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authorBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-21 10:49:23 +0200
committerBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-21 11:28:43 +0200
commit1debeb77f7986de1b659dcfdc442de6415e1d9f5 (patch)
tree4df3e7c3f6a2d1ec116e4088c5ace7f143a8b05f /libmpv2/libmpv2-sys/include/client.h
downloadyt-1debeb77f7986de1b659dcfdc442de6415e1d9f5.tar.gz
yt-1debeb77f7986de1b659dcfdc442de6415e1d9f5.zip
chore: Initial Commit
This repository was migrated out of my nixos-config.
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+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2017 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+/*
+ * Note: the client API is licensed under ISC (see above) to enable
+ * other wrappers outside of mpv. But keep in mind that the
+ * mpv core is by default still GPLv2+ - unless built with
+ * -Dgpl=false, which makes it LGPLv2+.
+ */
+
+#ifndef MPV_CLIENT_API_H_
+#define MPV_CLIENT_API_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#ifdef _WIN32
+#define MPV_EXPORT __declspec(dllexport)
+#define MPV_SELECTANY __declspec(selectany)
+#elif defined(__GNUC__) || defined(__clang__)
+#define MPV_EXPORT __attribute__((visibility("default")))
+#define MPV_SELECTANY
+#else
+#define MPV_EXPORT
+#define MPV_SELECTANY
+#endif
+
+#ifdef __cpp_decltype
+#define MPV_DECLTYPE decltype
+#else
+#define MPV_DECLTYPE __typeof__
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Mechanisms provided by this API
+ * -------------------------------
+ *
+ * This API provides general control over mpv playback. It does not give you
+ * direct access to individual components of the player, only the whole thing.
+ * It's somewhat equivalent to MPlayer's slave mode. You can send commands,
+ * retrieve or set playback status or settings with properties, and receive
+ * events.
+ *
+ * The API can be used in two ways:
+ * 1) Internally in mpv, to provide additional features to the command line
+ *    player. Lua scripting uses this. (Currently there is no plugin API to
+ *    get a client API handle in external user code. It has to be a fixed
+ *    part of the player at compilation time.)
+ * 2) Using mpv as a library with mpv_create(). This basically allows embedding
+ *    mpv in other applications.
+ *
+ * Documentation
+ * -------------
+ *
+ * The libmpv C API is documented directly in this header. Note that most
+ * actual interaction with this player is done through
+ * options/commands/properties, which can be accessed through this API.
+ * Essentially everything is done with them, including loading a file,
+ * retrieving playback progress, and so on.
+ *
+ * These are documented elsewhere:
+ *      * http://mpv.io/manual/master/#options
+ *      * http://mpv.io/manual/master/#list-of-input-commands
+ *      * http://mpv.io/manual/master/#properties
+ *
+ * You can also look at the examples here:
+ *      * https://github.com/mpv-player/mpv-examples/tree/master/libmpv
+ *
+ * Event loop
+ * ----------
+ *
+ * In general, the API user should run an event loop in order to receive events.
+ * This event loop should call mpv_wait_event(), which will return once a new
+ * mpv client API is available. It is also possible to integrate client API
+ * usage in other event loops (e.g. GUI toolkits) with the
+ * mpv_set_wakeup_callback() function, and then polling for events by calling
+ * mpv_wait_event() with a 0 timeout.
+ *
+ * Note that the event loop is detached from the actual player. Not calling
+ * mpv_wait_event() will not stop playback. It will eventually congest the
+ * event queue of your API handle, though.
+ *
+ * Synchronous vs. asynchronous calls
+ * ----------------------------------
+ *
+ * The API allows both synchronous and asynchronous calls. Synchronous calls
+ * have to wait until the playback core is ready, which currently can take
+ * an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
+ * calls just queue operations as requests, and return the result of the
+ * operation as events.
+ *
+ * Asynchronous calls
+ * ------------------
+ *
+ * The client API includes asynchronous functions. These allow you to send
+ * requests instantly, and get replies as events at a later point. The
+ * requests are made with functions carrying the _async suffix, and replies
+ * are returned by mpv_wait_event() (interleaved with the normal event stream).
+ *
+ * A 64 bit userdata value is used to allow the user to associate requests
+ * with replies. The value is passed as reply_userdata parameter to the request
+ * function. The reply to the request will have the reply
+ * mpv_event->reply_userdata field set to the same value as the
+ * reply_userdata parameter of the corresponding request.
+ *
+ * This userdata value is arbitrary and is never interpreted by the API. Note
+ * that the userdata value 0 is also allowed, but then the client must be
+ * careful not accidentally interpret the mpv_event->reply_userdata if an
+ * event is not a reply. (For non-replies, this field is set to 0.)
+ *
+ * Asynchronous calls may be reordered in arbitrarily with other synchronous
+ * and asynchronous calls. If you want a guaranteed order, you need to wait
+ * until asynchronous calls report completion before doing the next call.
+ *
+ * See also the section "Asynchronous command details" in the manpage.
+ *
+ * Multithreading
+ * --------------
+ *
+ * The client API is generally fully thread-safe, unless otherwise noted.
+ * Currently, there is no real advantage in using more than 1 thread to access
+ * the client API, since everything is serialized through a single lock in the
+ * playback core.
+ *
+ * Basic environment requirements
+ * ------------------------------
+ *
+ * This documents basic requirements on the C environment. This is especially
+ * important if mpv is used as library with mpv_create().
+ *
+ * - The LC_NUMERIC locale category must be set to "C". If your program calls
+ *   setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
+ *   to its sane default: setlocale(LC_NUMERIC, "C").
+ * - If a X11 based VO is used, mpv will set the xlib error handler. This error
+ *   handler is process-wide, and there's no proper way to share it with other
+ *   xlib users within the same process. This might confuse GUI toolkits.
+ * - mpv uses some other libraries that are not library-safe, such as Fribidi
+ *   (used through libass), ALSA, FFmpeg, and possibly more.
+ * - The FPU precision must be set at least to double precision.
+ * - On Windows, mpv will call timeBeginPeriod(1).
+ * - On memory exhaustion, mpv will kill the process.
+ * - In certain cases, mpv may start sub processes (such as with the ytdl
+ *   wrapper script).
+ * - Using UNIX IPC (off by default) will override the SIGPIPE signal handler,
+ *   and set it to SIG_IGN. Some invocations of the "subprocess" command will
+ *   also do that.
+ * - mpv may start sub processes, so overriding SIGCHLD, or waiting on all PIDs
+ *   (such as calling wait()) by the parent process or any other library within
+ *   the process must be avoided. libmpv itself only waits for its own PIDs.
+ * - If anything in the process registers signal handlers, they must set the
+ *   SA_RESTART flag. Otherwise you WILL get random failures on signals.
+ *
+ * Encoding of filenames
+ * ---------------------
+ *
+ * mpv uses UTF-8 everywhere.
+ *
+ * On some platforms (like Linux), filenames actually do not have to be UTF-8;
+ * for this reason libmpv supports non-UTF-8 strings. libmpv uses what the
+ * kernel uses and does not recode filenames. At least on Linux, passing a
+ * string to libmpv is like passing a string to the fopen() function.
+ *
+ * On Windows, filenames are always UTF-8, libmpv converts between UTF-8 and
+ * UTF-16 when using win32 API functions. libmpv never uses or accepts
+ * filenames in the local 8 bit encoding. It does not use fopen() either;
+ * it uses _wfopen().
+ *
+ * On macOS, filenames and other strings taken/returned by libmpv can have
+ * inconsistent unicode normalization. This can sometimes lead to problems.
+ * You have to hope for the best.
+ *
+ * Also see the remarks for MPV_FORMAT_STRING.
+ *
+ * Embedding the video window
+ * --------------------------
+ *
+ * Using the render API (in render.h) is recommended. This API requires
+ * you to create and maintain an OpenGL context, to which you can render
+ * video using a specific API call. This API does not include keyboard or mouse
+ * input directly.
+ *
+ * There is an older way to embed the native mpv window into your own. You have
+ * to get the raw window handle, and set it as "wid" option. This works on X11,
+ * win32, and macOS only. It's much easier to use than the render API, but
+ * also has various problems.
+ *
+ * Also see client API examples and the mpv manpage. There is an extensive
+ * discussion here:
+ * https://github.com/mpv-player/mpv-examples/tree/master/libmpv#methods-of-embedding-the-video-window
+ *
+ * Compatibility
+ * -------------
+ *
+ * mpv development doesn't stand still, and changes to mpv internals as well as
+ * to its interface can cause compatibility issues to client API users.
+ *
+ * The API is versioned (see MPV_CLIENT_API_VERSION), and changes to it are
+ * documented in DOCS/client-api-changes.rst. The C API itself will probably
+ * remain compatible for a long time, but the functionality exposed by it
+ * could change more rapidly. For example, it's possible that options are
+ * renamed, or change the set of allowed values.
+ *
+ * Defensive programming should be used to potentially deal with the fact that
+ * options, commands, and properties could disappear, change their value range,
+ * or change the underlying datatypes. It might be a good idea to prefer
+ * MPV_FORMAT_STRING over other types to decouple your code from potential
+ * mpv changes.
+ *
+ * Also see: DOCS/compatibility.rst
+ *
+ * Future changes
+ * --------------
+ *
+ * This are the planned changes that will most likely be done on the next major
+ * bump of the library:
+ *
+ *  - remove all symbols that are marked as deprecated
+ *  - reassign enum numerical values to remove gaps
+ *  - disabling all events by default
+ */
+
+/**
+ * The version is incremented on each API change. The 16 lower bits form the
+ * minor version number, and the 16 higher bits the major version number. If
+ * the API becomes incompatible to previous versions, the major version
+ * number is incremented. This affects only C part, and not properties and
+ * options.
+ *
+ * Every API bump is described in DOCS/client-api-changes.rst
+ *
+ * You can use MPV_MAKE_VERSION() and compare the result with integer
+ * relational operators (<, >, <=, >=).
+ */
+#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(2, 3)
+
+/**
+ * The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
+ * including any libmpv headers. Then deprecated symbols will be excluded
+ * from the headers. (Of course, deprecated properties and commands and
+ * other functionality will still work.)
+ */
+#ifndef MPV_ENABLE_DEPRECATED
+#define MPV_ENABLE_DEPRECATED 1
+#endif
+
+/**
+ * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
+ */
+MPV_EXPORT unsigned long mpv_client_api_version(void);
+
+/**
+ * Client context used by the client API. Every client has its own private
+ * handle.
+ */
+typedef struct mpv_handle mpv_handle;
+
+/**
+ * List of error codes than can be returned by API functions. 0 and positive
+ * return values always mean success, negative values are always errors.
+ */
+typedef enum mpv_error {
+    /**
+     * No error happened (used to signal successful operation).
+     * Keep in mind that many API functions returning error codes can also
+     * return positive values, which also indicate success. API users can
+     * hardcode the fact that ">= 0" means success.
+     */
+    MPV_ERROR_SUCCESS           = 0,
+    /**
+     * The event ringbuffer is full. This means the client is choked, and can't
+     * receive any events. This can happen when too many asynchronous requests
+     * have been made, but not answered. Probably never happens in practice,
+     * unless the mpv core is frozen for some reason, and the client keeps
+     * making asynchronous requests. (Bugs in the client API implementation
+     * could also trigger this, e.g. if events become "lost".)
+     */
+    MPV_ERROR_EVENT_QUEUE_FULL  = -1,
+    /**
+     * Memory allocation failed.
+     */
+    MPV_ERROR_NOMEM             = -2,
+    /**
+     * The mpv core wasn't configured and initialized yet. See the notes in
+     * mpv_create().
+     */
+    MPV_ERROR_UNINITIALIZED     = -3,
+    /**
+     * Generic catch-all error if a parameter is set to an invalid or
+     * unsupported value. This is used if there is no better error code.
+     */
+    MPV_ERROR_INVALID_PARAMETER = -4,
+    /**
+     * Trying to set an option that doesn't exist.
+     */
+    MPV_ERROR_OPTION_NOT_FOUND  = -5,
+    /**
+     * Trying to set an option using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_OPTION_FORMAT     = -6,
+    /**
+     * Setting the option failed. Typically this happens if the provided option
+     * value could not be parsed.
+     */
+    MPV_ERROR_OPTION_ERROR      = -7,
+    /**
+     * The accessed property doesn't exist.
+     */
+    MPV_ERROR_PROPERTY_NOT_FOUND = -8,
+    /**
+     * Trying to set or get a property using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_PROPERTY_FORMAT   = -9,
+    /**
+     * The property exists, but is not available. This usually happens when the
+     * associated subsystem is not active, e.g. querying audio parameters while
+     * audio is disabled.
+     */
+    MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
+    /**
+     * Error setting or getting a property.
+     */
+    MPV_ERROR_PROPERTY_ERROR    = -11,
+    /**
+     * General error when running a command with mpv_command and similar.
+     */
+    MPV_ERROR_COMMAND           = -12,
+    /**
+     * Generic error on loading (usually used with mpv_event_end_file.error).
+     */
+    MPV_ERROR_LOADING_FAILED    = -13,
+    /**
+     * Initializing the audio output failed.
+     */
+    MPV_ERROR_AO_INIT_FAILED    = -14,
+    /**
+     * Initializing the video output failed.
+     */
+    MPV_ERROR_VO_INIT_FAILED    = -15,
+    /**
+     * There was no audio or video data to play. This also happens if the
+     * file was recognized, but did not contain any audio or video streams,
+     * or no streams were selected.
+     */
+    MPV_ERROR_NOTHING_TO_PLAY   = -16,
+    /**
+     * When trying to load the file, the file format could not be determined,
+     * or the file was too broken to open it.
+     */
+    MPV_ERROR_UNKNOWN_FORMAT    = -17,
+    /**
+     * Generic error for signaling that certain system requirements are not
+     * fulfilled.
+     */
+    MPV_ERROR_UNSUPPORTED       = -18,
+    /**
+     * The API function which was called is a stub only.
+     */
+    MPV_ERROR_NOT_IMPLEMENTED   = -19,
+    /**
+     * Unspecified error.
+     */
+    MPV_ERROR_GENERIC           = -20
+} mpv_error;
+
+/**
+ * Return a string describing the error. For unknown errors, the string
+ * "unknown error" is returned.
+ *
+ * @param error error number, see enum mpv_error
+ * @return A static string describing the error. The string is completely
+ *         static, i.e. doesn't need to be deallocated, and is valid forever.
+ */
+MPV_EXPORT const char *mpv_error_string(int error);
+
+/**
+ * General function to deallocate memory returned by some of the API functions.
+ * Call this only if it's explicitly documented as allowed. Calling this on
+ * mpv memory not owned by the caller will lead to undefined behavior.
+ *
+ * @param data A valid pointer returned by the API, or NULL.
+ */
+MPV_EXPORT void mpv_free(void *data);
+
+/**
+ * Return the name of this client handle. Every client has its own unique
+ * name, which is mostly used for user interface purposes.
+ *
+ * @return The client name. The string is read-only and is valid until the
+ *         mpv_handle is destroyed.
+ */
+MPV_EXPORT const char *mpv_client_name(mpv_handle *ctx);
+
+/**
+ * Return the ID of this client handle. Every client has its own unique ID. This
+ * ID is never reused by the core, even if the mpv_handle at hand gets destroyed
+ * and new handles get allocated.
+ *
+ * IDs are never 0 or negative.
+ *
+ * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
+ * addition of the proper mpv_client_name(), where "<id>" is the ID in decimal
+ * form (e.g. "@123"). For example, the "script-message-to" command takes the
+ * client name as first argument, but also accepts the client ID formatted in
+ * this manner.
+ *
+ * @return The client ID.
+ */
+MPV_EXPORT int64_t mpv_client_id(mpv_handle *ctx);
+
+/**
+ * Create a new mpv instance and an associated client API handle to control
+ * the mpv instance. This instance is in a pre-initialized state,
+ * and needs to be initialized to be actually used with most other API
+ * functions.
+ *
+ * Some API functions will return MPV_ERROR_UNINITIALIZED in the uninitialized
+ * state. You can call mpv_set_property() (or mpv_set_property_string() and
+ * other variants, and before mpv 0.21.0 mpv_set_option() etc.) to set initial
+ * options. After this, call mpv_initialize() to start the player, and then use
+ * e.g. mpv_command() to start playback of a file.
+ *
+ * The point of separating handle creation and actual initialization is that
+ * you can configure things which can't be changed during runtime.
+ *
+ * Unlike the command line player, this will have initial settings suitable
+ * for embedding in applications. The following settings are different:
+ * - stdin/stdout/stderr and the terminal will never be accessed. This is
+ *   equivalent to setting the --no-terminal option.
+ *   (Technically, this also suppresses C signal handling.)
+ * - No config files will be loaded. This is roughly equivalent to using
+ *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
+ *   which will make libmpv load config files during mpv_initialize(). If you
+ *   do this, you are strongly encouraged to set the "config-dir" option too.
+ *   (Otherwise it will load the mpv command line player's config.)
+ *   For example:
+ *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config root
+ *      mpv_set_option_string(mpv, "config", "yes"); // enable config loading
+ *      (call mpv_initialize() _after_ this)
+ * - Idle mode is enabled, which means the playback core will enter idle mode
+ *   if there are no more files to play on the internal playlist, instead of
+ *   exiting. This is equivalent to the --idle option.
+ * - Disable parts of input handling.
+ * - Most of the different settings can be viewed with the command line player
+ *   by running "mpv --show-profile=libmpv".
+ *
+ * All this assumes that API users want a mpv instance that is strictly
+ * isolated from the command line player's configuration, user settings, and
+ * so on. You can re-enable disabled features by setting the appropriate
+ * options.
+ *
+ * The mpv command line parser is not available through this API, but you can
+ * set individual options with mpv_set_property(). Files for playback must be
+ * loaded with mpv_command() or others.
+ *
+ * Note that you should avoid doing concurrent accesses on the uninitialized
+ * client handle. (Whether concurrent access is definitely allowed or not has
+ * yet to be decided.)
+ *
+ * @return a new mpv client API handle. Returns NULL on error. Currently, this
+ *         can happen in the following situations:
+ *         - out of memory
+ *         - LC_NUMERIC is not set to "C" (see general remarks)
+ */
+MPV_EXPORT mpv_handle *mpv_create(void);
+
+/**
+ * Initialize an uninitialized mpv instance. If the mpv instance is already
+ * running, an error is returned.
+ *
+ * This function needs to be called to make full use of the client API if the
+ * client API handle was created with mpv_create().
+ *
+ * Only the following options are required to be set _before_ mpv_initialize():
+ *      - options which are only read at initialization time:
+ *        - config
+ *        - config-dir
+ *        - input-conf
+ *        - load-scripts
+ *        - script
+ *        - player-operation-mode
+ *        - input-app-events (macOS)
+ *      - all encoding mode options
+ *
+ * @return error code
+ */
+MPV_EXPORT int mpv_initialize(mpv_handle *ctx);
+
+/**
+ * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
+ * API call.
+ *
+ * If the last mpv_handle is detached, the core player is destroyed. In
+ * addition, if there are only weak mpv_handles (such as created by
+ * mpv_create_weak_client() or internal scripts), these mpv_handles will
+ * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
+ * have responded to the shutdown event, and the core is finally destroyed.
+ */
+MPV_EXPORT void mpv_destroy(mpv_handle *ctx);
+
+/**
+ * Similar to mpv_destroy(), but brings the player and all clients down
+ * as well, and waits until all of them are destroyed. This function blocks. The
+ * advantage over mpv_destroy() is that while mpv_destroy() merely
+ * detaches the client handle from the player, this function quits the player,
+ * waits until all other clients are destroyed (i.e. all mpv_handles are
+ * detached), and also waits for the final termination of the player.
+ *
+ * Since mpv_destroy() is called somewhere on the way, it's not safe to
+ * call other functions concurrently on the same context.
+ *
+ * Since mpv client API version 1.29:
+ *  The first call on any mpv_handle will block until the core is destroyed.
+ *  This means it will wait until other mpv_handle have been destroyed. If you
+ *  want asynchronous destruction, just run the "quit" command, and then react
+ *  to the MPV_EVENT_SHUTDOWN event.
+ *  If another mpv_handle already called mpv_terminate_destroy(), this call will
+ *  not actually block. It will destroy the mpv_handle, and exit immediately,
+ *  while other mpv_handles might still be uninitializing.
+ *
+ * Before mpv client API version 1.29:
+ *  If this is called on a mpv_handle that was not created with mpv_create(),
+ *  this function will merely send a quit command and then call
+ *  mpv_destroy(), without waiting for the actual shutdown.
+ */
+MPV_EXPORT void mpv_terminate_destroy(mpv_handle *ctx);
+
+/**
+ * Create a new client handle connected to the same player core as ctx. This
+ * context has its own event queue, its own mpv_request_event() state, its own
+ * mpv_request_log_messages() state, its own set of observed properties, and
+ * its own state for asynchronous operations. Otherwise, everything is shared.
+ *
+ * This handle should be destroyed with mpv_destroy() if no longer
+ * needed. The core will live as long as there is at least 1 handle referencing
+ * it. Any handle can make the core quit, which will result in every handle
+ * receiving MPV_EVENT_SHUTDOWN.
+ *
+ * This function can not be called before the main handle was initialized with
+ * mpv_initialize(). The new handle is always initialized, unless ctx=NULL was
+ * passed.
+ *
+ * @param ctx Used to get the reference to the mpv core; handle-specific
+ *            settings and parameters are not used.
+ *            If NULL, this function behaves like mpv_create() (ignores name).
+ * @param name The client name. This will be returned by mpv_client_name(). If
+ *             the name is already in use, or contains non-alphanumeric
+ *             characters (other than '_'), the name is modified to fit.
+ *             If NULL, an arbitrary name is automatically chosen.
+ * @return a new handle, or NULL on error
+ */
+MPV_EXPORT mpv_handle *mpv_create_client(mpv_handle *ctx, const char *name);
+
+/**
+ * This is the same as mpv_create_client(), but the created mpv_handle is
+ * treated as a weak reference. If all mpv_handles referencing a core are
+ * weak references, the core is automatically destroyed. (This still goes
+ * through normal uninit of course. Effectively, if the last non-weak mpv_handle
+ * is destroyed, then the weak mpv_handles receive MPV_EVENT_SHUTDOWN and are
+ * asked to terminate as well.)
+ *
+ * Note if you want to use this like refcounting: you have to be aware that
+ * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
+ * mpv_handle will block until all weak mpv_handles are destroyed.
+ */
+MPV_EXPORT mpv_handle *mpv_create_weak_client(mpv_handle *ctx, const char *name);
+
+/**
+ * Load a config file. This loads and parses the file, and sets every entry in
+ * the config file's default section as if mpv_set_option_string() is called.
+ *
+ * The filename should be an absolute path. If it isn't, the actual path used
+ * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
+ * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
+ *
+ * If a fatal error happens when parsing a config file, MPV_ERROR_OPTION_ERROR
+ * is returned. Errors when setting options as well as other types or errors
+ * are ignored (even if options do not exist). You can still try to capture
+ * the resulting error messages with mpv_request_log_messages(). Note that it's
+ * possible that some options were successfully set even if any of these errors
+ * happen.
+ *
+ * @param filename absolute path to the config file on the local filesystem
+ * @return error code
+ */
+MPV_EXPORT int mpv_load_config_file(mpv_handle *ctx, const char *filename);
+
+/**
+ * Return the internal time in nanoseconds. This has an arbitrary start offset,
+ * but will never wrap or go backwards.
+ *
+ * Note that this is always the real time, and doesn't necessarily have to do
+ * with playback time. For example, playback could go faster or slower due to
+ * playback speed, or due to playback being paused. Use the "time-pos" property
+ * instead to get the playback status.
+ *
+ * Unlike other libmpv APIs, this can be called at absolutely any time (even
+ * within wakeup callbacks), as long as the context is valid.
+ *
+ * Safe to be called from mpv render API threads.
+ */
+MPV_EXPORT int64_t mpv_get_time_ns(mpv_handle *ctx);
+
+/**
+ * Same as mpv_get_time_ns but in microseconds.
+ */
+MPV_EXPORT int64_t mpv_get_time_us(mpv_handle *ctx);
+
+/**
+ * Data format for options and properties. The API functions to get/set
+ * properties and options support multiple formats, and this enum describes
+ * them.
+ */
+typedef enum mpv_format {
+    /**
+     * Invalid. Sometimes used for empty values. This is always defined to 0,
+     * so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
+     * this it to MPV_FORMAT_NONE (which makes some things saner as consequence).
+     */
+    MPV_FORMAT_NONE             = 0,
+    /**
+     * The basic type is char*. It returns the raw property string, like
+     * using ${=property} in input.conf (see input.rst).
+     *
+     * NULL isn't an allowed value.
+     *
+     * Warning: although the encoding is usually UTF-8, this is not always the
+     *          case. File tags often store strings in some legacy codepage,
+     *          and even filenames don't necessarily have to be in UTF-8 (at
+     *          least on Linux). If you pass the strings to code that requires
+     *          valid UTF-8, you have to sanitize it in some way.
+     *          On Windows, filenames are always UTF-8, and libmpv converts
+     *          between UTF-8 and UTF-16 when using win32 API functions. See
+     *          the "Encoding of filenames" section for details.
+     *
+     * Example for reading:
+     *
+     *     char *result = NULL;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) < 0)
+     *         goto error;
+     *     printf("%s\n", result);
+     *     mpv_free(result);
+     *
+     * Or just use mpv_get_property_string().
+     *
+     * Example for writing:
+     *
+     *     char *value = "the new value";
+     *     // yep, you pass the address to the variable
+     *     // (needed for symmetry with other types and mpv_get_property)
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
+     *
+     * Or just use mpv_set_property_string().
+     *
+     */
+    MPV_FORMAT_STRING           = 1,
+    /**
+     * The basic type is char*. It returns the OSD property string, like
+     * using ${property} in input.conf (see input.rst). In many cases, this
+     * is the same as the raw string, but in other cases it's formatted for
+     * display on OSD. It's intended to be human readable. Do not attempt to
+     * parse these strings.
+     *
+     * Only valid when doing read access. The rest works like MPV_FORMAT_STRING.
+     */
+    MPV_FORMAT_OSD_STRING       = 2,
+    /**
+     * The basic type is int. The only allowed values are 0 ("no")
+     * and 1 ("yes").
+     *
+     * Example for reading:
+     *
+     *     int result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
+     *         goto error;
+     *     printf("%s\n", result ? "true" : "false");
+     *
+     * Example for writing:
+     *
+     *     int flag = 1;
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_FLAG, &flag);
+     */
+    MPV_FORMAT_FLAG             = 3,
+    /**
+     * The basic type is int64_t.
+     */
+    MPV_FORMAT_INT64            = 4,
+    /**
+     * The basic type is double.
+     */
+    MPV_FORMAT_DOUBLE           = 5,
+    /**
+     * The type is mpv_node.
+     *
+     * For reading, you usually would pass a pointer to a stack-allocated
+     * mpv_node value to mpv, and when you're done you call
+     * mpv_free_node_contents(&node).
+     * You're expected not to write to the data - if you have to, copy it
+     * first (which you have to do manually).
+     *
+     * For writing, you construct your own mpv_node, and pass a pointer to the
+     * API. The API will never write to your data (and copy it if needed), so
+     * you're free to use any form of allocation or memory management you like.
+     *
+     * Warning: when reading, always check the mpv_node.format member. For
+     *          example, properties might change their type in future versions
+     *          of mpv, or sometimes even during runtime.
+     *
+     * Example for reading:
+     *
+     *     mpv_node result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
+     *         goto error;
+     *     printf("format=%d\n", (int)result.format);
+     *     mpv_free_node_contents(&result).
+     *
+     * Example for writing:
+     *
+     *     mpv_node value;
+     *     value.format = MPV_FORMAT_STRING;
+     *     value.u.string = "hello";
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
+     */
+    MPV_FORMAT_NODE             = 6,
+    /**
+     * Used with mpv_node only. Can usually not be used directly.
+     */
+    MPV_FORMAT_NODE_ARRAY       = 7,
+    /**
+     * See MPV_FORMAT_NODE_ARRAY.
+     */
+    MPV_FORMAT_NODE_MAP         = 8,
+    /**
+     * A raw, untyped byte array. Only used only with mpv_node, and only in
+     * some very specific situations. (Some commands use it.)
+     */
+    MPV_FORMAT_BYTE_ARRAY       = 9
+} mpv_format;
+
+/**
+ * Generic data storage.
+ *
+ * If mpv writes this struct (e.g. via mpv_get_property()), you must not change
+ * the data. In some cases (mpv_get_property()), you have to free it with
+ * mpv_free_node_contents(). If you fill this struct yourself, you're also
+ * responsible for freeing it, and you must not call mpv_free_node_contents().
+ */
+typedef struct mpv_node {
+    union {
+        char *string;   /** valid if format==MPV_FORMAT_STRING */
+        int flag;       /** valid if format==MPV_FORMAT_FLAG   */
+        int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
+        double double_; /** valid if format==MPV_FORMAT_DOUBLE */
+        /**
+         * valid if format==MPV_FORMAT_NODE_ARRAY
+         *    or if format==MPV_FORMAT_NODE_MAP
+         */
+        struct mpv_node_list *list;
+        /**
+         * valid if format==MPV_FORMAT_BYTE_ARRAY
+         */
+        struct mpv_byte_array *ba;
+    } u;
+    /**
+     * Type of the data stored in this struct. This value rules what members in
+     * the given union can be accessed. The following formats are currently
+     * defined to be allowed in mpv_node:
+     *
+     *  MPV_FORMAT_STRING       (u.string)
+     *  MPV_FORMAT_FLAG         (u.flag)
+     *  MPV_FORMAT_INT64        (u.int64)
+     *  MPV_FORMAT_DOUBLE       (u.double_)
+     *  MPV_FORMAT_NODE_ARRAY   (u.list)
+     *  MPV_FORMAT_NODE_MAP     (u.list)
+     *  MPV_FORMAT_BYTE_ARRAY   (u.ba)
+     *  MPV_FORMAT_NONE         (no member)
+     *
+     * If you encounter a value you don't know, you must not make any
+     * assumptions about the contents of union u.
+     */
+    mpv_format format;
+} mpv_node;
+
+/**
+ * (see mpv_node)
+ */
+typedef struct mpv_node_list {
+    /**
+     * Number of entries. Negative values are not allowed.
+     */
+    int num;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  values[N] refers to value of the Nth item
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  values[N] refers to value of the Nth key/value pair
+     *
+     * If num > 0, values[0] to values[num-1] (inclusive) are valid.
+     * Otherwise, this can be NULL.
+     */
+    mpv_node *values;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  unused (typically NULL), access is not allowed
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
+     *  keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
+     *  The keys are in random order. The only guarantee is that keys[N] belongs
+     *  to the value values[N]. NULL keys are not allowed.
+     */
+    char **keys;
+} mpv_node_list;
+
+/**
+ * (see mpv_node)
+ */
+typedef struct mpv_byte_array {
+    /**
+     * Pointer to the data. In what format the data is stored is up to whatever
+     * uses MPV_FORMAT_BYTE_ARRAY.
+     */
+    void *data;
+    /**
+     * Size of the data pointed to by ptr.
+     */
+    size_t size;
+} mpv_byte_array;
+
+/**
+ * Frees any data referenced by the node. It doesn't free the node itself.
+ * Call this only if the mpv client API set the node. If you constructed the
+ * node yourself (manually), you have to free it yourself.
+ *
+ * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
+ * the client API sets a node with this format, this function doesn't need to
+ * be called. (This is just a clarification that there's no danger of anything
+ * strange happening in these cases.)
+ */
+MPV_EXPORT void mpv_free_node_contents(mpv_node *node);
+
+/**
+ * Set an option. Note that you can't normally set options during runtime. It
+ * works in uninitialized state (see mpv_create()), and in some cases in at
+ * runtime.
+ *
+ * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+ * mpv_node with the given format and data, and passing the mpv_node to this
+ * function.
+ *
+ * Note: this is semi-deprecated. For most purposes, this is not needed anymore.
+ *       Starting with mpv version 0.21.0 (version 1.23) most options can be set
+ *       with mpv_set_property() (and related functions), and even before
+ *       mpv_initialize(). In some obscure corner cases, using this function
+ *       to set options might still be required (see
+ *       "Inconsistencies between options and properties" in the manpage). Once
+ *       these are resolved, the option setting functions might be fully
+ *       deprecated.
+ *
+ * @param name Option name. This is the same as on the mpv command line, but
+ *             without the leading "--".
+ * @param format see enum mpv_format.
+ * @param[in] data Option value (according to the format).
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_option(mpv_handle *ctx, const char *name, mpv_format format,
+                              void *data);
+
+/**
+ * Convenience function to set an option to a string value. This is like
+ * calling mpv_set_option() with MPV_FORMAT_STRING.
+ *
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_option_string(mpv_handle *ctx, const char *name, const char *data);
+
+/**
+ * Send a command to the player. Commands are the same as those used in
+ * input.conf, except that this function takes parameters in a pre-split
+ * form.
+ *
+ * The commands and their parameters are documented in input.rst.
+ *
+ * Does not use OSD and string expansion by default (unlike mpv_command_string()
+ * and input.conf).
+ *
+ * @param[in] args NULL-terminated list of strings. Usually, the first item
+ *                 is the command, and the following items are arguments.
+ * @return error code
+ */
+MPV_EXPORT int mpv_command(mpv_handle *ctx, const char **args);
+
+/**
+ * Same as mpv_command(), but allows passing structured data in any format.
+ * In particular, calling mpv_command() is exactly like calling
+ * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
+ * every arg passed in order as MPV_FORMAT_STRING.
+ *
+ * Does not use OSD and string expansion by default.
+ *
+ * The args argument can have one of the following formats:
+ *
+ * MPV_FORMAT_NODE_ARRAY:
+ *      Positional arguments. Each entry is an argument using an arbitrary
+ *      format (the format must be compatible to the used command). Usually,
+ *      the first item is the command name (as MPV_FORMAT_STRING). The order
+ *      of arguments is as documented in each command description.
+ *
+ * MPV_FORMAT_NODE_MAP:
+ *      Named arguments. This requires at least an entry with the key "name"
+ *      to be present, which must be a string, and contains the command name.
+ *      The special entry "_flags" is optional, and if present, must be an
+ *      array of strings, each being a command prefix to apply. All other
+ *      entries are interpreted as arguments. They must use the argument names
+ *      as documented in each command description. Some commands do not
+ *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
+ *
+ * @param[in] args mpv_node with format set to one of the values documented
+ *                 above (see there for details)
+ * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+ *                    function succeeds, this is set to command-specific return
+ *                    data. You must call mpv_free_node_contents() to free it
+ *                    (again, only if the command actually succeeds).
+ *                    Not many commands actually use this at all.
+ * @return error code (the result parameter is not set on error)
+ */
+MPV_EXPORT int mpv_command_node(mpv_handle *ctx, mpv_node *args, mpv_node *result);
+
+/**
+ * This is essentially identical to mpv_command() but it also returns a result.
+ *
+ * Does not use OSD and string expansion by default.
+ *
+ * @param[in] args NULL-terminated list of strings. Usually, the first item
+ *                 is the command, and the following items are arguments.
+ * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+ *                    function succeeds, this is set to command-specific return
+ *                    data. You must call mpv_free_node_contents() to free it
+ *                    (again, only if the command actually succeeds).
+ *                    Not many commands actually use this at all.
+ * @return error code (the result parameter is not set on error)
+ */
+MPV_EXPORT int mpv_command_ret(mpv_handle *ctx, const char **args, mpv_node *result);
+
+/**
+ * Same as mpv_command, but use input.conf parsing for splitting arguments.
+ * This is slightly simpler, but also more error prone, since arguments may
+ * need quoting/escaping.
+ *
+ * This also has OSD and string expansion enabled by default.
+ */
+MPV_EXPORT int mpv_command_string(mpv_handle *ctx, const char *args);
+
+/**
+ * Same as mpv_command, but run the command asynchronously.
+ *
+ * Commands are executed asynchronously. You will receive a
+ * MPV_EVENT_COMMAND_REPLY event. This event will also have an
+ * error code set if running the command failed. For commands that
+ * return data, the data is put into mpv_event_command.result.
+ *
+ * The only case when you do not receive an event is when the function call
+ * itself fails. This happens only if parsing the command itself (or otherwise
+ * validating it) fails, i.e. the return code of the API call is not 0 or
+ * positive.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+ *                       be set to (see section about asynchronous calls)
+ * @param args NULL-terminated list of strings (see mpv_command())
+ * @return error code (if parsing or queuing the command fails)
+ */
+MPV_EXPORT int mpv_command_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                 const char **args);
+
+/**
+ * Same as mpv_command_node(), but run it asynchronously. Basically, this
+ * function is to mpv_command_node() what mpv_command_async() is to
+ * mpv_command().
+ *
+ * See mpv_command_async() for details.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+ *                       be set to (see section about asynchronous calls)
+ * @param args as in mpv_command_node()
+ * @return error code (if parsing or queuing the command fails)
+ */
+MPV_EXPORT int mpv_command_node_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      mpv_node *args);
+
+/**
+ * Signal to all async requests with the matching ID to abort. This affects
+ * the following API calls:
+ *
+ *      mpv_command_async
+ *      mpv_command_node_async
+ *
+ * All of these functions take a reply_userdata parameter. This API function
+ * tells all requests with the matching reply_userdata value to try to return
+ * as soon as possible. If there are multiple requests with matching ID, it
+ * aborts all of them.
+ *
+ * This API function is mostly asynchronous itself. It will not wait until the
+ * command is aborted. Instead, the command will terminate as usual, but with
+ * some work not done. How this is signaled depends on the specific command (for
+ * example, the "subprocess" command will indicate it by "killed_by_us" set to
+ * true in the result). How long it takes also depends on the situation. The
+ * aborting process is completely asynchronous.
+ *
+ * Not all commands may support this functionality. In this case, this function
+ * will have no effect. The same is true if the request using the passed
+ * reply_userdata has already terminated, has not been started yet, or was
+ * never in use at all.
+ *
+ * You have to be careful of race conditions: the time during which the abort
+ * request will be effective is _after_ e.g. mpv_command_async() has returned,
+ * and before the command has signaled completion with MPV_EVENT_COMMAND_REPLY.
+ *
+ * @param reply_userdata ID of the request to be aborted (see above)
+ */
+MPV_EXPORT void mpv_abort_async_command(mpv_handle *ctx, uint64_t reply_userdata);
+
+/**
+ * Set a property to a given value. Properties are essentially variables which
+ * can be queried or set at runtime. For example, writing to the pause property
+ * will actually pause or unpause playback.
+ *
+ * If the format doesn't match with the internal format of the property, access
+ * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
+ * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
+ * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
+ * usually invokes a string parser. The same happens when calling this function
+ * with MPV_FORMAT_NODE: the underlying format may be converted to another
+ * type if possible.
+ *
+ * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+ * mpv_node with the given format and data, and passing the mpv_node to this
+ * function. (Before API version 1.21, this was different.)
+ *
+ * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used to
+ *       set options in general. It even can be used before mpv_initialize()
+ *       has been called. If called before mpv_initialize(), setting properties
+ *       not backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE.
+ *       In some cases, properties and options still conflict. In these cases,
+ *       mpv_set_property() accesses the options before mpv_initialize(), and
+ *       the properties after mpv_initialize(). These conflicts will be removed
+ *       in mpv 0.23.0. See mpv_set_option() for further remarks.
+ *
+ * @param name The property name. See input.rst for a list of properties.
+ * @param format see enum mpv_format.
+ * @param[in] data Option value.
+ * @return error code
+ */
+MPV_EXPORT int mpv_set_property(mpv_handle *ctx, const char *name, mpv_format format,
+                                void *data);
+
+/**
+ * Convenience function to set a property to a string value.
+ *
+ * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
+ */
+MPV_EXPORT int mpv_set_property_string(mpv_handle *ctx, const char *name, const char *data);
+
+/**
+ * Convenience function to delete a property.
+ *
+ * This is equivalent to running the command "del [name]".
+ *
+ * @param name The property name. See input.rst for a list of properties.
+ * @return error code
+ */
+MPV_EXPORT int mpv_del_property(mpv_handle *ctx, const char *name);
+
+/**
+ * Set a property asynchronously. You will receive the result of the operation
+ * as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field will contain
+ * the result status of the operation. Otherwise, this function is similar to
+ * mpv_set_property().
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata see section about asynchronous calls
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @param[in] data Option value. The value will be copied by the function. It
+ *                 will never be modified by the client API.
+ * @return error code if sending the request failed
+ */
+MPV_EXPORT int mpv_set_property_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      const char *name, mpv_format format, void *data);
+
+/**
+ * Read the value of the given property.
+ *
+ * If the format doesn't match with the internal format of the property, access
+ * usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
+ * is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
+ * is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
+ * usually invokes a string formatter.
+ *
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @param[out] data Pointer to the variable holding the option value. On
+ *                  success, the variable will be set to a copy of the option
+ *                  value. For formats that require dynamic memory allocation,
+ *                  you can free the value with mpv_free() (strings) or
+ *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
+ * @return error code
+ */
+MPV_EXPORT int mpv_get_property(mpv_handle *ctx, const char *name, mpv_format format,
+                                void *data);
+
+/**
+ * Return the value of the property with the given name as string. This is
+ * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
+ *
+ * See MPV_FORMAT_STRING for character encoding issues.
+ *
+ * On error, NULL is returned. Use mpv_get_property() if you want fine-grained
+ * error reporting.
+ *
+ * @param name The property name.
+ * @return Property value, or NULL if the property can't be retrieved. Free
+ *         the string with mpv_free().
+ */
+MPV_EXPORT char *mpv_get_property_string(mpv_handle *ctx, const char *name);
+
+/**
+ * Return the property as "OSD" formatted string. This is the same as
+ * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
+ *
+ * @return Property value, or NULL if the property can't be retrieved. Free
+ *         the string with mpv_free().
+ */
+MPV_EXPORT char *mpv_get_property_osd_string(mpv_handle *ctx, const char *name);
+
+/**
+ * Get a property asynchronously. You will receive the result of the operation
+ * as well as the property data with the MPV_EVENT_GET_PROPERTY_REPLY event.
+ * You should check the mpv_event.error field on the reply event.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata see section about asynchronous calls
+ * @param name The property name.
+ * @param format see enum mpv_format.
+ * @return error code if sending the request failed
+ */
+MPV_EXPORT int mpv_get_property_async(mpv_handle *ctx, uint64_t reply_userdata,
+                                      const char *name, mpv_format format);
+
+/**
+ * Get a notification whenever the given property changes. You will receive
+ * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
+ * for some properties, it may not send updates even if the property changed.
+ * This depends on the property, and it's a valid feature request to ask for
+ * better update handling of a specific property. (For some properties, like
+ * ``clock``, which shows the wall clock, this mechanism doesn't make too
+ * much sense anyway.)
+ *
+ * Property changes are coalesced: the change events are returned only once the
+ * event queue becomes empty (e.g. mpv_wait_event() would block or return
+ * MPV_EVENT_NONE), and then only one event per changed property is returned.
+ *
+ * You always get an initial change notification. This is meant to initialize
+ * the user's state to the current value of the property.
+ *
+ * Normally, change events are sent only if the property value changes according
+ * to the requested format. mpv_event_property will contain the property value
+ * as data member.
+ *
+ * Warning: if a property is unavailable or retrieving it caused an error,
+ *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
+ *          format parameter was set to a different value. In this case, the
+ *          mpv_event_property.data field is invalid.
+ *
+ * If the property is observed with the format parameter set to MPV_FORMAT_NONE,
+ * you get low-level notifications whether the property _may_ have changed, and
+ * the data member in mpv_event_property will be unset. With this mode, you
+ * will have to determine yourself whether the property really changed. On the
+ * other hand, this mechanism can be faster and uses less resources.
+ *
+ * Observing a property that doesn't exist is allowed. (Although it may still
+ * cause some sporadic change events.)
+ *
+ * Keep in mind that you will get change notifications even if you change a
+ * property yourself. Try to avoid endless feedback loops, which could happen
+ * if you react to the change notifications triggered by your own change.
+ *
+ * Only the mpv_handle on which this was called will receive the property
+ * change events, or can unobserve them.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param reply_userdata This will be used for the mpv_event.reply_userdata
+ *                       field for the received MPV_EVENT_PROPERTY_CHANGE
+ *                       events. (Also see section about asynchronous calls,
+ *                       although this function is somewhat different from
+ *                       actual asynchronous calls.)
+ *                       If you have no use for this, pass 0.
+ *                       Also see mpv_unobserve_property().
+ * @param name The property name.
+ * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
+ *               from the change events.
+ * @return error code (usually fails only on OOM or unsupported format)
+ */
+MPV_EXPORT int mpv_observe_property(mpv_handle *mpv, uint64_t reply_userdata,
+                                    const char *name, mpv_format format);
+
+/**
+ * Undo mpv_observe_property(). This will remove all observed properties for
+ * which the given number was passed as reply_userdata to mpv_observe_property.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param registered_reply_userdata ID that was passed to mpv_observe_property
+ * @return negative value is an error code, >=0 is number of removed properties
+ *         on success (includes the case when 0 were removed)
+ */
+MPV_EXPORT int mpv_unobserve_property(mpv_handle *mpv, uint64_t registered_reply_userdata);
+
+typedef enum mpv_event_id {
+    /**
+     * Nothing happened. Happens on timeouts or sporadic wakeups.
+     */
+    MPV_EVENT_NONE              = 0,
+    /**
+     * Happens when the player quits. The player enters a state where it tries
+     * to disconnect all clients. Most requests to the player will fail, and
+     * the client should react to this and quit with mpv_destroy() as soon as
+     * possible.
+     */
+    MPV_EVENT_SHUTDOWN          = 1,
+    /**
+     * See mpv_request_log_messages().
+     */
+    MPV_EVENT_LOG_MESSAGE       = 2,
+    /**
+     * Reply to a mpv_get_property_async() request.
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_GET_PROPERTY_REPLY = 3,
+    /**
+     * Reply to a mpv_set_property_async() request.
+     * (Unlike MPV_EVENT_GET_PROPERTY, mpv_event_property is not used.)
+     */
+    MPV_EVENT_SET_PROPERTY_REPLY = 4,
+    /**
+     * Reply to a mpv_command_async() or mpv_command_node_async() request.
+     * See also mpv_event and mpv_event_command.
+     */
+    MPV_EVENT_COMMAND_REPLY     = 5,
+    /**
+     * Notification before playback start of a file (before the file is loaded).
+     * See also mpv_event and mpv_event_start_file.
+     */
+    MPV_EVENT_START_FILE        = 6,
+    /**
+     * Notification after playback end (after the file was unloaded).
+     * See also mpv_event and mpv_event_end_file.
+     */
+    MPV_EVENT_END_FILE          = 7,
+    /**
+     * Notification when the file has been loaded (headers were read etc.), and
+     * decoding starts.
+     */
+    MPV_EVENT_FILE_LOADED       = 8,
+#if MPV_ENABLE_DEPRECATED
+    /**
+     * Idle mode was entered. In this mode, no file is played, and the playback
+     * core waits for new commands. (The command line player normally quits
+     * instead of entering idle mode, unless --idle was specified. If mpv
+     * was started with mpv_create(), idle mode is enabled by default.)
+     *
+     * @deprecated This is equivalent to using mpv_observe_property() on the
+     *             "idle-active" property. The event is redundant, and might be
+     *             removed in the far future. As a further warning, this event
+     *             is not necessarily sent at the right point anymore (at the
+     *             start of the program), while the property behaves correctly.
+     */
+    MPV_EVENT_IDLE              = 11,
+    /**
+     * Sent every time after a video frame is displayed. Note that currently,
+     * this will be sent in lower frequency if there is no video, or playback
+     * is paused - but that will be removed in the future, and it will be
+     * restricted to video frames only.
+     *
+     * @deprecated Use mpv_observe_property() with relevant properties instead
+     *             (such as "playback-time").
+     */
+    MPV_EVENT_TICK              = 14,
+#endif
+    /**
+     * Triggered by the script-message input command. The command uses the
+     * first argument of the command as client name (see mpv_client_name()) to
+     * dispatch the message, and passes along all arguments starting from the
+     * second argument as strings.
+     * See also mpv_event and mpv_event_client_message.
+     */
+    MPV_EVENT_CLIENT_MESSAGE    = 16,
+    /**
+     * Happens after video changed in some way. This can happen on resolution
+     * changes, pixel format changes, or video filter changes. The event is
+     * sent after the video filters and the VO are reconfigured. Applications
+     * embedding a mpv window should listen to this event in order to resize
+     * the window if needed.
+     * Note that this event can happen sporadically, and you should check
+     * yourself whether the video parameters really changed before doing
+     * something expensive.
+     */
+    MPV_EVENT_VIDEO_RECONFIG    = 17,
+    /**
+     * Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
+     * because there is no such thing as audio output embedding.
+     */
+    MPV_EVENT_AUDIO_RECONFIG    = 18,
+    /**
+     * Happens when a seek was initiated. Playback stops. Usually it will
+     * resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
+     */
+    MPV_EVENT_SEEK              = 20,
+    /**
+     * There was a discontinuity of some sort (like a seek), and playback
+     * was reinitialized. Usually happens on start of playback and after
+     * seeking. The main purpose is allowing the client to detect when a seek
+     * request is finished.
+     */
+    MPV_EVENT_PLAYBACK_RESTART  = 21,
+    /**
+     * Event sent due to mpv_observe_property().
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_PROPERTY_CHANGE   = 22,
+    /**
+     * Happens if the internal per-mpv_handle ringbuffer overflows, and at
+     * least 1 event had to be dropped. This can happen if the client doesn't
+     * read the event queue quickly enough with mpv_wait_event(), or if the
+     * client makes a very large number of asynchronous calls at once.
+     *
+     * Event delivery will continue normally once this event was returned
+     * (this forces the client to empty the queue completely).
+     */
+    MPV_EVENT_QUEUE_OVERFLOW    = 24,
+    /**
+     * Triggered if a hook handler was registered with mpv_hook_add(), and the
+     * hook is invoked. If you receive this, you must handle it, and continue
+     * the hook with mpv_hook_continue().
+     * See also mpv_event and mpv_event_hook.
+     */
+    MPV_EVENT_HOOK              = 25,
+    // Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
+} mpv_event_id;
+
+/**
+ * Return a string describing the event. For unknown events, NULL is returned.
+ *
+ * Note that all events actually returned by the API will also yield a non-NULL
+ * string with this function.
+ *
+ * @param event event ID, see see enum mpv_event_id
+ * @return A static string giving a short symbolic name of the event. It
+ *         consists of lower-case alphanumeric characters and can include "-"
+ *         characters. This string is suitable for use in e.g. scripting
+ *         interfaces.
+ *         The string is completely static, i.e. doesn't need to be deallocated,
+ *         and is valid forever.
+ */
+MPV_EXPORT const char *mpv_event_name(mpv_event_id event);
+
+typedef struct mpv_event_property {
+    /**
+     * Name of the property.
+     */
+    const char *name;
+    /**
+     * Format of the data field in the same struct. See enum mpv_format.
+     * This is always the same format as the requested format, except when
+     * the property could not be retrieved (unavailable, or an error happened),
+     * in which case the format is MPV_FORMAT_NONE.
+     */
+    mpv_format format;
+    /**
+     * Received property value. Depends on the format. This is like the
+     * pointer argument passed to mpv_get_property().
+     *
+     * For example, for MPV_FORMAT_STRING you get the string with:
+     *
+     *    char *value = *(char **)(event_property->data);
+     *
+     * Note that this is set to NULL if retrieving the property failed (the
+     * format will be MPV_FORMAT_NONE).
+     */
+    void *data;
+} mpv_event_property;
+
+/**
+ * Numeric log levels. The lower the number, the more important the message is.
+ * MPV_LOG_LEVEL_NONE is never used when receiving messages. The string in
+ * the comment after the value is the name of the log level as used for the
+ * mpv_request_log_messages() function.
+ * Unused numeric values are unused, but reserved for future use.
+ */
+typedef enum mpv_log_level {
+    MPV_LOG_LEVEL_NONE  = 0,    /// "no"    - disable absolutely all messages
+    MPV_LOG_LEVEL_FATAL = 10,   /// "fatal" - critical/aborting errors
+    MPV_LOG_LEVEL_ERROR = 20,   /// "error" - simple errors
+    MPV_LOG_LEVEL_WARN  = 30,   /// "warn"  - possible problems
+    MPV_LOG_LEVEL_INFO  = 40,   /// "info"  - informational message
+    MPV_LOG_LEVEL_V     = 50,   /// "v"     - noisy informational message
+    MPV_LOG_LEVEL_DEBUG = 60,   /// "debug" - very noisy technical information
+    MPV_LOG_LEVEL_TRACE = 70,   /// "trace" - extremely noisy
+} mpv_log_level;
+
+typedef struct mpv_event_log_message {
+    /**
+     * The module prefix, identifies the sender of the message. As a special
+     * case, if the message buffer overflows, this will be set to the string
+     * "overflow" (which doesn't appear as prefix otherwise), and the text
+     * field will contain an informative message.
+     */
+    const char *prefix;
+    /**
+     * The log level as string. See mpv_request_log_messages() for possible
+     * values. The level "no" is never used here.
+     */
+    const char *level;
+    /**
+     * The log message. It consists of 1 line of text, and is terminated with
+     * a newline character. (Before API version 1.6, it could contain multiple
+     * or partial lines.)
+     */
+    const char *text;
+    /**
+     * The same contents as the level field, but as a numeric ID.
+     * Since API version 1.6.
+     */
+    mpv_log_level log_level;
+} mpv_event_log_message;
+
+/// Since API version 1.9.
+typedef enum mpv_end_file_reason {
+    /**
+     * The end of file was reached. Sometimes this may also happen on
+     * incomplete or corrupted files, or if the network connection was
+     * interrupted when playing a remote file. It also happens if the
+     * playback range was restricted with --end or --frames or similar.
+     */
+    MPV_END_FILE_REASON_EOF = 0,
+    /**
+     * Playback was stopped by an external action (e.g. playlist controls).
+     */
+    MPV_END_FILE_REASON_STOP = 2,
+    /**
+     * Playback was stopped by the quit command or player shutdown.
+     */
+    MPV_END_FILE_REASON_QUIT = 3,
+    /**
+     * Some kind of error happened that lead to playback abort. Does not
+     * necessarily happen on incomplete or broken files (in these cases, both
+     * MPV_END_FILE_REASON_ERROR or MPV_END_FILE_REASON_EOF are possible).
+     *
+     * mpv_event_end_file.error will be set.
+     */
+    MPV_END_FILE_REASON_ERROR = 4,
+    /**
+     * The file was a playlist or similar. When the playlist is read, its
+     * entries will be appended to the playlist after the entry of the current
+     * file, the entry of the current file is removed, and a MPV_EVENT_END_FILE
+     * event is sent with reason set to MPV_END_FILE_REASON_REDIRECT. Then
+     * playback continues with the playlist contents.
+     * Since API version 1.18.
+     */
+    MPV_END_FILE_REASON_REDIRECT = 5,
+} mpv_end_file_reason;
+
+/// Since API version 1.108.
+typedef struct mpv_event_start_file {
+    /**
+     * Playlist entry ID of the file being loaded now.
+     */
+    int64_t playlist_entry_id;
+} mpv_event_start_file;
+
+typedef struct mpv_event_end_file {
+    /**
+     * Corresponds to the values in enum mpv_end_file_reason.
+     *
+     * Unknown values should be treated as unknown.
+     */
+    mpv_end_file_reason reason;
+    /**
+     * If reason==MPV_END_FILE_REASON_ERROR, this contains a mpv error code
+     * (one of MPV_ERROR_...) giving an approximate reason why playback
+     * failed. In other cases, this field is 0 (no error).
+     * Since API version 1.9.
+     */
+    int error;
+    /**
+     * Playlist entry ID of the file that was being played or attempted to be
+     * played. This has the same value as the playlist_entry_id field in the
+     * corresponding mpv_event_start_file event.
+     * Since API version 1.108.
+     */
+    int64_t playlist_entry_id;
+    /**
+     * If loading ended, because the playlist entry to be played was for example
+     * a playlist, and the current playlist entry is replaced with a number of
+     * other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT
+     * (other event types may use this for similar but different purposes in the
+     * future). In this case, playlist_insert_id will be set to the playlist
+     * entry ID of the first inserted entry, and playlist_insert_num_entries to
+     * the total number of inserted playlist entries. Note this in this specific
+     * case, the ID of the last inserted entry is playlist_insert_id+num-1.
+     * Beware that depending on circumstances, you may observe the new playlist
+     * entries before seeing the event (e.g. reading the "playlist" property or
+     * getting a property change notification before receiving the event).
+     * Since API version 1.108.
+     */
+    int64_t playlist_insert_id;
+    /**
+     * See playlist_insert_id. Only non-0 if playlist_insert_id is valid. Never
+     * negative.
+     * Since API version 1.108.
+     */
+    int playlist_insert_num_entries;
+} mpv_event_end_file;
+
+typedef struct mpv_event_client_message {
+    /**
+     * Arbitrary arguments chosen by the sender of the message. If num_args > 0,
+     * you can access args[0] through args[num_args - 1] (inclusive). What
+     * these arguments mean is up to the sender and receiver.
+     * None of the valid items are NULL.
+     */
+    int num_args;
+    const char **args;
+} mpv_event_client_message;
+
+typedef struct mpv_event_hook {
+    /**
+     * The hook name as passed to mpv_hook_add().
+     */
+    const char *name;
+    /**
+     * Internal ID that must be passed to mpv_hook_continue().
+     */
+    uint64_t id;
+} mpv_event_hook;
+
+// Since API version 1.102.
+typedef struct mpv_event_command {
+    /**
+     * Result data of the command. Note that success/failure is signaled
+     * separately via mpv_event.error. This field is only for result data
+     * in case of success. Most commands leave it at MPV_FORMAT_NONE. Set
+     * to MPV_FORMAT_NONE on failure.
+     */
+    mpv_node result;
+} mpv_event_command;
+
+typedef struct mpv_event {
+    /**
+     * One of mpv_event. Keep in mind that later ABI compatible releases might
+     * add new event types. These should be ignored by the API user.
+     */
+    mpv_event_id event_id;
+    /**
+     * This is mainly used for events that are replies to (asynchronous)
+     * requests. It contains a status code, which is >= 0 on success, or < 0
+     * on error (a mpv_error value). Usually, this will be set if an
+     * asynchronous request fails.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     */
+    int error;
+    /**
+     * If the event is in reply to a request (made with this API and this
+     * API handle), this is set to the reply_userdata parameter of the request
+     * call. Otherwise, this field is 0.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     *  MPV_EVENT_PROPERTY_CHANGE
+     *  MPV_EVENT_HOOK
+     */
+    uint64_t reply_userdata;
+    /**
+     * The meaning and contents of the data member depend on the event_id:
+     *  MPV_EVENT_GET_PROPERTY_REPLY:     mpv_event_property*
+     *  MPV_EVENT_PROPERTY_CHANGE:        mpv_event_property*
+     *  MPV_EVENT_LOG_MESSAGE:            mpv_event_log_message*
+     *  MPV_EVENT_CLIENT_MESSAGE:         mpv_event_client_message*
+     *  MPV_EVENT_START_FILE:             mpv_event_start_file* (since v1.108)
+     *  MPV_EVENT_END_FILE:               mpv_event_end_file*
+     *  MPV_EVENT_HOOK:                   mpv_event_hook*
+     *  MPV_EVENT_COMMAND_REPLY*          mpv_event_command*
+     *  other: NULL
+     *
+     * Note: future enhancements might add new event structs for existing or new
+     *       event types.
+     */
+    void *data;
+} mpv_event;
+
+/**
+ * Convert the given src event to a mpv_node, and set *dst to the result. *dst
+ * is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding mpv_event and
+ * mpv_event.data/mpv_event_* fields.
+ *
+ * The exact details are not completely documented out of laziness. A start
+ * is located in the "Events" section of the manpage.
+ *
+ * *dst may point to newly allocated memory, or pointers in mpv_event. You must
+ * copy the entire mpv_node if you want to reference it after mpv_event becomes
+ * invalid (such as making a new mpv_wait_event() call, or destroying the
+ * mpv_handle from which it was returned). Call mpv_free_node_contents() to free
+ * any memory allocations made by this API function.
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param dst Target. This is not read and fully overwritten. Must be released
+ *            with mpv_free_node_contents(). Do not write to pointers returned
+ *            by it. (On error, this may be left as an empty node.)
+ * @param src The source event. Not modified (it's not const due to the author's
+ *            prejudice of the C version of const).
+ * @return error code (MPV_ERROR_NOMEM only, if at all)
+ */
+MPV_EXPORT int mpv_event_to_node(mpv_node *dst, mpv_event *src);
+
+/**
+ * Enable or disable the given event.
+ *
+ * Some events are enabled by default. Some events can't be disabled.
+ *
+ * (Informational note: currently, all events are enabled by default, except
+ *  MPV_EVENT_TICK.)
+ *
+ * Safe to be called from mpv render API threads.
+ *
+ * @param event See enum mpv_event_id.
+ * @param enable 1 to enable receiving this event, 0 to disable it.
+ * @return error code
+ */
+MPV_EXPORT int mpv_request_event(mpv_handle *ctx, mpv_event_id event, int enable);
+
+/**
+ * Enable or disable receiving of log messages. These are the messages the
+ * command line player prints to the terminal. This call sets the minimum
+ * required log level for a message to be received with MPV_EVENT_LOG_MESSAGE.
+ *
+ * @param min_level Minimal log level as string. Valid log levels:
+ *                      no fatal error warn info v debug trace
+ *                  The value "no" disables all messages. This is the default.
+ *                  An exception is the value "terminal-default", which uses the
+ *                  log level as set by the "--msg-level" option. This works
+ *                  even if the terminal is disabled. (Since API version 1.19.)
+ *                  Also see mpv_log_level.
+ * @return error code
+ */
+MPV_EXPORT int mpv_request_log_messages(mpv_handle *ctx, const char *min_level);
+
+/**
+ * Wait for the next event, or until the timeout expires, or if another thread
+ * makes a call to mpv_wakeup(). Passing 0 as timeout will never wait, and
+ * is suitable for polling.
+ *
+ * The internal event queue has a limited size (per client handle). If you
+ * don't empty the event queue quickly enough with mpv_wait_event(), it will
+ * overflow and silently discard further events. If this happens, making
+ * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
+ *
+ * Only one thread is allowed to call this on the same mpv_handle at a time.
+ * The API won't complain if more than one thread calls this, but it will cause
+ * race conditions in the client when accessing the shared mpv_event struct.
+ * Note that most other API functions are not restricted by this, and no API
+ * function internally calls mpv_wait_event(). Additionally, concurrent calls
+ * to different mpv_handles are always safe.
+ *
+ * As long as the timeout is 0, this is safe to be called from mpv render API
+ * threads.
+ *
+ * @param timeout Timeout in seconds, after which the function returns even if
+ *                no event was received. A MPV_EVENT_NONE is returned on
+ *                timeout. A value of 0 will disable waiting. Negative values
+ *                will wait with an infinite timeout.
+ * @return A struct containing the event ID and other data. The pointer (and
+ *         fields in the struct) stay valid until the next mpv_wait_event()
+ *         call, or until the mpv_handle is destroyed. You must not write to
+ *         the struct, and all memory referenced by it will be automatically
+ *         released by the API on the next mpv_wait_event() call, or when the
+ *         context is destroyed. The return value is never NULL.
+ */
+MPV_EXPORT mpv_event *mpv_wait_event(mpv_handle *ctx, double timeout);
+
+/**
+ * Interrupt the current mpv_wait_event() call. This will wake up the thread
+ * currently waiting in mpv_wait_event(). If no thread is waiting, the next
+ * mpv_wait_event() call will return immediately (this is to avoid lost
+ * wakeups).
+ *
+ * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
+ * this call. But note that this dummy event might be skipped if there are
+ * already other events queued. All what counts is that the waiting thread
+ * is woken up at all.
+ *
+ * Safe to be called from mpv render API threads.
+ */
+MPV_EXPORT void mpv_wakeup(mpv_handle *ctx);
+
+/**
+ * Set a custom function that should be called when there are new events. Use
+ * this if blocking in mpv_wait_event() to wait for new events is not feasible.
+ *
+ * Keep in mind that the callback will be called from foreign threads. You
+ * must not make any assumptions of the environment, and you must return as
+ * soon as possible (i.e. no long blocking waits). Exiting the callback through
+ * any other means than a normal return is forbidden (no throwing exceptions,
+ * no longjmp() calls). You must not change any local thread state (such as
+ * the C floating point environment).
+ *
+ * You are not allowed to call any client API functions inside of the callback.
+ * In particular, you should not do any processing in the callback, but wake up
+ * another thread that does all the work. The callback is meant strictly for
+ * notification only, and is called from arbitrary core parts of the player,
+ * that make no considerations for reentrant API use or allowing the callee to
+ * spend a lot of time doing other things. Keep in mind that it's also possible
+ * that the callback is called from a thread while a mpv API function is called
+ * (i.e. it can be reentrant).
+ *
+ * In general, the client API expects you to call mpv_wait_event() to receive
+ * notifications, and the wakeup callback is merely a helper utility to make
+ * this easier in certain situations. Note that it's possible that there's
+ * only one wakeup callback invocation for multiple events. You should call
+ * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
+ * point the event queue is empty.
+ *
+ * If you actually want to do processing in a callback, spawn a thread that
+ * does nothing but call mpv_wait_event() in a loop and dispatches the result
+ * to a callback.
+ *
+ * Only one wakeup callback can be set.
+ *
+ * @param cb function that should be called if a wakeup is required
+ * @param d arbitrary userdata passed to cb
+ */
+MPV_EXPORT void mpv_set_wakeup_callback(mpv_handle *ctx, void (*cb)(void *d), void *d);
+
+/**
+ * Block until all asynchronous requests are done. This affects functions like
+ * mpv_command_async(), which return immediately and return their result as
+ * events.
+ *
+ * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
+ * loop until all known asynchronous requests have sent their reply as event,
+ * except that the event queue is not emptied.
+ *
+ * In case you called mpv_suspend() before, this will also forcibly reset the
+ * suspend counter of the given handle.
+ */
+MPV_EXPORT void mpv_wait_async_requests(mpv_handle *ctx);
+
+/**
+ * A hook is like a synchronous event that blocks the player. You register
+ * a hook handler with this function. You will get an event, which you need
+ * to handle, and once things are ready, you can let the player continue with
+ * mpv_hook_continue().
+ *
+ * Currently, hooks can't be removed explicitly. But they will be implicitly
+ * removed if the mpv_handle it was registered with is destroyed. This also
+ * continues the hook if it was being handled by the destroyed mpv_handle (but
+ * this should be avoided, as it might mess up order of hook execution).
+ *
+ * Hook handlers are ordered globally by priority and order of registration.
+ * Handlers for the same hook with same priority are invoked in order of
+ * registration (the handler registered first is run first). Handlers with
+ * lower priority are run first (which seems backward).
+ *
+ * See the "Hooks" section in the manpage to see which hooks are currently
+ * defined.
+ *
+ * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
+ * same hook). If this can happen for a specific hook type, it will be
+ * explicitly documented in the manpage.
+ *
+ * Only the mpv_handle on which this was called will receive the hook events,
+ * or can "continue" them.
+ *
+ * @param reply_userdata This will be used for the mpv_event.reply_userdata
+ *                       field for the received MPV_EVENT_HOOK events.
+ *                       If you have no use for this, pass 0.
+ * @param name The hook name. This should be one of the documented names. But
+ *             if the name is unknown, the hook event will simply be never
+ *             raised.
+ * @param priority See remarks above. Use 0 as a neutral default.
+ * @return error code (usually fails only on OOM)
+ */
+MPV_EXPORT int mpv_hook_add(mpv_handle *ctx, uint64_t reply_userdata,
+                            const char *name, int priority);
+
+/**
+ * Respond to a MPV_EVENT_HOOK event. You must call this after you have handled
+ * the event. There is no way to "cancel" or "stop" the hook.
+ *
+ * Calling this will will typically unblock the player for whatever the hook
+ * is responsible for (e.g. for the "on_load" hook it lets it continue
+ * playback).
+ *
+ * It is explicitly undefined behavior to call this more than once for each
+ * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
+ * different from the one that registered the handler and received the event.
+ *
+ * @param id This must be the value of the mpv_event_hook.id field for the
+ *           corresponding MPV_EVENT_HOOK.
+ * @return error code
+ */
+MPV_EXPORT int mpv_hook_continue(mpv_handle *ctx, uint64_t id);
+
+#if MPV_ENABLE_DEPRECATED
+
+/**
+ * Return a UNIX file descriptor referring to the read end of a pipe. This
+ * pipe can be used to wake up a poll() based processing loop. The purpose of
+ * this function is very similar to mpv_set_wakeup_callback(), and provides
+ * a primitive mechanism to handle coordinating a foreign event loop and the
+ * libmpv event loop. The pipe is non-blocking. It's closed when the mpv_handle
+ * is destroyed. This function always returns the same value (on success).
+ *
+ * This is in fact implemented using the same underlying code as for
+ * mpv_set_wakeup_callback() (though they don't conflict), and it is as if each
+ * callback invocation writes a single 0 byte to the pipe. When the pipe
+ * becomes readable, the code calling poll() (or select()) on the pipe should
+ * read all contents of the pipe and then call mpv_wait_event(c, 0) until
+ * no new events are returned. The pipe contents do not matter and can just
+ * be discarded. There is not necessarily one byte per readable event in the
+ * pipe. For example, the pipes are non-blocking, and mpv won't block if the
+ * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
+ * more than 4096 events, the number of readable bytes can not equal the number
+ * of events queued. Also, it's possible that mpv does not write to the pipe
+ * once it's guaranteed that the client was already signaled. See the example
+ * below how to do it correctly.
+ *
+ * Example:
+ *
+ *  int pipefd = mpv_get_wakeup_pipe(mpv);
+ *  if (pipefd < 0)
+ *      error();
+ *  while (1) {
+ *      struct pollfd pfds[1] = {
+ *          { .fd = pipefd, .events = POLLIN },
+ *      };
+ *      // Wait until there are possibly new mpv events.
+ *      poll(pfds, 1, -1);
+ *      if (pfds[0].revents & POLLIN) {
+ *          // Empty the pipe. Doing this before calling mpv_wait_event()
+ *          // ensures that no wakeups are missed. It's not so important to
+ *          // make sure the pipe is really empty (it will just cause some
+ *          // additional wakeups in unlikely corner cases).
+ *          char unused[256];
+ *          read(pipefd, unused, sizeof(unused));
+ *          while (1) {
+ *              mpv_event *ev = mpv_wait_event(mpv, 0);
+ *              // If MPV_EVENT_NONE is received, the event queue is empty.
+ *              if (ev->event_id == MPV_EVENT_NONE)
+ *                  break;
+ *              // Process the event.
+ *              ...
+ *          }
+ *      }
+ *  }
+ *
+ * @deprecated this function will be removed in the future. If you need this
+ *             functionality, use mpv_set_wakeup_callback(), create a pipe
+ *             manually, and call write() on your pipe in the callback.
+ *
+ * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
+ *         On MS Windows/MinGW, this will always return -1.
+ */
+MPV_EXPORT int mpv_get_wakeup_pipe(mpv_handle *ctx);
+
+#endif
+
+/**
+ * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace mpv_*
+ * functions with function pointers. Those pointer will be initialized when
+ * loading the plugin.
+ *
+ * It is recommended to use this symbol table when targeting Windows. The loader
+ * does not have notion of global symbols. Loading cplugin into mpv process will
+ * not allow this plugin to call any of the symbols that may be available in
+ * other modules. Instead cplugin has to link explicitly to specific PE binary,
+ * libmpv-2.dll/mpv.exe or any other binary that may have linked mpv statically.
+ * This limits portability of cplugin as it would need to be compiled separately
+ * for each of target PE binary that includes mpv's symbols. Which in practice
+ * is unrealistic, as we want one cplugin to be loaded without those restrictions.
+ *
+ * Instead of linking to any PE binary, we create function pointers for all mpv's
+ * exported symbols. For convenience names of entrypoints are redefined to those
+ * pointer, so no changes are required in cplugin source code, except of defining
+ * MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to make them
+ * available for mpv to init with correct values during runtime, before calling
+ * `mpv_open_cplugin`.
+ *
+ * Note that those pointers are decorated with `selectany` attribute, so no need
+ * to worry about multiple definitions, linker will keep only single instance.
+ */
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+#define MPV_DEFINE_SYM_PTR(name)  \
+    MPV_SELECTANY MPV_EXPORT      \
+    MPV_DECLTYPE(name) *pfn_##name;
+
+MPV_DEFINE_SYM_PTR(mpv_client_api_version)
+#define mpv_client_api_version pfn_mpv_client_api_version
+MPV_DEFINE_SYM_PTR(mpv_error_string)
+#define mpv_error_string pfn_mpv_error_string
+MPV_DEFINE_SYM_PTR(mpv_free)
+#define mpv_free pfn_mpv_free
+MPV_DEFINE_SYM_PTR(mpv_client_name)
+#define mpv_client_name pfn_mpv_client_name
+MPV_DEFINE_SYM_PTR(mpv_client_id)
+#define mpv_client_id pfn_mpv_client_id
+MPV_DEFINE_SYM_PTR(mpv_create)
+#define mpv_create pfn_mpv_create
+MPV_DEFINE_SYM_PTR(mpv_initialize)
+#define mpv_initialize pfn_mpv_initialize
+MPV_DEFINE_SYM_PTR(mpv_destroy)
+#define mpv_destroy pfn_mpv_destroy
+MPV_DEFINE_SYM_PTR(mpv_terminate_destroy)
+#define mpv_terminate_destroy pfn_mpv_terminate_destroy
+MPV_DEFINE_SYM_PTR(mpv_create_client)
+#define mpv_create_client pfn_mpv_create_client
+MPV_DEFINE_SYM_PTR(mpv_create_weak_client)
+#define mpv_create_weak_client pfn_mpv_create_weak_client
+MPV_DEFINE_SYM_PTR(mpv_load_config_file)
+#define mpv_load_config_file pfn_mpv_load_config_file
+MPV_DEFINE_SYM_PTR(mpv_get_time_ns)
+#define mpv_get_time_ns pfn_mpv_get_time_ns
+MPV_DEFINE_SYM_PTR(mpv_get_time_us)
+#define mpv_get_time_us pfn_mpv_get_time_us
+MPV_DEFINE_SYM_PTR(mpv_free_node_contents)
+#define mpv_free_node_contents pfn_mpv_free_node_contents
+MPV_DEFINE_SYM_PTR(mpv_set_option)
+#define mpv_set_option pfn_mpv_set_option
+MPV_DEFINE_SYM_PTR(mpv_set_option_string)
+#define mpv_set_option_string pfn_mpv_set_option_string
+MPV_DEFINE_SYM_PTR(mpv_command)
+#define mpv_command pfn_mpv_command
+MPV_DEFINE_SYM_PTR(mpv_command_node)
+#define mpv_command_node pfn_mpv_command_node
+MPV_DEFINE_SYM_PTR(mpv_command_ret)
+#define mpv_command_ret pfn_mpv_command_ret
+MPV_DEFINE_SYM_PTR(mpv_command_string)
+#define mpv_command_string pfn_mpv_command_string
+MPV_DEFINE_SYM_PTR(mpv_command_async)
+#define mpv_command_async pfn_mpv_command_async
+MPV_DEFINE_SYM_PTR(mpv_command_node_async)
+#define mpv_command_node_async pfn_mpv_command_node_async
+MPV_DEFINE_SYM_PTR(mpv_abort_async_command)
+#define mpv_abort_async_command pfn_mpv_abort_async_command
+MPV_DEFINE_SYM_PTR(mpv_set_property)
+#define mpv_set_property pfn_mpv_set_property
+MPV_DEFINE_SYM_PTR(mpv_set_property_string)
+#define mpv_set_property_string pfn_mpv_set_property_string
+MPV_DEFINE_SYM_PTR(mpv_del_property)
+#define mpv_del_property pfn_mpv_del_property
+MPV_DEFINE_SYM_PTR(mpv_set_property_async)
+#define mpv_set_property_async pfn_mpv_set_property_async
+MPV_DEFINE_SYM_PTR(mpv_get_property)
+#define mpv_get_property pfn_mpv_get_property
+MPV_DEFINE_SYM_PTR(mpv_get_property_string)
+#define mpv_get_property_string pfn_mpv_get_property_string
+MPV_DEFINE_SYM_PTR(mpv_get_property_osd_string)
+#define mpv_get_property_osd_string pfn_mpv_get_property_osd_string
+MPV_DEFINE_SYM_PTR(mpv_get_property_async)
+#define mpv_get_property_async pfn_mpv_get_property_async
+MPV_DEFINE_SYM_PTR(mpv_observe_property)
+#define mpv_observe_property pfn_mpv_observe_property
+MPV_DEFINE_SYM_PTR(mpv_unobserve_property)
+#define mpv_unobserve_property pfn_mpv_unobserve_property
+MPV_DEFINE_SYM_PTR(mpv_event_name)
+#define mpv_event_name pfn_mpv_event_name
+MPV_DEFINE_SYM_PTR(mpv_event_to_node)
+#define mpv_event_to_node pfn_mpv_event_to_node
+MPV_DEFINE_SYM_PTR(mpv_request_event)
+#define mpv_request_event pfn_mpv_request_event
+MPV_DEFINE_SYM_PTR(mpv_request_log_messages)
+#define mpv_request_log_messages pfn_mpv_request_log_messages
+MPV_DEFINE_SYM_PTR(mpv_wait_event)
+#define mpv_wait_event pfn_mpv_wait_event
+MPV_DEFINE_SYM_PTR(mpv_wakeup)
+#define mpv_wakeup pfn_mpv_wakeup
+MPV_DEFINE_SYM_PTR(mpv_set_wakeup_callback)
+#define mpv_set_wakeup_callback pfn_mpv_set_wakeup_callback
+MPV_DEFINE_SYM_PTR(mpv_wait_async_requests)
+#define mpv_wait_async_requests pfn_mpv_wait_async_requests
+MPV_DEFINE_SYM_PTR(mpv_hook_add)
+#define mpv_hook_add pfn_mpv_hook_add
+MPV_DEFINE_SYM_PTR(mpv_hook_continue)
+#define mpv_hook_continue pfn_mpv_hook_continue
+MPV_DEFINE_SYM_PTR(mpv_get_wakeup_pipe)
+#define mpv_get_wakeup_pipe pfn_mpv_get_wakeup_pipe
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif