API functions. libmpv never uses or accepts
+ * filenames in the local 8 bit encoding. It does not use fopen() either;
+ * it uses _wfopen().
+ *
+ * On macOS, filenames and other strings taken/returned by libmpv can have
+ * inconsistent unicode normalization. This can sometimes lead to problems.
+ * You have to hope for the best.
+ *
+ * Also see the remarks for MPV_FORMAT_STRING.
+ *
+ * Embedding the video window
+ * --------------------------
+ *
+ * Using the render API (in render.h) is recommended. This API requires
+ * you to create and maintain an OpenGL context, to which you can render
+ * video using a specific API call. This API does not include keyboard or mouse
+ * input directly.
+ *
+ * There is an older way to embed the native mpv window into your own. You have
+ * to get the raw window handle, and set it as "wid" option. This works on X11,
+ * win32, and macOS only. It's much easier to use than the render API, but
+ * also has various problems.
+ *
+ * Also see client API examples and the mpv manpage. There is an extensive
+ * discussion here:
+ * https://github.com/mpv-player/mpv-examples/tree/master/libmpv#methods-of-embedding-the-video-window
+ *
+ * Compatibility
+ * -------------
+ *
+ * mpv development doesn't stand still, and changes to mpv internals as well as
+ * to its interface can cause compatibility issues to client API users.
+ *
+ * The API is versioned (see MPV_CLIENT_API_VERSION), and changes to it are
+ * documented in DOCS/client-api-changes.rst. The C API itself will probably
+ * remain compatible for a long time, but the functionality exposed by it
+ * could change more rapidly. For example, it's possible that options are
+ * renamed, or change the set of allowed values.
+ *
+ * Defensive programming should be used to potentially deal with the fact that
+ * options, commands, and properties could disappear, change their value range,
+ * or change the underlying datatypes. It might be a good idea to prefer
+ * MPV_FORMAT_STRING over other types to decouple your code from potential
+ * mpv changes.
+ *
+ * Also see: DOCS/compatibility.rst
+ *
+ * Future changes
+ * --------------
+ *
+ * This are the planned changes that will most likely be done on the next major
+ * bump of the library:
+ *
+ *  - remove all symbols that are marked as deprecated
+ *  - reassign enum numerical values to remove gaps
+ *  - disabling all events by default
+ */
+
+/**
+ * The version is incremented on each API change. The 16 lower bits form the
+ * minor version number, and the 16 higher bits the major version number. If
+ * the API becomes incompatible to previous versions, the major version
+ * number is incremented. This affects only C part, and not properties and
+ * options.
+ *
+ * Every API bump is described in DOCS/client-api-changes.rst
+ *
+ * You can use MPV_MAKE_VERSION() and compare the result with integer
+ * relational operators (<, >, <=, >=).
+ */
+#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(2, 3)
+
+/**
+ * The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
+ * including any libmpv headers. Then deprecated symbols will be excluded
+ * from the headers. (Of course, deprecated properties and commands and
+ * other functionality will still work.)
+ */
+#ifndef MPV_ENABLE_DEPRECATED
+#define MPV_ENABLE_DEPRECATED 1
+#endif
+
+/**
+ * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
+ */
+MPV_EXPORT unsigned long mpv_client_api_version(void);
+
+/**
+ * Client context used by the client API. Every client has its own private
+ * handle.
+ */
+typedef struct mpv_handle mpv_handle;
+
+/**
+ * List of error codes than can be returned by API functions. 0 and positive
+ * return values always mean success, negative values are always errors.
+ */
+typedef enum mpv_error {
+    /**
+     * No error happened (used to signal successful operation).
+     * Keep in mind that many API functions returning error codes can also
+     * return positive values, which also indicate success. API users can
+     * hardcode the fact that ">= 0" means success.
+     */
+    MPV_ERROR_SUCCESS           = 0,
+    /**
+     * The event ringbuffer is full. This means the client is choked, and can't
+     * receive any events. This can happen when too many asynchronous requests
+     * have been made, but not answered. Probably never happens in practice,
+     * unless the mpv core is frozen for some reason, and the client keeps
+     * making asynchronous requests. (Bugs in the client API implementation
+     * could also trigger this, e.g. if events become "lost".)
+     */
+    MPV_ERROR_EVENT_QUEUE_FULL  = -1,
+    /**
+     * Memory allocation failed.
+     */
+    MPV_ERROR_NOMEM             = -2,
+    /**
+     * The mpv core wasn't configured and initialized yet. See the notes in
+     * mpv_create().
+     */
+    MPV_ERROR_UNINITIALIZED     = -3,
+    /**
+     * Generic catch-all error if a parameter is set to an invalid or
+     * unsupported value. This is used if there is no better error code.
+     */
+    MPV_ERROR_INVALID_PARAMETER = -4,
+    /**
+     * Trying to set an option that doesn't exist.
+     */
+    MPV_ERROR_OPTION_NOT_FOUND  = -5,
+    /**
+     * Trying to set an option using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_OPTION_FORMAT     = -6,
+    /**
+     * Setting the option failed. Typically this happens if the provided option
+     * value could not be parsed.
+     */
+    MPV_ERROR_OPTION_ERROR      = -7,
+    /**
+     * The accessed property doesn't exist.
+     */
+    MPV_ERROR_PROPERTY_NOT_FOUND = -8,
+    /**
+     * Trying to set or get a property using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_PROPERTY_FORMAT   = -9,
+    /**
+     * The property exists, but is not available. This usually happens when the
+     * associated subsystem is not active, e.g. querying audio parameters while
+     * audio is disabled.
+     */
+    MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
+    /**
+     * Error setting or getting a property.
+     */
+    MPV_ERROR_PROPERTY_ERROR    = -11,
+    /**
+     * General error when running a command with mpv_command and similar.
+     */
+    MPV_ERROR_COMMAND           = -12,
+    /**
+     * Generic error on loading (usually used with mpv_event_end_file.error).
+     */
+    MPV_ERROR_LOADING_FAILED    = -13,
+    /**
+     * Initializing the audio output failed.
+     */
+    MPV_ERROR_AO_INIT_FAILED    = -14,
+    /**
+     * Initializing the video output failed.
+     */
+    MPV_ERROR_VO_INIT_FAILED    = -15,
+    /**
+     * There was no audio or video data to play. This also happens if the
+     * file was recognized, but did not contain any audio or video streams,
+     * or no streams were selected.
+     */
+    MPV_ERROR_NOTHING_TO_PLAY   = -16,
+    /**
+     * When trying to load the file, the file format could not be determined,
+     * or the file was too broken to open it.
+     */
+    MPV_ERROR_UNKNOWN_FORMAT    = -17,
+    /**
+     * Generic error for signaling that certain system requirements are not
+     * fulfilled.
+     */
+    MPV_ERROR_UNSUPPORTED       = -18,
+    /**
+     * The API function which was called is a stub only.
+     */
+    MPV_ERROR_NOT_IMPLEMENTED   = -19,
+    /**
+     * Unspecified error.
+     */
+    MPV_ERROR_GENERIC           = -20
+} mpv_error;
+
+/**
+ * Return a string describing the error. For unknown errors, the string
+ * "unknown error" is returned.
+ *
+ * @param error error number, see enum mpv_error
+ * @return A static string describing the error. The string is completely
+ *         static, i.e. doesn't need to be deallocated, and is valid forever.
+ */
+MPV_EXPORT const char *mpv_error_string(int error);
+
+/**
+ * General function to deallocate memory returned by some of the API functions.
+ * Call this only if it's explicitly documented as allowed. Calling this on
+ * mpv memory not owned by the caller will lead to undefined behavior.
+ *
+ * @param data A valid pointer returned by the API, or NULL.
+ */
+MPV_EXPORT void mpv_free(void *data);
+
+/**
+ * Return the name of this client handle. Every client has its own unique
+ * name, which is mostly used for user interface purposes.
+ *
+ * @return The client name. The string is read-only and is valid until the
+ *         mpv_handle is destroyed.
+ */
+MPV_EXPORT const char *mpv_client_name(mpv_handle *ctx);
+
+/**
+ * Return the ID of this client handle. Every client has its own unique ID. This
+ * ID is never reused by the core, even if the mpv_handle at hand gets destroyed
+ * and new handles get allocated.
+ *
+ * IDs are never 0 or negative.
+ *
+ * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
+ * addition of the proper mpv_client_name(), where "<id>" is the ID in decimal
+ * form (e.g. "@123"). For example, the "script-message-to" command takes the
+ * client name as first argument, but also accepts the client ID formatted in
+ * this manner.
+ *
+ * @return The client ID.
+ */
+MPV_EXPORT int64_t mpv_client_id(mpv_handle *ctx);
+
+/**
+ * Create a new mpv instance and an associated client API handle to control
+ * the mpv instance. This instance is in a pre-initialized state,
+ * and needs to be initialized to be actually used with most other API
+ * functions.
+ *
+ * Some API functions will return MPV_ERROR_UNINITIALIZED in the uninitialized
+ * state. You can call mpv_set_property() (or mpv_set_property_string() and
+ * other variants, and before mpv 0.21.0 mpv_set_option() etc.) to set initial
+ * options. After this, call mpv_initialize() to start the player, and then use
+ * e.g. mpv_command() to start playback of a file.
+ *
+ * The point of separating handle creation and actual initialization is that
+ * you can configure things which can't be changed during runtime.
+ *
+ * Unlike the command line player, this will have initial settings suitable
+ * for embedding in applications. The following settings are different:
+ * - stdin/stdout/stderr and the terminal will never be accessed. This is
+ *   equivalent to setting the --no-terminal option.
+ *   (Technically, this also suppresses C signal handling.)
+ * - No config files will be loaded. This is roughly equivalent to using
+ *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
+ *   which will make libmpv load config files during mpv_initialize(). If you
+ *   do this, you are strongly encouraged to set the "config-dir" option too.
+ *   (Otherwise it will load the mpv command line player's config.)
+ *   For example:
+ *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config root
+ *      mpv_set_option_string(mpv, "config", "yes"); // enable config loading
+ *      (call mpv_initialize() _after_ this)
+ * - Idle mode is enabled, which means the playback core will enter idle mode
+ *   if there are no more files to play on the internal playlist, instead of
+ *   exiting. This is equivalent to the --idle option.
+ * - Disable parts of input handling.
+ * - Most of the different settings can be viewed with the command line player
+ *   by running "mpv --show-profile=libmpv".
+ *
+ * All this assumes that API users want a mpv instance that is strictly
+ * isolated from the command line player's configuration, user settings, and
+ * so on. You can re-enable disabled features by setting the appropriate
+ * options.
+ *
+ * The mpv command line parser is not available through this API, but you can
+ * set individual options with mpv_set_property(). Files for playback must be
+ * loaded with mpv_command() or others.
+ *
+ * Note that you should avoid doing concurrent accesses on the uninitialized
+ * client handle. (Whether concurrent access is definitely allowed or not has
+ * yet to be decided.)
+ *
+ * @return a new mpv client API handle. Returns NULL on error. Currently, this
+ *         can happen in the following situations:
+ *         - out of memory
+ *         - LC_NUMERIC is not set to "C" (see general remarks)
+ */
+MPV_EXPORT mpv_handle *mpv_create(void);
+
+/**
+ * Initialize an uninitialized mpv instance. If the mpv instance is already
+ * running, an error is returned.
+ *
+ * This function needs to be called to make full use of the client API if the
+ * client API handle was created with mpv_create().
+ *
+ * Only the following options are required to be set _before_ mpv_initialize():
+ *      - options which are only read at initialization time:
+ *        - config
+ *        - config-dir
+ *        - input-conf
+ *        - load-scripts
+ *        - script
+ *        - player-operation-mode
+ *        - input-app-events (macOS)
+ *      - all encoding mode options
+ *
+ * @return error code
+ */
+MPV_EXPORT int mpv_initialize(mpv_handle *ctx);
+
+/**
+ * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
+ * API call.
+ *
+ * If the last mpv_handle is detached, the core player is destroyed. In
+ * addition, if there are only weak mpv_handles (such as created by
+ * mpv_create_weak_client() or internal scripts), these mpv_handles will
+ * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
+ * have responded to the shutdown event, and the core is finally destroyed.
+ */
+MPV_EXPORT void mpv_destroy(mpv_handle *ctx);
+
+/**
+ * Similar to mpv_destroy(), but brings the player and all clients down
+ * as well, and waits until all of them are destroyed. This function blocks. The
+ * advantage over mpv_destroy() is that while mpv_destroy() merely
+ * detaches the client handle from the player, this function quits the player,
+ * waits until all other clients are destroyed (i.e. all mpv_handles are
+ * detached), and also waits for the final termination of the player.
+ *
+ * Since mpv_destroy() is called somewhere on the way, it's not safe to
+ * call other functions concurrently on the same context.
+ *
+ * Since mpv client API version 1.29:
+ *  The first call on any mpv_handle will block until the core is destroyed.
+ *  This means it will wait until other mpv_handle have been destroyed. If you
+ *  want asynchronous destruction, just run the "quit" command, and then react
+ *  to the MPV_EVENT_SHUTDOWN event.
+ *  If another mpv_handle already called mpv_terminate_destroy(), this call will
+ *  not actually block. It will destroy the mpv_handle, and exit immediately,
+ *  while other mpv_handles might still be uninitializing.
+ *
+ * Before mpv client API version 1.29:
+ *  If this is called on a mpv_handle that was not created with mpv_create(),
+ *  this function will merely send a quit command and then call
+ *  mpv_destroy(), without waiting for the actual shutdown.
+ */
+MPV_EXPORT void mpv_terminate_destroy(mpv_handle *ctx);
+
+/**
+ * Create a new client handle connected to the same player core as ctx. This
+ * context has its own event queue, its own mpv_request_event() state, its own
+ * mpv_request_log_messages() state, its own set of observed properties, and
+ * its own state for asynchronous operations. Otherwise, everything is shared.
+ *
+ * This handle should be destroyed with mpv_destroy() if no longer
+ * needed. The core will live as long as there is at least 1 handle referencing
+ * it. Any handle can make the core quit, which will result in every handle
+ * receiving MPV_EVENT_SHUTDOWN.
+ *
+ * This function can not be called before the main handle was initialized with
+ * mpv_initialize(). The new handle is always initialized, unless ctx=NULL was
+ * passed.
+ *
+ * @param ctx Used to get the reference to the mpv core; handle-specific
+ *            settings and parameters are not used.
+ *            If NULL, this function behaves like mpv_create() (ignores name).
+ * @param name The client name. This will be returned by mpv_client_name(). If
+ *             the name is already in use, or contains non-alphanumeric
+ *             characters (other than '_'), the name is modified to fit.
+ *             If NULL, an arbitrary name is automatically chosen.
+ * @return a new handle, or NULL on error
+ */
+MPV_EXPORT mpv_handle *mpv_create_client(mpv_handle *ctx, const char *name);
+
+/**
+ * This is the same as mpv_create_client(), but the created mpv_handle is
+ * treated as a weak reference. If all mpv_handles referencing a core are
+ * weak references, the core is automatically destroyed. (This still goes
+ * through normal uninit of course. Effectively, if the last non-weak mpv_handle
+ * is destroyed, then the weak mpv_handles receive MPV_EVENT_SHUTDOWN and are
+ * asked to terminate as well.)
+ *
+ * Note if you want to use this like refcounting: you have to be aware that
+ * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
+ * mpv_handle will block until all weak mpv_handles are destroyed.
+ */
+MPV_EXPORT mpv_handle *mpv_create_weak_client(mpv_handle *ctx, const char *name);
+
+/**
+ * Load a config file. This loads and parses the file, and sets every entry in
+ * the config file's default section as if mpv_set_option_string() is called.
+ *
+ * The filename should be an absolute path. If it isn't, the actual path used
+ * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
+ * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
+ *
+ * If a fatal error happens when parsing a config file, MPV_ERROR_OPTION_ERROR
+ * is returned. Errors when setting options as well as other types or errors
+ * are ignored (even if options do not exist). You can still try to capture
+ * the resulting error messages with mpv_request_log_messages(). Note that it's
+ * possible that some options were successfully set even if any of these errors
+ * happen.
+ *
+ * @param filename absolute path to the config file on the local filesystem
+ * @return error code
+ */
+MPV_EXPORT int mpv_load_config_file(mpv_handle *ctx, const char *filename);
+
+/**
+ * Return the internal time in nanoseconds. This has an arbitrary start offset,
+ * but will never wrap or go backwards.
+ *
+ * Note that this is always the real time, and doesn't necessarily have to do
+ * with playback time. For example, playback could go faster or slower due to
+ * playback speed, or due to playback being paused. Use the "time-pos" property
+ * instead to get the playback status.
+ *
+ * Unlike other libmpv APIs, this can be called at absolutely any time (even
+ * within wakeup callbacks), as long as the context is valid.
+ *
+ * Safe to be called from mpv render API threads.
+ */
+MPV_EXPORT int64_t mpv_get_time_ns(mpv_handle *ctx);
+
+/**
+ * Same as mpv_get_time_ns but in microseconds.
+ */
+MPV_EXPORT int64_t mpv_get_time_us(mpv_handle *ctx);
+
+/**
+ * Data format for options and properties. The API functions to get/set
+ * properties and options support multiple formats, and this enum describes
+ * them.
+ */
+typedef enum mpv_format {
+    /**
+     * Invalid. Sometimes used for empty values. This is always defined to 0,
+     * so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
+     * this it to MPV_FORMAT_NONE (which makes some things saner as consequence).
+     */
+    MPV_FORMAT_NONE             = 0,
+    /**
+     * The basic type is char*. It returns the raw property string, like
+     * using ${=property} in input.conf (see input.rst).
+     *
+     * NULL isn't an allowed value.
+     *
+     * Warning: although the encoding is usually UTF-8, this is not always the
+     *          case. File tags often store strings in some legacy codepage,
+     *          and even filenames don't necessarily have to be in UTF-8 (at
+     *          least on Linux). If you pass the strings to code that requires
+     *          valid UTF-8, you have to sanitize it in some way.
+     *          On Windows, filenames are always UTF-8, and libmpv converts
+     *          between UTF-8 and UTF-16 when using win32 API functions. See
+     *          the "Encoding of filenames" section for details.
+     *
+     * Example for reading:
+     *
+     *     char *result = NULL;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) < 0)
+     *         goto error;
+     *     printf("%s\n", result);
+     *     mpv_free(result);
+     *
+     * Or just use mpv_get_property_string().
+     *
+     * Example for writing:
+     *
+     *     char *value = "the new value";
+     *     // yep, you pass the address to the variable
+     *     // (needed for symmetry with other types and mpv_get_property)
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
+     *
+     * Or just use mpv_set_property_string().
+     *
+     */
+    MPV_FORMAT_STRING           = 1,
+    /**
+     * The basic type is char*. It returns the OSD property string, like
+     * using ${property} in input.conf (see input.rst). In many cases, this
+     * is the same as the raw string, but in other cases it's formatted for
+     * display on OSD. It's intended to be human readable. Do not attempt to
+     * parse these strings.
+     *
+     * Only valid when doing read access. The rest works like MPV_FORMAT_STRING.
+     */
+    MPV_FORMAT_OSD_STRING       = 2,
+    /**
+     * The basic type is int. The only allowed values are 0 ("no")
+     * and 1 ("yes").
+     *
+     * Example for reading:
+     *
+     *     int result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
+     *         goto error;
+     *     printf("%s\n", result ? "true" : "false");
+     *
+     * Example for writing:
+     *
+     *     int flag = 1;
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_FLAG, &flag);
+     */
+    MPV_FORMAT_FLAG             = 3,
+    /**
+     * The basic type is int64_t.
+     */
+    MPV_FORMAT_INT64            = 4,
+    /**
+     * The basic type is double.
+     */
+    MPV_FORMAT_DOUBLE           = 5,
+    /**
+     * The type is mpv_node.
+     *
+     * For reading, you usually would pass a pointer to a stack-allocated
+     * mpv_node value to mpv, and when you're done you call
+     * mpv_free_node_contents(&node).
+     * You're expected not to write to the data - if you have to, copy it
+     * first (which you have to do manually).
+     *
+     * For writing, you construct your own mpv_node, and pass a pointer to the
+     * API. The API will never write to your data (and copy it if needed), so
+     * you're free to use any form of allocation or memory management you like.
+     *
+     * Warning: when reading, always check the mpv_node.format member. For
+     *          example, properties might change their type in future versions
+     *          of mpv, or sometimes even during runtime.
+     *
+     * Example for reading:
+     *
+     *     mpv_node result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
+     *         goto error;
+     *     printf("format=%d\n", (int)result.format);
+     *     mpv_free_node_contents(&result).
+     *
+     * Example for writing:
+     *
+     *     mpv_node value;
+     *     value.format = MPV_FORMAT_STRING;
+     *     value.u.string = "hello";
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
+     */
+    MPV_FORMAT_NODE             = 6,
+    /**
+     * Used with mpv_node only. Can usually not be used directly.
+     */
+    MPV_FORMAT_NODE_ARRAY       = 7,
+    /**
+     * See MPV_FORMAT_NODE_ARRAY.
+     */
+    MPV_FORMAT_NODE_MAP         = 8,
+    /**
+     * A raw, untyped byte array. Only used only with mpv_node, and only in
+     * some very specific situations. (Some commands use it.)
+     */
+    MPV_FORMAT_BYTE_ARRAY       = 9
+} mpv_format;
+
+/**
+ * Generic data storage.
+ *
+ * If mpv writes this struct (e.g. via mpv_get_property()), you must not change
+ * the data. In some cases (mpv_get_property()), you have to free it with
+ * mpv_free_node_contents(). If you fill this struct yourself, you're also
+ * responsible for freeing it, and you must not call mpv_free_node_contents().
+ */
+typedef struct mpv_node {
+    union {
+        char *string;   /** valid if format==MPV_FORMAT_STRING */
+        int flag;       /** valid if format==MPV_FORMAT_FLAG   */
+        int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
+        double double_; /** valid if format==MPV_FORMAT_DOUBLE */
+        /**
+         * valid if format==MPV_FORMAT_NODE_ARRAY
+         *    or if format==MPV_FORMAT_NODE_MAP
+         */
+        struct mpv_node_list *list;
+        /**
+         * valid if format==MPV_FORMAT_BYTE_ARRAY
+         */
+        struct mpv_byte_array *ba;
+    } u;
+    /**
+     * Type of the data stored in this struct. This value rules what members in
+     * the given union can be accessed. The following formats are currently
+     * defined to be allowed in mpv_node:
+     *
+     *  MPV_FORMAT_STRING       (u.string)
+     *  MPV_FORMAT_FLAG         (u.flag)
+     *  MPV_FORMAT_INT64        (u.int64)
+     *  MPV_FORMAT_DOUBLE       (u.double_)
+     *  MPV_FORMAT_NODE_ARRAY   (u.list)
+     *  MPV_FORMAT_NODE_MAP     (u.list)
+     *  MPV_FORMAT_BYTE_ARRAY   (u.ba)
+     *  MPV_FORMAT_NONE         (no member)
+     *
+     * If you encounter a value you don't know, you must not make any
+     * assumptions about the contents of union u.
+     */
+    mpv_format format;
+} mpv_node;
+
+/**
+ * (see mpv_node)
+ */
+typedef struct mpv_node_list {
+    /**
+     * Number of entries. Negative values are not allowed.
+     */
+    int num;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  values[N] refers to value of the Nth item
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  values[N] refers to value of the Nth key/value pair
+     *
+     * If num > 0, values[0] to values[num-1] (inclusive) are valid.
+     * Otherwise, this can be NULL.
+     */
+    mpv_node *values;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  unused (typically NULL), access is not allowed
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
+     *  keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
+     *  The keys are in random order. The only guarantee is that keys[N] belongs
+     *  to the value values[N]. NULL keys are not allowed.
+     */
+    char **keys;
+} mpv_node_list;
+
+/**
+ * (see mpv_node)
+ */
+typedef struct mpv_byte_array {
+    /**
+     * Pointer to the data. In what format the data is stored is up to whatever
+     * uses MPV_FORMAT_BYTE_ARRAY.
+     */
+    void *data;
+    /**
+     * Size of the data pointed to by ptr.
+     */
+    size_t size;
+} mpv_byte_array;
+
+/**
+ * Frees any data referenced by the node. It doesn't free the node itself.
+ * Call this only if the mpv client API set the node. If you constructed the
+ * node yourself (manually), you have to free it yourself.
+ *
+ * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
+ * the client API sets a node with this format, this function doesn't need to
+ * be called. (This is just a clarification that there's no danger of anything
+ * strange happening in these cases.)
+ */
+MPV_EXPORT void mpv_free_node_contents(mpv_node *node);
+
+/**
+ * Set an option. Note that you can't normally set options during runtime. It
+ * works in uninitialized state (see mpv_create()), and in some cases in at
+ * runtime.
+ *
+ * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+ * mpv_node with the given format and data, and passing the mpv_node to this
+ * function.
+ *
+ * Note: this is semi-deprecated. For most purposes, this is not needed anymore.
+ *       Starting with mpv version 0.21.0 (version 1.23) most options can be set
+ *       with mpv_set_property() (and related functions), and even before
+ *       mpv_initialize(). In some obscure corner cases, using this function
+ *       to set options might still be required (see
+ *       "Inconsistencies between options and properties" in the manpage). Once
+ *       these are resolved, the option setting functions might be fully
+ *       deprecated.
+ *
+ * @param name Option name. This is the same as on the mpv command line, but
+ *             without the leading "--".
+ * @param format see enum mpv_format.
+ * @param[in] data Option value (according to the format).
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_option(mpv_handle *ctx, const char *name, mpv_format format,
+                              void *data);
+
+/**
+ * Convenience function to set an option to a string value. This is like
+ * calling mpv_set_option() with MPV_FORMAT_STRING.
+ *
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_option_string(mpv_handle *ctx, const char *name, const char *data);
+
+/**
+ * Send a command to the player. Commands are the same as those used in
+ * input.conf, except that this function takes parameters in a pre-split
+ * form.
+ *
+ * The commands and their parameters are documented in input.rst.
+ *
+ * Does not use OSD and string expansion by default (unlike mpv_command_string()
+ * and input.conf).
+ *
+ * @param[in] args NULL-terminated list of strings. Usually, the first item
+ *                 is the command, and the following items are arguments.
+ * @return error code
+ */
+MPV_EXPORT int mpv_command(mpv_handle *ctx, const char **args);
+
+/**
+ * Same as mpv_command(), but allows passing structured data in any format.
+ * In particular, calling mpv_command() is exactly like calling
+ * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
+ * every arg passed in order as MPV_FORMAT_STRING.
+ *
+ * Does not use OSD and string expansion by default.
+ *
+ * The args argument can have one of the following formats:
+ *
+ * MPV_FORMAT_NODE_ARRAY:
+ *      Positional arguments. Each entry is an argument using an arbitrary
+ *      format (the format must be compatible to the used command). Usually,
+ *      the first item is the command name (as MPV_FORMAT_STRING). The order
+ *      of arguments is as documented in each command description.
+ *
+ * MPV_FORMAT_NODE_MAP:
+ *      Named arguments. This requires at least an entry with the key "name"
+ *      to be present, which must be a string, and contains the command name.
+ *      The special entry "_flags" is optional, and if present, must be an
+ *      array of strings, each being a command prefix to apply. All other
+ *      entries are interpreted as arguments. They must use the argument names
+ *      as documented in each command description. Some commands do not
+ *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
+ *
+ * @param[in] args mpv_node with format set to one of the values documented
+ *                 above (see there for details)
+ * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+ *                    function succeeds, this is set to command-specific return
+ *                    data. You must call mpv_free_node_contents() to free it
+ *                    (again, only if the command actually succeeds).
+ *                    Not many commands actually use this at all.
+ * @return error code (the result parameter is not set on error)
+ */
+MPV_EXPORT int mpv_command_node(mpv_handle *ctx, mpv_node *args, mpv_node *result);
+
+/**
+ * This is essentially identical to mpv_command() but it also returns a result.
+ *
+ * Does not use OSD and string expansion by default.
+ *
+ * @param[in] args NULL-terminated list of strings. Usually, the first item
+ *                 is the command, and the following items are arguments.
+ * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+ *                    function succeeds, this is set to command-specific return
+ *                    data. You must call mpv_free_node_contents() to free it
+ *                    (again, only if the command actually succeeds).
+ *                    Not many commands actually use this at all.
+ * @return error code (the result parameter is not set on error)
+ */
+MPV_EXPORT int mpv_command_ret(mpv_handle *ctx, const char **args, mpv_node *result);
+
+/**
+ * Same as mpv_command, but use input.conf parsing for splitting arguments.
+ * This is slightly simpler, but also more error prone, since arguments may
+ * need quoting/escaping.
+ *
+ * This also has OSD and string expansion enabled by default.
+ */
+MPV_EXPORT int mpv_command_string(mpv_handle *ctx, const char *args);
+
+/**
+ * Same as mpv_command, but run the command asynchronously.
+ *
+ * Commands are executed asynchronously. You will receive a
+ * MPV_EVENT_COMMAND_REPLY event. This event will also have an
+ * error code set if running the command failed. For commands that
+ * return data, the data is put into mpv_event_command.result.
+ *
+ * The only case when you do not receive an event is when the function call
+ * itself fails. This happens only if parsing the command itself (or otherwise
+ * validating it) fails, i.e. the return code of the API call is not 0 or
+ * positive.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+ *                       be set to (see section about asynchronous calls)
+ * @param args NULL-terminated list of strings (see mpv_command())
+ * @return error code (if parsing or queuing the command fails)
+ */
+MPV_EXPORT int mpv_command_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                 const char **args);
+
+/**
+ * Same as mpv_command_node(), but run it asynchronously. Basically, this
+ * function is to mpv_command_node() what mpv_command_async() is to
+ * mpv_command().
+ *
+ * See mpv_command_async() for details.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+ *                       be set to (see section about asynchronous calls)
+ * @param args as in mpv_command_node()
+ * @return error code (if parsing or queuing the command fails)
+ */
+MPV_EXPORT int mpv_command_node_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      mpv_node *args);
+
+/**
+ * Signal to all async requests with the matching ID to abort. This affects
+ * the following API calls:
+ *
+ *      mpv_command_async
+ *      mpv_command_node_async
+ *
+ * All of these functions take a reply_userdata parameter. This API function
+ * tells all requests with the matching reply_userdata value to try to return
+ * as soon as possible. If there are multiple requests with matching ID, it
+ * aborts all of them.
+ *
+ * This API function is mostly asynchronous itself. It will not wait until the
+ * command is aborted. Instead, the command will terminate as usual, but with
+ * some work not done. How this is signaled depends on the specific command (for
+ * example, the "subprocess" command will indicate it by "killed_by_us" set to
+ * true in the result). How long it takes also depends on the situation. The
+ * aborting process is completely asynchronous.
+ *
+ * Not all commands may support this functionality. In this case, this function
+ * will have no effect. The same is true if the request using the passed
+ * reply_userdata has already terminated, has not been started yet, or was
+ * never in use at all.
+ *
+ * You have to be careful of race conditions: the time during which the abort
+ * request will be effective is _after_ e.g. mpv_command_async() has returned,
+ * and before the command has signaled completion with MPV_EVENT_COMMAND_REPLY.
+ *
+ * @param reply_userdata ID of the request to be aborted (see above)
+ */
+MPV_EXPORT void mpv_abort_async_command(mpv_handle *ctx, uint64_t reply_userdata);
+
+/**
+ * Set a property to a given value. Properties are essentially variables which
+ * can be queried or set at runtime. For example, writing to the pause property
+ * will actually pause or unpause playback.
+ *
+ * If the format doesn't match with the internal format of the property, access
+ * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
+ * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
+ * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
+ * usually invokes a string parser. The same happens when calling this function
+ * with MPV_FORMAT_NODE: the underlying format may be converted to another
+ * type if possible.
+ *
+ * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+ * mpv_node with the given format and data, and passing the mpv_node to this
+ * function. (Before API version 1.21, this was different.)
+ *
+ * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used to
+ *       set options in general. It even can be used before mpv_initialize()
+ *       has been called. If called before mpv_initialize(), setting properties
+ *       not backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE.
+ *       In some cases, properties and options still conflict. In these cases,
+ *       mpv_set_property() accesses the options before mpv_initialize(), and
+ *       the properties after mpv_initialize(). These conflicts will be removed
+ *       in mpv 0.23.0. See mpv_set_option() for further remarks.
+ *
+ * @param name The property name. See input.rst for a list of properties.
+ * @param format see enum mpv_format.
+ * @param[in] data Option value.
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_property(mpv_handle *ctx, const char *name, mpv_format format,
+                                void *data);
+
+/**
+ * Convenience function to set a property to a string value.
+ *
+ * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
+ */
+MPV_EXPORT int mpv_set_property_string(mpv_handle *ctx, const char *name, const char *data);
+
+/**
+ * Convenience function to delete a property.
+ *
+ * This is equivalent to running the command "del [name]".
+ *
+ * @param name The property name. See input.rst for a list of properties.
+ * @return error code
+ */
+MPV_EXPORT int mpv_del_property(mpv_handle *ctx, const char *name);
+
+/**
+ * Set a property asynchronously. You will receive the result of the operation
+ * as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field will contain
+ * the result status of the operation. Otherwise, this function is similar to
+ * mpv_set_property().
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata see section about asynchronous calls
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @param[in] data Option value. The value will be copied by the function. It
+ *                 will never be modified by the client API.
+ * @return error code if sending the request failed
+ */
+MPV_EXPORT int mpv_set_property_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      const char *name, mpv_format format, void *data);
+
+/**
+ * Read the value of the given property.
+ *
+ * If the format doesn't match with the internal format of the property, access
+ * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
+ * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
+ * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
+ * usually invokes a string formatter.
+ *
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @param[out] data Pointer to the variable holding the option value. On
+ *                  success, the variable will be set to a copy of the option
+ *                  value. For formats that require dynamic memory allocation,
+ *                  you can free the value with mpv_free() (strings) or
+ *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
+ * @return error code
+ */
+MPV_EXPORT int mpv_get_property(mpv_handle *ctx, const char *name, mpv_format format,
+                                void *data);
+
+/**
+ * Return the value of the property with the given name as string. This is
+ * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
+ *
+ * See MPV_FORMAT_STRING for character encoding issues.
+ *
+ * On error, NULL is returned. Use mpv_get_property() if you want fine-grained
+ * error reporting.
+ *
+ * @param name The property name.
+ * @return Property value, or NULL if the property can't be retrieved. Free
+ *         the string with mpv_free().
+ */
+MPV_EXPORT char *mpv_get_property_string(mpv_handle *ctx, const char *name);
+
+/**
+ * Return the property as "OSD" formatted string. This is the same as
+ * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
+ *
+ * @return Property value, or NULL if the property can't be retrieved. Free
+ *         the string with mpv_free().
+ */
+MPV_EXPORT char *mpv_get_property_osd_string(mpv_handle *ctx, const char *name);
+
+/**
+ * Get a property asynchronously. You will receive the result of the operation
+ * as well as the property data with the MPV_EVENT_GET_PROPERTY_REPLY event.
+ * You should check the mpv_event.error field on the reply event.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata see section about asynchronous calls
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @return error code if sending the request failed
+ */
+MPV_EXPORT int mpv_get_property_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      const char *name, mpv_format format);
+
+/**
+ * Get a notification whenever the given property changes. You will receive
+ * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
+ * for some properties, it may not send updates even if the property changed.
+ * This depends on the property, and it's a valid feature request to ask for
+ * better update handling of a specific property. (For some properties, like
+ * ``clock``, which shows the wall clock, this mechanism doesn't make too
+ * much sense anyway.)
+ *
+ * Property changes are coalesced: the change events are returned only once the
+ * event queue becomes empty (e.g. mpv_wait_event() would block or return
+ * MPV_EVENT_NONE), and then only one event per changed property is returned.
+ *
+ * You always get an initial change notification. This is meant to initialize
+ * the user's state to the current value of the property.
+ *
+ * Normally, change events are sent only if the property value changes according
+ * to the requested format. mpv_event_property will contain the property value
+ * as data member.
+ *
+ * Warning: if a property is unavailable or retrieving it caused an error,
+ *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
+ *          format parameter was set to a different value. In this case, the
+ *          mpv_event_property.data field is invalid.
+ *
+ * If the property is observed with the format parameter set to MPV_FORMAT_NONE,
+ * you get low-level notifications whether the property _may_ have changed, and
+ * the data member in mpv_event_property will be unset. With this mode, you
+ * will have to determine yourself whether the property really changed. On the
+ * other hand, this mechanism can be faster and uses less resources.
+ *
+ * Observing a property that doesn't exist is allowed. (Although it may still
+ * cause some sporadic change events.)
+ *
+ * Keep in mind that you will get change notifications even if you change a
+ * property yourself. Try to avoid endless feedback loops, which could happen
+ * if you react to the change notifications triggered by your own change.
+ *
+ * Only the mpv_handle on which this was called will receive the property
+ * change events, or can unobserve them.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata This will be used for the mpv_event.reply_userdata
+ *                       field for the received MPV_EVENT_PROPERTY_CHANGE
+ *                       events. (Also see section about asynchronous calls,
+ *                       although this function is somewhat different from
+ *                       actual asynchronous calls.)
+ *                       If you have no use for this, pass 0.
+ *                       Also see mpv_unobserve_property().
+ * @param name The property name.
+ * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
+ *               from the change events.
+ * @return error code (usually fails only on OOM or unsupported format)
+ */
+MPV_EXPORT int mpv_observe_property(mpv_handle *mpv, uint64_t reply_userdata,
+                                    const char *name, mpv_format format);
+
+/**
+ * Undo mpv_observe_property(). This will remove all observed properties for
+ * which the given number was passed as reply_userdata to mpv_observe_property.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param registered_reply_userdata ID that was passed to mpv_observe_property
+ * @return negative value is an error code, >=0 is number of removed properties
+ *         on success (includes the case when 0 were removed)
+ */
+MPV_EXPORT int mpv_unobserve_property(mpv_handle *mpv, uint64_t registered_reply_userdata);
+
+typedef enum mpv_event_id {
+    /**
+     * Nothing happened. Happens on timeouts or sporadic wakeups.
+     */
+    MPV_EVENT_NONE              = 0,
+    /**
+     * Happens when the player quits. The player enters a state where it tries
+     * to disconnect all clients. Most requests to the player will fail, and
+     * the client should react to this and quit with mpv_destroy() as soon as
+     * possible.
+     */
+    MPV_EVENT_SHUTDOWN          = 1,
+    /**
+     * See mpv_request_log_messages().
+     */
+    MPV_EVENT_LOG_MESSAGE       = 2,
+    /**
+     * Reply to a mpv_get_property_async() request.
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_GET_PROPERTY_REPLY = 3,
+    /**
+     * Reply to a mpv_set_property_async() request.
+     * (Unlike MPV_EVENT_GET_PROPERTY, mpv_event_property is not used.)
+     */
+    MPV_EVENT_SET_PROPERTY_REPLY = 4,
+    /**
+     * Reply to a mpv_command_async() or mpv_command_node_async() request.
+     * See also mpv_event and mpv_event_command.
+     */
+    MPV_EVENT_COMMAND_REPLY     = 5,
+    /**
+     * Notification before playback start of a file (before the file is loaded).
+     * See also mpv_event and mpv_event_start_file.
+     */
+    MPV_EVENT_START_FILE        = 6,
+    /**
+     * Notification after playback end (after the file was unloaded).
+     * See also mpv_event and mpv_event_end_file.
+     */
+    MPV_EVENT_END_FILE          = 7,
+    /**
+     * Notification when the file has been loaded (headers were read etc.), and
+     * decoding starts.
+     */
+    MPV_EVENT_FILE_LOADED       = 8,
+#if MPV_ENABLE_DEPRECATED
+    /**
+     * Idle mode was entered. In this mode, no file is played, and the playback
+     * core waits for new commands. (The command line player normally quits
+     * instead of entering idle mode, unless --idle was specified. If mpv
+     * was started with mpv_create(), idle mode is enabled by default.)
+     *
+     * @deprecated This is equivalent to using mpv_observe_property() on the
+     *             "idle-active" property. The event is redundant, and might be
+     *             removed in the far future. As a further warning, this event
+     *             is not necessarily sent at the right point anymore (at the
+     *             start of the program), while the property behaves correctly.
+     */
+    MPV_EVENT_IDLE              = 11,
+    /**
+     * Sent every time after a video frame is displayed. Note that currently,
+     * this will be sent in lower frequency if there is no video, or playback
+     * is paused - but that will be removed in the future, and it will be
+     * restricted to video frames only.
+     *
+     * @deprecated Use mpv_observe_property() with relevant properties instead
+     *             (such as "playback-time").
+     */
+    MPV_EVENT_TICK              = 14,
+#endif
+    /**
+     * Triggered by the script-message input command. The command uses the
+     * first argument of the command as client name (see mpv_client_name()) to
+     * dispatch the message, and passes along all arguments starting from the
+     * second argument as strings.
+     * See also mpv_event and mpv_event_client_message.
+     */
+    MPV_EVENT_CLIENT_MESSAGE    = 16,
+    /**
+     * Happens after video changed in some way. This can happen on resolution
+     * changes, pixel format changes, or video filter changes. The event is
+     * sent after the video filters and the VO are reconfigured. Applications
+     * embedding a mpv window should listen to this event in order to resize
+     * the window if needed.
+     * Note that this event can happen sporadically, and you should check
+     * yourself whether the video parameters really changed before doing
+     * something expensive.
+     */
+    MPV_EVENT_VIDEO_RECONFIG    = 17,
+    /**
+     * Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
+     * because there is no such thing as audio output embedding.
+     */
+    MPV_EVENT_AUDIO_RECONFIG    = 18,
+    /**
+     * Happens when a seek was initiated. Playback stops. Usually it will
+     * resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
+     */
+    MPV_EVENT_SEEK              = 20,
+    /**
+     * There was a discontinuity of some sort (like a seek), and playback
+     * was reinitialized. Usually happens on start of playback and after
+     * seeking. The main purpose is allowing the client to detect when a seek
+     * request is finished.
+     */
+    MPV_EVENT_PLAYBACK_RESTART  = 21,
+    /**
+     * Event sent due to mpv_observe_property().
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_PROPERTY_CHANGE   = 22,
+    /**
+     * Happens if the internal per-mpv_handle ringbuffer overflows, and at
+     * least 1 event had to be dropped. This can happen if the client doesn't
+     * read the event queue quickly enough with mpv_wait_event(), or if the
+     * client makes a very large number of asynchronous calls at once.
+     *
+     * Event delivery will continue normally once this event was returned
+     * (this forces the client to empty the queue completely).
+     */
+    MPV_EVENT_QUEUE_OVERFLOW    = 24,
+    /**
+     * Triggered if a hook handler was registered with mpv_hook_add(), and the
+     * hook is invoked. If you receive this, you must handle it, and continue
+     * the hook with mpv_hook_continue().
+     * See also mpv_event and mpv_event_hook.
+     */
+    MPV_EVENT_HOOK              = 25,
+    // Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
+} mpv_event_id;
+
+/**
+ * Return a string describing the event. For unknown events, NULL is returned.
+ *
+ * Note that all events actually returned by the API will also yield a non-NULL
+ * string with this function.
+ *
+ * @param event event ID, see see enum mpv_event_id
+ * @return A static string giving a short symbolic name of the event. It
+ *         consists of lower-case alphanumeric characters and can include "-"
+ *         characters. This string is suitable for use in e.g. scripting
+ *         interfaces.
+ *         The string is completely static, i.e. doesn't need to be deallocated,
+ *         and is valid forever.
+ */
+MPV_EXPORT const char *mpv_event_name(mpv_event_id event);
+
+typedef struct mpv_event_property {
+    /**
+     * Name of the property.
+     */
+    const char *name;
+    /**
+     * Format of the data field in the same struct. See enum mpv_format.
+     * This is always the same format as the requested format, except when
+     * the property could not be retrieved (unavailable, or an error happened),
+     * in which case the format is MPV_FORMAT_NONE.
+     */
+    mpv_format format;
+    /**
+     * Received property value. Depends on the format. This is like the
+     * pointer argument passed to mpv_get_property().
+     *
+     * For example, for MPV_FORMAT_STRING you get the string with:
+     *
+     *    char *value = *(char **)(event_property->data);
+     *
+     * Note that this is set to NULL if retrieving the property failed (the
+     * format will be MPV_FORMAT_NONE).
+     */
+    void *data;
+} mpv_event_property;
+
+/**
+ * Numeric log levels. The lower the number, the more important the message is.
+ * MPV_LOG_LEVEL_NONE is never used when receiving messages. The string in
+ * the comment after the value is the name of the log level as used for the
+ * mpv_request_log_messages() function.
+ * Unused numeric values are unused, but reserved for future use.
+ */
+typedef enum mpv_log_level {
+    MPV_LOG_LEVEL_NONE  = 0,    /// "no"    - disable absolutely all messages
+    MPV_LOG_LEVEL_FATAL = 10,   /// "fatal" - critical/aborting errors
+    MPV_LOG_LEVEL_ERROR = 20,   /// "error" - simple errors
+    MPV_LOG_LEVEL_WARN  = 30,   /// "warn"  - possible problems
+    MPV_LOG_LEVEL_INFO  = 40,   /// "info"  - informational message
+    MPV_LOG_LEVEL_V     = 50,   /// "v"     - noisy informational message
+    MPV_LOG_LEVEL_DEBUG = 60,   /// "debug" - very noisy technical information
+    MPV_LOG_LEVEL_TRACE = 70,   /// "trace" - extremely noisy
+} mpv_log_level;
+
+typedef struct mpv_event_log_message {
+    /**
+     * The module prefix, identifies the sender of the message. As a special
+     * case, if the message buffer overflows, this will be set to the string
+     * "overflow" (which doesn't appear as prefix otherwise), and the text
+     * field will contain an informative message.
+     */
+    const char *prefix;
+    /**
+     * The log level as string. See mpv_request_log_messages() for possible
+     * values. The level "no" is never used here.
+     */
+    const char *level;
+    /**
+     * The log message. It consists of 1 line of text, and is terminated with
+     * a newline character. (Before API version 1.6, it could contain multiple
+     * or partial lines.)
+     */
+    const char *text;
+    /**
+     * The same contents as the level field, but as a numeric ID.
+     * Since API version 1.6.
+     */
+    mpv_log_level log_level;
+} mpv_event_log_message;
+
+/// Since API version 1.9.
+typedef enum mpv_end_file_reason {
+    /**
+     * The end of file was reached. Sometimes this may also happen on
+     * incomplete or corrupted files, or if the network connection was
+     * interrupted when playing a remote file. It also happens if the
+     * playback range was restricted with --end or --frames or similar.
+     */
+    MPV_END_FILE_REASON_EOF = 0,
+    /**
+     * Playback was stopped by an external action (e.g. playlist controls).
+     */
+    MPV_END_FILE_REASON_STOP = 2,
+    /**
+     * Playback was stopped by the quit command or player shutdown.
+     */
+    MPV_END_FILE_REASON_QUIT = 3,
+    /**
+     * Some kind of error happened that lead to playback abort. Does not
+     * necessarily happen on incomplete or broken files (in these cases, both
+     * MPV_END_FILE_REASON_ERROR or MPV_END_FILE_REASON_EOF are possible).
+     *
+     * mpv_event_end_file.error will be set.
+     */
+    MPV_END_FILE_REASON_ERROR = 4,
+    /**
+     * The file was a playlist or similar. When the playlist is read, its
+     * entries will be appended to the playlist after the entry of the current
+     * file, the entry of the current file is removed, and a MPV_EVENT_END_FILE
+     * event is sent with reason set to MPV_END_FILE_REASON_REDIRECT. Then
+     * playback continues with the playlist contents.
+     * Since API version 1.18.
+     */
+    MPV_END_FILE_REASON_REDIRECT = 5,
+} mpv_end_file_reason;
+
+/// Since API version 1.108.
+typedef struct mpv_event_start_file {
+    /**
+     * Playlist entry ID of the file being loaded now.
+     */
+    int64_t playlist_entry_id;
+} mpv_event_start_file;
+
+typedef struct mpv_event_end_file {
+    /**
+     * Corresponds to the values in enum mpv_end_file_reason.
+     *
+     * Unknown values should be treated as unknown.
+     */
+    mpv_end_file_reason reason;
+    /**
+     * If reason==MPV_END_FILE_REASON_ERROR, this contains a mpv error code
+     * (one of MPV_ERROR_...) giving an approximate reason why playback
+     * failed. In other cases, this field is 0 (no error).
+     * Since API version 1.9.
+     */
+    int error;
+    /**
+     * Playlist entry ID of the file that was being played or attempted to be
+     * played. This has the same value as the playlist_entry_id field in the
+     * corresponding mpv_event_start_file event.
+     * Since API version 1.108.
+     */
+    int64_t playlist_entry_id;
+    /**
+     * If loading ended, because the playlist entry to be played was for example
+     * a playlist, and the current playlist entry is replaced with a number of
+     * other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT
+     * (other event types may use this for similar but different purposes in the
+     * future). In this case, playlist_insert_id will be set to the playlist
+     * entry ID of the first inserted entry, and playlist_insert_num_entries to
+     * the total number of inserted playlist entries. Note this in this specific
+     * case, the ID of the last inserted entry is playlist_insert_id+num-1.
+     * Beware that depending on circumstances, you may observe the new playlist
+     * entries before seeing the event (e.g. reading the "playlist" property or
+     * getting a property change notification before receiving the event).
+     * Since API version 1.108.
+     */
+    int64_t playlist_insert_id;
+    /**
+     * See playlist_insert_id. Only non-0 if playlist_insert_id is valid. Never
+     * negative.
+     * Since API version 1.108.
+     */
+    int playlist_insert_num_entries;
+} mpv_event_end_file;
+
+typedef struct mpv_event_client_message {
+    /**
+     * Arbitrary arguments chosen by the sender of the message. If num_args > 0,
+     * you can access args[0] through args[num_args - 1] (inclusive). What
+     * these arguments mean is up to the sender and receiver.
+     * None of the valid items are NULL.
+     */
+    int num_args;
+    const char **args;
+} mpv_event_client_message;
+
+typedef struct mpv_event_hook {
+    /**
+     * The hook name as passed to mpv_hook_add().
+     */
+    const char *name;
+    /**
+     * Internal ID that must be passed to mpv_hook_continue().
+     */
+    uint64_t id;
+} mpv_event_hook;
+
+// Since API version 1.102.
+typedef struct mpv_event_command {
+    /**
+     * Result data of the command. Note that success/failure is signaled
+     * separately via mpv_event.error. This field is only for result data
+     * in case of success. Most commands leave it at MPV_FORMAT_NONE. Set
+     * to MPV_FORMAT_NONE on failure.
+     */
+    mpv_node result;
+} mpv_event_command;
+
+typedef struct mpv_event {
+    /**
+     * One of mpv_event. Keep in mind that later ABI compatible releases might
+     * add new event types. These should be ignored by the API user.
+     */
+    mpv_event_id event_id;
+    /**
+     * This is mainly used for events that are replies to (asynchronous)
+     * requests. It contains a status code, which is >= 0 on success, or < 0
+     * on error (a mpv_error value). Usually, this will be set if an
+     * asynchronous request fails.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     */
+    int error;
+    /**
+     * If the event is in reply to a request (made with this API and this
+     * API handle), this is set to the reply_userdata parameter of the request
+     * call. Otherwise, this field is 0.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     *  MPV_EVENT_PROPERTY_CHANGE
+     *  MPV_EVENT_HOOK
+     */
+    uint64_t reply_userdata;
+    /**
+     * The meaning and contents of the data member depend on the event_id:
+     *  MPV_EVENT_GET_PROPERTY_REPLY:     mpv_event_property*
+     *  MPV_EVENT_PROPERTY_CHANGE:        mpv_event_property*
+     *  MPV_EVENT_LOG_MESSAGE:            mpv_event_log_message*
+     *  MPV_EVENT_CLIENT_MESSAGE:         mpv_event_client_message*
+     *  MPV_EVENT_START_FILE:             mpv_event_start_file* (since v1.108)
+     *  MPV_EVENT_END_FILE:               mpv_event_end_file*
+     *  MPV_EVENT_HOOK:                   mpv_event_hook*
+     *  MPV_EVENT_COMMAND_REPLY*          mpv_event_command*
+     *  other: NULL
+     *
+     * Note: future enhancements might add new event structs for existing or new
+     *       event types.
+     */
+    void *data;
+} mpv_event;
+
+/**
+ * Convert the given src event to a mpv_node, and set *dst to the result. *dst
+ * is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding mpv_event and
+ * mpv_event.data/mpv_event_* fields.
+ *
+ * The exact details are not completely documented out of laziness. A start
+ * is located in the "Events" section of the manpage.
+ *
+ * *dst may point to newly allocated memory, or pointers in mpv_event. You must
+ * copy the entire mpv_node if you want to reference it after mpv_event becomes
+ * invalid (such as making a new mpv_wait_event() call, or destroying the
+ * mpv_handle from which it was returned). Call mpv_free_node_contents() to free
+ * any memory allocations made by this API function.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param dst Target. This is not read and fully overwritten. Must be released
+ *            with mpv_free_node_contents(). Do not write to pointers returned
+ *            by it. (On error, this may be left as an empty node.)
+ * @param src The source event. Not modified (it's not const due to the author's
+ *            prejudice of the C version of const).
+ * @return error code (MPV_ERROR_NOMEM only, if at all)
+ */
+MPV_EXPORT int mpv_event_to_node(mpv_node *dst, mpv_event *src);
+
+/**
+ * Enable or disable the given event.
+ *
+ * Some events are enabled by default. Some events can't be disabled.
+ *
+ * (Informational note: currently, all events are enabled by default, except
+ *  MPV_EVENT_TICK.)
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param event See enum mpv_event_id.
+ * @param enable 1 to enable receiving this event, 0 to disable it.
+ * @return error code
+ */
+MPV_EXPORT int mpv_request_event(mpv_handle *ctx, mpv_event_id event, int enable);
+
+/**
+ * Enable or disable receiving of log messages. These are the messages the
+ * command line player prints to the terminal. This call sets the minimum
+ * required log level for a message to be received with MPV_EVENT_LOG_MESSAGE.
+ *
+ * @param min_level Minimal log level as string. Valid log levels:
+ *                      no fatal error warn info v debug trace
+ *                  The value "no" disables all messages. This is the default.
+ *                  An exception is the value "terminal-default", which uses the
+ *                  log level as set by the "--msg-level" option. This works
+ *                  even if the terminal is disabled. (Since API version 1.19.)
+ *                  Also see mpv_log_level.
+ * @return error code
+ */
+MPV_EXPORT int mpv_request_log_messages(mpv_handle *ctx, const char *min_level);
+
+/**
+ * Wait for the next event, or until the timeout expires, or if another thread
+ * makes a call to mpv_wakeup(). Passing 0 as timeout will never wait, and
+ * is suitable for polling.
+ *
+ * The internal event queue has a limited size (per client handle). If you
+ * don't empty the event queue quickly enough with mpv_wait_event(), it will
+ * overflow and silently discard further events. If this happens, making
+ * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
+ *
+ * Only one thread is allowed to call this on the same mpv_handle at a time.
+ * The API won't complain if more than one thread calls this, but it will cause
+ * race conditions in the client when accessing the shared mpv_event struct.
+ * Note that most other API functions are not restricted by this, and no API
+ * function internally calls mpv_wait_event(). Additionally, concurrent calls
+ * to different mpv_handles are always safe.
+ *
+ * As long as the timeout is 0, this is safe to be called from mpv render API
+ * threads.
+ *
+ * @param timeout Timeout in seconds, after which the function returns even if
+ *                no event was received. A MPV_EVENT_NONE is returned on
+ *                timeout. A value of 0 will disable waiting. Negative values
+ *                will wait with an infinite timeout.
+ * @return A struct containing the event ID and other data. The pointer (and
+ *         fields in the struct) stay valid until the next mpv_wait_event()
+ *         call, or until the mpv_handle is destroyed. You must not write to
+ *         the struct, and all memory referenced by it will be automatically
+ *         released by the API on the next mpv_wait_event() call, or when the
+ *         context is destroyed. The return value is never NULL.
+ */
+MPV_EXPORT mpv_event *mpv_wait_event(mpv_handle *ctx, double timeout);
+
+/**
+ * Interrupt the current mpv_wait_event() call. This will wake up the thread
+ * currently waiting in mpv_wait_event(). If no thread is waiting, the next
+ * mpv_wait_event() call will return immediately (this is to avoid lost
+ * wakeups).
+ *
+ * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
+ * this call. But note that this dummy event might be skipped if there are
+ * already other events queued. All what counts is that the waiting thread
+ * is woken up at all.
+ *
+ * Safe to be called from mpv render API threads.
+ */
+MPV_EXPORT void mpv_wakeup(mpv_handle *ctx);
+
+/**
+ * Set a custom function that should be called when there are new events. Use
+ * this if blocking in mpv_wait_event() to wait for new events is not feasible.
+ *
+ * Keep in mind that the callback will be called from foreign threads. You
+ * must not make any assumptions of the environment, and you must return as
+ * soon as possible (i.e. no long blocking waits). Exiting the callback through
+ * any other means than a normal return is forbidden (no throwing exceptions,
+ * no longjmp() calls). You must not change any local thread state (such as
+ * the C floating point environment).
+ *
+ * You are not allowed to call any client API functions inside of the callback.
+ * In particular, you should not do any processing in the callback, but wake up
+ * another thread that does all the work. The callback is meant strictly for
+ * notification only, and is called from arbitrary core parts of the player,
+ * that make no considerations for reentrant API use or allowing the callee to
+ * spend a lot of time doing other things. Keep in mind that it's also possible
+ * that the callback is called from a thread while a mpv API function is called
+ * (i.e. it can be reentrant).
+ *
+ * In general, the client API expects you to call mpv_wait_event() to receive
+ * notifications, and the wakeup callback is merely a helper utility to make
+ * this easier in certain situations. Note that it's possible that there's
+ * only one wakeup callback invocation for multiple events. You should call
+ * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
+ * point the event queue is empty.
+ *
+ * If you actually want to do processing in a callback, spawn a thread that
+ * does nothing but call mpv_wait_event() in a loop and dispatches the result
+ * to a callback.
+ *
+ * Only one wakeup callback can be set.
+ *
+ * @param cb function that should be called if a wakeup is required
+ * @param d arbitrary userdata passed to cb
+ */
+MPV_EXPORT void mpv_set_wakeup_callback(mpv_handle *ctx, void (*cb)(void *d), void *d);
+
+/**
+ * Block until all asynchronous requests are done. This affects functions like
+ * mpv_command_async(), which return immediately and return their result as
+ * events.
+ *
+ * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
+ * loop until all known asynchronous requests have sent their reply as event,
+ * except that the event queue is not emptied.
+ *
+ * In case you called mpv_suspend() before, this will also forcibly reset the
+ * suspend counter of the given handle.
+ */
+MPV_EXPORT void mpv_wait_async_requests(mpv_handle *ctx);
+
+/**
+ * A hook is like a synchronous event that blocks the player. You register
+ * a hook handler with this function. You will get an event, which you need
+ * to handle, and once things are ready, you can let the player continue with
+ * mpv_hook_continue().
+ *
+ * Currently, hooks can't be removed explicitly. But they will be implicitly
+ * removed if the mpv_handle it was registered with is destroyed. This also
+ * continues the hook if it was being handled by the destroyed mpv_handle (but
+ * this should be avoided, as it might mess up order of hook execution).
+ *
+ * Hook handlers are ordered globally by priority and order of registration.
+ * Handlers for the same hook with same priority are invoked in order of
+ * registration (the handler registered first is run first). Handlers with
+ * lower priority are run first (which seems backward).
+ *
+ * See the "Hooks" section in the manpage to see which hooks are currently
+ * defined.
+ *
+ * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
+ * same hook). If this can happen for a specific hook type, it will be
+ * explicitly documented in the manpage.
+ *
+ * Only the mpv_handle on which this was called will receive the hook events,
+ * or can "continue" them.
+ *
+ * @param reply_userdata This will be used for the mpv_event.reply_userdata
+ *                       field for the received MPV_EVENT_HOOK events.
+ *                       If you have no use for this, pass 0.
+ * @param name The hook name. This should be one of the documented names. But
+ *             if the name is unknown, the hook event will simply be never
+ *             raised.
+ * @param priority See remarks above. Use 0 as a neutral default.
+ * @return error code (usually fails only on OOM)
+ */
+MPV_EXPORT int mpv_hook_add(mpv_handle *ctx, uint64_t reply_userdata,
+                            const char *name, int priority);
+
+/**
+ * Respond to a MPV_EVENT_HOOK event. You must call this after you have handled
+ * the event. There is no way to "cancel" or "stop" the hook.
+ *
+ * Calling this will will typically unblock the player for whatever the hook
+ * is responsible for (e.g. for the "on_load" hook it lets it continue
+ * playback).
+ *
+ * It is explicitly undefined behavior to call this more than once for each
+ * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
+ * different from the one that registered the handler and received the event.
+ *
+ * @param id This must be the value of the mpv_event_hook.id field for the
+ *           corresponding MPV_EVENT_HOOK.
+ * @return error code
+ */
+MPV_EXPORT int mpv_hook_continue(mpv_handle *ctx, uint64_t id);
+
+#if MPV_ENABLE_DEPRECATED
+
+/**
+ * Return a UNIX file descriptor referring to the read end of a pipe. This
+ * pipe can be used to wake up a poll() based processing loop. The purpose of
+ * this function is very similar to mpv_set_wakeup_callback(), and provides
+ * a primitive mechanism to handle coordinating a foreign event loop and the
+ * libmpv event loop. The pipe is non-blocking. It's closed when the mpv_handle
+ * is destroyed. This function always returns the same value (on success).
+ *
+ * This is in fact implemented using the same underlying code as for
+ * mpv_set_wakeup_callback() (though they don't conflict), and it is as if each
+ * callback invocation writes a single 0 byte to the pipe. When the pipe
+ * becomes readable, the code calling poll() (or select()) on the pipe should
+ * read all contents of the pipe and then call mpv_wait_event(c, 0) until
+ * no new events are returned. The pipe contents do not matter and can just
+ * be discarded. There is not necessarily one byte per readable event in the
+ * pipe. For example, the pipes are non-blocking, and mpv won't block if the
+ * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
+ * more than 4096 events, the number of readable bytes can not equal the number
+ * of events queued. Also, it's possible that mpv does not write to the pipe
+ * once it's guaranteed that the client was already signaled. See the example
+ * below how to do it correctly.
+ *
+ * Example:
+ *
+ *  int pipefd = mpv_get_wakeup_pipe(mpv);
+ *  if (pipefd < 0)
+ *      error();
+ *  while (1) {
+ *      struct pollfd pfds[1] = {
+ *          { .fd = pipefd, .events = POLLIN },
+ *      };
+ *      // Wait until there are possibly new mpv events.
+ *      poll(pfds, 1, -1);
+ *      if (pfds[0].revents & POLLIN) {
+ *          // Empty the pipe. Doing this before calling mpv_wait_event()
+ *          // ensures that no wakeups are missed. It's not so important to
+ *          // make sure the pipe is really empty (it will just cause some
+ *          // additional wakeups in unlikely corner cases).
+ *          char unused[256];
+ *          read(pipefd, unused, sizeof(unused));
+ *          while (1) {
+ *              mpv_event *ev = mpv_wait_event(mpv, 0);
+ *              // If MPV_EVENT_NONE is received, the event queue is empty.
+ *              if (ev->event_id == MPV_EVENT_NONE)
+ *                  break;
+ *              // Process the event.
+ *              ...
+ *          }
+ *      }
+ *  }
+ *
+ * @deprecated this function will be removed in the future. If you need this
+ *             functionality, use mpv_set_wakeup_callback(), create a pipe
+ *             manually, and call write() on your pipe in the callback.
+ *
+ * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
+ *         On MS Windows/MinGW, this will always return -1.
+ */
+MPV_EXPORT int mpv_get_wakeup_pipe(mpv_handle *ctx);
+
+#endif
+
+/**
+ * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace mpv_*
+ * functions with function pointers. Those pointer will be initialized when
+ * loading the plugin.
+ *
+ * It is recommended to use this symbol table when targeting Windows. The loader
+ * does not have notion of global symbols. Loading cplugin into mpv process will
+ * not allow this plugin to call any of the symbols that may be available in
+ * other modules. Instead cplugin has to link explicitly to specific PE binary,
+ * libmpv-2.dll/mpv.exe or any other binary that may have linked mpv statically.
+ * This limits portability of cplugin as it would need to be compiled separately
+ * for each of target PE binary that includes mpv's symbols. Which in practice
+ * is unrealistic, as we want one cplugin to be loaded without those restrictions.
+ *
+ * Instead of linking to any PE binary, we create function pointers for all mpv's
+ * exported symbols. For convenience names of entrypoints are redefined to those
+ * pointer, so no changes are required in cplugin source code, except of defining
+ * MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to make them
+ * available for mpv to init with correct values during runtime, before calling
+ * `mpv_open_cplugin`.
+ *
+ * Note that those pointers are decorated with `selectany` attribute, so no need
+ * to worry about multiple definitions, linker will keep only single instance.
+ */
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+#define MPV_DEFINE_SYM_PTR(name)  \
+    MPV_SELECTANY MPV_EXPORT      \
+    MPV_DECLTYPE(name) *pfn_##name;
+
+MPV_DEFINE_SYM_PTR(mpv_client_api_version)
+#define mpv_client_api_version pfn_mpv_client_api_version
+MPV_DEFINE_SYM_PTR(mpv_error_string)
+#define mpv_error_string pfn_mpv_error_string
+MPV_DEFINE_SYM_PTR(mpv_free)
+#define mpv_free pfn_mpv_free
+MPV_DEFINE_SYM_PTR(mpv_client_name)
+#define mpv_client_name pfn_mpv_client_name
+MPV_DEFINE_SYM_PTR(mpv_client_id)
+#define mpv_client_id pfn_mpv_client_id
+MPV_DEFINE_SYM_PTR(mpv_create)
+#define mpv_create pfn_mpv_create
+MPV_DEFINE_SYM_PTR(mpv_initialize)
+#define mpv_initialize pfn_mpv_initialize
+MPV_DEFINE_SYM_PTR(mpv_destroy)
+#define mpv_destroy pfn_mpv_destroy
+MPV_DEFINE_SYM_PTR(mpv_terminate_destroy)
+#define mpv_terminate_destroy pfn_mpv_terminate_destroy
+MPV_DEFINE_SYM_PTR(mpv_create_client)
+#define mpv_create_client pfn_mpv_create_client
+MPV_DEFINE_SYM_PTR(mpv_create_weak_client)
+#define mpv_create_weak_client pfn_mpv_create_weak_client
+MPV_DEFINE_SYM_PTR(mpv_load_config_file)
+#define mpv_load_config_file pfn_mpv_load_config_file
+MPV_DEFINE_SYM_PTR(mpv_get_time_ns)
+#define mpv_get_time_ns pfn_mpv_get_time_ns
+MPV_DEFINE_SYM_PTR(mpv_get_time_us)
+#define mpv_get_time_us pfn_mpv_get_time_us
+MPV_DEFINE_SYM_PTR(mpv_free_node_contents)
+#define mpv_free_node_contents pfn_mpv_free_node_contents
+MPV_DEFINE_SYM_PTR(mpv_set_option)
+#define mpv_set_option pfn_mpv_set_option
+MPV_DEFINE_SYM_PTR(mpv_set_option_string)
+#define mpv_set_option_string pfn_mpv_set_option_string
+MPV_DEFINE_SYM_PTR(mpv_command)
+#define mpv_command pfn_mpv_command
+MPV_DEFINE_SYM_PTR(mpv_command_node)
+#define mpv_command_node pfn_mpv_command_node
+MPV_DEFINE_SYM_PTR(mpv_command_ret)
+#define mpv_command_ret pfn_mpv_command_ret
+MPV_DEFINE_SYM_PTR(mpv_command_string)
+#define mpv_command_string pfn_mpv_command_string
+MPV_DEFINE_SYM_PTR(mpv_command_async)
+#define mpv_command_async pfn_mpv_command_async
+MPV_DEFINE_SYM_PTR(mpv_command_node_async)
+#define mpv_command_node_async pfn_mpv_command_node_async
+MPV_DEFINE_SYM_PTR(mpv_abort_async_command)
+#define mpv_abort_async_command pfn_mpv_abort_async_command
+MPV_DEFINE_SYM_PTR(mpv_set_property)
+#define mpv_set_property pfn_mpv_set_property
+MPV_DEFINE_SYM_PTR(mpv_set_property_string)
+#define mpv_set_property_string pfn_mpv_set_property_string
+MPV_DEFINE_SYM_PTR(mpv_del_property)
+#define mpv_del_property pfn_mpv_del_property
+MPV_DEFINE_SYM_PTR(mpv_set_property_async)
+#define mpv_set_property_async pfn_mpv_set_property_async
+MPV_DEFINE_SYM_PTR(mpv_get_property)
+#define mpv_get_property pfn_mpv_get_property
+MPV_DEFINE_SYM_PTR(mpv_get_property_string)
+#define mpv_get_property_string pfn_mpv_get_property_string
+MPV_DEFINE_SYM_PTR(mpv_get_property_osd_string)
+#define mpv_get_property_osd_string pfn_mpv_get_property_osd_string
+MPV_DEFINE_SYM_PTR(mpv_get_property_async)
+#define mpv_get_property_async pfn_mpv_get_property_async
+MPV_DEFINE_SYM_PTR(mpv_observe_property)
+#define mpv_observe_property pfn_mpv_observe_property
+MPV_DEFINE_SYM_PTR(mpv_unobserve_property)
+#define mpv_unobserve_property pfn_mpv_unobserve_property
+MPV_DEFINE_SYM_PTR(mpv_event_name)
+#define mpv_event_name pfn_mpv_event_name
+MPV_DEFINE_SYM_PTR(mpv_event_to_node)
+#define mpv_event_to_node pfn_mpv_event_to_node
+MPV_DEFINE_SYM_PTR(mpv_request_event)
+#define mpv_request_event pfn_mpv_request_event
+MPV_DEFINE_SYM_PTR(mpv_request_log_messages)
+#define mpv_request_log_messages pfn_mpv_request_log_messages
+MPV_DEFINE_SYM_PTR(mpv_wait_event)
+#define mpv_wait_event pfn_mpv_wait_event
+MPV_DEFINE_SYM_PTR(mpv_wakeup)
+#define mpv_wakeup pfn_mpv_wakeup
+MPV_DEFINE_SYM_PTR(mpv_set_wakeup_callback)
+#define mpv_set_wakeup_callback pfn_mpv_set_wakeup_callback
+MPV_DEFINE_SYM_PTR(mpv_wait_async_requests)
+#define mpv_wait_async_requests pfn_mpv_wait_async_requests
+MPV_DEFINE_SYM_PTR(mpv_hook_add)
+#define mpv_hook_add pfn_mpv_hook_add
+MPV_DEFINE_SYM_PTR(mpv_hook_continue)
+#define mpv_hook_continue pfn_mpv_hook_continue
+MPV_DEFINE_SYM_PTR(mpv_get_wakeup_pipe)
+#define mpv_get_wakeup_pipe pfn_mpv_get_wakeup_pipe
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/libmpv2/libmpv2-sys/include/render.h b/libmpv2/libmpv2-sys/include/render.h
new file mode 100644
index 0000000..563e05f
--- /dev/null
+++ b/libmpv2/libmpv2-sys/include/render.h
@@ -0,0 +1,757 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2018 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_RENDER_H_
+#define MPV_CLIENT_API_RENDER_H_
+
+#include "client.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Overview
+ * --------
+ *
+ * This API can be used to make mpv render using supported graphic APIs (such
+ * as OpenGL). It can be used to handle video display.
+ *
+ * The renderer needs to be created with mpv_render_context_create() before
+ * you start playback (or otherwise cause a VO to be created). Then (with most
+ * backends) mpv_render_context_render() can be used to explicitly render the
+ * current video frame. Use mpv_render_context_set_update_callback() to get
+ * notified when there is a new frame to draw.
+ *
+ * Preferably rendering should be done in a separate thread. If you call
+ * normal libmpv API functions on the renderer thread, deadlocks can result
+ * (these are made non-fatal with timeouts, but user experience will obviously
+ * suffer). See "Threading" section below.
+ *
+ * You can output and embed video without this API by setting the mpv "wid"
+ * option to a native window handle (see "Embedding the video window" section
+ * in the client.h header). In general, using the render API is recommended,
+ * because window embedding can cause various issues, especially with GUI
+ * toolkits and certain platforms.
+ *
+ * Supported backends
+ * ------------------
+ *
+ * OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
+ * Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
+ *
+ * Threading
+ * ---------
+ *
+ * You are recommended to do rendering on a separate thread than normal libmpv
+ * use.
+ *
+ * The mpv_render_* functions can be called from any thread, under the
+ * following conditions:
+ *  - only one of the mpv_render_* functions can be called at the same time
+ *    (unless they belong to different mpv cores created by mpv_create())
+ *  - never can be called from within the callbacks set with
+ *    mpv_set_wakeup_callback() or mpv_render_context_set_update_callback()
+ *  - if the OpenGL backend is used, for all functions the OpenGL context
+ *    must be "current" in the calling thread, and it must be the same OpenGL
+ *    context as the mpv_render_context was created with. Otherwise, undefined
+ *    behavior will occur.
+ *  - the thread does not call libmpv API functions other than the mpv_render_*
+ *    functions, except APIs which are declared as safe (see below). Likewise,
+ *    there must be no lock or wait dependency from the render thread to a
+ *    thread using other libmpv functions. Basically, the situation that your
+ *    render thread waits for a "not safe" libmpv API function to return must
+ *    not happen. If you ignore this requirement, deadlocks can happen, which
+ *    are made non-fatal with timeouts; then playback quality will be degraded,
+ *    and the message
+ *          mpv_render_context_render() not being called or stuck.
+ *    is logged. If you set MPV_RENDER_PARAM_ADVANCED_CONTROL, you promise that
+ *    this won't happen, and must absolutely guarantee it, or a real deadlock
+ *    will freeze the mpv core thread forever.
+ *
+ * libmpv functions which are safe to call from a render thread are:
+ *  - functions marked with "Safe to be called from mpv render API threads."
+ *  - client.h functions which don't have an explicit or implicit mpv_handle
+ *    parameter
+ *  - mpv_render_* functions; but only for the same mpv_render_context pointer.
+ *    If the pointer is different, mpv_render_context_free() is not safe. (The
+ *    reason is that if MPV_RENDER_PARAM_ADVANCED_CONTROL is set, it may have
+ *    to process still queued requests from the core, which it can do only for
+ *    the current context, while requests for other contexts would deadlock.
+ *    Also, it may have to wait and block for the core to terminate the video
+ *    chain to make sure no resources are used after context destruction.)
+ *  - if the mpv_handle parameter refers to a different mpv core than the one
+ *    you're rendering for (very obscure, but allowed)
+ *
+ * Note about old libmpv version:
+ *
+ *      Before API version 1.105 (basically in mpv 0.29.x), simply enabling
+ *      MPV_RENDER_PARAM_ADVANCED_CONTROL could cause deadlock issues. This can
+ *      be worked around by setting the "vd-lavc-dr" option to "no".
+ *      In addition, you were required to call all mpv_render*() API functions
+ *      from the same thread on which mpv_render_context_create() was originally
+ *      run (for the same the mpv_render_context). Not honoring it led to UB
+ *      (deadlocks, use of invalid mp_thread handles), even if you moved your GL
+ *      context to a different thread correctly.
+ *      These problems were addressed in API version 1.105 (mpv 0.30.0).
+ *
+ * Context and handle lifecycle
+ * ----------------------------
+ *
+ * Video initialization will fail if the render context was not initialized yet
+ * (with mpv_render_context_create()), or it will revert to a VO that creates
+ * its own window.
+ *
+ * Currently, there can be only 1 mpv_render_context at a time per mpv core.
+ *
+ * Calling mpv_render_context_free() while a VO is using the render context is
+ * active will disable video.
+ *
+ * You must free the context with mpv_render_context_free() before the mpv core
+ * is destroyed. If this doesn't happen, undefined behavior will result.
+ *
+ * Software renderer
+ * -----------------
+ *
+ * MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
+ * memory surfaces. You probably don't want to use this. Use other render API
+ * types, or other methods of video embedding.
+ *
+ * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+ * MPV_RENDER_API_TYPE_SW.
+ *
+ * Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
+ * to render the video frame to an in-memory surface. The following fields are
+ * required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
+ * MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
+ *
+ * This method of rendering is very slow, because everything, including color
+ * conversion, scaling, and OSD rendering, is done on the CPU, single-threaded.
+ * In particular, large video or display sizes, as well as presence of OSD or
+ * subtitles can make it too slow for realtime. As with other software rendering
+ * VOs, setting "sw-fast" may help. Enabling or disabling zimg may help,
+ * depending on the platform.
+ *
+ * In addition, certain multimedia job creation measures like HDR may not work
+ * properly, and will have to be manually handled by for example inserting
+ * filters.
+ *
+ * This API is not really suitable to extract individual frames from video etc.
+ * (basically non-playback uses) - there are better libraries for this. It can
+ * be used this way, but it may be clunky and tricky.
+ *
+ * Further notes:
+ * - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
+ * - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
+ */
+
+/**
+ * Opaque context, returned by mpv_render_context_create().
+ */
+typedef struct mpv_render_context mpv_render_context;
+
+/**
+ * Parameters for mpv_render_param (which is used in a few places such as
+ * mpv_render_context_create().
+ *
+ * Also see mpv_render_param for conventions and how to use it.
+ */
+typedef enum mpv_render_param_type {
+    /**
+     * Not a valid value, but also used to terminate a params array. Its value
+     * is always guaranteed to be 0 (even if the ABI changes in the future).
+     */
+    MPV_RENDER_PARAM_INVALID = 0,
+    /**
+     * The render API to use. Valid for mpv_render_context_create().
+     *
+     * Type: char*
+     *
+     * Defined APIs:
+     *
+     *   MPV_RENDER_API_TYPE_OPENGL:
+     *      OpenGL desktop 2.1 or later (preferably core profile compatible to
+     *      OpenGL 3.2), or OpenGLES 2.0 or later.
+     *      Providing MPV_RENDER_PARAM_OPENGL_INIT_PARAMS is required.
+     *      It is expected that an OpenGL context is valid and "current" when
+     *      calling mpv_render_* functions (unless specified otherwise). It
+     *      must be the same context for the same mpv_render_context.
+     */
+    MPV_RENDER_PARAM_API_TYPE = 1,
+    /**
+     * Required parameters for initializing the OpenGL renderer. Valid for
+     * mpv_render_context_create().
+     * Type: mpv_opengl_init_params*
+     */
+    MPV_RENDER_PARAM_OPENGL_INIT_PARAMS = 2,
+    /**
+     * Describes a GL render target. Valid for mpv_render_context_render().
+     * Type: mpv_opengl_fbo*
+     */
+    MPV_RENDER_PARAM_OPENGL_FBO = 3,
+    /**
+     * Control flipped rendering. Valid for mpv_render_context_render().
+     * Type: int*
+     * If the value is set to 0, render normally. Otherwise, render it flipped,
+     * which is needed e.g. when rendering to an OpenGL default framebuffer
+     * (which has a flipped coordinate system).
+     */
+    MPV_RENDER_PARAM_FLIP_Y = 4,
+    /**
+     * Control surface depth. Valid for mpv_render_context_render().
+     * Type: int*
+     * This implies the depth of the surface passed to the render function in
+     * bits per channel. If omitted or set to 0, the renderer will assume 8.
+     * Typically used to control dithering.
+     */
+    MPV_RENDER_PARAM_DEPTH = 5,
+    /**
+     * ICC profile blob. Valid for mpv_render_context_set_parameter().
+     * Type: mpv_byte_array*
+     * Set an ICC profile for use with the "icc-profile-auto" option. (If the
+     * option is not enabled, the ICC data will not be used.)
+     */
+    MPV_RENDER_PARAM_ICC_PROFILE = 6,
+    /**
+     * Ambient light in lux. Valid for mpv_render_context_set_parameter().
+     * Type: int*
+     * This can be used for automatic gamma correction.
+     */
+    MPV_RENDER_PARAM_AMBIENT_LIGHT = 7,
+    /**
+     * X11 Display, sometimes used for hwdec. Valid for
+     * mpv_render_context_create(). The Display must stay valid for the lifetime
+     * of the mpv_render_context.
+     * Type: Display*
+     */
+    MPV_RENDER_PARAM_X11_DISPLAY = 8,
+    /**
+     * Wayland display, sometimes used for hwdec. Valid for
+     * mpv_render_context_create(). The wl_display must stay valid for the
+     * lifetime of the mpv_render_context.
+     * Type: struct wl_display*
+     */
+    MPV_RENDER_PARAM_WL_DISPLAY = 9,
+    /**
+     * Better control about rendering and enabling some advanced features. Valid
+     * for mpv_render_context_create().
+     *
+     * This conflates multiple requirements the API user promises to abide if
+     * this option is enabled:
+     *
+     *  - The API user's render thread, which is calling the mpv_render_*()
+     *    functions, never waits for the core. Otherwise deadlocks can happen.
+     *    See "Threading" section.
+     *  - The callback set with mpv_render_context_set_update_callback() can now
+     *    be called even if there is no new frame. The API user should call the
+     *    mpv_render_context_update() function, and interpret the return value
+     *    for whether a new frame should be rendered.
+     *  - Correct functionality is impossible if the update callback is not set,
+     *    or not set soon enough after mpv_render_context_create() (the core can
+     *    block while waiting for you to call mpv_render_context_update(), and
+     *    if the update callback is not correctly set, it will deadlock, or
+     *    block for too long).
+     *
+     * In general, setting this option will enable the following features (and
+     * possibly more):
+     *
+     *  - "Direct rendering", which means the player decodes directly to a
+     *    texture, which saves a copy per video frame ("vd-lavc-dr" option
+     *    needs to be enabled, and the rendering backend as well as the
+     *    underlying GPU API/driver needs to have support for it).
+     *  - Rendering screenshots with the GPU API if supported by the backend
+     *    (instead of using a suboptimal software fallback via libswscale).
+     *
+     * Warning: do not just add this without reading the "Threading" section
+     *          above, and then wondering that deadlocks happen. The
+     *          requirements are tricky. But also note that even if advanced
+     *          control is disabled, not adhering to the rules will lead to
+     *          playback problems. Enabling advanced controls simply makes
+     *          violating these rules fatal.
+     *
+     * Type: int*: 0 for disable (default), 1 for enable
+     */
+    MPV_RENDER_PARAM_ADVANCED_CONTROL = 10,
+    /**
+     * Return information about the next frame to render. Valid for
+     * mpv_render_context_get_info().
+     *
+     * Type: mpv_render_frame_info*
+     *
+     * It strictly returns information about the _next_ frame. The implication
+     * is that e.g. mpv_render_context_update()'s return value will have
+     * MPV_RENDER_UPDATE_FRAME set, and the user is supposed to call
+     * mpv_render_context_render(). If there is no next frame, then the
+     * return value will have is_valid set to 0.
+     */
+    MPV_RENDER_PARAM_NEXT_FRAME_INFO = 11,
+    /**
+     * Enable or disable video timing. Valid for mpv_render_context_render().
+     *
+     * Type: int*: 0 for disable, 1 for enable (default)
+     *
+     * When video is timed to audio, the player attempts to render video a bit
+     * ahead, and then do a blocking wait until the target display time is
+     * reached. This blocks mpv_render_context_render() for up to the amount
+     * specified with the "video-timing-offset" global option. You can set
+     * this parameter to 0 to disable this kind of waiting. If you do, it's
+     * recommended to use the target time value in mpv_render_frame_info to
+     * wait yourself, or to set the "video-timing-offset" to 0 instead.
+     *
+     * Disabling this without doing anything in addition will result in A/V sync
+     * being slightly off.
+     */
+    MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 12,
+    /**
+     * Use to skip rendering in mpv_render_context_render().
+     *
+     * Type: int*: 0 for rendering (default), 1 for skipping
+     *
+     * If this is set, you don't need to pass a target surface to the render
+     * function (and if you do, it's completely ignored). This can still call
+     * into the lower level APIs (i.e. if you use OpenGL, the OpenGL context
+     * must be set).
+     *
+     * Be aware that the render API will consider this frame as having been
+     * rendered. All other normal rules also apply, for example about whether
+     * you have to call mpv_render_context_report_swap(). It also does timing
+     * in the same way.
+     */
+    MPV_RENDER_PARAM_SKIP_RENDERING = 13,
+    /**
+     * Deprecated. Not supported. Use MPV_RENDER_PARAM_DRM_DISPLAY_V2 instead.
+     * Type : struct mpv_opengl_drm_params*
+     */
+    MPV_RENDER_PARAM_DRM_DISPLAY = 14,
+    /**
+     * DRM draw surface size, contains draw surface dimensions.
+     * Valid for mpv_render_context_create().
+     * Type : struct mpv_opengl_drm_draw_surface_size*
+     */
+    MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE = 15,
+    /**
+     * DRM display, contains drm display handles.
+     * Valid for mpv_render_context_create().
+     * Type : struct mpv_opengl_drm_params_v2*
+    */
+    MPV_RENDER_PARAM_DRM_DISPLAY_V2 = 16,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface size, mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: int[2] (e.g.: int s[2] = {w, h}; param.data = &s[0];)
+     *
+     * The video frame is transformed as with other VOs. Typically, this means
+     * the video gets scaled and black bars are added if the video size or
+     * aspect ratio mismatches with the target size.
+     */
+    MPV_RENDER_PARAM_SW_SIZE = 17,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel format,
+     * mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: char* (e.g.: char *f = "rgb0"; param.data = f;)
+     *
+     * Valid values are:
+     *  "rgb0", "bgr0", "0bgr", "0rgb"
+     *      4 bytes per pixel RGB, 1 byte (8 bit) per component, component bytes
+     *      with increasing address from left to right (e.g. "rgb0" has r at
+     *      address 0), the "0" component contains uninitialized garbage (often
+     *      the value 0, but not necessarily; the bad naming is inherited from
+     *      FFmpeg)
+     *      Pixel alignment size: 4 bytes
+     *  "rgb24"
+     *      3 bytes per pixel RGB. This is strongly discouraged because it is
+     *      very slow.
+     *      Pixel alignment size: 1 bytes
+     *  other
+     *      The API may accept other pixel formats, using mpv internal format
+     *      names, as long as it's internally marked as RGB, has exactly 1
+     *      plane, and is supported as conversion output. It is not a good idea
+     *      to rely on any of these. Their semantics and handling could change.
+     */
+    MPV_RENDER_PARAM_SW_FORMAT = 18,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface bytes per line,
+     * mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: size_t*
+     *
+     * This is the number of bytes between a pixel (x, y) and (x, y + 1) on the
+     * target surface. It must be a multiple of the pixel size, and have space
+     * for the surface width as specified by MPV_RENDER_PARAM_SW_SIZE.
+     *
+     * Both stride and pointer value should be a multiple of 64 to facilitate
+     * fast SIMD operation. Lower alignment might trigger slower code paths,
+     * and in the worst case, will copy the entire target frame. If mpv is built
+     * with zimg (and zimg is not disabled), the performance impact might be
+     * less.
+     * In either cases, the pointer and stride must be aligned at least to the
+     * pixel alignment size. Otherwise, crashes and undefined behavior is
+     * possible on platforms which do not support unaligned accesses (either
+     * through normal memory access or aligned SIMD memory access instructions).
+     */
+    MPV_RENDER_PARAM_SW_STRIDE = 19,
+    /*
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data pointer,
+     * mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: void*
+     *
+     * This points to the first pixel at the left/top corner (0, 0). In
+     * particular, each line y starts at (pointer + stride * y). Upon rendering,
+     * all data between pointer and (pointer + stride * h) is overwritten.
+     * Whether the padding between (w, y) and (0, y + 1) is overwritten is left
+     * unspecified (it should not be, but unfortunately some scaler backends
+     * will do it anyway). It is assumed that even the padding after the last
+     * line (starting at bytepos(w, h) until (pointer + stride * h)) is
+     * writable.
+     *
+     * See MPV_RENDER_PARAM_SW_STRIDE for alignment requirements.
+     */
+    MPV_RENDER_PARAM_SW_POINTER = 20,
+} mpv_render_param_type;
+
+/**
+ * For backwards compatibility with the old naming of
+ * MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
+ */
+#define MPV_RENDER_PARAM_DRM_OSD_SIZE MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
+
+/**
+ * Used to pass arbitrary parameters to some mpv_render_* functions. The
+ * meaning of the data parameter is determined by the type, and each
+ * MPV_RENDER_PARAM_* documents what type the value must point to.
+ *
+ * Each value documents the required data type as the pointer you cast to
+ * void* and set on mpv_render_param.data. For example, if MPV_RENDER_PARAM_FOO
+ * documents the type as Something* , then the code should look like this:
+ *
+ *   Something foo = {...};
+ *   mpv_render_param param;
+ *   param.type = MPV_RENDER_PARAM_FOO;
+ *   param.data = & foo;
+ *
+ * Normally, the data field points to exactly 1 object. If the type is char*,
+ * it points to a 0-terminated string.
+ *
+ * In all cases (unless documented otherwise) the pointers need to remain
+ * valid during the call only. Unless otherwise documented, the API functions
+ * will not write to the params array or any data pointed to it.
+ *
+ * As a convention, parameter arrays are always terminated by type==0. There
+ * is no specific order of the parameters required. The order of the 2 fields in
+ * this struct is guaranteed (even after ABI changes).
+ */
+typedef struct mpv_render_param {
+    enum mpv_render_param_type type;
+    void *data;
+} mpv_render_param;
+
+
+/**
+ * Predefined values for MPV_RENDER_PARAM_API_TYPE.
+ */
+// See render_gl.h
+#define MPV_RENDER_API_TYPE_OPENGL "opengl"
+// See section "Software renderer"
+#define MPV_RENDER_API_TYPE_SW "sw"
+
+/**
+ * Flags used in mpv_render_frame_info.flags. Each value represents a bit in it.
+ */
+typedef enum mpv_render_frame_info_flag {
+    /**
+     * Set if there is actually a next frame. If unset, there is no next frame
+     * yet, and other flags and fields that require a frame to be queued will
+     * be unset.
+     *
+     * This is set for _any_ kind of frame, even for redraw requests.
+     *
+     * Note that when this is unset, it simply means no new frame was
+     * decoded/queued yet, not necessarily that the end of the video was
+     * reached. A new frame can be queued after some time.
+     *
+     * If the return value of mpv_render_context_render() had the
+     * MPV_RENDER_UPDATE_FRAME flag set, this flag will usually be set as well,
+     * unless the frame is rendered, or discarded by other asynchronous events.
+     */
+    MPV_RENDER_FRAME_INFO_PRESENT         = 1 << 0,
+    /**
+     * If set, the frame is not an actual new video frame, but a redraw request.
+     * For example if the video is paused, and an option that affects video
+     * rendering was changed (or any other reason), an update request can be
+     * issued and this flag will be set.
+     *
+     * Typically, redraw frames will not be subject to video timing.
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_REDRAW          = 1 << 1,
+    /**
+     * If set, this is supposed to reproduce the previous frame perfectly. This
+     * is usually used for certain "video-sync" options ("display-..." modes).
+     * Typically the renderer will blit the video from a FBO. Unset otherwise.
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_REPEAT          = 1 << 2,
+    /**
+     * If set, the player timing code expects that the user thread blocks on
+     * vsync (by either delaying the render call, or by making a call to
+     * mpv_render_context_report_swap() at vsync time).
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_BLOCK_VSYNC     = 1 << 3,
+} mpv_render_frame_info_flag;
+
+/**
+ * Information about the next video frame that will be rendered. Can be
+ * retrieved with MPV_RENDER_PARAM_NEXT_FRAME_INFO.
+ */
+typedef struct mpv_render_frame_info {
+    /**
+     * A bitset of mpv_render_frame_info_flag values (i.e. multiple flags are
+     * combined with bitwise or).
+     */
+    uint64_t flags;
+    /**
+     * Absolute time at which the frame is supposed to be displayed. This is in
+     * the same unit and base as the time returned by mpv_get_time_us(). For
+     * frames that are redrawn, or if vsync locked video timing is used (see
+     * "video-sync" option), then this can be 0. The "video-timing-offset"
+     * option determines how much "headroom" the render thread gets (but a high
+     * enough frame rate can reduce it anyway). mpv_render_context_render() will
+     * normally block until the time is elapsed, unless you pass it
+     * MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 0.
+     */
+    int64_t target_time;
+} mpv_render_frame_info;
+
+/**
+ * Initialize the renderer state. Depending on the backend used, this will
+ * access the underlying GPU API and initialize its own objects.
+ *
+ * You must free the context with mpv_render_context_free(). Not doing so before
+ * the mpv core is destroyed may result in memory leaks or crashes.
+ *
+ * Currently, only at most 1 context can exists per mpv core (it represents the
+ * main video output).
+ *
+ * You should pass the following parameters:
+ *  - MPV_RENDER_PARAM_API_TYPE to select the underlying backend/GPU API.
+ *  - Backend-specific init parameter, like MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+ *  - Setting MPV_RENDER_PARAM_ADVANCED_CONTROL and following its rules is
+ *    strongly recommended.
+ *  - If you want to use hwdec, possibly hwdec interop resources.
+ *
+ * @param res set to the context (on success) or NULL (on failure). The value
+ *            is never read and always overwritten.
+ * @param mpv handle used to get the core (the mpv_render_context won't depend
+ *            on this specific handle, only the core referenced by it)
+ * @param params an array of parameters, terminated by type==0. It's left
+ *               unspecified what happens with unknown parameters. At least
+ *               MPV_RENDER_PARAM_API_TYPE is required, and most backends will
+ *               require another backend-specific parameter.
+ * @return error code, including but not limited to:
+ *      MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
+ *                             (or required extensions are missing)
+ *      MPV_ERROR_NOT_IMPLEMENTED: an unknown API type was provided, or
+ *                                 support for the requested API was not
+ *                                 built in the used libmpv binary.
+ *      MPV_ERROR_INVALID_PARAMETER: at least one of the provided parameters was
+ *                                   not valid.
+ */
+MPV_EXPORT int mpv_render_context_create(mpv_render_context **res, mpv_handle *mpv,
+                                         mpv_render_param *params);
+
+/**
+ * Attempt to change a single parameter. Not all backends and parameter types
+ * support all kinds of changes.
+ *
+ * @param ctx a valid render context
+ * @param param the parameter type and data that should be set
+ * @return error code. If a parameter could actually be changed, this returns
+ *         success, otherwise an error code depending on the parameter type
+ *         and situation.
+ */
+MPV_EXPORT int mpv_render_context_set_parameter(mpv_render_context *ctx,
+                                                mpv_render_param param);
+
+/**
+ * Retrieve information from the render context. This is NOT a counterpart to
+ * mpv_render_context_set_parameter(), because you generally can't read
+ * parameters set with it, and this function is not meant for this purpose.
+ * Instead, this is for communicating information from the renderer back to the
+ * user. See mpv_render_param_type; entries which support this function
+ * explicitly mention it, and for other entries you can assume it will fail.
+ *
+ * You pass param with param.type set and param.data pointing to a variable
+ * of the required data type. The function will then overwrite that variable
+ * with the returned value (at least on success).
+ *
+ * @param ctx a valid render context
+ * @param param the parameter type and data that should be retrieved
+ * @return error code. If a parameter could actually be retrieved, this returns
+ *         success, otherwise an error code depending on the parameter type
+ *         and situation. MPV_ERROR_NOT_IMPLEMENTED is used for unknown
+ *         param.type, or if retrieving it is not supported.
+ */
+MPV_EXPORT int mpv_render_context_get_info(mpv_render_context *ctx,
+                                           mpv_render_param param);
+
+typedef void (*mpv_render_update_fn)(void *cb_ctx);
+
+/**
+ * Set the callback that notifies you when a new video frame is available, or
+ * if the video display configuration somehow changed and requires a redraw.
+ * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
+ * the callback, and all the other listed restrictions apply (such as not
+ * exiting the callback by throwing exceptions).
+ *
+ * This can be called from any thread, except from an update callback. In case
+ * of the OpenGL backend, no OpenGL state or API is accessed.
+ *
+ * Calling this will raise an update callback immediately.
+ *
+ * @param callback callback(callback_ctx) is called if the frame should be
+ *                 redrawn
+ * @param callback_ctx opaque argument to the callback
+ */
+MPV_EXPORT void mpv_render_context_set_update_callback(mpv_render_context *ctx,
+                                                       mpv_render_update_fn callback,
+                                                       void *callback_ctx);
+
+/**
+ * The API user is supposed to call this when the update callback was invoked
+ * (like all mpv_render_* functions, this has to happen on the render thread,
+ * and _not_ from the update callback itself).
+ *
+ * This is optional if MPV_RENDER_PARAM_ADVANCED_CONTROL was not set (default).
+ * Otherwise, it's a hard requirement that this is called after each update
+ * callback. If multiple update callback happened, and the function could not
+ * be called sooner, it's OK to call it once after the last callback.
+ *
+ * If an update callback happens during or after this function, the function
+ * must be called again at the soonest possible time.
+ *
+ * If MPV_RENDER_PARAM_ADVANCED_CONTROL was set, this will do additional work
+ * such as allocating textures for the video decoder.
+ *
+ * @return a bitset of mpv_render_update_flag values (i.e. multiple flags are
+ *         combined with bitwise or). Typically, this will tell the API user
+ *         what should happen next. E.g. if the MPV_RENDER_UPDATE_FRAME flag is
+ *         set, mpv_render_context_render() should be called. If flags unknown
+ *         to the API user are set, or if the return value is 0, nothing needs
+ *         to be done.
+ */
+MPV_EXPORT uint64_t mpv_render_context_update(mpv_render_context *ctx);
+
+/**
+ * Flags returned by mpv_render_context_update(). Each value represents a bit
+ * in the function's return value.
+ */
+typedef enum mpv_render_update_flag {
+    /**
+     * A new video frame must be rendered. mpv_render_context_render() must be
+     * called.
+     */
+    MPV_RENDER_UPDATE_FRAME         = 1 << 0,
+} mpv_render_context_flag;
+
+/**
+ * Render video.
+ *
+ * Typically renders the video to a target surface provided via mpv_render_param
+ * (the details depend on the backend in use). Options like "panscan" are
+ * applied to determine which part of the video should be visible and how the
+ * video should be scaled. You can change these options at runtime by using the
+ * mpv property API.
+ *
+ * The renderer will reconfigure itself every time the target surface
+ * configuration (such as size) is changed.
+ *
+ * This function implicitly pulls a video frame from the internal queue and
+ * renders it. If no new frame is available, the previous frame is redrawn.
+ * The update callback set with mpv_render_context_set_update_callback()
+ * notifies you when a new frame was added. The details potentially depend on
+ * the backends and the provided parameters.
+ *
+ * Generally, libmpv will invoke your update callback some time before the video
+ * frame should be shown, and then lets this function block until the supposed
+ * display time. This will limit your rendering to video FPS. You can prevent
+ * this by setting the "video-timing-offset" global option to 0. (This applies
+ * only to "audio" video sync mode.)
+ *
+ * You should pass the following parameters:
+ *  - Backend-specific target object, such as MPV_RENDER_PARAM_OPENGL_FBO.
+ *  - Possibly transformations, such as MPV_RENDER_PARAM_FLIP_Y.
+ *
+ * @param ctx a valid render context
+ * @param params an array of parameters, terminated by type==0. Which parameters
+ *               are required depends on the backend. It's left unspecified what
+ *               happens with unknown parameters.
+ * @return error code
+ */
+MPV_EXPORT int mpv_render_context_render(mpv_render_context *ctx, mpv_render_param *params);
+
+/**
+ * Tell the renderer that a frame was flipped at the given time. This is
+ * optional, but can help the player to achieve better timing.
+ *
+ * Note that calling this at least once informs libmpv that you will use this
+ * function. If you use it inconsistently, expect bad video playback.
+ *
+ * If this is called while no video is initialized, it is ignored.
+ *
+ * @param ctx a valid render context
+ */
+MPV_EXPORT void mpv_render_context_report_swap(mpv_render_context *ctx);
+
+/**
+ * Destroy the mpv renderer state.
+ *
+ * If video is still active (e.g. a file playing), video will be disabled
+ * forcefully.
+ *
+ * @param ctx a valid render context. After this function returns, this is not
+ *            a valid pointer anymore. NULL is also allowed and does nothing.
+ */
+MPV_EXPORT void mpv_render_context_free(mpv_render_context *ctx);
+
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+MPV_DEFINE_SYM_PTR(mpv_render_context_create)
+#define mpv_render_context_create pfn_mpv_render_context_create
+MPV_DEFINE_SYM_PTR(mpv_render_context_set_parameter)
+#define mpv_render_context_set_parameter pfn_mpv_render_context_set_parameter
+MPV_DEFINE_SYM_PTR(mpv_render_context_get_info)
+#define mpv_render_context_get_info pfn_mpv_render_context_get_info
+MPV_DEFINE_SYM_PTR(mpv_render_context_set_update_callback)
+#define mpv_render_context_set_update_callback pfn_mpv_render_context_set_update_callback
+MPV_DEFINE_SYM_PTR(mpv_render_context_update)
+#define mpv_render_context_update pfn_mpv_render_context_update
+MPV_DEFINE_SYM_PTR(mpv_render_context_render)
+#define mpv_render_context_render pfn_mpv_render_context_render
+MPV_DEFINE_SYM_PTR(mpv_render_context_report_swap)
+#define mpv_render_context_report_swap pfn_mpv_render_context_report_swap
+MPV_DEFINE_SYM_PTR(mpv_render_context_free)
+#define mpv_render_context_free pfn_mpv_render_context_free
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/libmpv2/libmpv2-sys/include/render_gl.h b/libmpv2/libmpv2-sys/include/render_gl.h
new file mode 100644
index 0000000..3d5e18c
--- /dev/null
+++ b/libmpv2/libmpv2-sys/include/render_gl.h
@@ -0,0 +1,209 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2018 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_RENDER_GL_H_
+#define MPV_CLIENT_API_RENDER_GL_H_
+
+#include "render.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * OpenGL backend
+ * --------------
+ *
+ * This header contains definitions for using OpenGL with the render.h API.
+ *
+ * OpenGL interop
+ * --------------
+ *
+ * The OpenGL backend has some special rules, because OpenGL itself uses
+ * implicit per-thread contexts, which causes additional API problems.
+ *
+ * This assumes the OpenGL context lives on a certain thread controlled by the
+ * API user. All mpv_render_* APIs have to be assumed to implicitly use the
+ * OpenGL context if you pass a mpv_render_context using the OpenGL backend,
+ * unless specified otherwise.
+ *
+ * The OpenGL context is indirectly accessed through the OpenGL function
+ * pointers returned by the get_proc_address callback in mpv_opengl_init_params.
+ * Generally, mpv will not load the system OpenGL library when using this API.
+ *
+ * OpenGL state
+ * ------------
+ *
+ * OpenGL has a large amount of implicit state. All the mpv functions mentioned
+ * above expect that the OpenGL state is reasonably set to OpenGL standard
+ * defaults. Likewise, mpv will attempt to leave the OpenGL context with
+ * standard defaults. The following state is excluded from this:
+ *
+ *      - the glViewport state
+ *      - the glScissor state (but GL_SCISSOR_TEST is in its default value)
+ *      - glBlendFuncSeparate() state (but GL_BLEND is in its default value)
+ *      - glClearColor() state
+ *      - mpv may overwrite the callback set with glDebugMessageCallback()
+ *      - mpv always disables GL_DITHER at init
+ *
+ * Messing with the state could be avoided by creating shared OpenGL contexts,
+ * but this is avoided for the sake of compatibility and interoperability.
+ *
+ * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
+ * create OpenGL objects. You will have to do the same. This ensures that
+ * objects created by mpv and the API users don't clash. Also, legacy state
+ * must be either in its defaults, or not interfere with core state.
+ *
+ * API use
+ * -------
+ *
+ * The mpv_render_* API is used. That API supports multiple backends, and this
+ * section documents specifics for the OpenGL backend.
+ *
+ * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+ * MPV_RENDER_API_TYPE_OPENGL, and MPV_RENDER_PARAM_OPENGL_INIT_PARAMS provided.
+ *
+ * Call mpv_render_context_render() with MPV_RENDER_PARAM_OPENGL_FBO to render
+ * the video frame to an FBO.
+ *
+ * Hardware decoding
+ * -----------------
+ *
+ * Hardware decoding via this API is fully supported, but requires some
+ * additional setup. (At least if direct hardware decoding modes are wanted,
+ * instead of copying back surface data from GPU to CPU RAM.)
+ *
+ * There may be certain requirements on the OpenGL implementation:
+ *
+ * - Windows: ANGLE is required (although in theory GL/DX interop could be used)
+ * - Intel/Linux: EGL is required, and also the native display resource needs
+ *                to be provided (e.g. MPV_RENDER_PARAM_X11_DISPLAY for X11 and
+ *                MPV_RENDER_PARAM_WL_DISPLAY for Wayland)
+ * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is
+ *                 used, e.g. due to old drivers.)
+ * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL)
+ * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
+ *
+ * Once these things are setup, hardware decoding can be enabled/disabled at
+ * any time by setting the "hwdec" property.
+ */
+
+/**
+ * For initializing the mpv OpenGL state via MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+ */
+typedef struct mpv_opengl_init_params {
+    /**
+     * This retrieves OpenGL function pointers, and will use them in subsequent
+     * operation.
+     * Usually, you can simply call the GL context APIs from this callback (e.g.
+     * glXGetProcAddressARB or wglGetProcAddress), but some APIs do not always
+     * return pointers for all standard functions (even if present); in this
+     * case you have to compensate by looking up these functions yourself when
+     * libmpv wants to resolve them through this callback.
+     * libmpv will not normally attempt to resolve GL functions on its own, nor
+     * does it link to GL libraries directly.
+     */
+    void *(*get_proc_address)(void *ctx, const char *name);
+    /**
+     * Value passed as ctx parameter to get_proc_address().
+     */
+    void *get_proc_address_ctx;
+} mpv_opengl_init_params;
+
+/**
+ * For MPV_RENDER_PARAM_OPENGL_FBO.
+ */
+typedef struct mpv_opengl_fbo {
+    /**
+     * Framebuffer object name. This must be either a valid FBO generated by
+     * glGenFramebuffers() that is complete and color-renderable, or 0. If the
+     * value is 0, this refers to the OpenGL default framebuffer.
+     */
+    int fbo;
+    /**
+     * Valid dimensions. This must refer to the size of the framebuffer. This
+     * must always be set.
+     */
+    int w, h;
+    /**
+     * Underlying texture internal format (e.g. GL_RGBA8), or 0 if unknown. If
+     * this is the default framebuffer, this can be an equivalent.
+     */
+    int internal_format;
+} mpv_opengl_fbo;
+
+/**
+ * Deprecated. For MPV_RENDER_PARAM_DRM_DISPLAY.
+ */
+typedef struct mpv_opengl_drm_params {
+    int fd;
+    int crtc_id;
+    int connector_id;
+    struct _drmModeAtomicReq **atomic_request_ptr;
+    int render_fd;
+} mpv_opengl_drm_params;
+
+/**
+ * For MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE.
+ */
+typedef struct mpv_opengl_drm_draw_surface_size {
+    /**
+     * size of the draw plane surface in pixels.
+     */
+    int width, height;
+} mpv_opengl_drm_draw_surface_size;
+
+/**
+ * For MPV_RENDER_PARAM_DRM_DISPLAY_V2.
+ */
+typedef struct mpv_opengl_drm_params_v2 {
+    /**
+     * DRM fd (int). Set to -1 if invalid.
+     */
+    int fd;
+
+    /**
+     * Currently used crtc id
+     */
+    int crtc_id;
+
+    /**
+     * Currently used connector id
+     */
+    int connector_id;
+
+    /**
+     * Pointer to a drmModeAtomicReq pointer that is being used for the renderloop.
+     * This pointer should hold a pointer to the atomic request pointer
+     * The atomic request pointer is usually changed at every renderloop.
+     */
+    struct _drmModeAtomicReq **atomic_request_ptr;
+
+    /**
+     * DRM render node. Used for VAAPI interop.
+     * Set to -1 if invalid.
+     */
+    int render_fd;
+} mpv_opengl_drm_params_v2;
+
+
+/**
+ * For backwards compatibility with the old naming of mpv_opengl_drm_draw_surface_size
+ */
+#define mpv_opengl_drm_osd_size mpv_opengl_drm_draw_surface_size
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/libmpv2/libmpv2-sys/include/stream_cb.h b/libmpv2/libmpv2-sys/include/stream_cb.h
new file mode 100644
index 0000000..4257b40
--- /dev/null
+++ b/libmpv2/libmpv2-sys/include/stream_cb.h
@@ -0,0 +1,245 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2017 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_STREAM_CB_H_
+#define MPV_CLIENT_API_STREAM_CB_H_
+
+#include "client.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Warning: this API is not stable yet.
+ *
+ * Overview
+ * --------
+ *
+ * This API can be used to make mpv read from a stream with a custom
+ * implementation. This interface is inspired by funopen on BSD and
+ * fopencookie on linux. The stream is backed by user-defined callbacks
+ * which can implement customized open, read, seek, size and close behaviors.
+ *
+ * Usage
+ * -----
+ *
+ * Register your stream callbacks with the mpv_stream_cb_add_ro() function. You
+ * have to provide a mpv_stream_cb_open_ro_fn callback to it (open_fn argument).
+ *
+ * Once registered, you can `loadfile myprotocol://myfile`. Your open_fn will be
+ * invoked with the URI and you must fill out the provided mpv_stream_cb_info
+ * struct. This includes your stream callbacks (like read_fn), and an opaque
+ * cookie, which will be passed as the first argument to all the remaining
+ * stream callbacks.
+ *
+ * Note that your custom callbacks must not invoke libmpv APIs as that would
+ * cause a deadlock. (Unless you call a different mpv_handle than the one the
+ * callback was registered for, and the mpv_handles refer to different mpv
+ * instances.)
+ *
+ * Stream lifetime
+ * ---------------
+ *
+ * A stream remains valid until its close callback has been called. It's up to
+ * libmpv to call the close callback, and the libmpv user cannot close it
+ * directly with the stream_cb API.
+ *
+ * For example, if you consider your custom stream to become suddenly invalid
+ * (maybe because the underlying stream died), libmpv will continue using your
+ * stream. All you can do is returning errors from each callback, until libmpv
+ * gives up and closes it.
+ *
+ * Protocol registration and lifetime
+ * ----------------------------------
+ *
+ * Protocols remain registered until the mpv instance is terminated. This means
+ * in particular that it can outlive the mpv_handle that was used to register
+ * it, but once mpv_terminate_destroy() is called, your registered callbacks
+ * will not be called again.
+ *
+ * Protocol unregistration is finished after the mpv core has been destroyed
+ * (e.g. after mpv_terminate_destroy() has returned).
+ *
+ * If you do not call mpv_terminate_destroy() yourself (e.g. plugin-style code),
+ * you will have to deal with the registration or even streams outliving your
+ * code. Here are some possible ways to do this:
+ * - call mpv_terminate_destroy(), which destroys the core, and will make sure
+ *   all streams are closed once this function returns
+ * - you refcount all resources your stream "cookies" reference, so that it
+ *   doesn't matter if streams live longer than expected
+ * - create "cancellation" semantics: after your protocol has been unregistered,
+ *   notify all your streams that are still opened, and make them drop all
+ *   referenced resources - then return errors from the stream callbacks as
+ *   long as the stream is still opened
+ *
+ */
+
+/**
+ * Read callback used to implement a custom stream. The semantics of the
+ * callback match read(2) in blocking mode. Short reads are allowed (you can
+ * return less bytes than requested, and libmpv will retry reading the rest
+ * with another call). If no data can be immediately read, the callback must
+ * block until there is new data. A return of 0 will be interpreted as final
+ * EOF, although libmpv might retry the read, or seek to a different position.
+ *
+ * @param cookie opaque cookie identifying the stream,
+ *               returned from mpv_stream_cb_open_fn
+ * @param buf buffer to read data into
+ * @param size of the buffer
+ * @return number of bytes read into the buffer
+ * @return 0 on EOF
+ * @return -1 on error
+ */
+typedef int64_t (*mpv_stream_cb_read_fn)(void *cookie, char *buf, uint64_t nbytes);
+
+/**
+ * Seek callback used to implement a custom stream.
+ *
+ * Note that mpv will issue a seek to position 0 immediately after opening. This
+ * is used to test whether the stream is seekable (since seekability might
+ * depend on the URI contents, not just the protocol). Return
+ * MPV_ERROR_UNSUPPORTED if seeking is not implemented for this stream. This
+ * seek also serves to establish the fact that streams start at position 0.
+ *
+ * This callback can be NULL, in which it behaves as if always returning
+ * MPV_ERROR_UNSUPPORTED.
+ *
+ * @param cookie opaque cookie identifying the stream,
+ *               returned from mpv_stream_cb_open_fn
+ * @param offset target absolute stream position
+ * @return the resulting offset of the stream
+ *         MPV_ERROR_UNSUPPORTED or MPV_ERROR_GENERIC if the seek failed
+ */
+typedef int64_t (*mpv_stream_cb_seek_fn)(void *cookie, int64_t offset);
+
+/**
+ * Size callback used to implement a custom stream.
+ *
+ * Return MPV_ERROR_UNSUPPORTED if no size is known.
+ *
+ * This callback can be NULL, in which it behaves as if always returning
+ * MPV_ERROR_UNSUPPORTED.
+ *
+ * @param cookie opaque cookie identifying the stream,
+ *               returned from mpv_stream_cb_open_fn
+ * @return the total size in bytes of the stream
+ */
+typedef int64_t (*mpv_stream_cb_size_fn)(void *cookie);
+
+/**
+ * Close callback used to implement a custom stream.
+ *
+ * @param cookie opaque cookie identifying the stream,
+ *               returned from mpv_stream_cb_open_fn
+ */
+typedef void (*mpv_stream_cb_close_fn)(void *cookie);
+
+/**
+ * Cancel callback used to implement a custom stream.
+ *
+ * This callback is used to interrupt any current or future read and seek
+ * operations. It will be called from a separate thread than the demux
+ * thread, and should not block.
+ *
+ * This callback can be NULL.
+ *
+ * Available since API 1.106.
+ *
+ * @param cookie opaque cookie identifying the stream,
+ *               returned from mpv_stream_cb_open_fn
+ */
+typedef void (*mpv_stream_cb_cancel_fn)(void *cookie);
+
+/**
+ * See mpv_stream_cb_open_ro_fn callback.
+ */
+typedef struct mpv_stream_cb_info {
+    /**
+     * Opaque user-provided value, which will be passed to the other callbacks.
+     * The close callback will be called to release the cookie. It is not
+     * interpreted by mpv. It doesn't even need to be a valid pointer.
+     *
+     * The user sets this in the mpv_stream_cb_open_ro_fn callback.
+     */
+    void *cookie;
+
+    /**
+     * Callbacks set by the user in the mpv_stream_cb_open_ro_fn callback. Some
+     * of them are optional, and can be left unset.
+     *
+     * The following callbacks are mandatory: read_fn, close_fn
+     */
+    mpv_stream_cb_read_fn read_fn;
+    mpv_stream_cb_seek_fn seek_fn;
+    mpv_stream_cb_size_fn size_fn;
+    mpv_stream_cb_close_fn close_fn;
+    mpv_stream_cb_cancel_fn cancel_fn; /* since API 1.106 */
+} mpv_stream_cb_info;
+
+/**
+ * Open callback used to implement a custom read-only (ro) stream. The user
+ * must set the callback fields in the passed info struct. The cookie field
+ * also can be set to store state associated to the stream instance.
+ *
+ * Note that the info struct is valid only for the duration of this callback.
+ * You can't change the callbacks or the pointer to the cookie at a later point.
+ *
+ * Each stream instance created by the open callback can have different
+ * callbacks.
+ *
+ * The close_fn callback will terminate the stream instance. The pointers to
+ * your callbacks and cookie will be discarded, and the callbacks will not be
+ * called again.
+ *
+ * @param user_data opaque user data provided via mpv_stream_cb_add()
+ * @param uri name of the stream to be opened (with protocol prefix)
+ * @param info fields which the user should fill
+ * @return 0 on success, MPV_ERROR_LOADING_FAILED if the URI cannot be opened.
+ */
+typedef int (*mpv_stream_cb_open_ro_fn)(void *user_data, char *uri,
+                                        mpv_stream_cb_info *info);
+
+/**
+ * Add a custom stream protocol. This will register a protocol handler under
+ * the given protocol prefix, and invoke the given callbacks if an URI with the
+ * matching protocol prefix is opened.
+ *
+ * The "ro" is for read-only - only read-only streams can be registered with
+ * this function.
+ *
+ * The callback remains registered until the mpv core is registered.
+ *
+ * If a custom stream with the same name is already registered, then the
+ * MPV_ERROR_INVALID_PARAMETER error is returned.
+ *
+ * @param protocol protocol prefix, for example "foo" for "foo://" URIs
+ * @param user_data opaque pointer passed into the mpv_stream_cb_open_fn
+ *                  callback.
+ * @return error code
+ */
+MPV_EXPORT int mpv_stream_cb_add_ro(mpv_handle *ctx, const char *protocol, void *user_data,
+                                    mpv_stream_cb_open_ro_fn open_fn);
+
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+MPV_DEFINE_SYM_PTR(mpv_stream_cb_add_ro)
+#define mpv_stream_cb_add_ro pfn_mpv_stream_cb_add_ro
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif