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authorBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-21 12:47:53 +0200
committerBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-21 12:47:53 +0200
commit9dea083e2e7cf0eb3a1bc58e50259d21cb53b8c7 (patch)
tree1e2cbbfd1f7eb86021b14fdf33a36700eed23181 /libmpv2/libmpv2-sys
parentbuild(flake): Setup up checks (formatter and derivation) (diff)
downloadyt-0.1.0.tar.gz
yt-0.1.0.zip
style(treewide): Reformat v0.1.0
Diffstat (limited to '')
-rw-r--r--libmpv2/libmpv2-sys/Cargo.toml2
-rw-r--r--libmpv2/libmpv2-sys/include/client.h2408
-rw-r--r--libmpv2/libmpv2-sys/include/render.h844
-rw-r--r--libmpv2/libmpv2-sys/include/render_gl.h246
-rw-r--r--libmpv2/libmpv2-sys/include/stream_cb.h392
5 files changed, 1988 insertions, 1904 deletions
diff --git a/libmpv2/libmpv2-sys/Cargo.toml b/libmpv2/libmpv2-sys/Cargo.toml
index fc6d503..5fba086 100644
--- a/libmpv2/libmpv2-sys/Cargo.toml
+++ b/libmpv2/libmpv2-sys/Cargo.toml
@@ -18,4 +18,4 @@ description = "Libmpv bindings generated by bindgen"
 keywords = ["media", "playback", "mpv", "libmpv"]
 
 [build-dependencies]
-bindgen = {version = "0.69.4"}
+bindgen = { version = "0.69.4" }
diff --git a/libmpv2/libmpv2-sys/include/client.h b/libmpv2/libmpv2-sys/include/client.h
index 2055f4e..874c770 100644
--- a/libmpv2/libmpv2-sys/include/client.h
+++ b/libmpv2/libmpv2-sys/include/client.h
@@ -25,10 +25,10 @@
 #include <stdint.h>
 
 #ifdef _WIN32
-#define MPV_EXPORT __declspec(dllexport)
-#define MPV_SELECTANY __declspec(selectany)
+#define MPV_EXPORT __declspec (dllexport)
+#define MPV_SELECTANY __declspec (selectany)
 #elif defined(__GNUC__) || defined(__clang__)
-#define MPV_EXPORT __attribute__((visibility("default")))
+#define MPV_EXPORT __attribute__ ((visibility ("default")))
 #define MPV_SELECTANY
 #else
 #define MPV_EXPORT
@@ -42,7 +42,8 @@
 #endif
 
 #ifdef __cplusplus
-extern "C" {
+extern "C"
+{
 #endif
 
 /**
@@ -83,10 +84,10 @@ extern "C" {
  * Event loop
  * ----------
  *
- * In general, the API user should run an event loop in order to receive events.
- * This event loop should call mpv_wait_event(), which will return once a new
- * mpv client API is available. It is also possible to integrate client API
- * usage in other event loops (e.g. GUI toolkits) with the
+ * In general, the API user should run an event loop in order to receive
+ * events. This event loop should call mpv_wait_event(), which will return once
+ * a new mpv client API is available. It is also possible to integrate client
+ * API usage in other event loops (e.g. GUI toolkits) with the
  * mpv_set_wakeup_callback() function, and then polling for events by calling
  * mpv_wait_event() with a 0 timeout.
  *
@@ -246,7 +247,7 @@ extern "C" {
  * relational operators (<, >, <=, >=).
  */
 #define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
-#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(2, 3)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION (2, 3)
 
 /**
  * The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
@@ -258,29 +259,30 @@ extern "C" {
 #define MPV_ENABLE_DEPRECATED 1
 #endif
 
-/**
- * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
- */
-MPV_EXPORT unsigned long mpv_client_api_version(void);
+  /**
+   * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
+   */
+  MPV_EXPORT unsigned long mpv_client_api_version (void);
 
-/**
- * Client context used by the client API. Every client has its own private
- * handle.
- */
-typedef struct mpv_handle mpv_handle;
+  /**
+   * Client context used by the client API. Every client has its own private
+   * handle.
+   */
+  typedef struct mpv_handle mpv_handle;
 
-/**
- * List of error codes than can be returned by API functions. 0 and positive
- * return values always mean success, negative values are always errors.
- */
-typedef enum mpv_error {
+  /**
+   * List of error codes than can be returned by API functions. 0 and positive
+   * return values always mean success, negative values are always errors.
+   */
+  typedef enum mpv_error
+  {
     /**
      * No error happened (used to signal successful operation).
      * Keep in mind that many API functions returning error codes can also
      * return positive values, which also indicate success. API users can
      * hardcode the fact that ">= 0" means success.
      */
-    MPV_ERROR_SUCCESS           = 0,
+    MPV_ERROR_SUCCESS = 0,
     /**
      * The event ringbuffer is full. This means the client is choked, and can't
      * receive any events. This can happen when too many asynchronous requests
@@ -289,16 +291,16 @@ typedef enum mpv_error {
      * making asynchronous requests. (Bugs in the client API implementation
      * could also trigger this, e.g. if events become "lost".)
      */
-    MPV_ERROR_EVENT_QUEUE_FULL  = -1,
+    MPV_ERROR_EVENT_QUEUE_FULL = -1,
     /**
      * Memory allocation failed.
      */
-    MPV_ERROR_NOMEM             = -2,
+    MPV_ERROR_NOMEM = -2,
     /**
      * The mpv core wasn't configured and initialized yet. See the notes in
      * mpv_create().
      */
-    MPV_ERROR_UNINITIALIZED     = -3,
+    MPV_ERROR_UNINITIALIZED = -3,
     /**
      * Generic catch-all error if a parameter is set to an invalid or
      * unsupported value. This is used if there is no better error code.
@@ -307,16 +309,16 @@ typedef enum mpv_error {
     /**
      * Trying to set an option that doesn't exist.
      */
-    MPV_ERROR_OPTION_NOT_FOUND  = -5,
+    MPV_ERROR_OPTION_NOT_FOUND = -5,
     /**
      * Trying to set an option using an unsupported MPV_FORMAT.
      */
-    MPV_ERROR_OPTION_FORMAT     = -6,
+    MPV_ERROR_OPTION_FORMAT = -6,
     /**
      * Setting the option failed. Typically this happens if the provided option
      * value could not be parsed.
      */
-    MPV_ERROR_OPTION_ERROR      = -7,
+    MPV_ERROR_OPTION_ERROR = -7,
     /**
      * The accessed property doesn't exist.
      */
@@ -324,7 +326,7 @@ typedef enum mpv_error {
     /**
      * Trying to set or get a property using an unsupported MPV_FORMAT.
      */
-    MPV_ERROR_PROPERTY_FORMAT   = -9,
+    MPV_ERROR_PROPERTY_FORMAT = -9,
     /**
      * The property exists, but is not available. This usually happens when the
      * associated subsystem is not active, e.g. querying audio parameters while
@@ -334,304 +336,313 @@ typedef enum mpv_error {
     /**
      * Error setting or getting a property.
      */
-    MPV_ERROR_PROPERTY_ERROR    = -11,
+    MPV_ERROR_PROPERTY_ERROR = -11,
     /**
      * General error when running a command with mpv_command and similar.
      */
-    MPV_ERROR_COMMAND           = -12,
+    MPV_ERROR_COMMAND = -12,
     /**
      * Generic error on loading (usually used with mpv_event_end_file.error).
      */
-    MPV_ERROR_LOADING_FAILED    = -13,
+    MPV_ERROR_LOADING_FAILED = -13,
     /**
      * Initializing the audio output failed.
      */
-    MPV_ERROR_AO_INIT_FAILED    = -14,
+    MPV_ERROR_AO_INIT_FAILED = -14,
     /**
      * Initializing the video output failed.
      */
-    MPV_ERROR_VO_INIT_FAILED    = -15,
+    MPV_ERROR_VO_INIT_FAILED = -15,
     /**
      * There was no audio or video data to play. This also happens if the
      * file was recognized, but did not contain any audio or video streams,
      * or no streams were selected.
      */
-    MPV_ERROR_NOTHING_TO_PLAY   = -16,
+    MPV_ERROR_NOTHING_TO_PLAY = -16,
     /**
      * When trying to load the file, the file format could not be determined,
      * or the file was too broken to open it.
      */
-    MPV_ERROR_UNKNOWN_FORMAT    = -17,
+    MPV_ERROR_UNKNOWN_FORMAT = -17,
     /**
      * Generic error for signaling that certain system requirements are not
      * fulfilled.
      */
-    MPV_ERROR_UNSUPPORTED       = -18,
+    MPV_ERROR_UNSUPPORTED = -18,
     /**
      * The API function which was called is a stub only.
      */
-    MPV_ERROR_NOT_IMPLEMENTED   = -19,
+    MPV_ERROR_NOT_IMPLEMENTED = -19,
     /**
      * Unspecified error.
      */
-    MPV_ERROR_GENERIC           = -20
-} mpv_error;
-
-/**
- * Return a string describing the error. For unknown errors, the string
- * "unknown error" is returned.
- *
- * @param error error number, see enum mpv_error
- * @return A static string describing the error. The string is completely
- *         static, i.e. doesn't need to be deallocated, and is valid forever.
- */
-MPV_EXPORT const char *mpv_error_string(int error);
-
-/**
- * General function to deallocate memory returned by some of the API functions.
- * Call this only if it's explicitly documented as allowed. Calling this on
- * mpv memory not owned by the caller will lead to undefined behavior.
- *
- * @param data A valid pointer returned by the API, or NULL.
- */
-MPV_EXPORT void mpv_free(void *data);
-
-/**
- * Return the name of this client handle. Every client has its own unique
- * name, which is mostly used for user interface purposes.
- *
- * @return The client name. The string is read-only and is valid until the
- *         mpv_handle is destroyed.
- */
-MPV_EXPORT const char *mpv_client_name(mpv_handle *ctx);
-
-/**
- * Return the ID of this client handle. Every client has its own unique ID. This
- * ID is never reused by the core, even if the mpv_handle at hand gets destroyed
- * and new handles get allocated.
- *
- * IDs are never 0 or negative.
- *
- * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
- * addition of the proper mpv_client_name(), where "<id>" is the ID in decimal
- * form (e.g. "@123"). For example, the "script-message-to" command takes the
- * client name as first argument, but also accepts the client ID formatted in
- * this manner.
- *
- * @return The client ID.
- */
-MPV_EXPORT int64_t mpv_client_id(mpv_handle *ctx);
-
-/**
- * Create a new mpv instance and an associated client API handle to control
- * the mpv instance. This instance is in a pre-initialized state,
- * and needs to be initialized to be actually used with most other API
- * functions.
- *
- * Some API functions will return MPV_ERROR_UNINITIALIZED in the uninitialized
- * state. You can call mpv_set_property() (or mpv_set_property_string() and
- * other variants, and before mpv 0.21.0 mpv_set_option() etc.) to set initial
- * options. After this, call mpv_initialize() to start the player, and then use
- * e.g. mpv_command() to start playback of a file.
- *
- * The point of separating handle creation and actual initialization is that
- * you can configure things which can't be changed during runtime.
- *
- * Unlike the command line player, this will have initial settings suitable
- * for embedding in applications. The following settings are different:
- * - stdin/stdout/stderr and the terminal will never be accessed. This is
- *   equivalent to setting the --no-terminal option.
- *   (Technically, this also suppresses C signal handling.)
- * - No config files will be loaded. This is roughly equivalent to using
- *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
- *   which will make libmpv load config files during mpv_initialize(). If you
- *   do this, you are strongly encouraged to set the "config-dir" option too.
- *   (Otherwise it will load the mpv command line player's config.)
- *   For example:
- *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config root
- *      mpv_set_option_string(mpv, "config", "yes"); // enable config loading
- *      (call mpv_initialize() _after_ this)
- * - Idle mode is enabled, which means the playback core will enter idle mode
- *   if there are no more files to play on the internal playlist, instead of
- *   exiting. This is equivalent to the --idle option.
- * - Disable parts of input handling.
- * - Most of the different settings can be viewed with the command line player
- *   by running "mpv --show-profile=libmpv".
- *
- * All this assumes that API users want a mpv instance that is strictly
- * isolated from the command line player's configuration, user settings, and
- * so on. You can re-enable disabled features by setting the appropriate
- * options.
- *
- * The mpv command line parser is not available through this API, but you can
- * set individual options with mpv_set_property(). Files for playback must be
- * loaded with mpv_command() or others.
- *
- * Note that you should avoid doing concurrent accesses on the uninitialized
- * client handle. (Whether concurrent access is definitely allowed or not has
- * yet to be decided.)
- *
- * @return a new mpv client API handle. Returns NULL on error. Currently, this
- *         can happen in the following situations:
- *         - out of memory
- *         - LC_NUMERIC is not set to "C" (see general remarks)
- */
-MPV_EXPORT mpv_handle *mpv_create(void);
-
-/**
- * Initialize an uninitialized mpv instance. If the mpv instance is already
- * running, an error is returned.
- *
- * This function needs to be called to make full use of the client API if the
- * client API handle was created with mpv_create().
- *
- * Only the following options are required to be set _before_ mpv_initialize():
- *      - options which are only read at initialization time:
- *        - config
- *        - config-dir
- *        - input-conf
- *        - load-scripts
- *        - script
- *        - player-operation-mode
- *        - input-app-events (macOS)
- *      - all encoding mode options
- *
- * @return error code
- */
-MPV_EXPORT int mpv_initialize(mpv_handle *ctx);
-
-/**
- * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
- * API call.
- *
- * If the last mpv_handle is detached, the core player is destroyed. In
- * addition, if there are only weak mpv_handles (such as created by
- * mpv_create_weak_client() or internal scripts), these mpv_handles will
- * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
- * have responded to the shutdown event, and the core is finally destroyed.
- */
-MPV_EXPORT void mpv_destroy(mpv_handle *ctx);
-
-/**
- * Similar to mpv_destroy(), but brings the player and all clients down
- * as well, and waits until all of them are destroyed. This function blocks. The
- * advantage over mpv_destroy() is that while mpv_destroy() merely
- * detaches the client handle from the player, this function quits the player,
- * waits until all other clients are destroyed (i.e. all mpv_handles are
- * detached), and also waits for the final termination of the player.
- *
- * Since mpv_destroy() is called somewhere on the way, it's not safe to
- * call other functions concurrently on the same context.
- *
- * Since mpv client API version 1.29:
- *  The first call on any mpv_handle will block until the core is destroyed.
- *  This means it will wait until other mpv_handle have been destroyed. If you
- *  want asynchronous destruction, just run the "quit" command, and then react
- *  to the MPV_EVENT_SHUTDOWN event.
- *  If another mpv_handle already called mpv_terminate_destroy(), this call will
- *  not actually block. It will destroy the mpv_handle, and exit immediately,
- *  while other mpv_handles might still be uninitializing.
- *
- * Before mpv client API version 1.29:
- *  If this is called on a mpv_handle that was not created with mpv_create(),
- *  this function will merely send a quit command and then call
- *  mpv_destroy(), without waiting for the actual shutdown.
- */
-MPV_EXPORT void mpv_terminate_destroy(mpv_handle *ctx);
-
-/**
- * Create a new client handle connected to the same player core as ctx. This
- * context has its own event queue, its own mpv_request_event() state, its own
- * mpv_request_log_messages() state, its own set of observed properties, and
- * its own state for asynchronous operations. Otherwise, everything is shared.
- *
- * This handle should be destroyed with mpv_destroy() if no longer
- * needed. The core will live as long as there is at least 1 handle referencing
- * it. Any handle can make the core quit, which will result in every handle
- * receiving MPV_EVENT_SHUTDOWN.
- *
- * This function can not be called before the main handle was initialized with
- * mpv_initialize(). The new handle is always initialized, unless ctx=NULL was
- * passed.
- *
- * @param ctx Used to get the reference to the mpv core; handle-specific
- *            settings and parameters are not used.
- *            If NULL, this function behaves like mpv_create() (ignores name).
- * @param name The client name. This will be returned by mpv_client_name(). If
- *             the name is already in use, or contains non-alphanumeric
- *             characters (other than '_'), the name is modified to fit.
- *             If NULL, an arbitrary name is automatically chosen.
- * @return a new handle, or NULL on error
- */
-MPV_EXPORT mpv_handle *mpv_create_client(mpv_handle *ctx, const char *name);
-
-/**
- * This is the same as mpv_create_client(), but the created mpv_handle is
- * treated as a weak reference. If all mpv_handles referencing a core are
- * weak references, the core is automatically destroyed. (This still goes
- * through normal uninit of course. Effectively, if the last non-weak mpv_handle
- * is destroyed, then the weak mpv_handles receive MPV_EVENT_SHUTDOWN and are
- * asked to terminate as well.)
- *
- * Note if you want to use this like refcounting: you have to be aware that
- * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
- * mpv_handle will block until all weak mpv_handles are destroyed.
- */
-MPV_EXPORT mpv_handle *mpv_create_weak_client(mpv_handle *ctx, const char *name);
-
-/**
- * Load a config file. This loads and parses the file, and sets every entry in
- * the config file's default section as if mpv_set_option_string() is called.
- *
- * The filename should be an absolute path. If it isn't, the actual path used
- * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
- * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
- *
- * If a fatal error happens when parsing a config file, MPV_ERROR_OPTION_ERROR
- * is returned. Errors when setting options as well as other types or errors
- * are ignored (even if options do not exist). You can still try to capture
- * the resulting error messages with mpv_request_log_messages(). Note that it's
- * possible that some options were successfully set even if any of these errors
- * happen.
- *
- * @param filename absolute path to the config file on the local filesystem
- * @return error code
- */
-MPV_EXPORT int mpv_load_config_file(mpv_handle *ctx, const char *filename);
-
-/**
- * Return the internal time in nanoseconds. This has an arbitrary start offset,
- * but will never wrap or go backwards.
- *
- * Note that this is always the real time, and doesn't necessarily have to do
- * with playback time. For example, playback could go faster or slower due to
- * playback speed, or due to playback being paused. Use the "time-pos" property
- * instead to get the playback status.
- *
- * Unlike other libmpv APIs, this can be called at absolutely any time (even
- * within wakeup callbacks), as long as the context is valid.
- *
- * Safe to be called from mpv render API threads.
- */
-MPV_EXPORT int64_t mpv_get_time_ns(mpv_handle *ctx);
-
-/**
- * Same as mpv_get_time_ns but in microseconds.
- */
-MPV_EXPORT int64_t mpv_get_time_us(mpv_handle *ctx);
-
-/**
- * Data format for options and properties. The API functions to get/set
- * properties and options support multiple formats, and this enum describes
- * them.
- */
-typedef enum mpv_format {
+    MPV_ERROR_GENERIC = -20
+  } mpv_error;
+
+  /**
+   * Return a string describing the error. For unknown errors, the string
+   * "unknown error" is returned.
+   *
+   * @param error error number, see enum mpv_error
+   * @return A static string describing the error. The string is completely
+   *         static, i.e. doesn't need to be deallocated, and is valid forever.
+   */
+  MPV_EXPORT const char *mpv_error_string (int error);
+
+  /**
+   * General function to deallocate memory returned by some of the API
+   * functions. Call this only if it's explicitly documented as allowed.
+   * Calling this on mpv memory not owned by the caller will lead to undefined
+   * behavior.
+   *
+   * @param data A valid pointer returned by the API, or NULL.
+   */
+  MPV_EXPORT void mpv_free (void *data);
+
+  /**
+   * Return the name of this client handle. Every client has its own unique
+   * name, which is mostly used for user interface purposes.
+   *
+   * @return The client name. The string is read-only and is valid until the
+   *         mpv_handle is destroyed.
+   */
+  MPV_EXPORT const char *mpv_client_name (mpv_handle *ctx);
+
+  /**
+   * Return the ID of this client handle. Every client has its own unique ID.
+   * This ID is never reused by the core, even if the mpv_handle at hand gets
+   * destroyed and new handles get allocated.
+   *
+   * IDs are never 0 or negative.
+   *
+   * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
+   * addition of the proper mpv_client_name(), where "<id>" is the ID in
+   * decimal form (e.g. "@123"). For example, the "script-message-to" command
+   * takes the client name as first argument, but also accepts the client ID
+   * formatted in this manner.
+   *
+   * @return The client ID.
+   */
+  MPV_EXPORT int64_t mpv_client_id (mpv_handle *ctx);
+
+  /**
+   * Create a new mpv instance and an associated client API handle to control
+   * the mpv instance. This instance is in a pre-initialized state,
+   * and needs to be initialized to be actually used with most other API
+   * functions.
+   *
+   * Some API functions will return MPV_ERROR_UNINITIALIZED in the
+   * uninitialized state. You can call mpv_set_property() (or
+   * mpv_set_property_string() and other variants, and before mpv 0.21.0
+   * mpv_set_option() etc.) to set initial options. After this, call
+   * mpv_initialize() to start the player, and then use e.g. mpv_command() to
+   * start playback of a file.
+   *
+   * The point of separating handle creation and actual initialization is that
+   * you can configure things which can't be changed during runtime.
+   *
+   * Unlike the command line player, this will have initial settings suitable
+   * for embedding in applications. The following settings are different:
+   * - stdin/stdout/stderr and the terminal will never be accessed. This is
+   *   equivalent to setting the --no-terminal option.
+   *   (Technically, this also suppresses C signal handling.)
+   * - No config files will be loaded. This is roughly equivalent to using
+   *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
+   *   which will make libmpv load config files during mpv_initialize(). If you
+   *   do this, you are strongly encouraged to set the "config-dir" option too.
+   *   (Otherwise it will load the mpv command line player's config.)
+   *   For example:
+   *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config
+   * root mpv_set_option_string(mpv, "config", "yes"); // enable config loading
+   *      (call mpv_initialize() _after_ this)
+   * - Idle mode is enabled, which means the playback core will enter idle mode
+   *   if there are no more files to play on the internal playlist, instead of
+   *   exiting. This is equivalent to the --idle option.
+   * - Disable parts of input handling.
+   * - Most of the different settings can be viewed with the command line
+   * player by running "mpv --show-profile=libmpv".
+   *
+   * All this assumes that API users want a mpv instance that is strictly
+   * isolated from the command line player's configuration, user settings, and
+   * so on. You can re-enable disabled features by setting the appropriate
+   * options.
+   *
+   * The mpv command line parser is not available through this API, but you can
+   * set individual options with mpv_set_property(). Files for playback must be
+   * loaded with mpv_command() or others.
+   *
+   * Note that you should avoid doing concurrent accesses on the uninitialized
+   * client handle. (Whether concurrent access is definitely allowed or not has
+   * yet to be decided.)
+   *
+   * @return a new mpv client API handle. Returns NULL on error. Currently,
+   * this can happen in the following situations:
+   *         - out of memory
+   *         - LC_NUMERIC is not set to "C" (see general remarks)
+   */
+  MPV_EXPORT mpv_handle *mpv_create (void);
+
+  /**
+   * Initialize an uninitialized mpv instance. If the mpv instance is already
+   * running, an error is returned.
+   *
+   * This function needs to be called to make full use of the client API if the
+   * client API handle was created with mpv_create().
+   *
+   * Only the following options are required to be set _before_
+   * mpv_initialize():
+   *      - options which are only read at initialization time:
+   *        - config
+   *        - config-dir
+   *        - input-conf
+   *        - load-scripts
+   *        - script
+   *        - player-operation-mode
+   *        - input-app-events (macOS)
+   *      - all encoding mode options
+   *
+   * @return error code
+   */
+  MPV_EXPORT int mpv_initialize (mpv_handle *ctx);
+
+  /**
+   * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
+   * API call.
+   *
+   * If the last mpv_handle is detached, the core player is destroyed. In
+   * addition, if there are only weak mpv_handles (such as created by
+   * mpv_create_weak_client() or internal scripts), these mpv_handles will
+   * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
+   * have responded to the shutdown event, and the core is finally destroyed.
+   */
+  MPV_EXPORT void mpv_destroy (mpv_handle *ctx);
+
+  /**
+   * Similar to mpv_destroy(), but brings the player and all clients down
+   * as well, and waits until all of them are destroyed. This function blocks.
+   * The advantage over mpv_destroy() is that while mpv_destroy() merely
+   * detaches the client handle from the player, this function quits the
+   * player, waits until all other clients are destroyed (i.e. all mpv_handles
+   * are detached), and also waits for the final termination of the player.
+   *
+   * Since mpv_destroy() is called somewhere on the way, it's not safe to
+   * call other functions concurrently on the same context.
+   *
+   * Since mpv client API version 1.29:
+   *  The first call on any mpv_handle will block until the core is destroyed.
+   *  This means it will wait until other mpv_handle have been destroyed. If
+   * you want asynchronous destruction, just run the "quit" command, and then
+   * react to the MPV_EVENT_SHUTDOWN event. If another mpv_handle already
+   * called mpv_terminate_destroy(), this call will not actually block. It will
+   * destroy the mpv_handle, and exit immediately, while other mpv_handles
+   * might still be uninitializing.
+   *
+   * Before mpv client API version 1.29:
+   *  If this is called on a mpv_handle that was not created with mpv_create(),
+   *  this function will merely send a quit command and then call
+   *  mpv_destroy(), without waiting for the actual shutdown.
+   */
+  MPV_EXPORT void mpv_terminate_destroy (mpv_handle *ctx);
+
+  /**
+   * Create a new client handle connected to the same player core as ctx. This
+   * context has its own event queue, its own mpv_request_event() state, its
+   * own mpv_request_log_messages() state, its own set of observed properties,
+   * and its own state for asynchronous operations. Otherwise, everything is
+   * shared.
+   *
+   * This handle should be destroyed with mpv_destroy() if no longer
+   * needed. The core will live as long as there is at least 1 handle
+   * referencing it. Any handle can make the core quit, which will result in
+   * every handle receiving MPV_EVENT_SHUTDOWN.
+   *
+   * This function can not be called before the main handle was initialized
+   * with mpv_initialize(). The new handle is always initialized, unless
+   * ctx=NULL was passed.
+   *
+   * @param ctx Used to get the reference to the mpv core; handle-specific
+   *            settings and parameters are not used.
+   *            If NULL, this function behaves like mpv_create() (ignores
+   * name).
+   * @param name The client name. This will be returned by mpv_client_name().
+   * If the name is already in use, or contains non-alphanumeric characters
+   * (other than '_'), the name is modified to fit. If NULL, an arbitrary name
+   * is automatically chosen.
+   * @return a new handle, or NULL on error
+   */
+  MPV_EXPORT mpv_handle *mpv_create_client (mpv_handle *ctx, const char *name);
+
+  /**
+   * This is the same as mpv_create_client(), but the created mpv_handle is
+   * treated as a weak reference. If all mpv_handles referencing a core are
+   * weak references, the core is automatically destroyed. (This still goes
+   * through normal uninit of course. Effectively, if the last non-weak
+   * mpv_handle is destroyed, then the weak mpv_handles receive
+   * MPV_EVENT_SHUTDOWN and are asked to terminate as well.)
+   *
+   * Note if you want to use this like refcounting: you have to be aware that
+   * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
+   * mpv_handle will block until all weak mpv_handles are destroyed.
+   */
+  MPV_EXPORT mpv_handle *mpv_create_weak_client (mpv_handle *ctx,
+                                                 const char *name);
+
+  /**
+   * Load a config file. This loads and parses the file, and sets every entry
+   * in the config file's default section as if mpv_set_option_string() is
+   * called.
+   *
+   * The filename should be an absolute path. If it isn't, the actual path used
+   * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
+   * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
+   *
+   * If a fatal error happens when parsing a config file,
+   * MPV_ERROR_OPTION_ERROR is returned. Errors when setting options as well as
+   * other types or errors are ignored (even if options do not exist). You can
+   * still try to capture the resulting error messages with
+   * mpv_request_log_messages(). Note that it's possible that some options were
+   * successfully set even if any of these errors happen.
+   *
+   * @param filename absolute path to the config file on the local filesystem
+   * @return error code
+   */
+  MPV_EXPORT int mpv_load_config_file (mpv_handle *ctx, const char *filename);
+
+  /**
+   * Return the internal time in nanoseconds. This has an arbitrary start
+   * offset, but will never wrap or go backwards.
+   *
+   * Note that this is always the real time, and doesn't necessarily have to do
+   * with playback time. For example, playback could go faster or slower due to
+   * playback speed, or due to playback being paused. Use the "time-pos"
+   * property instead to get the playback status.
+   *
+   * Unlike other libmpv APIs, this can be called at absolutely any time (even
+   * within wakeup callbacks), as long as the context is valid.
+   *
+   * Safe to be called from mpv render API threads.
+   */
+  MPV_EXPORT int64_t mpv_get_time_ns (mpv_handle *ctx);
+
+  /**
+   * Same as mpv_get_time_ns but in microseconds.
+   */
+  MPV_EXPORT int64_t mpv_get_time_us (mpv_handle *ctx);
+
+  /**
+   * Data format for options and properties. The API functions to get/set
+   * properties and options support multiple formats, and this enum describes
+   * them.
+   */
+  typedef enum mpv_format
+  {
     /**
      * Invalid. Sometimes used for empty values. This is always defined to 0,
      * so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
-     * this it to MPV_FORMAT_NONE (which makes some things saner as consequence).
+     * this it to MPV_FORMAT_NONE (which makes some things saner as
+     * consequence).
      */
-    MPV_FORMAT_NONE             = 0,
+    MPV_FORMAT_NONE = 0,
     /**
      * The basic type is char*. It returns the raw property string, like
      * using ${=property} in input.conf (see input.rst).
@@ -650,10 +661,8 @@ typedef enum mpv_format {
      * Example for reading:
      *
      *     char *result = NULL;
-     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) < 0)
-     *         goto error;
-     *     printf("%s\n", result);
-     *     mpv_free(result);
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) <
+     * 0) goto error; printf("%s\n", result); mpv_free(result);
      *
      * Or just use mpv_get_property_string().
      *
@@ -667,7 +676,7 @@ typedef enum mpv_format {
      * Or just use mpv_set_property_string().
      *
      */
-    MPV_FORMAT_STRING           = 1,
+    MPV_FORMAT_STRING = 1,
     /**
      * The basic type is char*. It returns the OSD property string, like
      * using ${property} in input.conf (see input.rst). In many cases, this
@@ -675,9 +684,10 @@ typedef enum mpv_format {
      * display on OSD. It's intended to be human readable. Do not attempt to
      * parse these strings.
      *
-     * Only valid when doing read access. The rest works like MPV_FORMAT_STRING.
+     * Only valid when doing read access. The rest works like
+     * MPV_FORMAT_STRING.
      */
-    MPV_FORMAT_OSD_STRING       = 2,
+    MPV_FORMAT_OSD_STRING = 2,
     /**
      * The basic type is int. The only allowed values are 0 ("no")
      * and 1 ("yes").
@@ -694,15 +704,15 @@ typedef enum mpv_format {
      *     int flag = 1;
      *     mpv_set_property(ctx, "property", MPV_FORMAT_FLAG, &flag);
      */
-    MPV_FORMAT_FLAG             = 3,
+    MPV_FORMAT_FLAG = 3,
     /**
      * The basic type is int64_t.
      */
-    MPV_FORMAT_INT64            = 4,
+    MPV_FORMAT_INT64 = 4,
     /**
      * The basic type is double.
      */
-    MPV_FORMAT_DOUBLE           = 5,
+    MPV_FORMAT_DOUBLE = 5,
     /**
      * The type is mpv_node.
      *
@@ -735,45 +745,48 @@ typedef enum mpv_format {
      *     value.u.string = "hello";
      *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
      */
-    MPV_FORMAT_NODE             = 6,
+    MPV_FORMAT_NODE = 6,
     /**
      * Used with mpv_node only. Can usually not be used directly.
      */
-    MPV_FORMAT_NODE_ARRAY       = 7,
+    MPV_FORMAT_NODE_ARRAY = 7,
     /**
      * See MPV_FORMAT_NODE_ARRAY.
      */
-    MPV_FORMAT_NODE_MAP         = 8,
+    MPV_FORMAT_NODE_MAP = 8,
     /**
      * A raw, untyped byte array. Only used only with mpv_node, and only in
      * some very specific situations. (Some commands use it.)
      */
-    MPV_FORMAT_BYTE_ARRAY       = 9
-} mpv_format;
-
-/**
- * Generic data storage.
- *
- * If mpv writes this struct (e.g. via mpv_get_property()), you must not change
- * the data. In some cases (mpv_get_property()), you have to free it with
- * mpv_free_node_contents(). If you fill this struct yourself, you're also
- * responsible for freeing it, and you must not call mpv_free_node_contents().
- */
-typedef struct mpv_node {
-    union {
-        char *string;   /** valid if format==MPV_FORMAT_STRING */
-        int flag;       /** valid if format==MPV_FORMAT_FLAG   */
-        int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
-        double double_; /** valid if format==MPV_FORMAT_DOUBLE */
-        /**
-         * valid if format==MPV_FORMAT_NODE_ARRAY
-         *    or if format==MPV_FORMAT_NODE_MAP
-         */
-        struct mpv_node_list *list;
-        /**
-         * valid if format==MPV_FORMAT_BYTE_ARRAY
-         */
-        struct mpv_byte_array *ba;
+    MPV_FORMAT_BYTE_ARRAY = 9
+  } mpv_format;
+
+  /**
+   * Generic data storage.
+   *
+   * If mpv writes this struct (e.g. via mpv_get_property()), you must not
+   * change the data. In some cases (mpv_get_property()), you have to free it
+   * with mpv_free_node_contents(). If you fill this struct yourself, you're
+   * also responsible for freeing it, and you must not call
+   * mpv_free_node_contents().
+   */
+  typedef struct mpv_node
+  {
+    union
+    {
+      char *string;   /** valid if format==MPV_FORMAT_STRING */
+      int flag;       /** valid if format==MPV_FORMAT_FLAG   */
+      int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
+      double double_; /** valid if format==MPV_FORMAT_DOUBLE */
+      /**
+       * valid if format==MPV_FORMAT_NODE_ARRAY
+       *    or if format==MPV_FORMAT_NODE_MAP
+       */
+      struct mpv_node_list *list;
+      /**
+       * valid if format==MPV_FORMAT_BYTE_ARRAY
+       */
+      struct mpv_byte_array *ba;
     } u;
     /**
      * Type of the data stored in this struct. This value rules what members in
@@ -793,12 +806,13 @@ typedef struct mpv_node {
      * assumptions about the contents of union u.
      */
     mpv_format format;
-} mpv_node;
+  } mpv_node;
 
-/**
- * (see mpv_node)
- */
-typedef struct mpv_node_list {
+  /**
+   * (see mpv_node)
+   */
+  typedef struct mpv_node_list
+  {
     /**
      * Number of entries. Negative values are not allowed.
      */
@@ -821,16 +835,17 @@ typedef struct mpv_node_list {
      * MPV_FORMAT_NODE_MAP:
      *  keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
      *  keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
-     *  The keys are in random order. The only guarantee is that keys[N] belongs
-     *  to the value values[N]. NULL keys are not allowed.
+     *  The keys are in random order. The only guarantee is that keys[N]
+     * belongs to the value values[N]. NULL keys are not allowed.
      */
     char **keys;
-} mpv_node_list;
+  } mpv_node_list;
 
-/**
- * (see mpv_node)
- */
-typedef struct mpv_byte_array {
+  /**
+   * (see mpv_node)
+   */
+  typedef struct mpv_byte_array
+  {
     /**
      * Pointer to the data. In what format the data is stored is up to whatever
      * uses MPV_FORMAT_BYTE_ARRAY.
@@ -840,419 +855,438 @@ typedef struct mpv_byte_array {
      * Size of the data pointed to by ptr.
      */
     size_t size;
-} mpv_byte_array;
-
-/**
- * Frees any data referenced by the node. It doesn't free the node itself.
- * Call this only if the mpv client API set the node. If you constructed the
- * node yourself (manually), you have to free it yourself.
- *
- * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
- * the client API sets a node with this format, this function doesn't need to
- * be called. (This is just a clarification that there's no danger of anything
- * strange happening in these cases.)
- */
-MPV_EXPORT void mpv_free_node_contents(mpv_node *node);
-
-/**
- * Set an option. Note that you can't normally set options during runtime. It
- * works in uninitialized state (see mpv_create()), and in some cases in at
- * runtime.
- *
- * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
- * mpv_node with the given format and data, and passing the mpv_node to this
- * function.
- *
- * Note: this is semi-deprecated. For most purposes, this is not needed anymore.
- *       Starting with mpv version 0.21.0 (version 1.23) most options can be set
- *       with mpv_set_property() (and related functions), and even before
- *       mpv_initialize(). In some obscure corner cases, using this function
- *       to set options might still be required (see
- *       "Inconsistencies between options and properties" in the manpage). Once
- *       these are resolved, the option setting functions might be fully
- *       deprecated.
- *
- * @param name Option name. This is the same as on the mpv command line, but
- *             without the leading "--".
- * @param format see enum mpv_format.
- * @param[in] data Option value (according to the format).
- * @return error code
- */
-MPV_EXPORT int mpv_set_option(mpv_handle *ctx, const char *name, mpv_format format,
-                              void *data);
-
-/**
- * Convenience function to set an option to a string value. This is like
- * calling mpv_set_option() with MPV_FORMAT_STRING.
- *
- * @return error code
- */
-MPV_EXPORT int mpv_set_option_string(mpv_handle *ctx, const char *name, const char *data);
-
-/**
- * Send a command to the player. Commands are the same as those used in
- * input.conf, except that this function takes parameters in a pre-split
- * form.
- *
- * The commands and their parameters are documented in input.rst.
- *
- * Does not use OSD and string expansion by default (unlike mpv_command_string()
- * and input.conf).
- *
- * @param[in] args NULL-terminated list of strings. Usually, the first item
- *                 is the command, and the following items are arguments.
- * @return error code
- */
-MPV_EXPORT int mpv_command(mpv_handle *ctx, const char **args);
-
-/**
- * Same as mpv_command(), but allows passing structured data in any format.
- * In particular, calling mpv_command() is exactly like calling
- * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
- * every arg passed in order as MPV_FORMAT_STRING.
- *
- * Does not use OSD and string expansion by default.
- *
- * The args argument can have one of the following formats:
- *
- * MPV_FORMAT_NODE_ARRAY:
- *      Positional arguments. Each entry is an argument using an arbitrary
- *      format (the format must be compatible to the used command). Usually,
- *      the first item is the command name (as MPV_FORMAT_STRING). The order
- *      of arguments is as documented in each command description.
- *
- * MPV_FORMAT_NODE_MAP:
- *      Named arguments. This requires at least an entry with the key "name"
- *      to be present, which must be a string, and contains the command name.
- *      The special entry "_flags" is optional, and if present, must be an
- *      array of strings, each being a command prefix to apply. All other
- *      entries are interpreted as arguments. They must use the argument names
- *      as documented in each command description. Some commands do not
- *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
- *
- * @param[in] args mpv_node with format set to one of the values documented
- *                 above (see there for details)
- * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
- *                    function succeeds, this is set to command-specific return
- *                    data. You must call mpv_free_node_contents() to free it
- *                    (again, only if the command actually succeeds).
- *                    Not many commands actually use this at all.
- * @return error code (the result parameter is not set on error)
- */
-MPV_EXPORT int mpv_command_node(mpv_handle *ctx, mpv_node *args, mpv_node *result);
-
-/**
- * This is essentially identical to mpv_command() but it also returns a result.
- *
- * Does not use OSD and string expansion by default.
- *
- * @param[in] args NULL-terminated list of strings. Usually, the first item
- *                 is the command, and the following items are arguments.
- * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
- *                    function succeeds, this is set to command-specific return
- *                    data. You must call mpv_free_node_contents() to free it
- *                    (again, only if the command actually succeeds).
- *                    Not many commands actually use this at all.
- * @return error code (the result parameter is not set on error)
- */
-MPV_EXPORT int mpv_command_ret(mpv_handle *ctx, const char **args, mpv_node *result);
-
-/**
- * Same as mpv_command, but use input.conf parsing for splitting arguments.
- * This is slightly simpler, but also more error prone, since arguments may
- * need quoting/escaping.
- *
- * This also has OSD and string expansion enabled by default.
- */
-MPV_EXPORT int mpv_command_string(mpv_handle *ctx, const char *args);
-
-/**
- * Same as mpv_command, but run the command asynchronously.
- *
- * Commands are executed asynchronously. You will receive a
- * MPV_EVENT_COMMAND_REPLY event. This event will also have an
- * error code set if running the command failed. For commands that
- * return data, the data is put into mpv_event_command.result.
- *
- * The only case when you do not receive an event is when the function call
- * itself fails. This happens only if parsing the command itself (or otherwise
- * validating it) fails, i.e. the return code of the API call is not 0 or
- * positive.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param reply_userdata the value mpv_event.reply_userdata of the reply will
- *                       be set to (see section about asynchronous calls)
- * @param args NULL-terminated list of strings (see mpv_command())
- * @return error code (if parsing or queuing the command fails)
- */
-MPV_EXPORT int mpv_command_async(mpv_handle *ctx, uint64_t reply_userdata,
-                                 const char **args);
-
-/**
- * Same as mpv_command_node(), but run it asynchronously. Basically, this
- * function is to mpv_command_node() what mpv_command_async() is to
- * mpv_command().
- *
- * See mpv_command_async() for details.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param reply_userdata the value mpv_event.reply_userdata of the reply will
- *                       be set to (see section about asynchronous calls)
- * @param args as in mpv_command_node()
- * @return error code (if parsing or queuing the command fails)
- */
-MPV_EXPORT int mpv_command_node_async(mpv_handle *ctx, uint64_t reply_userdata,
-                                      mpv_node *args);
-
-/**
- * Signal to all async requests with the matching ID to abort. This affects
- * the following API calls:
- *
- *      mpv_command_async
- *      mpv_command_node_async
- *
- * All of these functions take a reply_userdata parameter. This API function
- * tells all requests with the matching reply_userdata value to try to return
- * as soon as possible. If there are multiple requests with matching ID, it
- * aborts all of them.
- *
- * This API function is mostly asynchronous itself. It will not wait until the
- * command is aborted. Instead, the command will terminate as usual, but with
- * some work not done. How this is signaled depends on the specific command (for
- * example, the "subprocess" command will indicate it by "killed_by_us" set to
- * true in the result). How long it takes also depends on the situation. The
- * aborting process is completely asynchronous.
- *
- * Not all commands may support this functionality. In this case, this function
- * will have no effect. The same is true if the request using the passed
- * reply_userdata has already terminated, has not been started yet, or was
- * never in use at all.
- *
- * You have to be careful of race conditions: the time during which the abort
- * request will be effective is _after_ e.g. mpv_command_async() has returned,
- * and before the command has signaled completion with MPV_EVENT_COMMAND_REPLY.
- *
- * @param reply_userdata ID of the request to be aborted (see above)
- */
-MPV_EXPORT void mpv_abort_async_command(mpv_handle *ctx, uint64_t reply_userdata);
-
-/**
- * Set a property to a given value. Properties are essentially variables which
- * can be queried or set at runtime. For example, writing to the pause property
- * will actually pause or unpause playback.
- *
- * If the format doesn't match with the internal format of the property, access
- * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
- * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
- * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
- * usually invokes a string parser. The same happens when calling this function
- * with MPV_FORMAT_NODE: the underlying format may be converted to another
- * type if possible.
- *
- * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
- * mpv_node with the given format and data, and passing the mpv_node to this
- * function. (Before API version 1.21, this was different.)
- *
- * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used to
- *       set options in general. It even can be used before mpv_initialize()
- *       has been called. If called before mpv_initialize(), setting properties
- *       not backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE.
- *       In some cases, properties and options still conflict. In these cases,
- *       mpv_set_property() accesses the options before mpv_initialize(), and
- *       the properties after mpv_initialize(). These conflicts will be removed
- *       in mpv 0.23.0. See mpv_set_option() for further remarks.
- *
- * @param name The property name. See input.rst for a list of properties.
- * @param format see enum mpv_format.
- * @param[in] data Option value.
- * @return error code
- */
-MPV_EXPORT int mpv_set_property(mpv_handle *ctx, const char *name, mpv_format format,
-                                void *data);
-
-/**
- * Convenience function to set a property to a string value.
- *
- * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
- */
-MPV_EXPORT int mpv_set_property_string(mpv_handle *ctx, const char *name, const char *data);
-
-/**
- * Convenience function to delete a property.
- *
- * This is equivalent to running the command "del [name]".
- *
- * @param name The property name. See input.rst for a list of properties.
- * @return error code
- */
-MPV_EXPORT int mpv_del_property(mpv_handle *ctx, const char *name);
-
-/**
- * Set a property asynchronously. You will receive the result of the operation
- * as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field will contain
- * the result status of the operation. Otherwise, this function is similar to
- * mpv_set_property().
- *
- * Safe to be called from mpv render API threads.
- *
- * @param reply_userdata see section about asynchronous calls
- * @param name The property name.
- * @param format see enum mpv_format.
- * @param[in] data Option value. The value will be copied by the function. It
- *                 will never be modified by the client API.
- * @return error code if sending the request failed
- */
-MPV_EXPORT int mpv_set_property_async(mpv_handle *ctx, uint64_t reply_userdata,
-                                      const char *name, mpv_format format, void *data);
-
-/**
- * Read the value of the given property.
- *
- * If the format doesn't match with the internal format of the property, access
- * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
- * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
- * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
- * usually invokes a string formatter.
- *
- * @param name The property name.
- * @param format see enum mpv_format.
- * @param[out] data Pointer to the variable holding the option value. On
- *                  success, the variable will be set to a copy of the option
- *                  value. For formats that require dynamic memory allocation,
- *                  you can free the value with mpv_free() (strings) or
- *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
- * @return error code
- */
-MPV_EXPORT int mpv_get_property(mpv_handle *ctx, const char *name, mpv_format format,
-                                void *data);
-
-/**
- * Return the value of the property with the given name as string. This is
- * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
- *
- * See MPV_FORMAT_STRING for character encoding issues.
- *
- * On error, NULL is returned. Use mpv_get_property() if you want fine-grained
- * error reporting.
- *
- * @param name The property name.
- * @return Property value, or NULL if the property can't be retrieved. Free
- *         the string with mpv_free().
- */
-MPV_EXPORT char *mpv_get_property_string(mpv_handle *ctx, const char *name);
-
-/**
- * Return the property as "OSD" formatted string. This is the same as
- * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
- *
- * @return Property value, or NULL if the property can't be retrieved. Free
- *         the string with mpv_free().
- */
-MPV_EXPORT char *mpv_get_property_osd_string(mpv_handle *ctx, const char *name);
-
-/**
- * Get a property asynchronously. You will receive the result of the operation
- * as well as the property data with the MPV_EVENT_GET_PROPERTY_REPLY event.
- * You should check the mpv_event.error field on the reply event.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param reply_userdata see section about asynchronous calls
- * @param name The property name.
- * @param format see enum mpv_format.
- * @return error code if sending the request failed
- */
-MPV_EXPORT int mpv_get_property_async(mpv_handle *ctx, uint64_t reply_userdata,
-                                      const char *name, mpv_format format);
-
-/**
- * Get a notification whenever the given property changes. You will receive
- * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
- * for some properties, it may not send updates even if the property changed.
- * This depends on the property, and it's a valid feature request to ask for
- * better update handling of a specific property. (For some properties, like
- * ``clock``, which shows the wall clock, this mechanism doesn't make too
- * much sense anyway.)
- *
- * Property changes are coalesced: the change events are returned only once the
- * event queue becomes empty (e.g. mpv_wait_event() would block or return
- * MPV_EVENT_NONE), and then only one event per changed property is returned.
- *
- * You always get an initial change notification. This is meant to initialize
- * the user's state to the current value of the property.
- *
- * Normally, change events are sent only if the property value changes according
- * to the requested format. mpv_event_property will contain the property value
- * as data member.
- *
- * Warning: if a property is unavailable or retrieving it caused an error,
- *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
- *          format parameter was set to a different value. In this case, the
- *          mpv_event_property.data field is invalid.
- *
- * If the property is observed with the format parameter set to MPV_FORMAT_NONE,
- * you get low-level notifications whether the property _may_ have changed, and
- * the data member in mpv_event_property will be unset. With this mode, you
- * will have to determine yourself whether the property really changed. On the
- * other hand, this mechanism can be faster and uses less resources.
- *
- * Observing a property that doesn't exist is allowed. (Although it may still
- * cause some sporadic change events.)
- *
- * Keep in mind that you will get change notifications even if you change a
- * property yourself. Try to avoid endless feedback loops, which could happen
- * if you react to the change notifications triggered by your own change.
- *
- * Only the mpv_handle on which this was called will receive the property
- * change events, or can unobserve them.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param reply_userdata This will be used for the mpv_event.reply_userdata
- *                       field for the received MPV_EVENT_PROPERTY_CHANGE
- *                       events. (Also see section about asynchronous calls,
- *                       although this function is somewhat different from
- *                       actual asynchronous calls.)
- *                       If you have no use for this, pass 0.
- *                       Also see mpv_unobserve_property().
- * @param name The property name.
- * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
- *               from the change events.
- * @return error code (usually fails only on OOM or unsupported format)
- */
-MPV_EXPORT int mpv_observe_property(mpv_handle *mpv, uint64_t reply_userdata,
-                                    const char *name, mpv_format format);
-
-/**
- * Undo mpv_observe_property(). This will remove all observed properties for
- * which the given number was passed as reply_userdata to mpv_observe_property.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param registered_reply_userdata ID that was passed to mpv_observe_property
- * @return negative value is an error code, >=0 is number of removed properties
- *         on success (includes the case when 0 were removed)
- */
-MPV_EXPORT int mpv_unobserve_property(mpv_handle *mpv, uint64_t registered_reply_userdata);
-
-typedef enum mpv_event_id {
+  } mpv_byte_array;
+
+  /**
+   * Frees any data referenced by the node. It doesn't free the node itself.
+   * Call this only if the mpv client API set the node. If you constructed the
+   * node yourself (manually), you have to free it yourself.
+   *
+   * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
+   * the client API sets a node with this format, this function doesn't need to
+   * be called. (This is just a clarification that there's no danger of
+   * anything strange happening in these cases.)
+   */
+  MPV_EXPORT void mpv_free_node_contents (mpv_node *node);
+
+  /**
+   * Set an option. Note that you can't normally set options during runtime. It
+   * works in uninitialized state (see mpv_create()), and in some cases in at
+   * runtime.
+   *
+   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+   * mpv_node with the given format and data, and passing the mpv_node to this
+   * function.
+   *
+   * Note: this is semi-deprecated. For most purposes, this is not needed
+   * anymore. Starting with mpv version 0.21.0 (version 1.23) most options can
+   * be set with mpv_set_property() (and related functions), and even before
+   *       mpv_initialize(). In some obscure corner cases, using this function
+   *       to set options might still be required (see
+   *       "Inconsistencies between options and properties" in the manpage).
+   * Once these are resolved, the option setting functions might be fully
+   *       deprecated.
+   *
+   * @param name Option name. This is the same as on the mpv command line, but
+   *             without the leading "--".
+   * @param format see enum mpv_format.
+   * @param[in] data Option value (according to the format).
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_option (mpv_handle *ctx, const char *name,
+                                 mpv_format format, void *data);
+
+  /**
+   * Convenience function to set an option to a string value. This is like
+   * calling mpv_set_option() with MPV_FORMAT_STRING.
+   *
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_option_string (mpv_handle *ctx, const char *name,
+                                        const char *data);
+
+  /**
+   * Send a command to the player. Commands are the same as those used in
+   * input.conf, except that this function takes parameters in a pre-split
+   * form.
+   *
+   * The commands and their parameters are documented in input.rst.
+   *
+   * Does not use OSD and string expansion by default (unlike
+   * mpv_command_string() and input.conf).
+   *
+   * @param[in] args NULL-terminated list of strings. Usually, the first item
+   *                 is the command, and the following items are arguments.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_command (mpv_handle *ctx, const char **args);
+
+  /**
+   * Same as mpv_command(), but allows passing structured data in any format.
+   * In particular, calling mpv_command() is exactly like calling
+   * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
+   * every arg passed in order as MPV_FORMAT_STRING.
+   *
+   * Does not use OSD and string expansion by default.
+   *
+   * The args argument can have one of the following formats:
+   *
+   * MPV_FORMAT_NODE_ARRAY:
+   *      Positional arguments. Each entry is an argument using an arbitrary
+   *      format (the format must be compatible to the used command). Usually,
+   *      the first item is the command name (as MPV_FORMAT_STRING). The order
+   *      of arguments is as documented in each command description.
+   *
+   * MPV_FORMAT_NODE_MAP:
+   *      Named arguments. This requires at least an entry with the key "name"
+   *      to be present, which must be a string, and contains the command name.
+   *      The special entry "_flags" is optional, and if present, must be an
+   *      array of strings, each being a command prefix to apply. All other
+   *      entries are interpreted as arguments. They must use the argument
+   * names as documented in each command description. Some commands do not
+   *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
+   *
+   * @param[in] args mpv_node with format set to one of the values documented
+   *                 above (see there for details)
+   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+   *                    function succeeds, this is set to command-specific
+   * return data. You must call mpv_free_node_contents() to free it (again,
+   * only if the command actually succeeds). Not many commands actually use
+   * this at all.
+   * @return error code (the result parameter is not set on error)
+   */
+  MPV_EXPORT int mpv_command_node (mpv_handle *ctx, mpv_node *args,
+                                   mpv_node *result);
+
+  /**
+   * This is essentially identical to mpv_command() but it also returns a
+   * result.
+   *
+   * Does not use OSD and string expansion by default.
+   *
+   * @param[in] args NULL-terminated list of strings. Usually, the first item
+   *                 is the command, and the following items are arguments.
+   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+   *                    function succeeds, this is set to command-specific
+   * return data. You must call mpv_free_node_contents() to free it (again,
+   * only if the command actually succeeds). Not many commands actually use
+   * this at all.
+   * @return error code (the result parameter is not set on error)
+   */
+  MPV_EXPORT int mpv_command_ret (mpv_handle *ctx, const char **args,
+                                  mpv_node *result);
+
+  /**
+   * Same as mpv_command, but use input.conf parsing for splitting arguments.
+   * This is slightly simpler, but also more error prone, since arguments may
+   * need quoting/escaping.
+   *
+   * This also has OSD and string expansion enabled by default.
+   */
+  MPV_EXPORT int mpv_command_string (mpv_handle *ctx, const char *args);
+
+  /**
+   * Same as mpv_command, but run the command asynchronously.
+   *
+   * Commands are executed asynchronously. You will receive a
+   * MPV_EVENT_COMMAND_REPLY event. This event will also have an
+   * error code set if running the command failed. For commands that
+   * return data, the data is put into mpv_event_command.result.
+   *
+   * The only case when you do not receive an event is when the function call
+   * itself fails. This happens only if parsing the command itself (or
+   * otherwise validating it) fails, i.e. the return code of the API call is
+   * not 0 or positive.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+   *                       be set to (see section about asynchronous calls)
+   * @param args NULL-terminated list of strings (see mpv_command())
+   * @return error code (if parsing or queuing the command fails)
+   */
+  MPV_EXPORT int mpv_command_async (mpv_handle *ctx, uint64_t reply_userdata,
+                                    const char **args);
+
+  /**
+   * Same as mpv_command_node(), but run it asynchronously. Basically, this
+   * function is to mpv_command_node() what mpv_command_async() is to
+   * mpv_command().
+   *
+   * See mpv_command_async() for details.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+   *                       be set to (see section about asynchronous calls)
+   * @param args as in mpv_command_node()
+   * @return error code (if parsing or queuing the command fails)
+   */
+  MPV_EXPORT int mpv_command_node_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         mpv_node *args);
+
+  /**
+   * Signal to all async requests with the matching ID to abort. This affects
+   * the following API calls:
+   *
+   *      mpv_command_async
+   *      mpv_command_node_async
+   *
+   * All of these functions take a reply_userdata parameter. This API function
+   * tells all requests with the matching reply_userdata value to try to return
+   * as soon as possible. If there are multiple requests with matching ID, it
+   * aborts all of them.
+   *
+   * This API function is mostly asynchronous itself. It will not wait until
+   * the command is aborted. Instead, the command will terminate as usual, but
+   * with some work not done. How this is signaled depends on the specific
+   * command (for example, the "subprocess" command will indicate it by
+   * "killed_by_us" set to true in the result). How long it takes also depends
+   * on the situation. The aborting process is completely asynchronous.
+   *
+   * Not all commands may support this functionality. In this case, this
+   * function will have no effect. The same is true if the request using the
+   * passed reply_userdata has already terminated, has not been started yet, or
+   * was never in use at all.
+   *
+   * You have to be careful of race conditions: the time during which the abort
+   * request will be effective is _after_ e.g. mpv_command_async() has
+   * returned, and before the command has signaled completion with
+   * MPV_EVENT_COMMAND_REPLY.
+   *
+   * @param reply_userdata ID of the request to be aborted (see above)
+   */
+  MPV_EXPORT void mpv_abort_async_command (mpv_handle *ctx,
+                                           uint64_t reply_userdata);
+
+  /**
+   * Set a property to a given value. Properties are essentially variables
+   * which can be queried or set at runtime. For example, writing to the pause
+   * property will actually pause or unpause playback.
+   *
+   * If the format doesn't match with the internal format of the property,
+   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
+   * the data is automatically converted and access succeeds. For example,
+   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
+   * using MPV_FORMAT_STRING usually invokes a string parser. The same happens
+   * when calling this function with MPV_FORMAT_NODE: the underlying format may
+   * be converted to another type if possible.
+   *
+   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+   * mpv_node with the given format and data, and passing the mpv_node to this
+   * function. (Before API version 1.21, this was different.)
+   *
+   * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used
+   * to set options in general. It even can be used before mpv_initialize() has
+   * been called. If called before mpv_initialize(), setting properties not
+   * backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE. In some
+   * cases, properties and options still conflict. In these cases,
+   *       mpv_set_property() accesses the options before mpv_initialize(), and
+   *       the properties after mpv_initialize(). These conflicts will be
+   * removed in mpv 0.23.0. See mpv_set_option() for further remarks.
+   *
+   * @param name The property name. See input.rst for a list of properties.
+   * @param format see enum mpv_format.
+   * @param[in] data Option value.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_property (mpv_handle *ctx, const char *name,
+                                   mpv_format format, void *data);
+
+  /**
+   * Convenience function to set a property to a string value.
+   *
+   * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
+   */
+  MPV_EXPORT int mpv_set_property_string (mpv_handle *ctx, const char *name,
+                                          const char *data);
+
+  /**
+   * Convenience function to delete a property.
+   *
+   * This is equivalent to running the command "del [name]".
+   *
+   * @param name The property name. See input.rst for a list of properties.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_del_property (mpv_handle *ctx, const char *name);
+
+  /**
+   * Set a property asynchronously. You will receive the result of the
+   * operation as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field
+   * will contain the result status of the operation. Otherwise, this function
+   * is similar to mpv_set_property().
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata see section about asynchronous calls
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @param[in] data Option value. The value will be copied by the function. It
+   *                 will never be modified by the client API.
+   * @return error code if sending the request failed
+   */
+  MPV_EXPORT int mpv_set_property_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         const char *name, mpv_format format,
+                                         void *data);
+
+  /**
+   * Read the value of the given property.
+   *
+   * If the format doesn't match with the internal format of the property,
+   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
+   * the data is automatically converted and access succeeds. For example,
+   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
+   * using MPV_FORMAT_STRING usually invokes a string formatter.
+   *
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @param[out] data Pointer to the variable holding the option value. On
+   *                  success, the variable will be set to a copy of the option
+   *                  value. For formats that require dynamic memory
+   * allocation, you can free the value with mpv_free() (strings) or
+   *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
+   * @return error code
+   */
+  MPV_EXPORT int mpv_get_property (mpv_handle *ctx, const char *name,
+                                   mpv_format format, void *data);
+
+  /**
+   * Return the value of the property with the given name as string. This is
+   * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
+   *
+   * See MPV_FORMAT_STRING for character encoding issues.
+   *
+   * On error, NULL is returned. Use mpv_get_property() if you want
+   * fine-grained error reporting.
+   *
+   * @param name The property name.
+   * @return Property value, or NULL if the property can't be retrieved. Free
+   *         the string with mpv_free().
+   */
+  MPV_EXPORT char *mpv_get_property_string (mpv_handle *ctx, const char *name);
+
+  /**
+   * Return the property as "OSD" formatted string. This is the same as
+   * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
+   *
+   * @return Property value, or NULL if the property can't be retrieved. Free
+   *         the string with mpv_free().
+   */
+  MPV_EXPORT char *mpv_get_property_osd_string (mpv_handle *ctx,
+                                                const char *name);
+
+  /**
+   * Get a property asynchronously. You will receive the result of the
+   * operation as well as the property data with the
+   * MPV_EVENT_GET_PROPERTY_REPLY event. You should check the mpv_event.error
+   * field on the reply event.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata see section about asynchronous calls
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @return error code if sending the request failed
+   */
+  MPV_EXPORT int mpv_get_property_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         const char *name, mpv_format format);
+
+  /**
+   * Get a notification whenever the given property changes. You will receive
+   * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
+   * for some properties, it may not send updates even if the property changed.
+   * This depends on the property, and it's a valid feature request to ask for
+   * better update handling of a specific property. (For some properties, like
+   * ``clock``, which shows the wall clock, this mechanism doesn't make too
+   * much sense anyway.)
+   *
+   * Property changes are coalesced: the change events are returned only once
+   * the event queue becomes empty (e.g. mpv_wait_event() would block or return
+   * MPV_EVENT_NONE), and then only one event per changed property is returned.
+   *
+   * You always get an initial change notification. This is meant to initialize
+   * the user's state to the current value of the property.
+   *
+   * Normally, change events are sent only if the property value changes
+   * according to the requested format. mpv_event_property will contain the
+   * property value as data member.
+   *
+   * Warning: if a property is unavailable or retrieving it caused an error,
+   *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
+   *          format parameter was set to a different value. In this case, the
+   *          mpv_event_property.data field is invalid.
+   *
+   * If the property is observed with the format parameter set to
+   * MPV_FORMAT_NONE, you get low-level notifications whether the property
+   * _may_ have changed, and the data member in mpv_event_property will be
+   * unset. With this mode, you will have to determine yourself whether the
+   * property really changed. On the other hand, this mechanism can be faster
+   * and uses less resources.
+   *
+   * Observing a property that doesn't exist is allowed. (Although it may still
+   * cause some sporadic change events.)
+   *
+   * Keep in mind that you will get change notifications even if you change a
+   * property yourself. Try to avoid endless feedback loops, which could happen
+   * if you react to the change notifications triggered by your own change.
+   *
+   * Only the mpv_handle on which this was called will receive the property
+   * change events, or can unobserve them.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata This will be used for the mpv_event.reply_userdata
+   *                       field for the received MPV_EVENT_PROPERTY_CHANGE
+   *                       events. (Also see section about asynchronous calls,
+   *                       although this function is somewhat different from
+   *                       actual asynchronous calls.)
+   *                       If you have no use for this, pass 0.
+   *                       Also see mpv_unobserve_property().
+   * @param name The property name.
+   * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
+   *               from the change events.
+   * @return error code (usually fails only on OOM or unsupported format)
+   */
+  MPV_EXPORT int mpv_observe_property (mpv_handle *mpv,
+                                       uint64_t reply_userdata,
+                                       const char *name, mpv_format format);
+
+  /**
+   * Undo mpv_observe_property(). This will remove all observed properties for
+   * which the given number was passed as reply_userdata to
+   * mpv_observe_property.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param registered_reply_userdata ID that was passed to
+   * mpv_observe_property
+   * @return negative value is an error code, >=0 is number of removed
+   * properties on success (includes the case when 0 were removed)
+   */
+  MPV_EXPORT int mpv_unobserve_property (mpv_handle *mpv,
+                                         uint64_t registered_reply_userdata);
+
+  typedef enum mpv_event_id
+  {
     /**
      * Nothing happened. Happens on timeouts or sporadic wakeups.
      */
-    MPV_EVENT_NONE              = 0,
+    MPV_EVENT_NONE = 0,
     /**
      * Happens when the player quits. The player enters a state where it tries
      * to disconnect all clients. Most requests to the player will fail, and
      * the client should react to this and quit with mpv_destroy() as soon as
      * possible.
      */
-    MPV_EVENT_SHUTDOWN          = 1,
+    MPV_EVENT_SHUTDOWN = 1,
     /**
      * See mpv_request_log_messages().
      */
-    MPV_EVENT_LOG_MESSAGE       = 2,
+    MPV_EVENT_LOG_MESSAGE = 2,
     /**
      * Reply to a mpv_get_property_async() request.
      * See also mpv_event and mpv_event_property.
@@ -1267,22 +1301,22 @@ typedef enum mpv_event_id {
      * Reply to a mpv_command_async() or mpv_command_node_async() request.
      * See also mpv_event and mpv_event_command.
      */
-    MPV_EVENT_COMMAND_REPLY     = 5,
+    MPV_EVENT_COMMAND_REPLY = 5,
     /**
-     * Notification before playback start of a file (before the file is loaded).
-     * See also mpv_event and mpv_event_start_file.
+     * Notification before playback start of a file (before the file is
+     * loaded). See also mpv_event and mpv_event_start_file.
      */
-    MPV_EVENT_START_FILE        = 6,
+    MPV_EVENT_START_FILE = 6,
     /**
      * Notification after playback end (after the file was unloaded).
      * See also mpv_event and mpv_event_end_file.
      */
-    MPV_EVENT_END_FILE          = 7,
+    MPV_EVENT_END_FILE = 7,
     /**
      * Notification when the file has been loaded (headers were read etc.), and
      * decoding starts.
      */
-    MPV_EVENT_FILE_LOADED       = 8,
+    MPV_EVENT_FILE_LOADED = 8,
 #if MPV_ENABLE_DEPRECATED
     /**
      * Idle mode was entered. In this mode, no file is played, and the playback
@@ -1296,7 +1330,7 @@ typedef enum mpv_event_id {
      *             is not necessarily sent at the right point anymore (at the
      *             start of the program), while the property behaves correctly.
      */
-    MPV_EVENT_IDLE              = 11,
+    MPV_EVENT_IDLE = 11,
     /**
      * Sent every time after a video frame is displayed. Note that currently,
      * this will be sent in lower frequency if there is no video, or playback
@@ -1306,7 +1340,7 @@ typedef enum mpv_event_id {
      * @deprecated Use mpv_observe_property() with relevant properties instead
      *             (such as "playback-time").
      */
-    MPV_EVENT_TICK              = 14,
+    MPV_EVENT_TICK = 14,
 #endif
     /**
      * Triggered by the script-message input command. The command uses the
@@ -1315,7 +1349,7 @@ typedef enum mpv_event_id {
      * second argument as strings.
      * See also mpv_event and mpv_event_client_message.
      */
-    MPV_EVENT_CLIENT_MESSAGE    = 16,
+    MPV_EVENT_CLIENT_MESSAGE = 16,
     /**
      * Happens after video changed in some way. This can happen on resolution
      * changes, pixel format changes, or video filter changes. The event is
@@ -1326,29 +1360,29 @@ typedef enum mpv_event_id {
      * yourself whether the video parameters really changed before doing
      * something expensive.
      */
-    MPV_EVENT_VIDEO_RECONFIG    = 17,
+    MPV_EVENT_VIDEO_RECONFIG = 17,
     /**
      * Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
      * because there is no such thing as audio output embedding.
      */
-    MPV_EVENT_AUDIO_RECONFIG    = 18,
+    MPV_EVENT_AUDIO_RECONFIG = 18,
     /**
      * Happens when a seek was initiated. Playback stops. Usually it will
      * resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
      */
-    MPV_EVENT_SEEK              = 20,
+    MPV_EVENT_SEEK = 20,
     /**
      * There was a discontinuity of some sort (like a seek), and playback
      * was reinitialized. Usually happens on start of playback and after
      * seeking. The main purpose is allowing the client to detect when a seek
      * request is finished.
      */
-    MPV_EVENT_PLAYBACK_RESTART  = 21,
+    MPV_EVENT_PLAYBACK_RESTART = 21,
     /**
      * Event sent due to mpv_observe_property().
      * See also mpv_event and mpv_event_property.
      */
-    MPV_EVENT_PROPERTY_CHANGE   = 22,
+    MPV_EVENT_PROPERTY_CHANGE = 22,
     /**
      * Happens if the internal per-mpv_handle ringbuffer overflows, and at
      * least 1 event had to be dropped. This can happen if the client doesn't
@@ -1358,34 +1392,36 @@ typedef enum mpv_event_id {
      * Event delivery will continue normally once this event was returned
      * (this forces the client to empty the queue completely).
      */
-    MPV_EVENT_QUEUE_OVERFLOW    = 24,
+    MPV_EVENT_QUEUE_OVERFLOW = 24,
     /**
      * Triggered if a hook handler was registered with mpv_hook_add(), and the
      * hook is invoked. If you receive this, you must handle it, and continue
      * the hook with mpv_hook_continue().
      * See also mpv_event and mpv_event_hook.
      */
-    MPV_EVENT_HOOK              = 25,
+    MPV_EVENT_HOOK = 25,
     // Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
-} mpv_event_id;
-
-/**
- * Return a string describing the event. For unknown events, NULL is returned.
- *
- * Note that all events actually returned by the API will also yield a non-NULL
- * string with this function.
- *
- * @param event event ID, see see enum mpv_event_id
- * @return A static string giving a short symbolic name of the event. It
- *         consists of lower-case alphanumeric characters and can include "-"
- *         characters. This string is suitable for use in e.g. scripting
- *         interfaces.
- *         The string is completely static, i.e. doesn't need to be deallocated,
- *         and is valid forever.
- */
-MPV_EXPORT const char *mpv_event_name(mpv_event_id event);
-
-typedef struct mpv_event_property {
+  } mpv_event_id;
+
+  /**
+   * Return a string describing the event. For unknown events, NULL is
+   * returned.
+   *
+   * Note that all events actually returned by the API will also yield a
+   * non-NULL string with this function.
+   *
+   * @param event event ID, see see enum mpv_event_id
+   * @return A static string giving a short symbolic name of the event. It
+   *         consists of lower-case alphanumeric characters and can include "-"
+   *         characters. This string is suitable for use in e.g. scripting
+   *         interfaces.
+   *         The string is completely static, i.e. doesn't need to be
+   * deallocated, and is valid forever.
+   */
+  MPV_EXPORT const char *mpv_event_name (mpv_event_id event);
+
+  typedef struct mpv_event_property
+  {
     /**
      * Name of the property.
      */
@@ -1409,27 +1445,29 @@ typedef struct mpv_event_property {
      * format will be MPV_FORMAT_NONE).
      */
     void *data;
-} mpv_event_property;
-
-/**
- * Numeric log levels. The lower the number, the more important the message is.
- * MPV_LOG_LEVEL_NONE is never used when receiving messages. The string in
- * the comment after the value is the name of the log level as used for the
- * mpv_request_log_messages() function.
- * Unused numeric values are unused, but reserved for future use.
- */
-typedef enum mpv_log_level {
-    MPV_LOG_LEVEL_NONE  = 0,    /// "no"    - disable absolutely all messages
-    MPV_LOG_LEVEL_FATAL = 10,   /// "fatal" - critical/aborting errors
-    MPV_LOG_LEVEL_ERROR = 20,   /// "error" - simple errors
-    MPV_LOG_LEVEL_WARN  = 30,   /// "warn"  - possible problems
-    MPV_LOG_LEVEL_INFO  = 40,   /// "info"  - informational message
-    MPV_LOG_LEVEL_V     = 50,   /// "v"     - noisy informational message
-    MPV_LOG_LEVEL_DEBUG = 60,   /// "debug" - very noisy technical information
-    MPV_LOG_LEVEL_TRACE = 70,   /// "trace" - extremely noisy
-} mpv_log_level;
-
-typedef struct mpv_event_log_message {
+  } mpv_event_property;
+
+  /**
+   * Numeric log levels. The lower the number, the more important the message
+   * is. MPV_LOG_LEVEL_NONE is never used when receiving messages. The string
+   * in the comment after the value is the name of the log level as used for
+   * the mpv_request_log_messages() function. Unused numeric values are unused,
+   * but reserved for future use.
+   */
+  typedef enum mpv_log_level
+  {
+    MPV_LOG_LEVEL_NONE = 0,   /// "no"    - disable absolutely all messages
+    MPV_LOG_LEVEL_FATAL = 10, /// "fatal" - critical/aborting errors
+    MPV_LOG_LEVEL_ERROR = 20, /// "error" - simple errors
+    MPV_LOG_LEVEL_WARN = 30,  /// "warn"  - possible problems
+    MPV_LOG_LEVEL_INFO = 40,  /// "info"  - informational message
+    MPV_LOG_LEVEL_V = 50,     /// "v"     - noisy informational message
+    MPV_LOG_LEVEL_DEBUG = 60, /// "debug" - very noisy technical information
+    MPV_LOG_LEVEL_TRACE = 70, /// "trace" - extremely noisy
+  } mpv_log_level;
+
+  typedef struct mpv_event_log_message
+  {
     /**
      * The module prefix, identifies the sender of the message. As a special
      * case, if the message buffer overflows, this will be set to the string
@@ -1453,10 +1491,11 @@ typedef struct mpv_event_log_message {
      * Since API version 1.6.
      */
     mpv_log_level log_level;
-} mpv_event_log_message;
+  } mpv_event_log_message;
 
-/// Since API version 1.9.
-typedef enum mpv_end_file_reason {
+  /// Since API version 1.9.
+  typedef enum mpv_end_file_reason
+  {
     /**
      * The end of file was reached. Sometimes this may also happen on
      * incomplete or corrupted files, or if the network connection was
@@ -1489,17 +1528,19 @@ typedef enum mpv_end_file_reason {
      * Since API version 1.18.
      */
     MPV_END_FILE_REASON_REDIRECT = 5,
-} mpv_end_file_reason;
+  } mpv_end_file_reason;
 
-/// Since API version 1.108.
-typedef struct mpv_event_start_file {
+  /// Since API version 1.108.
+  typedef struct mpv_event_start_file
+  {
     /**
      * Playlist entry ID of the file being loaded now.
      */
     int64_t playlist_entry_id;
-} mpv_event_start_file;
+  } mpv_event_start_file;
 
-typedef struct mpv_event_end_file {
+  typedef struct mpv_event_end_file
+  {
     /**
      * Corresponds to the values in enum mpv_end_file_reason.
      *
@@ -1521,18 +1562,19 @@ typedef struct mpv_event_end_file {
      */
     int64_t playlist_entry_id;
     /**
-     * If loading ended, because the playlist entry to be played was for example
-     * a playlist, and the current playlist entry is replaced with a number of
-     * other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT
-     * (other event types may use this for similar but different purposes in the
-     * future). In this case, playlist_insert_id will be set to the playlist
-     * entry ID of the first inserted entry, and playlist_insert_num_entries to
-     * the total number of inserted playlist entries. Note this in this specific
-     * case, the ID of the last inserted entry is playlist_insert_id+num-1.
-     * Beware that depending on circumstances, you may observe the new playlist
-     * entries before seeing the event (e.g. reading the "playlist" property or
-     * getting a property change notification before receiving the event).
-     * Since API version 1.108.
+     * If loading ended, because the playlist entry to be played was for
+     * example a playlist, and the current playlist entry is replaced with a
+     * number of other entries. This may happen at least with
+     * MPV_END_FILE_REASON_REDIRECT (other event types may use this for similar
+     * but different purposes in the future). In this case, playlist_insert_id
+     * will be set to the playlist entry ID of the first inserted entry, and
+     * playlist_insert_num_entries to the total number of inserted playlist
+     * entries. Note this in this specific case, the ID of the last inserted
+     * entry is playlist_insert_id+num-1. Beware that depending on
+     * circumstances, you may observe the new playlist entries before seeing
+     * the event (e.g. reading the "playlist" property or getting a property
+     * change notification before receiving the event). Since API
+     * version 1.108.
      */
     int64_t playlist_insert_id;
     /**
@@ -1541,20 +1583,22 @@ typedef struct mpv_event_end_file {
      * Since API version 1.108.
      */
     int playlist_insert_num_entries;
-} mpv_event_end_file;
+  } mpv_event_end_file;
 
-typedef struct mpv_event_client_message {
+  typedef struct mpv_event_client_message
+  {
     /**
-     * Arbitrary arguments chosen by the sender of the message. If num_args > 0,
-     * you can access args[0] through args[num_args - 1] (inclusive). What
+     * Arbitrary arguments chosen by the sender of the message. If num_args >
+     * 0, you can access args[0] through args[num_args - 1] (inclusive). What
      * these arguments mean is up to the sender and receiver.
      * None of the valid items are NULL.
      */
     int num_args;
     const char **args;
-} mpv_event_client_message;
+  } mpv_event_client_message;
 
-typedef struct mpv_event_hook {
+  typedef struct mpv_event_hook
+  {
     /**
      * The hook name as passed to mpv_hook_add().
      */
@@ -1563,10 +1607,11 @@ typedef struct mpv_event_hook {
      * Internal ID that must be passed to mpv_hook_continue().
      */
     uint64_t id;
-} mpv_event_hook;
+  } mpv_event_hook;
 
-// Since API version 1.102.
-typedef struct mpv_event_command {
+  // Since API version 1.102.
+  typedef struct mpv_event_command
+  {
     /**
      * Result data of the command. Note that success/failure is signaled
      * separately via mpv_event.error. This field is only for result data
@@ -1574,9 +1619,10 @@ typedef struct mpv_event_command {
      * to MPV_FORMAT_NONE on failure.
      */
     mpv_node result;
-} mpv_event_command;
+  } mpv_event_command;
 
-typedef struct mpv_event {
+  typedef struct mpv_event
+  {
     /**
      * One of mpv_event. Keep in mind that later ABI compatible releases might
      * add new event types. These should be ignored by the API user.
@@ -1617,408 +1663,414 @@ typedef struct mpv_event {
      *  MPV_EVENT_COMMAND_REPLY*          mpv_event_command*
      *  other: NULL
      *
-     * Note: future enhancements might add new event structs for existing or new
-     *       event types.
+     * Note: future enhancements might add new event structs for existing or
+     * new event types.
      */
     void *data;
-} mpv_event;
-
-/**
- * Convert the given src event to a mpv_node, and set *dst to the result. *dst
- * is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding mpv_event and
- * mpv_event.data/mpv_event_* fields.
- *
- * The exact details are not completely documented out of laziness. A start
- * is located in the "Events" section of the manpage.
- *
- * *dst may point to newly allocated memory, or pointers in mpv_event. You must
- * copy the entire mpv_node if you want to reference it after mpv_event becomes
- * invalid (such as making a new mpv_wait_event() call, or destroying the
- * mpv_handle from which it was returned). Call mpv_free_node_contents() to free
- * any memory allocations made by this API function.
- *
- * Safe to be called from mpv render API threads.
- *
- * @param dst Target. This is not read and fully overwritten. Must be released
- *            with mpv_free_node_contents(). Do not write to pointers returned
- *            by it. (On error, this may be left as an empty node.)
- * @param src The source event. Not modified (it's not const due to the author's
- *            prejudice of the C version of const).
- * @return error code (MPV_ERROR_NOMEM only, if at all)
- */
-MPV_EXPORT int mpv_event_to_node(mpv_node *dst, mpv_event *src);
-
-/**
- * Enable or disable the given event.
- *
- * Some events are enabled by default. Some events can't be disabled.
- *
- * (Informational note: currently, all events are enabled by default, except
- *  MPV_EVENT_TICK.)
- *
- * Safe to be called from mpv render API threads.
- *
- * @param event See enum mpv_event_id.
- * @param enable 1 to enable receiving this event, 0 to disable it.
- * @return error code
- */
-MPV_EXPORT int mpv_request_event(mpv_handle *ctx, mpv_event_id event, int enable);
-
-/**
- * Enable or disable receiving of log messages. These are the messages the
- * command line player prints to the terminal. This call sets the minimum
- * required log level for a message to be received with MPV_EVENT_LOG_MESSAGE.
- *
- * @param min_level Minimal log level as string. Valid log levels:
- *                      no fatal error warn info v debug trace
- *                  The value "no" disables all messages. This is the default.
- *                  An exception is the value "terminal-default", which uses the
- *                  log level as set by the "--msg-level" option. This works
- *                  even if the terminal is disabled. (Since API version 1.19.)
- *                  Also see mpv_log_level.
- * @return error code
- */
-MPV_EXPORT int mpv_request_log_messages(mpv_handle *ctx, const char *min_level);
-
-/**
- * Wait for the next event, or until the timeout expires, or if another thread
- * makes a call to mpv_wakeup(). Passing 0 as timeout will never wait, and
- * is suitable for polling.
- *
- * The internal event queue has a limited size (per client handle). If you
- * don't empty the event queue quickly enough with mpv_wait_event(), it will
- * overflow and silently discard further events. If this happens, making
- * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
- *
- * Only one thread is allowed to call this on the same mpv_handle at a time.
- * The API won't complain if more than one thread calls this, but it will cause
- * race conditions in the client when accessing the shared mpv_event struct.
- * Note that most other API functions are not restricted by this, and no API
- * function internally calls mpv_wait_event(). Additionally, concurrent calls
- * to different mpv_handles are always safe.
- *
- * As long as the timeout is 0, this is safe to be called from mpv render API
- * threads.
- *
- * @param timeout Timeout in seconds, after which the function returns even if
- *                no event was received. A MPV_EVENT_NONE is returned on
- *                timeout. A value of 0 will disable waiting. Negative values
- *                will wait with an infinite timeout.
- * @return A struct containing the event ID and other data. The pointer (and
- *         fields in the struct) stay valid until the next mpv_wait_event()
- *         call, or until the mpv_handle is destroyed. You must not write to
- *         the struct, and all memory referenced by it will be automatically
- *         released by the API on the next mpv_wait_event() call, or when the
- *         context is destroyed. The return value is never NULL.
- */
-MPV_EXPORT mpv_event *mpv_wait_event(mpv_handle *ctx, double timeout);
-
-/**
- * Interrupt the current mpv_wait_event() call. This will wake up the thread
- * currently waiting in mpv_wait_event(). If no thread is waiting, the next
- * mpv_wait_event() call will return immediately (this is to avoid lost
- * wakeups).
- *
- * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
- * this call. But note that this dummy event might be skipped if there are
- * already other events queued. All what counts is that the waiting thread
- * is woken up at all.
- *
- * Safe to be called from mpv render API threads.
- */
-MPV_EXPORT void mpv_wakeup(mpv_handle *ctx);
-
-/**
- * Set a custom function that should be called when there are new events. Use
- * this if blocking in mpv_wait_event() to wait for new events is not feasible.
- *
- * Keep in mind that the callback will be called from foreign threads. You
- * must not make any assumptions of the environment, and you must return as
- * soon as possible (i.e. no long blocking waits). Exiting the callback through
- * any other means than a normal return is forbidden (no throwing exceptions,
- * no longjmp() calls). You must not change any local thread state (such as
- * the C floating point environment).
- *
- * You are not allowed to call any client API functions inside of the callback.
- * In particular, you should not do any processing in the callback, but wake up
- * another thread that does all the work. The callback is meant strictly for
- * notification only, and is called from arbitrary core parts of the player,
- * that make no considerations for reentrant API use or allowing the callee to
- * spend a lot of time doing other things. Keep in mind that it's also possible
- * that the callback is called from a thread while a mpv API function is called
- * (i.e. it can be reentrant).
- *
- * In general, the client API expects you to call mpv_wait_event() to receive
- * notifications, and the wakeup callback is merely a helper utility to make
- * this easier in certain situations. Note that it's possible that there's
- * only one wakeup callback invocation for multiple events. You should call
- * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
- * point the event queue is empty.
- *
- * If you actually want to do processing in a callback, spawn a thread that
- * does nothing but call mpv_wait_event() in a loop and dispatches the result
- * to a callback.
- *
- * Only one wakeup callback can be set.
- *
- * @param cb function that should be called if a wakeup is required
- * @param d arbitrary userdata passed to cb
- */
-MPV_EXPORT void mpv_set_wakeup_callback(mpv_handle *ctx, void (*cb)(void *d), void *d);
-
-/**
- * Block until all asynchronous requests are done. This affects functions like
- * mpv_command_async(), which return immediately and return their result as
- * events.
- *
- * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
- * loop until all known asynchronous requests have sent their reply as event,
- * except that the event queue is not emptied.
- *
- * In case you called mpv_suspend() before, this will also forcibly reset the
- * suspend counter of the given handle.
- */
-MPV_EXPORT void mpv_wait_async_requests(mpv_handle *ctx);
-
-/**
- * A hook is like a synchronous event that blocks the player. You register
- * a hook handler with this function. You will get an event, which you need
- * to handle, and once things are ready, you can let the player continue with
- * mpv_hook_continue().
- *
- * Currently, hooks can't be removed explicitly. But they will be implicitly
- * removed if the mpv_handle it was registered with is destroyed. This also
- * continues the hook if it was being handled by the destroyed mpv_handle (but
- * this should be avoided, as it might mess up order of hook execution).
- *
- * Hook handlers are ordered globally by priority and order of registration.
- * Handlers for the same hook with same priority are invoked in order of
- * registration (the handler registered first is run first). Handlers with
- * lower priority are run first (which seems backward).
- *
- * See the "Hooks" section in the manpage to see which hooks are currently
- * defined.
- *
- * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
- * same hook). If this can happen for a specific hook type, it will be
- * explicitly documented in the manpage.
- *
- * Only the mpv_handle on which this was called will receive the hook events,
- * or can "continue" them.
- *
- * @param reply_userdata This will be used for the mpv_event.reply_userdata
- *                       field for the received MPV_EVENT_HOOK events.
- *                       If you have no use for this, pass 0.
- * @param name The hook name. This should be one of the documented names. But
- *             if the name is unknown, the hook event will simply be never
- *             raised.
- * @param priority See remarks above. Use 0 as a neutral default.
- * @return error code (usually fails only on OOM)
- */
-MPV_EXPORT int mpv_hook_add(mpv_handle *ctx, uint64_t reply_userdata,
-                            const char *name, int priority);
-
-/**
- * Respond to a MPV_EVENT_HOOK event. You must call this after you have handled
- * the event. There is no way to "cancel" or "stop" the hook.
- *
- * Calling this will will typically unblock the player for whatever the hook
- * is responsible for (e.g. for the "on_load" hook it lets it continue
- * playback).
- *
- * It is explicitly undefined behavior to call this more than once for each
- * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
- * different from the one that registered the handler and received the event.
- *
- * @param id This must be the value of the mpv_event_hook.id field for the
- *           corresponding MPV_EVENT_HOOK.
- * @return error code
- */
-MPV_EXPORT int mpv_hook_continue(mpv_handle *ctx, uint64_t id);
+  } mpv_event;
+
+  /**
+   * Convert the given src event to a mpv_node, and set *dst to the result.
+   * *dst is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding
+   * mpv_event and mpv_event.data/mpv_event_* fields.
+   *
+   * The exact details are not completely documented out of laziness. A start
+   * is located in the "Events" section of the manpage.
+   *
+   * *dst may point to newly allocated memory, or pointers in mpv_event. You
+   * must copy the entire mpv_node if you want to reference it after mpv_event
+   * becomes invalid (such as making a new mpv_wait_event() call, or destroying
+   * the mpv_handle from which it was returned). Call mpv_free_node_contents()
+   * to free any memory allocations made by this API function.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param dst Target. This is not read and fully overwritten. Must be
+   * released with mpv_free_node_contents(). Do not write to pointers returned
+   *            by it. (On error, this may be left as an empty node.)
+   * @param src The source event. Not modified (it's not const due to the
+   * author's prejudice of the C version of const).
+   * @return error code (MPV_ERROR_NOMEM only, if at all)
+   */
+  MPV_EXPORT int mpv_event_to_node (mpv_node *dst, mpv_event *src);
+
+  /**
+   * Enable or disable the given event.
+   *
+   * Some events are enabled by default. Some events can't be disabled.
+   *
+   * (Informational note: currently, all events are enabled by default, except
+   *  MPV_EVENT_TICK.)
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param event See enum mpv_event_id.
+   * @param enable 1 to enable receiving this event, 0 to disable it.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_request_event (mpv_handle *ctx, mpv_event_id event,
+                                    int enable);
+
+  /**
+   * Enable or disable receiving of log messages. These are the messages the
+   * command line player prints to the terminal. This call sets the minimum
+   * required log level for a message to be received with
+   * MPV_EVENT_LOG_MESSAGE.
+   *
+   * @param min_level Minimal log level as string. Valid log levels:
+   *                      no fatal error warn info v debug trace
+   *                  The value "no" disables all messages. This is the
+   * default. An exception is the value "terminal-default", which uses the log
+   * level as set by the "--msg-level" option. This works even if the terminal
+   * is disabled. (Since API version 1.19.) Also see mpv_log_level.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_request_log_messages (mpv_handle *ctx,
+                                           const char *min_level);
+
+  /**
+   * Wait for the next event, or until the timeout expires, or if another
+   * thread makes a call to mpv_wakeup(). Passing 0 as timeout will never wait,
+   * and is suitable for polling.
+   *
+   * The internal event queue has a limited size (per client handle). If you
+   * don't empty the event queue quickly enough with mpv_wait_event(), it will
+   * overflow and silently discard further events. If this happens, making
+   * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
+   *
+   * Only one thread is allowed to call this on the same mpv_handle at a time.
+   * The API won't complain if more than one thread calls this, but it will
+   * cause race conditions in the client when accessing the shared mpv_event
+   * struct. Note that most other API functions are not restricted by this, and
+   * no API function internally calls mpv_wait_event(). Additionally,
+   * concurrent calls to different mpv_handles are always safe.
+   *
+   * As long as the timeout is 0, this is safe to be called from mpv render API
+   * threads.
+   *
+   * @param timeout Timeout in seconds, after which the function returns even
+   * if no event was received. A MPV_EVENT_NONE is returned on timeout. A value
+   * of 0 will disable waiting. Negative values will wait with an infinite
+   * timeout.
+   * @return A struct containing the event ID and other data. The pointer (and
+   *         fields in the struct) stay valid until the next mpv_wait_event()
+   *         call, or until the mpv_handle is destroyed. You must not write to
+   *         the struct, and all memory referenced by it will be automatically
+   *         released by the API on the next mpv_wait_event() call, or when the
+   *         context is destroyed. The return value is never NULL.
+   */
+  MPV_EXPORT mpv_event *mpv_wait_event (mpv_handle *ctx, double timeout);
+
+  /**
+   * Interrupt the current mpv_wait_event() call. This will wake up the thread
+   * currently waiting in mpv_wait_event(). If no thread is waiting, the next
+   * mpv_wait_event() call will return immediately (this is to avoid lost
+   * wakeups).
+   *
+   * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
+   * this call. But note that this dummy event might be skipped if there are
+   * already other events queued. All what counts is that the waiting thread
+   * is woken up at all.
+   *
+   * Safe to be called from mpv render API threads.
+   */
+  MPV_EXPORT void mpv_wakeup (mpv_handle *ctx);
+
+  /**
+   * Set a custom function that should be called when there are new events. Use
+   * this if blocking in mpv_wait_event() to wait for new events is not
+   * feasible.
+   *
+   * Keep in mind that the callback will be called from foreign threads. You
+   * must not make any assumptions of the environment, and you must return as
+   * soon as possible (i.e. no long blocking waits). Exiting the callback
+   * through any other means than a normal return is forbidden (no throwing
+   * exceptions, no longjmp() calls). You must not change any local thread
+   * state (such as the C floating point environment).
+   *
+   * You are not allowed to call any client API functions inside of the
+   * callback. In particular, you should not do any processing in the callback,
+   * but wake up another thread that does all the work. The callback is meant
+   * strictly for notification only, and is called from arbitrary core parts of
+   * the player, that make no considerations for reentrant API use or allowing
+   * the callee to spend a lot of time doing other things. Keep in mind that
+   * it's also possible that the callback is called from a thread while a mpv
+   * API function is called (i.e. it can be reentrant).
+   *
+   * In general, the client API expects you to call mpv_wait_event() to receive
+   * notifications, and the wakeup callback is merely a helper utility to make
+   * this easier in certain situations. Note that it's possible that there's
+   * only one wakeup callback invocation for multiple events. You should call
+   * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
+   * point the event queue is empty.
+   *
+   * If you actually want to do processing in a callback, spawn a thread that
+   * does nothing but call mpv_wait_event() in a loop and dispatches the result
+   * to a callback.
+   *
+   * Only one wakeup callback can be set.
+   *
+   * @param cb function that should be called if a wakeup is required
+   * @param d arbitrary userdata passed to cb
+   */
+  MPV_EXPORT void mpv_set_wakeup_callback (mpv_handle *ctx,
+                                           void (*cb) (void *d), void *d);
+
+  /**
+   * Block until all asynchronous requests are done. This affects functions
+   * like mpv_command_async(), which return immediately and return their result
+   * as events.
+   *
+   * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
+   * loop until all known asynchronous requests have sent their reply as event,
+   * except that the event queue is not emptied.
+   *
+   * In case you called mpv_suspend() before, this will also forcibly reset the
+   * suspend counter of the given handle.
+   */
+  MPV_EXPORT void mpv_wait_async_requests (mpv_handle *ctx);
+
+  /**
+   * A hook is like a synchronous event that blocks the player. You register
+   * a hook handler with this function. You will get an event, which you need
+   * to handle, and once things are ready, you can let the player continue with
+   * mpv_hook_continue().
+   *
+   * Currently, hooks can't be removed explicitly. But they will be implicitly
+   * removed if the mpv_handle it was registered with is destroyed. This also
+   * continues the hook if it was being handled by the destroyed mpv_handle
+   * (but this should be avoided, as it might mess up order of hook execution).
+   *
+   * Hook handlers are ordered globally by priority and order of registration.
+   * Handlers for the same hook with same priority are invoked in order of
+   * registration (the handler registered first is run first). Handlers with
+   * lower priority are run first (which seems backward).
+   *
+   * See the "Hooks" section in the manpage to see which hooks are currently
+   * defined.
+   *
+   * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
+   * same hook). If this can happen for a specific hook type, it will be
+   * explicitly documented in the manpage.
+   *
+   * Only the mpv_handle on which this was called will receive the hook events,
+   * or can "continue" them.
+   *
+   * @param reply_userdata This will be used for the mpv_event.reply_userdata
+   *                       field for the received MPV_EVENT_HOOK events.
+   *                       If you have no use for this, pass 0.
+   * @param name The hook name. This should be one of the documented names. But
+   *             if the name is unknown, the hook event will simply be never
+   *             raised.
+   * @param priority See remarks above. Use 0 as a neutral default.
+   * @return error code (usually fails only on OOM)
+   */
+  MPV_EXPORT int mpv_hook_add (mpv_handle *ctx, uint64_t reply_userdata,
+                               const char *name, int priority);
+
+  /**
+   * Respond to a MPV_EVENT_HOOK event. You must call this after you have
+   * handled the event. There is no way to "cancel" or "stop" the hook.
+   *
+   * Calling this will will typically unblock the player for whatever the hook
+   * is responsible for (e.g. for the "on_load" hook it lets it continue
+   * playback).
+   *
+   * It is explicitly undefined behavior to call this more than once for each
+   * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
+   * different from the one that registered the handler and received the event.
+   *
+   * @param id This must be the value of the mpv_event_hook.id field for the
+   *           corresponding MPV_EVENT_HOOK.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_hook_continue (mpv_handle *ctx, uint64_t id);
 
 #if MPV_ENABLE_DEPRECATED
 
-/**
- * Return a UNIX file descriptor referring to the read end of a pipe. This
- * pipe can be used to wake up a poll() based processing loop. The purpose of
- * this function is very similar to mpv_set_wakeup_callback(), and provides
- * a primitive mechanism to handle coordinating a foreign event loop and the
- * libmpv event loop. The pipe is non-blocking. It's closed when the mpv_handle
- * is destroyed. This function always returns the same value (on success).
- *
- * This is in fact implemented using the same underlying code as for
- * mpv_set_wakeup_callback() (though they don't conflict), and it is as if each
- * callback invocation writes a single 0 byte to the pipe. When the pipe
- * becomes readable, the code calling poll() (or select()) on the pipe should
- * read all contents of the pipe and then call mpv_wait_event(c, 0) until
- * no new events are returned. The pipe contents do not matter and can just
- * be discarded. There is not necessarily one byte per readable event in the
- * pipe. For example, the pipes are non-blocking, and mpv won't block if the
- * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
- * more than 4096 events, the number of readable bytes can not equal the number
- * of events queued. Also, it's possible that mpv does not write to the pipe
- * once it's guaranteed that the client was already signaled. See the example
- * below how to do it correctly.
- *
- * Example:
- *
- *  int pipefd = mpv_get_wakeup_pipe(mpv);
- *  if (pipefd < 0)
- *      error();
- *  while (1) {
- *      struct pollfd pfds[1] = {
- *          { .fd = pipefd, .events = POLLIN },
- *      };
- *      // Wait until there are possibly new mpv events.
- *      poll(pfds, 1, -1);
- *      if (pfds[0].revents & POLLIN) {
- *          // Empty the pipe. Doing this before calling mpv_wait_event()
- *          // ensures that no wakeups are missed. It's not so important to
- *          // make sure the pipe is really empty (it will just cause some
- *          // additional wakeups in unlikely corner cases).
- *          char unused[256];
- *          read(pipefd, unused, sizeof(unused));
- *          while (1) {
- *              mpv_event *ev = mpv_wait_event(mpv, 0);
- *              // If MPV_EVENT_NONE is received, the event queue is empty.
- *              if (ev->event_id == MPV_EVENT_NONE)
- *                  break;
- *              // Process the event.
- *              ...
- *          }
- *      }
- *  }
- *
- * @deprecated this function will be removed in the future. If you need this
- *             functionality, use mpv_set_wakeup_callback(), create a pipe
- *             manually, and call write() on your pipe in the callback.
- *
- * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
- *         On MS Windows/MinGW, this will always return -1.
- */
-MPV_EXPORT int mpv_get_wakeup_pipe(mpv_handle *ctx);
+  /**
+   * Return a UNIX file descriptor referring to the read end of a pipe. This
+   * pipe can be used to wake up a poll() based processing loop. The purpose of
+   * this function is very similar to mpv_set_wakeup_callback(), and provides
+   * a primitive mechanism to handle coordinating a foreign event loop and the
+   * libmpv event loop. The pipe is non-blocking. It's closed when the
+   * mpv_handle is destroyed. This function always returns the same value (on
+   * success).
+   *
+   * This is in fact implemented using the same underlying code as for
+   * mpv_set_wakeup_callback() (though they don't conflict), and it is as if
+   * each callback invocation writes a single 0 byte to the pipe. When the pipe
+   * becomes readable, the code calling poll() (or select()) on the pipe should
+   * read all contents of the pipe and then call mpv_wait_event(c, 0) until
+   * no new events are returned. The pipe contents do not matter and can just
+   * be discarded. There is not necessarily one byte per readable event in the
+   * pipe. For example, the pipes are non-blocking, and mpv won't block if the
+   * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
+   * more than 4096 events, the number of readable bytes can not equal the
+   * number of events queued. Also, it's possible that mpv does not write to
+   * the pipe once it's guaranteed that the client was already signaled. See
+   * the example below how to do it correctly.
+   *
+   * Example:
+   *
+   *  int pipefd = mpv_get_wakeup_pipe(mpv);
+   *  if (pipefd < 0)
+   *      error();
+   *  while (1) {
+   *      struct pollfd pfds[1] = {
+   *          { .fd = pipefd, .events = POLLIN },
+   *      };
+   *      // Wait until there are possibly new mpv events.
+   *      poll(pfds, 1, -1);
+   *      if (pfds[0].revents & POLLIN) {
+   *          // Empty the pipe. Doing this before calling mpv_wait_event()
+   *          // ensures that no wakeups are missed. It's not so important to
+   *          // make sure the pipe is really empty (it will just cause some
+   *          // additional wakeups in unlikely corner cases).
+   *          char unused[256];
+   *          read(pipefd, unused, sizeof(unused));
+   *          while (1) {
+   *              mpv_event *ev = mpv_wait_event(mpv, 0);
+   *              // If MPV_EVENT_NONE is received, the event queue is empty.
+   *              if (ev->event_id == MPV_EVENT_NONE)
+   *                  break;
+   *              // Process the event.
+   *              ...
+   *          }
+   *      }
+   *  }
+   *
+   * @deprecated this function will be removed in the future. If you need this
+   *             functionality, use mpv_set_wakeup_callback(), create a pipe
+   *             manually, and call write() on your pipe in the callback.
+   *
+   * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
+   *         On MS Windows/MinGW, this will always return -1.
+   */
+  MPV_EXPORT int mpv_get_wakeup_pipe (mpv_handle *ctx);
 
 #endif
 
 /**
- * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace mpv_*
- * functions with function pointers. Those pointer will be initialized when
- * loading the plugin.
- *
- * It is recommended to use this symbol table when targeting Windows. The loader
- * does not have notion of global symbols. Loading cplugin into mpv process will
- * not allow this plugin to call any of the symbols that may be available in
- * other modules. Instead cplugin has to link explicitly to specific PE binary,
- * libmpv-2.dll/mpv.exe or any other binary that may have linked mpv statically.
- * This limits portability of cplugin as it would need to be compiled separately
- * for each of target PE binary that includes mpv's symbols. Which in practice
- * is unrealistic, as we want one cplugin to be loaded without those restrictions.
- *
- * Instead of linking to any PE binary, we create function pointers for all mpv's
- * exported symbols. For convenience names of entrypoints are redefined to those
- * pointer, so no changes are required in cplugin source code, except of defining
- * MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to make them
- * available for mpv to init with correct values during runtime, before calling
- * `mpv_open_cplugin`.
- *
- * Note that those pointers are decorated with `selectany` attribute, so no need
- * to worry about multiple definitions, linker will keep only single instance.
+ * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace
+ * mpv_* functions with function pointers. Those pointer will be initialized
+ * when loading the plugin.
+ *
+ * It is recommended to use this symbol table when targeting Windows. The
+ * loader does not have notion of global symbols. Loading cplugin into mpv
+ * process will not allow this plugin to call any of the symbols that may be
+ * available in other modules. Instead cplugin has to link explicitly to
+ * specific PE binary, libmpv-2.dll/mpv.exe or any other binary that may have
+ * linked mpv statically. This limits portability of cplugin as it would need
+ * to be compiled separately for each of target PE binary that includes mpv's
+ * symbols. Which in practice is unrealistic, as we want one cplugin to be
+ * loaded without those restrictions.
+ *
+ * Instead of linking to any PE binary, we create function pointers for all
+ * mpv's exported symbols. For convenience names of entrypoints are redefined
+ * to those pointer, so no changes are required in cplugin source code, except
+ * of defining MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to
+ * make them available for mpv to init with correct values during runtime,
+ * before calling `mpv_open_cplugin`.
+ *
+ * Note that those pointers are decorated with `selectany` attribute, so no
+ * need to worry about multiple definitions, linker will keep only single
+ * instance.
  */
 #ifdef MPV_CPLUGIN_DYNAMIC_SYM
 
-#define MPV_DEFINE_SYM_PTR(name)  \
-    MPV_SELECTANY MPV_EXPORT      \
-    MPV_DECLTYPE(name) *pfn_##name;
+#define MPV_DEFINE_SYM_PTR(name)                                              \
+  MPV_SELECTANY MPV_EXPORT MPV_DECLTYPE (name) * pfn_##name;
 
-MPV_DEFINE_SYM_PTR(mpv_client_api_version)
+  MPV_DEFINE_SYM_PTR (mpv_client_api_version)
 #define mpv_client_api_version pfn_mpv_client_api_version
-MPV_DEFINE_SYM_PTR(mpv_error_string)
+  MPV_DEFINE_SYM_PTR (mpv_error_string)
 #define mpv_error_string pfn_mpv_error_string
-MPV_DEFINE_SYM_PTR(mpv_free)
+  MPV_DEFINE_SYM_PTR (mpv_free)
 #define mpv_free pfn_mpv_free
-MPV_DEFINE_SYM_PTR(mpv_client_name)
+  MPV_DEFINE_SYM_PTR (mpv_client_name)
 #define mpv_client_name pfn_mpv_client_name
-MPV_DEFINE_SYM_PTR(mpv_client_id)
+  MPV_DEFINE_SYM_PTR (mpv_client_id)
 #define mpv_client_id pfn_mpv_client_id
-MPV_DEFINE_SYM_PTR(mpv_create)
+  MPV_DEFINE_SYM_PTR (mpv_create)
 #define mpv_create pfn_mpv_create
-MPV_DEFINE_SYM_PTR(mpv_initialize)
+  MPV_DEFINE_SYM_PTR (mpv_initialize)
 #define mpv_initialize pfn_mpv_initialize
-MPV_DEFINE_SYM_PTR(mpv_destroy)
+  MPV_DEFINE_SYM_PTR (mpv_destroy)
 #define mpv_destroy pfn_mpv_destroy
-MPV_DEFINE_SYM_PTR(mpv_terminate_destroy)
+  MPV_DEFINE_SYM_PTR (mpv_terminate_destroy)
 #define mpv_terminate_destroy pfn_mpv_terminate_destroy
-MPV_DEFINE_SYM_PTR(mpv_create_client)
+  MPV_DEFINE_SYM_PTR (mpv_create_client)
 #define mpv_create_client pfn_mpv_create_client
-MPV_DEFINE_SYM_PTR(mpv_create_weak_client)
+  MPV_DEFINE_SYM_PTR (mpv_create_weak_client)
 #define mpv_create_weak_client pfn_mpv_create_weak_client
-MPV_DEFINE_SYM_PTR(mpv_load_config_file)
+  MPV_DEFINE_SYM_PTR (mpv_load_config_file)
 #define mpv_load_config_file pfn_mpv_load_config_file
-MPV_DEFINE_SYM_PTR(mpv_get_time_ns)
+  MPV_DEFINE_SYM_PTR (mpv_get_time_ns)
 #define mpv_get_time_ns pfn_mpv_get_time_ns
-MPV_DEFINE_SYM_PTR(mpv_get_time_us)
+  MPV_DEFINE_SYM_PTR (mpv_get_time_us)
 #define mpv_get_time_us pfn_mpv_get_time_us
-MPV_DEFINE_SYM_PTR(mpv_free_node_contents)
+  MPV_DEFINE_SYM_PTR (mpv_free_node_contents)
 #define mpv_free_node_contents pfn_mpv_free_node_contents
-MPV_DEFINE_SYM_PTR(mpv_set_option)
+  MPV_DEFINE_SYM_PTR (mpv_set_option)
 #define mpv_set_option pfn_mpv_set_option
-MPV_DEFINE_SYM_PTR(mpv_set_option_string)
+  MPV_DEFINE_SYM_PTR (mpv_set_option_string)
 #define mpv_set_option_string pfn_mpv_set_option_string
-MPV_DEFINE_SYM_PTR(mpv_command)
+  MPV_DEFINE_SYM_PTR (mpv_command)
 #define mpv_command pfn_mpv_command
-MPV_DEFINE_SYM_PTR(mpv_command_node)
+  MPV_DEFINE_SYM_PTR (mpv_command_node)
 #define mpv_command_node pfn_mpv_command_node
-MPV_DEFINE_SYM_PTR(mpv_command_ret)
+  MPV_DEFINE_SYM_PTR (mpv_command_ret)
 #define mpv_command_ret pfn_mpv_command_ret
-MPV_DEFINE_SYM_PTR(mpv_command_string)
+  MPV_DEFINE_SYM_PTR (mpv_command_string)
 #define mpv_command_string pfn_mpv_command_string
-MPV_DEFINE_SYM_PTR(mpv_command_async)
+  MPV_DEFINE_SYM_PTR (mpv_command_async)
 #define mpv_command_async pfn_mpv_command_async
-MPV_DEFINE_SYM_PTR(mpv_command_node_async)
+  MPV_DEFINE_SYM_PTR (mpv_command_node_async)
 #define mpv_command_node_async pfn_mpv_command_node_async
-MPV_DEFINE_SYM_PTR(mpv_abort_async_command)
+  MPV_DEFINE_SYM_PTR (mpv_abort_async_command)
 #define mpv_abort_async_command pfn_mpv_abort_async_command
-MPV_DEFINE_SYM_PTR(mpv_set_property)
+  MPV_DEFINE_SYM_PTR (mpv_set_property)
 #define mpv_set_property pfn_mpv_set_property
-MPV_DEFINE_SYM_PTR(mpv_set_property_string)
+  MPV_DEFINE_SYM_PTR (mpv_set_property_string)
 #define mpv_set_property_string pfn_mpv_set_property_string
-MPV_DEFINE_SYM_PTR(mpv_del_property)
+  MPV_DEFINE_SYM_PTR (mpv_del_property)
 #define mpv_del_property pfn_mpv_del_property
-MPV_DEFINE_SYM_PTR(mpv_set_property_async)
+  MPV_DEFINE_SYM_PTR (mpv_set_property_async)
 #define mpv_set_property_async pfn_mpv_set_property_async
-MPV_DEFINE_SYM_PTR(mpv_get_property)
+  MPV_DEFINE_SYM_PTR (mpv_get_property)
 #define mpv_get_property pfn_mpv_get_property
-MPV_DEFINE_SYM_PTR(mpv_get_property_string)
+  MPV_DEFINE_SYM_PTR (mpv_get_property_string)
 #define mpv_get_property_string pfn_mpv_get_property_string
-MPV_DEFINE_SYM_PTR(mpv_get_property_osd_string)
+  MPV_DEFINE_SYM_PTR (mpv_get_property_osd_string)
 #define mpv_get_property_osd_string pfn_mpv_get_property_osd_string
-MPV_DEFINE_SYM_PTR(mpv_get_property_async)
+  MPV_DEFINE_SYM_PTR (mpv_get_property_async)
 #define mpv_get_property_async pfn_mpv_get_property_async
-MPV_DEFINE_SYM_PTR(mpv_observe_property)
+  MPV_DEFINE_SYM_PTR (mpv_observe_property)
 #define mpv_observe_property pfn_mpv_observe_property
-MPV_DEFINE_SYM_PTR(mpv_unobserve_property)
+  MPV_DEFINE_SYM_PTR (mpv_unobserve_property)
 #define mpv_unobserve_property pfn_mpv_unobserve_property
-MPV_DEFINE_SYM_PTR(mpv_event_name)
+  MPV_DEFINE_SYM_PTR (mpv_event_name)
 #define mpv_event_name pfn_mpv_event_name
-MPV_DEFINE_SYM_PTR(mpv_event_to_node)
+  MPV_DEFINE_SYM_PTR (mpv_event_to_node)
 #define mpv_event_to_node pfn_mpv_event_to_node
-MPV_DEFINE_SYM_PTR(mpv_request_event)
+  MPV_DEFINE_SYM_PTR (mpv_request_event)
 #define mpv_request_event pfn_mpv_request_event
-MPV_DEFINE_SYM_PTR(mpv_request_log_messages)
+  MPV_DEFINE_SYM_PTR (mpv_request_log_messages)
 #define mpv_request_log_messages pfn_mpv_request_log_messages
-MPV_DEFINE_SYM_PTR(mpv_wait_event)
+  MPV_DEFINE_SYM_PTR (mpv_wait_event)
 #define mpv_wait_event pfn_mpv_wait_event
-MPV_DEFINE_SYM_PTR(mpv_wakeup)
+  MPV_DEFINE_SYM_PTR (mpv_wakeup)
 #define mpv_wakeup pfn_mpv_wakeup
-MPV_DEFINE_SYM_PTR(mpv_set_wakeup_callback)
+  MPV_DEFINE_SYM_PTR (mpv_set_wakeup_callback)
 #define mpv_set_wakeup_callback pfn_mpv_set_wakeup_callback
-MPV_DEFINE_SYM_PTR(mpv_wait_async_requests)
+  MPV_DEFINE_SYM_PTR (mpv_wait_async_requests)
 #define mpv_wait_async_requests pfn_mpv_wait_async_requests
-MPV_DEFINE_SYM_PTR(mpv_hook_add)
+  MPV_DEFINE_SYM_PTR (mpv_hook_add)
 #define mpv_hook_add pfn_mpv_hook_add
-MPV_DEFINE_SYM_PTR(mpv_hook_continue)
+  MPV_DEFINE_SYM_PTR (mpv_hook_continue)
 #define mpv_hook_continue pfn_mpv_hook_continue
-MPV_DEFINE_SYM_PTR(mpv_get_wakeup_pipe)
+  MPV_DEFINE_SYM_PTR (mpv_get_wakeup_pipe)
 #define mpv_get_wakeup_pipe pfn_mpv_get_wakeup_pipe
 
 #endif
diff --git a/libmpv2/libmpv2-sys/include/render.h b/libmpv2/libmpv2-sys/include/render.h
index 563e05f..872da7a 100644
--- a/libmpv2/libmpv2-sys/include/render.h
+++ b/libmpv2/libmpv2-sys/include/render.h
@@ -17,156 +17,159 @@
 #include "client.h"
 
 #ifdef __cplusplus
-extern "C" {
+extern "C"
+{
 #endif
 
-/**
- * Overview
- * --------
- *
- * This API can be used to make mpv render using supported graphic APIs (such
- * as OpenGL). It can be used to handle video display.
- *
- * The renderer needs to be created with mpv_render_context_create() before
- * you start playback (or otherwise cause a VO to be created). Then (with most
- * backends) mpv_render_context_render() can be used to explicitly render the
- * current video frame. Use mpv_render_context_set_update_callback() to get
- * notified when there is a new frame to draw.
- *
- * Preferably rendering should be done in a separate thread. If you call
- * normal libmpv API functions on the renderer thread, deadlocks can result
- * (these are made non-fatal with timeouts, but user experience will obviously
- * suffer). See "Threading" section below.
- *
- * You can output and embed video without this API by setting the mpv "wid"
- * option to a native window handle (see "Embedding the video window" section
- * in the client.h header). In general, using the render API is recommended,
- * because window embedding can cause various issues, especially with GUI
- * toolkits and certain platforms.
- *
- * Supported backends
- * ------------------
- *
- * OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
- * Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
- *
- * Threading
- * ---------
- *
- * You are recommended to do rendering on a separate thread than normal libmpv
- * use.
- *
- * The mpv_render_* functions can be called from any thread, under the
- * following conditions:
- *  - only one of the mpv_render_* functions can be called at the same time
- *    (unless they belong to different mpv cores created by mpv_create())
- *  - never can be called from within the callbacks set with
- *    mpv_set_wakeup_callback() or mpv_render_context_set_update_callback()
- *  - if the OpenGL backend is used, for all functions the OpenGL context
- *    must be "current" in the calling thread, and it must be the same OpenGL
- *    context as the mpv_render_context was created with. Otherwise, undefined
- *    behavior will occur.
- *  - the thread does not call libmpv API functions other than the mpv_render_*
- *    functions, except APIs which are declared as safe (see below). Likewise,
- *    there must be no lock or wait dependency from the render thread to a
- *    thread using other libmpv functions. Basically, the situation that your
- *    render thread waits for a "not safe" libmpv API function to return must
- *    not happen. If you ignore this requirement, deadlocks can happen, which
- *    are made non-fatal with timeouts; then playback quality will be degraded,
- *    and the message
- *          mpv_render_context_render() not being called or stuck.
- *    is logged. If you set MPV_RENDER_PARAM_ADVANCED_CONTROL, you promise that
- *    this won't happen, and must absolutely guarantee it, or a real deadlock
- *    will freeze the mpv core thread forever.
- *
- * libmpv functions which are safe to call from a render thread are:
- *  - functions marked with "Safe to be called from mpv render API threads."
- *  - client.h functions which don't have an explicit or implicit mpv_handle
- *    parameter
- *  - mpv_render_* functions; but only for the same mpv_render_context pointer.
- *    If the pointer is different, mpv_render_context_free() is not safe. (The
- *    reason is that if MPV_RENDER_PARAM_ADVANCED_CONTROL is set, it may have
- *    to process still queued requests from the core, which it can do only for
- *    the current context, while requests for other contexts would deadlock.
- *    Also, it may have to wait and block for the core to terminate the video
- *    chain to make sure no resources are used after context destruction.)
- *  - if the mpv_handle parameter refers to a different mpv core than the one
- *    you're rendering for (very obscure, but allowed)
- *
- * Note about old libmpv version:
- *
- *      Before API version 1.105 (basically in mpv 0.29.x), simply enabling
- *      MPV_RENDER_PARAM_ADVANCED_CONTROL could cause deadlock issues. This can
- *      be worked around by setting the "vd-lavc-dr" option to "no".
- *      In addition, you were required to call all mpv_render*() API functions
- *      from the same thread on which mpv_render_context_create() was originally
- *      run (for the same the mpv_render_context). Not honoring it led to UB
- *      (deadlocks, use of invalid mp_thread handles), even if you moved your GL
- *      context to a different thread correctly.
- *      These problems were addressed in API version 1.105 (mpv 0.30.0).
- *
- * Context and handle lifecycle
- * ----------------------------
- *
- * Video initialization will fail if the render context was not initialized yet
- * (with mpv_render_context_create()), or it will revert to a VO that creates
- * its own window.
- *
- * Currently, there can be only 1 mpv_render_context at a time per mpv core.
- *
- * Calling mpv_render_context_free() while a VO is using the render context is
- * active will disable video.
- *
- * You must free the context with mpv_render_context_free() before the mpv core
- * is destroyed. If this doesn't happen, undefined behavior will result.
- *
- * Software renderer
- * -----------------
- *
- * MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
- * memory surfaces. You probably don't want to use this. Use other render API
- * types, or other methods of video embedding.
- *
- * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
- * MPV_RENDER_API_TYPE_SW.
- *
- * Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
- * to render the video frame to an in-memory surface. The following fields are
- * required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
- * MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
- *
- * This method of rendering is very slow, because everything, including color
- * conversion, scaling, and OSD rendering, is done on the CPU, single-threaded.
- * In particular, large video or display sizes, as well as presence of OSD or
- * subtitles can make it too slow for realtime. As with other software rendering
- * VOs, setting "sw-fast" may help. Enabling or disabling zimg may help,
- * depending on the platform.
- *
- * In addition, certain multimedia job creation measures like HDR may not work
- * properly, and will have to be manually handled by for example inserting
- * filters.
- *
- * This API is not really suitable to extract individual frames from video etc.
- * (basically non-playback uses) - there are better libraries for this. It can
- * be used this way, but it may be clunky and tricky.
- *
- * Further notes:
- * - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
- * - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
- */
+  /**
+   * Overview
+   * --------
+   *
+   * This API can be used to make mpv render using supported graphic APIs (such
+   * as OpenGL). It can be used to handle video display.
+   *
+   * The renderer needs to be created with mpv_render_context_create() before
+   * you start playback (or otherwise cause a VO to be created). Then (with
+   * most backends) mpv_render_context_render() can be used to explicitly
+   * render the current video frame. Use
+   * mpv_render_context_set_update_callback() to get notified when there is a
+   * new frame to draw.
+   *
+   * Preferably rendering should be done in a separate thread. If you call
+   * normal libmpv API functions on the renderer thread, deadlocks can result
+   * (these are made non-fatal with timeouts, but user experience will
+   * obviously suffer). See "Threading" section below.
+   *
+   * You can output and embed video without this API by setting the mpv "wid"
+   * option to a native window handle (see "Embedding the video window" section
+   * in the client.h header). In general, using the render API is recommended,
+   * because window embedding can cause various issues, especially with GUI
+   * toolkits and certain platforms.
+   *
+   * Supported backends
+   * ------------------
+   *
+   * OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
+   * Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
+   *
+   * Threading
+   * ---------
+   *
+   * You are recommended to do rendering on a separate thread than normal
+   * libmpv use.
+   *
+   * The mpv_render_* functions can be called from any thread, under the
+   * following conditions:
+   *  - only one of the mpv_render_* functions can be called at the same time
+   *    (unless they belong to different mpv cores created by mpv_create())
+   *  - never can be called from within the callbacks set with
+   *    mpv_set_wakeup_callback() or mpv_render_context_set_update_callback()
+   *  - if the OpenGL backend is used, for all functions the OpenGL context
+   *    must be "current" in the calling thread, and it must be the same OpenGL
+   *    context as the mpv_render_context was created with. Otherwise,
+   * undefined behavior will occur.
+   *  - the thread does not call libmpv API functions other than the
+   * mpv_render_* functions, except APIs which are declared as safe (see
+   * below). Likewise, there must be no lock or wait dependency from the render
+   * thread to a thread using other libmpv functions. Basically, the situation
+   * that your render thread waits for a "not safe" libmpv API function to
+   * return must not happen. If you ignore this requirement, deadlocks can
+   * happen, which are made non-fatal with timeouts; then playback quality will
+   * be degraded, and the message mpv_render_context_render() not being called
+   * or stuck. is logged. If you set MPV_RENDER_PARAM_ADVANCED_CONTROL, you
+   * promise that this won't happen, and must absolutely guarantee it, or a
+   * real deadlock will freeze the mpv core thread forever.
+   *
+   * libmpv functions which are safe to call from a render thread are:
+   *  - functions marked with "Safe to be called from mpv render API threads."
+   *  - client.h functions which don't have an explicit or implicit mpv_handle
+   *    parameter
+   *  - mpv_render_* functions; but only for the same mpv_render_context
+   * pointer. If the pointer is different, mpv_render_context_free() is not
+   * safe. (The reason is that if MPV_RENDER_PARAM_ADVANCED_CONTROL is set, it
+   * may have to process still queued requests from the core, which it can do
+   * only for the current context, while requests for other contexts would
+   * deadlock. Also, it may have to wait and block for the core to terminate
+   * the video chain to make sure no resources are used after context
+   * destruction.)
+   *  - if the mpv_handle parameter refers to a different mpv core than the one
+   *    you're rendering for (very obscure, but allowed)
+   *
+   * Note about old libmpv version:
+   *
+   *      Before API version 1.105 (basically in mpv 0.29.x), simply enabling
+   *      MPV_RENDER_PARAM_ADVANCED_CONTROL could cause deadlock issues. This
+   * can be worked around by setting the "vd-lavc-dr" option to "no". In
+   * addition, you were required to call all mpv_render*() API functions from
+   * the same thread on which mpv_render_context_create() was originally run
+   * (for the same the mpv_render_context). Not honoring it led to UB
+   *      (deadlocks, use of invalid mp_thread handles), even if you moved your
+   * GL context to a different thread correctly. These problems were addressed
+   * in API version 1.105 (mpv 0.30.0).
+   *
+   * Context and handle lifecycle
+   * ----------------------------
+   *
+   * Video initialization will fail if the render context was not initialized
+   * yet (with mpv_render_context_create()), or it will revert to a VO that
+   * creates its own window.
+   *
+   * Currently, there can be only 1 mpv_render_context at a time per mpv core.
+   *
+   * Calling mpv_render_context_free() while a VO is using the render context
+   * is active will disable video.
+   *
+   * You must free the context with mpv_render_context_free() before the mpv
+   * core is destroyed. If this doesn't happen, undefined behavior will result.
+   *
+   * Software renderer
+   * -----------------
+   *
+   * MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
+   * memory surfaces. You probably don't want to use this. Use other render API
+   * types, or other methods of video embedding.
+   *
+   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+   * MPV_RENDER_API_TYPE_SW.
+   *
+   * Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
+   * to render the video frame to an in-memory surface. The following fields
+   * are required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
+   * MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
+   *
+   * This method of rendering is very slow, because everything, including color
+   * conversion, scaling, and OSD rendering, is done on the CPU,
+   * single-threaded. In particular, large video or display sizes, as well as
+   * presence of OSD or subtitles can make it too slow for realtime. As with
+   * other software rendering VOs, setting "sw-fast" may help. Enabling or
+   * disabling zimg may help, depending on the platform.
+   *
+   * In addition, certain multimedia job creation measures like HDR may not
+   * work properly, and will have to be manually handled by for example
+   * inserting filters.
+   *
+   * This API is not really suitable to extract individual frames from video
+   * etc. (basically non-playback uses) - there are better libraries for this.
+   * It can be used this way, but it may be clunky and tricky.
+   *
+   * Further notes:
+   * - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
+   * - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
+   */
 
-/**
- * Opaque context, returned by mpv_render_context_create().
- */
-typedef struct mpv_render_context mpv_render_context;
+  /**
+   * Opaque context, returned by mpv_render_context_create().
+   */
+  typedef struct mpv_render_context mpv_render_context;
 
-/**
- * Parameters for mpv_render_param (which is used in a few places such as
- * mpv_render_context_create().
- *
- * Also see mpv_render_param for conventions and how to use it.
- */
-typedef enum mpv_render_param_type {
+  /**
+   * Parameters for mpv_render_param (which is used in a few places such as
+   * mpv_render_context_create().
+   *
+   * Also see mpv_render_param for conventions and how to use it.
+   */
+  typedef enum mpv_render_param_type
+  {
     /**
      * Not a valid value, but also used to terminate a params array. Its value
      * is always guaranteed to be 0 (even if the ABI changes in the future).
@@ -230,9 +233,8 @@ typedef enum mpv_render_param_type {
     MPV_RENDER_PARAM_AMBIENT_LIGHT = 7,
     /**
      * X11 Display, sometimes used for hwdec. Valid for
-     * mpv_render_context_create(). The Display must stay valid for the lifetime
-     * of the mpv_render_context.
-     * Type: Display*
+     * mpv_render_context_create(). The Display must stay valid for the
+     * lifetime of the mpv_render_context. Type: Display*
      */
     MPV_RENDER_PARAM_X11_DISPLAY = 8,
     /**
@@ -243,8 +245,8 @@ typedef enum mpv_render_param_type {
      */
     MPV_RENDER_PARAM_WL_DISPLAY = 9,
     /**
-     * Better control about rendering and enabling some advanced features. Valid
-     * for mpv_render_context_create().
+     * Better control about rendering and enabling some advanced features.
+     * Valid for mpv_render_context_create().
      *
      * This conflates multiple requirements the API user promises to abide if
      * this option is enabled:
@@ -252,13 +254,13 @@ typedef enum mpv_render_param_type {
      *  - The API user's render thread, which is calling the mpv_render_*()
      *    functions, never waits for the core. Otherwise deadlocks can happen.
      *    See "Threading" section.
-     *  - The callback set with mpv_render_context_set_update_callback() can now
-     *    be called even if there is no new frame. The API user should call the
-     *    mpv_render_context_update() function, and interpret the return value
+     *  - The callback set with mpv_render_context_set_update_callback() can
+     * now be called even if there is no new frame. The API user should call
+     * the mpv_render_context_update() function, and interpret the return value
      *    for whether a new frame should be rendered.
-     *  - Correct functionality is impossible if the update callback is not set,
-     *    or not set soon enough after mpv_render_context_create() (the core can
-     *    block while waiting for you to call mpv_render_context_update(), and
+     *  - Correct functionality is impossible if the update callback is not
+     * set, or not set soon enough after mpv_render_context_create() (the core
+     * can block while waiting for you to call mpv_render_context_update(), and
      *    if the update callback is not correctly set, it will deadlock, or
      *    block for too long).
      *
@@ -308,8 +310,8 @@ typedef enum mpv_render_param_type {
      * recommended to use the target time value in mpv_render_frame_info to
      * wait yourself, or to set the "video-timing-offset" to 0 instead.
      *
-     * Disabling this without doing anything in addition will result in A/V sync
-     * being slightly off.
+     * Disabling this without doing anything in addition will result in A/V
+     * sync being slightly off.
      */
     MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 12,
     /**
@@ -343,7 +345,7 @@ typedef enum mpv_render_param_type {
      * DRM display, contains drm display handles.
      * Valid for mpv_render_context_create().
      * Type : struct mpv_opengl_drm_params_v2*
-    */
+     */
     MPV_RENDER_PARAM_DRM_DISPLAY_V2 = 16,
     /**
      * MPV_RENDER_API_TYPE_SW only: rendering target surface size, mandatory.
@@ -363,8 +365,8 @@ typedef enum mpv_render_param_type {
      *
      * Valid values are:
      *  "rgb0", "bgr0", "0bgr", "0rgb"
-     *      4 bytes per pixel RGB, 1 byte (8 bit) per component, component bytes
-     *      with increasing address from left to right (e.g. "rgb0" has r at
+     *      4 bytes per pixel RGB, 1 byte (8 bit) per component, component
+     * bytes with increasing address from left to right (e.g. "rgb0" has r at
      *      address 0), the "0" component contains uninitialized garbage (often
      *      the value 0, but not necessarily; the bad naming is inherited from
      *      FFmpeg)
@@ -392,34 +394,33 @@ typedef enum mpv_render_param_type {
      *
      * Both stride and pointer value should be a multiple of 64 to facilitate
      * fast SIMD operation. Lower alignment might trigger slower code paths,
-     * and in the worst case, will copy the entire target frame. If mpv is built
-     * with zimg (and zimg is not disabled), the performance impact might be
-     * less.
-     * In either cases, the pointer and stride must be aligned at least to the
-     * pixel alignment size. Otherwise, crashes and undefined behavior is
-     * possible on platforms which do not support unaligned accesses (either
-     * through normal memory access or aligned SIMD memory access instructions).
+     * and in the worst case, will copy the entire target frame. If mpv is
+     * built with zimg (and zimg is not disabled), the performance impact might
+     * be less. In either cases, the pointer and stride must be aligned at
+     * least to the pixel alignment size. Otherwise, crashes and undefined
+     * behavior is possible on platforms which do not support unaligned
+     * accesses (either through normal memory access or aligned SIMD memory
+     * access instructions).
      */
     MPV_RENDER_PARAM_SW_STRIDE = 19,
     /*
-     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data pointer,
-     * mandatory.
-     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
-     * Type: void*
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data
+     * pointer, mandatory. Valid for MPV_RENDER_API_TYPE_SW &
+     * mpv_render_context_render(). Type: void*
      *
      * This points to the first pixel at the left/top corner (0, 0). In
-     * particular, each line y starts at (pointer + stride * y). Upon rendering,
-     * all data between pointer and (pointer + stride * h) is overwritten.
-     * Whether the padding between (w, y) and (0, y + 1) is overwritten is left
-     * unspecified (it should not be, but unfortunately some scaler backends
-     * will do it anyway). It is assumed that even the padding after the last
-     * line (starting at bytepos(w, h) until (pointer + stride * h)) is
-     * writable.
+     * particular, each line y starts at (pointer + stride * y). Upon
+     * rendering, all data between pointer and (pointer + stride * h) is
+     * overwritten. Whether the padding between (w, y) and (0, y + 1) is
+     * overwritten is left unspecified (it should not be, but unfortunately
+     * some scaler backends will do it anyway). It is assumed that even the
+     * padding after the last line (starting at bytepos(w, h) until (pointer +
+     * stride * h)) is writable.
      *
      * See MPV_RENDER_PARAM_SW_STRIDE for alignment requirements.
      */
     MPV_RENDER_PARAM_SW_POINTER = 20,
-} mpv_render_param_type;
+  } mpv_render_param_type;
 
 /**
  * For backwards compatibility with the old naming of
@@ -427,36 +428,37 @@ typedef enum mpv_render_param_type {
  */
 #define MPV_RENDER_PARAM_DRM_OSD_SIZE MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
 
-/**
- * Used to pass arbitrary parameters to some mpv_render_* functions. The
- * meaning of the data parameter is determined by the type, and each
- * MPV_RENDER_PARAM_* documents what type the value must point to.
- *
- * Each value documents the required data type as the pointer you cast to
- * void* and set on mpv_render_param.data. For example, if MPV_RENDER_PARAM_FOO
- * documents the type as Something* , then the code should look like this:
- *
- *   Something foo = {...};
- *   mpv_render_param param;
- *   param.type = MPV_RENDER_PARAM_FOO;
- *   param.data = & foo;
- *
- * Normally, the data field points to exactly 1 object. If the type is char*,
- * it points to a 0-terminated string.
- *
- * In all cases (unless documented otherwise) the pointers need to remain
- * valid during the call only. Unless otherwise documented, the API functions
- * will not write to the params array or any data pointed to it.
- *
- * As a convention, parameter arrays are always terminated by type==0. There
- * is no specific order of the parameters required. The order of the 2 fields in
- * this struct is guaranteed (even after ABI changes).
- */
-typedef struct mpv_render_param {
+  /**
+   * Used to pass arbitrary parameters to some mpv_render_* functions. The
+   * meaning of the data parameter is determined by the type, and each
+   * MPV_RENDER_PARAM_* documents what type the value must point to.
+   *
+   * Each value documents the required data type as the pointer you cast to
+   * void* and set on mpv_render_param.data. For example, if
+   * MPV_RENDER_PARAM_FOO documents the type as Something* , then the code
+   * should look like this:
+   *
+   *   Something foo = {...};
+   *   mpv_render_param param;
+   *   param.type = MPV_RENDER_PARAM_FOO;
+   *   param.data = & foo;
+   *
+   * Normally, the data field points to exactly 1 object. If the type is char*,
+   * it points to a 0-terminated string.
+   *
+   * In all cases (unless documented otherwise) the pointers need to remain
+   * valid during the call only. Unless otherwise documented, the API functions
+   * will not write to the params array or any data pointed to it.
+   *
+   * As a convention, parameter arrays are always terminated by type==0. There
+   * is no specific order of the parameters required. The order of the 2 fields
+   * in this struct is guaranteed (even after ABI changes).
+   */
+  typedef struct mpv_render_param
+  {
     enum mpv_render_param_type type;
     void *data;
-} mpv_render_param;
-
+  } mpv_render_param;
 
 /**
  * Predefined values for MPV_RENDER_PARAM_API_TYPE.
@@ -466,10 +468,12 @@ typedef struct mpv_render_param {
 // See section "Software renderer"
 #define MPV_RENDER_API_TYPE_SW "sw"
 
-/**
- * Flags used in mpv_render_frame_info.flags. Each value represents a bit in it.
- */
-typedef enum mpv_render_frame_info_flag {
+  /**
+   * Flags used in mpv_render_frame_info.flags. Each value represents a bit in
+   * it.
+   */
+  typedef enum mpv_render_frame_info_flag
+  {
     /**
      * Set if there is actually a next frame. If unset, there is no next frame
      * yet, and other flags and fields that require a frame to be queued will
@@ -485,18 +489,18 @@ typedef enum mpv_render_frame_info_flag {
      * MPV_RENDER_UPDATE_FRAME flag set, this flag will usually be set as well,
      * unless the frame is rendered, or discarded by other asynchronous events.
      */
-    MPV_RENDER_FRAME_INFO_PRESENT         = 1 << 0,
+    MPV_RENDER_FRAME_INFO_PRESENT = 1 << 0,
     /**
-     * If set, the frame is not an actual new video frame, but a redraw request.
-     * For example if the video is paused, and an option that affects video
-     * rendering was changed (or any other reason), an update request can be
-     * issued and this flag will be set.
+     * If set, the frame is not an actual new video frame, but a redraw
+     * request. For example if the video is paused, and an option that affects
+     * video rendering was changed (or any other reason), an update request can
+     * be issued and this flag will be set.
      *
      * Typically, redraw frames will not be subject to video timing.
      *
      * Implies MPV_RENDER_FRAME_INFO_PRESENT.
      */
-    MPV_RENDER_FRAME_INFO_REDRAW          = 1 << 1,
+    MPV_RENDER_FRAME_INFO_REDRAW = 1 << 1,
     /**
      * If set, this is supposed to reproduce the previous frame perfectly. This
      * is usually used for certain "video-sync" options ("display-..." modes).
@@ -504,7 +508,7 @@ typedef enum mpv_render_frame_info_flag {
      *
      * Implies MPV_RENDER_FRAME_INFO_PRESENT.
      */
-    MPV_RENDER_FRAME_INFO_REPEAT          = 1 << 2,
+    MPV_RENDER_FRAME_INFO_REPEAT = 1 << 2,
     /**
      * If set, the player timing code expects that the user thread blocks on
      * vsync (by either delaying the render call, or by making a call to
@@ -512,14 +516,15 @@ typedef enum mpv_render_frame_info_flag {
      *
      * Implies MPV_RENDER_FRAME_INFO_PRESENT.
      */
-    MPV_RENDER_FRAME_INFO_BLOCK_VSYNC     = 1 << 3,
-} mpv_render_frame_info_flag;
+    MPV_RENDER_FRAME_INFO_BLOCK_VSYNC = 1 << 3,
+  } mpv_render_frame_info_flag;
 
-/**
- * Information about the next video frame that will be rendered. Can be
- * retrieved with MPV_RENDER_PARAM_NEXT_FRAME_INFO.
- */
-typedef struct mpv_render_frame_info {
+  /**
+   * Information about the next video frame that will be rendered. Can be
+   * retrieved with MPV_RENDER_PARAM_NEXT_FRAME_INFO.
+   */
+  typedef struct mpv_render_frame_info
+  {
     /**
      * A bitset of mpv_render_frame_info_flag values (i.e. multiple flags are
      * combined with bitwise or).
@@ -531,221 +536,228 @@ typedef struct mpv_render_frame_info {
      * frames that are redrawn, or if vsync locked video timing is used (see
      * "video-sync" option), then this can be 0. The "video-timing-offset"
      * option determines how much "headroom" the render thread gets (but a high
-     * enough frame rate can reduce it anyway). mpv_render_context_render() will
-     * normally block until the time is elapsed, unless you pass it
+     * enough frame rate can reduce it anyway). mpv_render_context_render()
+     * will normally block until the time is elapsed, unless you pass it
      * MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 0.
      */
     int64_t target_time;
-} mpv_render_frame_info;
+  } mpv_render_frame_info;
 
-/**
- * Initialize the renderer state. Depending on the backend used, this will
- * access the underlying GPU API and initialize its own objects.
- *
- * You must free the context with mpv_render_context_free(). Not doing so before
- * the mpv core is destroyed may result in memory leaks or crashes.
- *
- * Currently, only at most 1 context can exists per mpv core (it represents the
- * main video output).
- *
- * You should pass the following parameters:
- *  - MPV_RENDER_PARAM_API_TYPE to select the underlying backend/GPU API.
- *  - Backend-specific init parameter, like MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
- *  - Setting MPV_RENDER_PARAM_ADVANCED_CONTROL and following its rules is
- *    strongly recommended.
- *  - If you want to use hwdec, possibly hwdec interop resources.
- *
- * @param res set to the context (on success) or NULL (on failure). The value
- *            is never read and always overwritten.
- * @param mpv handle used to get the core (the mpv_render_context won't depend
- *            on this specific handle, only the core referenced by it)
- * @param params an array of parameters, terminated by type==0. It's left
- *               unspecified what happens with unknown parameters. At least
- *               MPV_RENDER_PARAM_API_TYPE is required, and most backends will
- *               require another backend-specific parameter.
- * @return error code, including but not limited to:
- *      MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
- *                             (or required extensions are missing)
- *      MPV_ERROR_NOT_IMPLEMENTED: an unknown API type was provided, or
- *                                 support for the requested API was not
- *                                 built in the used libmpv binary.
- *      MPV_ERROR_INVALID_PARAMETER: at least one of the provided parameters was
- *                                   not valid.
- */
-MPV_EXPORT int mpv_render_context_create(mpv_render_context **res, mpv_handle *mpv,
-                                         mpv_render_param *params);
+  /**
+   * Initialize the renderer state. Depending on the backend used, this will
+   * access the underlying GPU API and initialize its own objects.
+   *
+   * You must free the context with mpv_render_context_free(). Not doing so
+   * before the mpv core is destroyed may result in memory leaks or crashes.
+   *
+   * Currently, only at most 1 context can exists per mpv core (it represents
+   * the main video output).
+   *
+   * You should pass the following parameters:
+   *  - MPV_RENDER_PARAM_API_TYPE to select the underlying backend/GPU API.
+   *  - Backend-specific init parameter, like
+   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+   *  - Setting MPV_RENDER_PARAM_ADVANCED_CONTROL and following its rules is
+   *    strongly recommended.
+   *  - If you want to use hwdec, possibly hwdec interop resources.
+   *
+   * @param res set to the context (on success) or NULL (on failure). The value
+   *            is never read and always overwritten.
+   * @param mpv handle used to get the core (the mpv_render_context won't
+   * depend on this specific handle, only the core referenced by it)
+   * @param params an array of parameters, terminated by type==0. It's left
+   *               unspecified what happens with unknown parameters. At least
+   *               MPV_RENDER_PARAM_API_TYPE is required, and most backends
+   * will require another backend-specific parameter.
+   * @return error code, including but not limited to:
+   *      MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
+   *                             (or required extensions are missing)
+   *      MPV_ERROR_NOT_IMPLEMENTED: an unknown API type was provided, or
+   *                                 support for the requested API was not
+   *                                 built in the used libmpv binary.
+   *      MPV_ERROR_INVALID_PARAMETER: at least one of the provided parameters
+   * was not valid.
+   */
+  MPV_EXPORT int mpv_render_context_create (mpv_render_context **res,
+                                            mpv_handle *mpv,
+                                            mpv_render_param *params);
 
-/**
- * Attempt to change a single parameter. Not all backends and parameter types
- * support all kinds of changes.
- *
- * @param ctx a valid render context
- * @param param the parameter type and data that should be set
- * @return error code. If a parameter could actually be changed, this returns
- *         success, otherwise an error code depending on the parameter type
- *         and situation.
- */
-MPV_EXPORT int mpv_render_context_set_parameter(mpv_render_context *ctx,
-                                                mpv_render_param param);
+  /**
+   * Attempt to change a single parameter. Not all backends and parameter types
+   * support all kinds of changes.
+   *
+   * @param ctx a valid render context
+   * @param param the parameter type and data that should be set
+   * @return error code. If a parameter could actually be changed, this returns
+   *         success, otherwise an error code depending on the parameter type
+   *         and situation.
+   */
+  MPV_EXPORT int mpv_render_context_set_parameter (mpv_render_context *ctx,
+                                                   mpv_render_param param);
 
-/**
- * Retrieve information from the render context. This is NOT a counterpart to
- * mpv_render_context_set_parameter(), because you generally can't read
- * parameters set with it, and this function is not meant for this purpose.
- * Instead, this is for communicating information from the renderer back to the
- * user. See mpv_render_param_type; entries which support this function
- * explicitly mention it, and for other entries you can assume it will fail.
- *
- * You pass param with param.type set and param.data pointing to a variable
- * of the required data type. The function will then overwrite that variable
- * with the returned value (at least on success).
- *
- * @param ctx a valid render context
- * @param param the parameter type and data that should be retrieved
- * @return error code. If a parameter could actually be retrieved, this returns
- *         success, otherwise an error code depending on the parameter type
- *         and situation. MPV_ERROR_NOT_IMPLEMENTED is used for unknown
- *         param.type, or if retrieving it is not supported.
- */
-MPV_EXPORT int mpv_render_context_get_info(mpv_render_context *ctx,
-                                           mpv_render_param param);
+  /**
+   * Retrieve information from the render context. This is NOT a counterpart to
+   * mpv_render_context_set_parameter(), because you generally can't read
+   * parameters set with it, and this function is not meant for this purpose.
+   * Instead, this is for communicating information from the renderer back to
+   * the user. See mpv_render_param_type; entries which support this function
+   * explicitly mention it, and for other entries you can assume it will fail.
+   *
+   * You pass param with param.type set and param.data pointing to a variable
+   * of the required data type. The function will then overwrite that variable
+   * with the returned value (at least on success).
+   *
+   * @param ctx a valid render context
+   * @param param the parameter type and data that should be retrieved
+   * @return error code. If a parameter could actually be retrieved, this
+   * returns success, otherwise an error code depending on the parameter type
+   *         and situation. MPV_ERROR_NOT_IMPLEMENTED is used for unknown
+   *         param.type, or if retrieving it is not supported.
+   */
+  MPV_EXPORT int mpv_render_context_get_info (mpv_render_context *ctx,
+                                              mpv_render_param param);
 
-typedef void (*mpv_render_update_fn)(void *cb_ctx);
+  typedef void (*mpv_render_update_fn) (void *cb_ctx);
 
-/**
- * Set the callback that notifies you when a new video frame is available, or
- * if the video display configuration somehow changed and requires a redraw.
- * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
- * the callback, and all the other listed restrictions apply (such as not
- * exiting the callback by throwing exceptions).
- *
- * This can be called from any thread, except from an update callback. In case
- * of the OpenGL backend, no OpenGL state or API is accessed.
- *
- * Calling this will raise an update callback immediately.
- *
- * @param callback callback(callback_ctx) is called if the frame should be
- *                 redrawn
- * @param callback_ctx opaque argument to the callback
- */
-MPV_EXPORT void mpv_render_context_set_update_callback(mpv_render_context *ctx,
-                                                       mpv_render_update_fn callback,
-                                                       void *callback_ctx);
+  /**
+   * Set the callback that notifies you when a new video frame is available, or
+   * if the video display configuration somehow changed and requires a redraw.
+   * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
+   * the callback, and all the other listed restrictions apply (such as not
+   * exiting the callback by throwing exceptions).
+   *
+   * This can be called from any thread, except from an update callback. In
+   * case of the OpenGL backend, no OpenGL state or API is accessed.
+   *
+   * Calling this will raise an update callback immediately.
+   *
+   * @param callback callback(callback_ctx) is called if the frame should be
+   *                 redrawn
+   * @param callback_ctx opaque argument to the callback
+   */
+  MPV_EXPORT void
+  mpv_render_context_set_update_callback (mpv_render_context *ctx,
+                                          mpv_render_update_fn callback,
+                                          void *callback_ctx);
 
-/**
- * The API user is supposed to call this when the update callback was invoked
- * (like all mpv_render_* functions, this has to happen on the render thread,
- * and _not_ from the update callback itself).
- *
- * This is optional if MPV_RENDER_PARAM_ADVANCED_CONTROL was not set (default).
- * Otherwise, it's a hard requirement that this is called after each update
- * callback. If multiple update callback happened, and the function could not
- * be called sooner, it's OK to call it once after the last callback.
- *
- * If an update callback happens during or after this function, the function
- * must be called again at the soonest possible time.
- *
- * If MPV_RENDER_PARAM_ADVANCED_CONTROL was set, this will do additional work
- * such as allocating textures for the video decoder.
- *
- * @return a bitset of mpv_render_update_flag values (i.e. multiple flags are
- *         combined with bitwise or). Typically, this will tell the API user
- *         what should happen next. E.g. if the MPV_RENDER_UPDATE_FRAME flag is
- *         set, mpv_render_context_render() should be called. If flags unknown
- *         to the API user are set, or if the return value is 0, nothing needs
- *         to be done.
- */
-MPV_EXPORT uint64_t mpv_render_context_update(mpv_render_context *ctx);
+  /**
+   * The API user is supposed to call this when the update callback was invoked
+   * (like all mpv_render_* functions, this has to happen on the render thread,
+   * and _not_ from the update callback itself).
+   *
+   * This is optional if MPV_RENDER_PARAM_ADVANCED_CONTROL was not set
+   * (default). Otherwise, it's a hard requirement that this is called after
+   * each update callback. If multiple update callback happened, and the
+   * function could not be called sooner, it's OK to call it once after the
+   * last callback.
+   *
+   * If an update callback happens during or after this function, the function
+   * must be called again at the soonest possible time.
+   *
+   * If MPV_RENDER_PARAM_ADVANCED_CONTROL was set, this will do additional work
+   * such as allocating textures for the video decoder.
+   *
+   * @return a bitset of mpv_render_update_flag values (i.e. multiple flags are
+   *         combined with bitwise or). Typically, this will tell the API user
+   *         what should happen next. E.g. if the MPV_RENDER_UPDATE_FRAME flag
+   * is set, mpv_render_context_render() should be called. If flags unknown to
+   * the API user are set, or if the return value is 0, nothing needs to be
+   * done.
+   */
+  MPV_EXPORT uint64_t mpv_render_context_update (mpv_render_context *ctx);
 
-/**
- * Flags returned by mpv_render_context_update(). Each value represents a bit
- * in the function's return value.
- */
-typedef enum mpv_render_update_flag {
+  /**
+   * Flags returned by mpv_render_context_update(). Each value represents a bit
+   * in the function's return value.
+   */
+  typedef enum mpv_render_update_flag
+  {
     /**
      * A new video frame must be rendered. mpv_render_context_render() must be
      * called.
      */
-    MPV_RENDER_UPDATE_FRAME         = 1 << 0,
-} mpv_render_context_flag;
+    MPV_RENDER_UPDATE_FRAME = 1 << 0,
+  } mpv_render_context_flag;
 
-/**
- * Render video.
- *
- * Typically renders the video to a target surface provided via mpv_render_param
- * (the details depend on the backend in use). Options like "panscan" are
- * applied to determine which part of the video should be visible and how the
- * video should be scaled. You can change these options at runtime by using the
- * mpv property API.
- *
- * The renderer will reconfigure itself every time the target surface
- * configuration (such as size) is changed.
- *
- * This function implicitly pulls a video frame from the internal queue and
- * renders it. If no new frame is available, the previous frame is redrawn.
- * The update callback set with mpv_render_context_set_update_callback()
- * notifies you when a new frame was added. The details potentially depend on
- * the backends and the provided parameters.
- *
- * Generally, libmpv will invoke your update callback some time before the video
- * frame should be shown, and then lets this function block until the supposed
- * display time. This will limit your rendering to video FPS. You can prevent
- * this by setting the "video-timing-offset" global option to 0. (This applies
- * only to "audio" video sync mode.)
- *
- * You should pass the following parameters:
- *  - Backend-specific target object, such as MPV_RENDER_PARAM_OPENGL_FBO.
- *  - Possibly transformations, such as MPV_RENDER_PARAM_FLIP_Y.
- *
- * @param ctx a valid render context
- * @param params an array of parameters, terminated by type==0. Which parameters
- *               are required depends on the backend. It's left unspecified what
- *               happens with unknown parameters.
- * @return error code
- */
-MPV_EXPORT int mpv_render_context_render(mpv_render_context *ctx, mpv_render_param *params);
+  /**
+   * Render video.
+   *
+   * Typically renders the video to a target surface provided via
+   * mpv_render_param (the details depend on the backend in use). Options like
+   * "panscan" are applied to determine which part of the video should be
+   * visible and how the video should be scaled. You can change these options
+   * at runtime by using the mpv property API.
+   *
+   * The renderer will reconfigure itself every time the target surface
+   * configuration (such as size) is changed.
+   *
+   * This function implicitly pulls a video frame from the internal queue and
+   * renders it. If no new frame is available, the previous frame is redrawn.
+   * The update callback set with mpv_render_context_set_update_callback()
+   * notifies you when a new frame was added. The details potentially depend on
+   * the backends and the provided parameters.
+   *
+   * Generally, libmpv will invoke your update callback some time before the
+   * video frame should be shown, and then lets this function block until the
+   * supposed display time. This will limit your rendering to video FPS. You
+   * can prevent this by setting the "video-timing-offset" global option to 0.
+   * (This applies only to "audio" video sync mode.)
+   *
+   * You should pass the following parameters:
+   *  - Backend-specific target object, such as MPV_RENDER_PARAM_OPENGL_FBO.
+   *  - Possibly transformations, such as MPV_RENDER_PARAM_FLIP_Y.
+   *
+   * @param ctx a valid render context
+   * @param params an array of parameters, terminated by type==0. Which
+   * parameters are required depends on the backend. It's left unspecified what
+   *               happens with unknown parameters.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_render_context_render (mpv_render_context *ctx,
+                                            mpv_render_param *params);
 
-/**
- * Tell the renderer that a frame was flipped at the given time. This is
- * optional, but can help the player to achieve better timing.
- *
- * Note that calling this at least once informs libmpv that you will use this
- * function. If you use it inconsistently, expect bad video playback.
- *
- * If this is called while no video is initialized, it is ignored.
- *
- * @param ctx a valid render context
- */
-MPV_EXPORT void mpv_render_context_report_swap(mpv_render_context *ctx);
+  /**
+   * Tell the renderer that a frame was flipped at the given time. This is
+   * optional, but can help the player to achieve better timing.
+   *
+   * Note that calling this at least once informs libmpv that you will use this
+   * function. If you use it inconsistently, expect bad video playback.
+   *
+   * If this is called while no video is initialized, it is ignored.
+   *
+   * @param ctx a valid render context
+   */
+  MPV_EXPORT void mpv_render_context_report_swap (mpv_render_context *ctx);
 
-/**
- * Destroy the mpv renderer state.
- *
- * If video is still active (e.g. a file playing), video will be disabled
- * forcefully.
- *
- * @param ctx a valid render context. After this function returns, this is not
- *            a valid pointer anymore. NULL is also allowed and does nothing.
- */
-MPV_EXPORT void mpv_render_context_free(mpv_render_context *ctx);
+  /**
+   * Destroy the mpv renderer state.
+   *
+   * If video is still active (e.g. a file playing), video will be disabled
+   * forcefully.
+   *
+   * @param ctx a valid render context. After this function returns, this is
+   * not a valid pointer anymore. NULL is also allowed and does nothing.
+   */
+  MPV_EXPORT void mpv_render_context_free (mpv_render_context *ctx);
 
 #ifdef MPV_CPLUGIN_DYNAMIC_SYM
 
-MPV_DEFINE_SYM_PTR(mpv_render_context_create)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_create)
 #define mpv_render_context_create pfn_mpv_render_context_create
-MPV_DEFINE_SYM_PTR(mpv_render_context_set_parameter)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_set_parameter)
 #define mpv_render_context_set_parameter pfn_mpv_render_context_set_parameter
-MPV_DEFINE_SYM_PTR(mpv_render_context_get_info)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_get_info)
 #define mpv_render_context_get_info pfn_mpv_render_context_get_info
-MPV_DEFINE_SYM_PTR(mpv_render_context_set_update_callback)
-#define mpv_render_context_set_update_callback pfn_mpv_render_context_set_update_callback
-MPV_DEFINE_SYM_PTR(mpv_render_context_update)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_set_update_callback)
+#define mpv_render_context_set_update_callback                                \
+  pfn_mpv_render_context_set_update_callback
+  MPV_DEFINE_SYM_PTR (mpv_render_context_update)
 #define mpv_render_context_update pfn_mpv_render_context_update
-MPV_DEFINE_SYM_PTR(mpv_render_context_render)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_render)
 #define mpv_render_context_render pfn_mpv_render_context_render
-MPV_DEFINE_SYM_PTR(mpv_render_context_report_swap)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_report_swap)
 #define mpv_render_context_report_swap pfn_mpv_render_context_report_swap
-MPV_DEFINE_SYM_PTR(mpv_render_context_free)
+  MPV_DEFINE_SYM_PTR (mpv_render_context_free)
 #define mpv_render_context_free pfn_mpv_render_context_free
 
 #endif
diff --git a/libmpv2/libmpv2-sys/include/render_gl.h b/libmpv2/libmpv2-sys/include/render_gl.h
index 3d5e18c..75d7051 100644
--- a/libmpv2/libmpv2-sys/include/render_gl.h
+++ b/libmpv2/libmpv2-sys/include/render_gl.h
@@ -17,113 +17,121 @@
 #include "render.h"
 
 #ifdef __cplusplus
-extern "C" {
+extern "C"
+{
 #endif
 
-/**
- * OpenGL backend
- * --------------
- *
- * This header contains definitions for using OpenGL with the render.h API.
- *
- * OpenGL interop
- * --------------
- *
- * The OpenGL backend has some special rules, because OpenGL itself uses
- * implicit per-thread contexts, which causes additional API problems.
- *
- * This assumes the OpenGL context lives on a certain thread controlled by the
- * API user. All mpv_render_* APIs have to be assumed to implicitly use the
- * OpenGL context if you pass a mpv_render_context using the OpenGL backend,
- * unless specified otherwise.
- *
- * The OpenGL context is indirectly accessed through the OpenGL function
- * pointers returned by the get_proc_address callback in mpv_opengl_init_params.
- * Generally, mpv will not load the system OpenGL library when using this API.
- *
- * OpenGL state
- * ------------
- *
- * OpenGL has a large amount of implicit state. All the mpv functions mentioned
- * above expect that the OpenGL state is reasonably set to OpenGL standard
- * defaults. Likewise, mpv will attempt to leave the OpenGL context with
- * standard defaults. The following state is excluded from this:
- *
- *      - the glViewport state
- *      - the glScissor state (but GL_SCISSOR_TEST is in its default value)
- *      - glBlendFuncSeparate() state (but GL_BLEND is in its default value)
- *      - glClearColor() state
- *      - mpv may overwrite the callback set with glDebugMessageCallback()
- *      - mpv always disables GL_DITHER at init
- *
- * Messing with the state could be avoided by creating shared OpenGL contexts,
- * but this is avoided for the sake of compatibility and interoperability.
- *
- * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
- * create OpenGL objects. You will have to do the same. This ensures that
- * objects created by mpv and the API users don't clash. Also, legacy state
- * must be either in its defaults, or not interfere with core state.
- *
- * API use
- * -------
- *
- * The mpv_render_* API is used. That API supports multiple backends, and this
- * section documents specifics for the OpenGL backend.
- *
- * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
- * MPV_RENDER_API_TYPE_OPENGL, and MPV_RENDER_PARAM_OPENGL_INIT_PARAMS provided.
- *
- * Call mpv_render_context_render() with MPV_RENDER_PARAM_OPENGL_FBO to render
- * the video frame to an FBO.
- *
- * Hardware decoding
- * -----------------
- *
- * Hardware decoding via this API is fully supported, but requires some
- * additional setup. (At least if direct hardware decoding modes are wanted,
- * instead of copying back surface data from GPU to CPU RAM.)
- *
- * There may be certain requirements on the OpenGL implementation:
- *
- * - Windows: ANGLE is required (although in theory GL/DX interop could be used)
- * - Intel/Linux: EGL is required, and also the native display resource needs
- *                to be provided (e.g. MPV_RENDER_PARAM_X11_DISPLAY for X11 and
- *                MPV_RENDER_PARAM_WL_DISPLAY for Wayland)
- * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is
- *                 used, e.g. due to old drivers.)
- * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL)
- * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
- *
- * Once these things are setup, hardware decoding can be enabled/disabled at
- * any time by setting the "hwdec" property.
- */
-
-/**
- * For initializing the mpv OpenGL state via MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
- */
-typedef struct mpv_opengl_init_params {
+  /**
+   * OpenGL backend
+   * --------------
+   *
+   * This header contains definitions for using OpenGL with the render.h API.
+   *
+   * OpenGL interop
+   * --------------
+   *
+   * The OpenGL backend has some special rules, because OpenGL itself uses
+   * implicit per-thread contexts, which causes additional API problems.
+   *
+   * This assumes the OpenGL context lives on a certain thread controlled by
+   * the API user. All mpv_render_* APIs have to be assumed to implicitly use
+   * the OpenGL context if you pass a mpv_render_context using the OpenGL
+   * backend, unless specified otherwise.
+   *
+   * The OpenGL context is indirectly accessed through the OpenGL function
+   * pointers returned by the get_proc_address callback in
+   * mpv_opengl_init_params. Generally, mpv will not load the system OpenGL
+   * library when using this API.
+   *
+   * OpenGL state
+   * ------------
+   *
+   * OpenGL has a large amount of implicit state. All the mpv functions
+   * mentioned above expect that the OpenGL state is reasonably set to OpenGL
+   * standard defaults. Likewise, mpv will attempt to leave the OpenGL context
+   * with standard defaults. The following state is excluded from this:
+   *
+   *      - the glViewport state
+   *      - the glScissor state (but GL_SCISSOR_TEST is in its default value)
+   *      - glBlendFuncSeparate() state (but GL_BLEND is in its default value)
+   *      - glClearColor() state
+   *      - mpv may overwrite the callback set with glDebugMessageCallback()
+   *      - mpv always disables GL_DITHER at init
+   *
+   * Messing with the state could be avoided by creating shared OpenGL
+   * contexts, but this is avoided for the sake of compatibility and
+   * interoperability.
+   *
+   * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
+   * create OpenGL objects. You will have to do the same. This ensures that
+   * objects created by mpv and the API users don't clash. Also, legacy state
+   * must be either in its defaults, or not interfere with core state.
+   *
+   * API use
+   * -------
+   *
+   * The mpv_render_* API is used. That API supports multiple backends, and
+   * this section documents specifics for the OpenGL backend.
+   *
+   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+   * MPV_RENDER_API_TYPE_OPENGL, and MPV_RENDER_PARAM_OPENGL_INIT_PARAMS
+   * provided.
+   *
+   * Call mpv_render_context_render() with MPV_RENDER_PARAM_OPENGL_FBO to
+   * render the video frame to an FBO.
+   *
+   * Hardware decoding
+   * -----------------
+   *
+   * Hardware decoding via this API is fully supported, but requires some
+   * additional setup. (At least if direct hardware decoding modes are wanted,
+   * instead of copying back surface data from GPU to CPU RAM.)
+   *
+   * There may be certain requirements on the OpenGL implementation:
+   *
+   * - Windows: ANGLE is required (although in theory GL/DX interop could be
+   * used)
+   * - Intel/Linux: EGL is required, and also the native display resource needs
+   *                to be provided (e.g. MPV_RENDER_PARAM_X11_DISPLAY for X11
+   * and MPV_RENDER_PARAM_WL_DISPLAY for Wayland)
+   * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is
+   *                 used, e.g. due to old drivers.)
+   * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL)
+   * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
+   *
+   * Once these things are setup, hardware decoding can be enabled/disabled at
+   * any time by setting the "hwdec" property.
+   */
+
+  /**
+   * For initializing the mpv OpenGL state via
+   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+   */
+  typedef struct mpv_opengl_init_params
+  {
     /**
      * This retrieves OpenGL function pointers, and will use them in subsequent
      * operation.
-     * Usually, you can simply call the GL context APIs from this callback (e.g.
-     * glXGetProcAddressARB or wglGetProcAddress), but some APIs do not always
-     * return pointers for all standard functions (even if present); in this
-     * case you have to compensate by looking up these functions yourself when
-     * libmpv wants to resolve them through this callback.
-     * libmpv will not normally attempt to resolve GL functions on its own, nor
-     * does it link to GL libraries directly.
+     * Usually, you can simply call the GL context APIs from this callback
+     * (e.g. glXGetProcAddressARB or wglGetProcAddress), but some APIs do not
+     * always return pointers for all standard functions (even if present); in
+     * this case you have to compensate by looking up these functions yourself
+     * when libmpv wants to resolve them through this callback. libmpv will not
+     * normally attempt to resolve GL functions on its own, nor does it link to
+     * GL libraries directly.
      */
-    void *(*get_proc_address)(void *ctx, const char *name);
+    void *(*get_proc_address) (void *ctx, const char *name);
     /**
      * Value passed as ctx parameter to get_proc_address().
      */
     void *get_proc_address_ctx;
-} mpv_opengl_init_params;
+  } mpv_opengl_init_params;
 
-/**
- * For MPV_RENDER_PARAM_OPENGL_FBO.
- */
-typedef struct mpv_opengl_fbo {
+  /**
+   * For MPV_RENDER_PARAM_OPENGL_FBO.
+   */
+  typedef struct mpv_opengl_fbo
+  {
     /**
      * Framebuffer object name. This must be either a valid FBO generated by
      * glGenFramebuffers() that is complete and color-renderable, or 0. If the
@@ -140,33 +148,36 @@ typedef struct mpv_opengl_fbo {
      * this is the default framebuffer, this can be an equivalent.
      */
     int internal_format;
-} mpv_opengl_fbo;
+  } mpv_opengl_fbo;
 
-/**
- * Deprecated. For MPV_RENDER_PARAM_DRM_DISPLAY.
- */
-typedef struct mpv_opengl_drm_params {
+  /**
+   * Deprecated. For MPV_RENDER_PARAM_DRM_DISPLAY.
+   */
+  typedef struct mpv_opengl_drm_params
+  {
     int fd;
     int crtc_id;
     int connector_id;
     struct _drmModeAtomicReq **atomic_request_ptr;
     int render_fd;
-} mpv_opengl_drm_params;
+  } mpv_opengl_drm_params;
 
-/**
- * For MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE.
- */
-typedef struct mpv_opengl_drm_draw_surface_size {
+  /**
+   * For MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE.
+   */
+  typedef struct mpv_opengl_drm_draw_surface_size
+  {
     /**
      * size of the draw plane surface in pixels.
      */
     int width, height;
-} mpv_opengl_drm_draw_surface_size;
+  } mpv_opengl_drm_draw_surface_size;
 
-/**
- * For MPV_RENDER_PARAM_DRM_DISPLAY_V2.
- */
-typedef struct mpv_opengl_drm_params_v2 {
+  /**
+   * For MPV_RENDER_PARAM_DRM_DISPLAY_V2.
+   */
+  typedef struct mpv_opengl_drm_params_v2
+  {
     /**
      * DRM fd (int). Set to -1 if invalid.
      */
@@ -183,9 +194,10 @@ typedef struct mpv_opengl_drm_params_v2 {
     int connector_id;
 
     /**
-     * Pointer to a drmModeAtomicReq pointer that is being used for the renderloop.
-     * This pointer should hold a pointer to the atomic request pointer
-     * The atomic request pointer is usually changed at every renderloop.
+     * Pointer to a drmModeAtomicReq pointer that is being used for the
+     * renderloop. This pointer should hold a pointer to the atomic request
+     * pointer The atomic request pointer is usually changed at every
+     * renderloop.
      */
     struct _drmModeAtomicReq **atomic_request_ptr;
 
@@ -194,11 +206,11 @@ typedef struct mpv_opengl_drm_params_v2 {
      * Set to -1 if invalid.
      */
     int render_fd;
-} mpv_opengl_drm_params_v2;
-
+  } mpv_opengl_drm_params_v2;
 
 /**
- * For backwards compatibility with the old naming of mpv_opengl_drm_draw_surface_size
+ * For backwards compatibility with the old naming of
+ * mpv_opengl_drm_draw_surface_size
  */
 #define mpv_opengl_drm_osd_size mpv_opengl_drm_draw_surface_size
 
diff --git a/libmpv2/libmpv2-sys/include/stream_cb.h b/libmpv2/libmpv2-sys/include/stream_cb.h
index 4257b40..86e8496 100644
--- a/libmpv2/libmpv2-sys/include/stream_cb.h
+++ b/libmpv2/libmpv2-sys/include/stream_cb.h
@@ -17,154 +17,159 @@
 #include "client.h"
 
 #ifdef __cplusplus
-extern "C" {
+extern "C"
+{
 #endif
 
-/**
- * Warning: this API is not stable yet.
- *
- * Overview
- * --------
- *
- * This API can be used to make mpv read from a stream with a custom
- * implementation. This interface is inspired by funopen on BSD and
- * fopencookie on linux. The stream is backed by user-defined callbacks
- * which can implement customized open, read, seek, size and close behaviors.
- *
- * Usage
- * -----
- *
- * Register your stream callbacks with the mpv_stream_cb_add_ro() function. You
- * have to provide a mpv_stream_cb_open_ro_fn callback to it (open_fn argument).
- *
- * Once registered, you can `loadfile myprotocol://myfile`. Your open_fn will be
- * invoked with the URI and you must fill out the provided mpv_stream_cb_info
- * struct. This includes your stream callbacks (like read_fn), and an opaque
- * cookie, which will be passed as the first argument to all the remaining
- * stream callbacks.
- *
- * Note that your custom callbacks must not invoke libmpv APIs as that would
- * cause a deadlock. (Unless you call a different mpv_handle than the one the
- * callback was registered for, and the mpv_handles refer to different mpv
- * instances.)
- *
- * Stream lifetime
- * ---------------
- *
- * A stream remains valid until its close callback has been called. It's up to
- * libmpv to call the close callback, and the libmpv user cannot close it
- * directly with the stream_cb API.
- *
- * For example, if you consider your custom stream to become suddenly invalid
- * (maybe because the underlying stream died), libmpv will continue using your
- * stream. All you can do is returning errors from each callback, until libmpv
- * gives up and closes it.
- *
- * Protocol registration and lifetime
- * ----------------------------------
- *
- * Protocols remain registered until the mpv instance is terminated. This means
- * in particular that it can outlive the mpv_handle that was used to register
- * it, but once mpv_terminate_destroy() is called, your registered callbacks
- * will not be called again.
- *
- * Protocol unregistration is finished after the mpv core has been destroyed
- * (e.g. after mpv_terminate_destroy() has returned).
- *
- * If you do not call mpv_terminate_destroy() yourself (e.g. plugin-style code),
- * you will have to deal with the registration or even streams outliving your
- * code. Here are some possible ways to do this:
- * - call mpv_terminate_destroy(), which destroys the core, and will make sure
- *   all streams are closed once this function returns
- * - you refcount all resources your stream "cookies" reference, so that it
- *   doesn't matter if streams live longer than expected
- * - create "cancellation" semantics: after your protocol has been unregistered,
- *   notify all your streams that are still opened, and make them drop all
- *   referenced resources - then return errors from the stream callbacks as
- *   long as the stream is still opened
- *
- */
-
-/**
- * Read callback used to implement a custom stream. The semantics of the
- * callback match read(2) in blocking mode. Short reads are allowed (you can
- * return less bytes than requested, and libmpv will retry reading the rest
- * with another call). If no data can be immediately read, the callback must
- * block until there is new data. A return of 0 will be interpreted as final
- * EOF, although libmpv might retry the read, or seek to a different position.
- *
- * @param cookie opaque cookie identifying the stream,
- *               returned from mpv_stream_cb_open_fn
- * @param buf buffer to read data into
- * @param size of the buffer
- * @return number of bytes read into the buffer
- * @return 0 on EOF
- * @return -1 on error
- */
-typedef int64_t (*mpv_stream_cb_read_fn)(void *cookie, char *buf, uint64_t nbytes);
-
-/**
- * Seek callback used to implement a custom stream.
- *
- * Note that mpv will issue a seek to position 0 immediately after opening. This
- * is used to test whether the stream is seekable (since seekability might
- * depend on the URI contents, not just the protocol). Return
- * MPV_ERROR_UNSUPPORTED if seeking is not implemented for this stream. This
- * seek also serves to establish the fact that streams start at position 0.
- *
- * This callback can be NULL, in which it behaves as if always returning
- * MPV_ERROR_UNSUPPORTED.
- *
- * @param cookie opaque cookie identifying the stream,
- *               returned from mpv_stream_cb_open_fn
- * @param offset target absolute stream position
- * @return the resulting offset of the stream
- *         MPV_ERROR_UNSUPPORTED or MPV_ERROR_GENERIC if the seek failed
- */
-typedef int64_t (*mpv_stream_cb_seek_fn)(void *cookie, int64_t offset);
-
-/**
- * Size callback used to implement a custom stream.
- *
- * Return MPV_ERROR_UNSUPPORTED if no size is known.
- *
- * This callback can be NULL, in which it behaves as if always returning
- * MPV_ERROR_UNSUPPORTED.
- *
- * @param cookie opaque cookie identifying the stream,
- *               returned from mpv_stream_cb_open_fn
- * @return the total size in bytes of the stream
- */
-typedef int64_t (*mpv_stream_cb_size_fn)(void *cookie);
-
-/**
- * Close callback used to implement a custom stream.
- *
- * @param cookie opaque cookie identifying the stream,
- *               returned from mpv_stream_cb_open_fn
- */
-typedef void (*mpv_stream_cb_close_fn)(void *cookie);
-
-/**
- * Cancel callback used to implement a custom stream.
- *
- * This callback is used to interrupt any current or future read and seek
- * operations. It will be called from a separate thread than the demux
- * thread, and should not block.
- *
- * This callback can be NULL.
- *
- * Available since API 1.106.
- *
- * @param cookie opaque cookie identifying the stream,
- *               returned from mpv_stream_cb_open_fn
- */
-typedef void (*mpv_stream_cb_cancel_fn)(void *cookie);
-
-/**
- * See mpv_stream_cb_open_ro_fn callback.
- */
-typedef struct mpv_stream_cb_info {
+  /**
+   * Warning: this API is not stable yet.
+   *
+   * Overview
+   * --------
+   *
+   * This API can be used to make mpv read from a stream with a custom
+   * implementation. This interface is inspired by funopen on BSD and
+   * fopencookie on linux. The stream is backed by user-defined callbacks
+   * which can implement customized open, read, seek, size and close behaviors.
+   *
+   * Usage
+   * -----
+   *
+   * Register your stream callbacks with the mpv_stream_cb_add_ro() function.
+   * You have to provide a mpv_stream_cb_open_ro_fn callback to it (open_fn
+   * argument).
+   *
+   * Once registered, you can `loadfile myprotocol://myfile`. Your open_fn will
+   * be invoked with the URI and you must fill out the provided
+   * mpv_stream_cb_info struct. This includes your stream callbacks (like
+   * read_fn), and an opaque cookie, which will be passed as the first argument
+   * to all the remaining stream callbacks.
+   *
+   * Note that your custom callbacks must not invoke libmpv APIs as that would
+   * cause a deadlock. (Unless you call a different mpv_handle than the one the
+   * callback was registered for, and the mpv_handles refer to different mpv
+   * instances.)
+   *
+   * Stream lifetime
+   * ---------------
+   *
+   * A stream remains valid until its close callback has been called. It's up
+   * to libmpv to call the close callback, and the libmpv user cannot close it
+   * directly with the stream_cb API.
+   *
+   * For example, if you consider your custom stream to become suddenly invalid
+   * (maybe because the underlying stream died), libmpv will continue using
+   * your stream. All you can do is returning errors from each callback, until
+   * libmpv gives up and closes it.
+   *
+   * Protocol registration and lifetime
+   * ----------------------------------
+   *
+   * Protocols remain registered until the mpv instance is terminated. This
+   * means in particular that it can outlive the mpv_handle that was used to
+   * register it, but once mpv_terminate_destroy() is called, your registered
+   * callbacks will not be called again.
+   *
+   * Protocol unregistration is finished after the mpv core has been destroyed
+   * (e.g. after mpv_terminate_destroy() has returned).
+   *
+   * If you do not call mpv_terminate_destroy() yourself (e.g. plugin-style
+   * code), you will have to deal with the registration or even streams
+   * outliving your code. Here are some possible ways to do this:
+   * - call mpv_terminate_destroy(), which destroys the core, and will make
+   * sure all streams are closed once this function returns
+   * - you refcount all resources your stream "cookies" reference, so that it
+   *   doesn't matter if streams live longer than expected
+   * - create "cancellation" semantics: after your protocol has been
+   * unregistered, notify all your streams that are still opened, and make them
+   * drop all referenced resources - then return errors from the stream
+   * callbacks as long as the stream is still opened
+   *
+   */
+
+  /**
+   * Read callback used to implement a custom stream. The semantics of the
+   * callback match read(2) in blocking mode. Short reads are allowed (you can
+   * return less bytes than requested, and libmpv will retry reading the rest
+   * with another call). If no data can be immediately read, the callback must
+   * block until there is new data. A return of 0 will be interpreted as final
+   * EOF, although libmpv might retry the read, or seek to a different
+   * position.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @param buf buffer to read data into
+   * @param size of the buffer
+   * @return number of bytes read into the buffer
+   * @return 0 on EOF
+   * @return -1 on error
+   */
+  typedef int64_t (*mpv_stream_cb_read_fn) (void *cookie, char *buf,
+                                            uint64_t nbytes);
+
+  /**
+   * Seek callback used to implement a custom stream.
+   *
+   * Note that mpv will issue a seek to position 0 immediately after opening.
+   * This is used to test whether the stream is seekable (since seekability
+   * might depend on the URI contents, not just the protocol). Return
+   * MPV_ERROR_UNSUPPORTED if seeking is not implemented for this stream. This
+   * seek also serves to establish the fact that streams start at position 0.
+   *
+   * This callback can be NULL, in which it behaves as if always returning
+   * MPV_ERROR_UNSUPPORTED.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @param offset target absolute stream position
+   * @return the resulting offset of the stream
+   *         MPV_ERROR_UNSUPPORTED or MPV_ERROR_GENERIC if the seek failed
+   */
+  typedef int64_t (*mpv_stream_cb_seek_fn) (void *cookie, int64_t offset);
+
+  /**
+   * Size callback used to implement a custom stream.
+   *
+   * Return MPV_ERROR_UNSUPPORTED if no size is known.
+   *
+   * This callback can be NULL, in which it behaves as if always returning
+   * MPV_ERROR_UNSUPPORTED.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @return the total size in bytes of the stream
+   */
+  typedef int64_t (*mpv_stream_cb_size_fn) (void *cookie);
+
+  /**
+   * Close callback used to implement a custom stream.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   */
+  typedef void (*mpv_stream_cb_close_fn) (void *cookie);
+
+  /**
+   * Cancel callback used to implement a custom stream.
+   *
+   * This callback is used to interrupt any current or future read and seek
+   * operations. It will be called from a separate thread than the demux
+   * thread, and should not block.
+   *
+   * This callback can be NULL.
+   *
+   * Available since API 1.106.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   */
+  typedef void (*mpv_stream_cb_cancel_fn) (void *cookie);
+
+  /**
+   * See mpv_stream_cb_open_ro_fn callback.
+   */
+  typedef struct mpv_stream_cb_info
+  {
     /**
      * Opaque user-provided value, which will be passed to the other callbacks.
      * The close callback will be called to release the cookie. It is not
@@ -185,55 +190,58 @@ typedef struct mpv_stream_cb_info {
     mpv_stream_cb_size_fn size_fn;
     mpv_stream_cb_close_fn close_fn;
     mpv_stream_cb_cancel_fn cancel_fn; /* since API 1.106 */
-} mpv_stream_cb_info;
-
-/**
- * Open callback used to implement a custom read-only (ro) stream. The user
- * must set the callback fields in the passed info struct. The cookie field
- * also can be set to store state associated to the stream instance.
- *
- * Note that the info struct is valid only for the duration of this callback.
- * You can't change the callbacks or the pointer to the cookie at a later point.
- *
- * Each stream instance created by the open callback can have different
- * callbacks.
- *
- * The close_fn callback will terminate the stream instance. The pointers to
- * your callbacks and cookie will be discarded, and the callbacks will not be
- * called again.
- *
- * @param user_data opaque user data provided via mpv_stream_cb_add()
- * @param uri name of the stream to be opened (with protocol prefix)
- * @param info fields which the user should fill
- * @return 0 on success, MPV_ERROR_LOADING_FAILED if the URI cannot be opened.
- */
-typedef int (*mpv_stream_cb_open_ro_fn)(void *user_data, char *uri,
-                                        mpv_stream_cb_info *info);
-
-/**
- * Add a custom stream protocol. This will register a protocol handler under
- * the given protocol prefix, and invoke the given callbacks if an URI with the
- * matching protocol prefix is opened.
- *
- * The "ro" is for read-only - only read-only streams can be registered with
- * this function.
- *
- * The callback remains registered until the mpv core is registered.
- *
- * If a custom stream with the same name is already registered, then the
- * MPV_ERROR_INVALID_PARAMETER error is returned.
- *
- * @param protocol protocol prefix, for example "foo" for "foo://" URIs
- * @param user_data opaque pointer passed into the mpv_stream_cb_open_fn
- *                  callback.
- * @return error code
- */
-MPV_EXPORT int mpv_stream_cb_add_ro(mpv_handle *ctx, const char *protocol, void *user_data,
-                                    mpv_stream_cb_open_ro_fn open_fn);
+  } mpv_stream_cb_info;
+
+  /**
+   * Open callback used to implement a custom read-only (ro) stream. The user
+   * must set the callback fields in the passed info struct. The cookie field
+   * also can be set to store state associated to the stream instance.
+   *
+   * Note that the info struct is valid only for the duration of this callback.
+   * You can't change the callbacks or the pointer to the cookie at a later
+   * point.
+   *
+   * Each stream instance created by the open callback can have different
+   * callbacks.
+   *
+   * The close_fn callback will terminate the stream instance. The pointers to
+   * your callbacks and cookie will be discarded, and the callbacks will not be
+   * called again.
+   *
+   * @param user_data opaque user data provided via mpv_stream_cb_add()
+   * @param uri name of the stream to be opened (with protocol prefix)
+   * @param info fields which the user should fill
+   * @return 0 on success, MPV_ERROR_LOADING_FAILED if the URI cannot be
+   * opened.
+   */
+  typedef int (*mpv_stream_cb_open_ro_fn) (void *user_data, char *uri,
+                                           mpv_stream_cb_info *info);
+
+  /**
+   * Add a custom stream protocol. This will register a protocol handler under
+   * the given protocol prefix, and invoke the given callbacks if an URI with
+   * the matching protocol prefix is opened.
+   *
+   * The "ro" is for read-only - only read-only streams can be registered with
+   * this function.
+   *
+   * The callback remains registered until the mpv core is registered.
+   *
+   * If a custom stream with the same name is already registered, then the
+   * MPV_ERROR_INVALID_PARAMETER error is returned.
+   *
+   * @param protocol protocol prefix, for example "foo" for "foo://" URIs
+   * @param user_data opaque pointer passed into the mpv_stream_cb_open_fn
+   *                  callback.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_stream_cb_add_ro (mpv_handle *ctx, const char *protocol,
+                                       void *user_data,
+                                       mpv_stream_cb_open_ro_fn open_fn);
 
 #ifdef MPV_CPLUGIN_DYNAMIC_SYM
 
-MPV_DEFINE_SYM_PTR(mpv_stream_cb_add_ro)
+  MPV_DEFINE_SYM_PTR (mpv_stream_cb_add_ro)
 #define mpv_stream_cb_add_ro pfn_mpv_stream_cb_add_ro
 
 #endif