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authorBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-23 12:57:19 +0200
committerBenedikt Peetz <benedikt.peetz@b-peetz.de>2024-08-23 12:58:02 +0200
commit0ae5018c33cc4bfe27583c9902472b499f4bd269 (patch)
treeafc2fbfcb126215f47afbc32e555d203d4d6d88c /crates/libmpv2/libmpv2-sys/include
parentchore(yt_dlp/progress_hook): Also consider the `total_bytes_estimate` field (diff)
downloadyt-0ae5018c33cc4bfe27583c9902472b499f4bd269.tar.gz
yt-0ae5018c33cc4bfe27583c9902472b499f4bd269.zip
refactor(libmpv2): Move to the `crates` directory
Diffstat (limited to 'crates/libmpv2/libmpv2-sys/include')
-rw-r--r--crates/libmpv2/libmpv2-sys/include/client.h2082
-rw-r--r--crates/libmpv2/libmpv2-sys/include/render.h769
-rw-r--r--crates/libmpv2/libmpv2-sys/include/render_gl.h221
-rw-r--r--crates/libmpv2/libmpv2-sys/include/stream_cb.h253
4 files changed, 3325 insertions, 0 deletions
diff --git a/crates/libmpv2/libmpv2-sys/include/client.h b/crates/libmpv2/libmpv2-sys/include/client.h
new file mode 100644
index 0000000..874c770
--- /dev/null
+++ b/crates/libmpv2/libmpv2-sys/include/client.h
@@ -0,0 +1,2082 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2017 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+/*
+ * Note: the client API is licensed under ISC (see above) to enable
+ * other wrappers outside of mpv. But keep in mind that the
+ * mpv core is by default still GPLv2+ - unless built with
+ * -Dgpl=false, which makes it LGPLv2+.
+ */
+
+#ifndef MPV_CLIENT_API_H_
+#define MPV_CLIENT_API_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#ifdef _WIN32
+#define MPV_EXPORT __declspec (dllexport)
+#define MPV_SELECTANY __declspec (selectany)
+#elif defined(__GNUC__) || defined(__clang__)
+#define MPV_EXPORT __attribute__ ((visibility ("default")))
+#define MPV_SELECTANY
+#else
+#define MPV_EXPORT
+#define MPV_SELECTANY
+#endif
+
+#ifdef __cpp_decltype
+#define MPV_DECLTYPE decltype
+#else
+#define MPV_DECLTYPE __typeof__
+#endif
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+/**
+ * Mechanisms provided by this API
+ * -------------------------------
+ *
+ * This API provides general control over mpv playback. It does not give you
+ * direct access to individual components of the player, only the whole thing.
+ * It's somewhat equivalent to MPlayer's slave mode. You can send commands,
+ * retrieve or set playback status or settings with properties, and receive
+ * events.
+ *
+ * The API can be used in two ways:
+ * 1) Internally in mpv, to provide additional features to the command line
+ *    player. Lua scripting uses this. (Currently there is no plugin API to
+ *    get a client API handle in external user code. It has to be a fixed
+ *    part of the player at compilation time.)
+ * 2) Using mpv as a library with mpv_create(). This basically allows embedding
+ *    mpv in other applications.
+ *
+ * Documentation
+ * -------------
+ *
+ * The libmpv C API is documented directly in this header. Note that most
+ * actual interaction with this player is done through
+ * options/commands/properties, which can be accessed through this API.
+ * Essentially everything is done with them, including loading a file,
+ * retrieving playback progress, and so on.
+ *
+ * These are documented elsewhere:
+ *      * http://mpv.io/manual/master/#options
+ *      * http://mpv.io/manual/master/#list-of-input-commands
+ *      * http://mpv.io/manual/master/#properties
+ *
+ * You can also look at the examples here:
+ *      * https://github.com/mpv-player/mpv-examples/tree/master/libmpv
+ *
+ * Event loop
+ * ----------
+ *
+ * In general, the API user should run an event loop in order to receive
+ * events. This event loop should call mpv_wait_event(), which will return once
+ * a new mpv client API is available. It is also possible to integrate client
+ * API usage in other event loops (e.g. GUI toolkits) with the
+ * mpv_set_wakeup_callback() function, and then polling for events by calling
+ * mpv_wait_event() with a 0 timeout.
+ *
+ * Note that the event loop is detached from the actual player. Not calling
+ * mpv_wait_event() will not stop playback. It will eventually congest the
+ * event queue of your API handle, though.
+ *
+ * Synchronous vs. asynchronous calls
+ * ----------------------------------
+ *
+ * The API allows both synchronous and asynchronous calls. Synchronous calls
+ * have to wait until the playback core is ready, which currently can take
+ * an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
+ * calls just queue operations as requests, and return the result of the
+ * operation as events.
+ *
+ * Asynchronous calls
+ * ------------------
+ *
+ * The client API includes asynchronous functions. These allow you to send
+ * requests instantly, and get replies as events at a later point. The
+ * requests are made with functions carrying the _async suffix, and replies
+ * are returned by mpv_wait_event() (interleaved with the normal event stream).
+ *
+ * A 64 bit userdata value is used to allow the user to associate requests
+ * with replies. The value is passed as reply_userdata parameter to the request
+ * function. The reply to the request will have the reply
+ * mpv_event->reply_userdata field set to the same value as the
+ * reply_userdata parameter of the corresponding request.
+ *
+ * This userdata value is arbitrary and is never interpreted by the API. Note
+ * that the userdata value 0 is also allowed, but then the client must be
+ * careful not accidentally interpret the mpv_event->reply_userdata if an
+ * event is not a reply. (For non-replies, this field is set to 0.)
+ *
+ * Asynchronous calls may be reordered in arbitrarily with other synchronous
+ * and asynchronous calls. If you want a guaranteed order, you need to wait
+ * until asynchronous calls report completion before doing the next call.
+ *
+ * See also the section "Asynchronous command details" in the manpage.
+ *
+ * Multithreading
+ * --------------
+ *
+ * The client API is generally fully thread-safe, unless otherwise noted.
+ * Currently, there is no real advantage in using more than 1 thread to access
+ * the client API, since everything is serialized through a single lock in the
+ * playback core.
+ *
+ * Basic environment requirements
+ * ------------------------------
+ *
+ * This documents basic requirements on the C environment. This is especially
+ * important if mpv is used as library with mpv_create().
+ *
+ * - The LC_NUMERIC locale category must be set to "C". If your program calls
+ *   setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
+ *   to its sane default: setlocale(LC_NUMERIC, "C").
+ * - If a X11 based VO is used, mpv will set the xlib error handler. This error
+ *   handler is process-wide, and there's no proper way to share it with other
+ *   xlib users within the same process. This might confuse GUI toolkits.
+ * - mpv uses some other libraries that are not library-safe, such as Fribidi
+ *   (used through libass), ALSA, FFmpeg, and possibly more.
+ * - The FPU precision must be set at least to double precision.
+ * - On Windows, mpv will call timeBeginPeriod(1).
+ * - On memory exhaustion, mpv will kill the process.
+ * - In certain cases, mpv may start sub processes (such as with the ytdl
+ *   wrapper script).
+ * - Using UNIX IPC (off by default) will override the SIGPIPE signal handler,
+ *   and set it to SIG_IGN. Some invocations of the "subprocess" command will
+ *   also do that.
+ * - mpv may start sub processes, so overriding SIGCHLD, or waiting on all PIDs
+ *   (such as calling wait()) by the parent process or any other library within
+ *   the process must be avoided. libmpv itself only waits for its own PIDs.
+ * - If anything in the process registers signal handlers, they must set the
+ *   SA_RESTART flag. Otherwise you WILL get random failures on signals.
+ *
+ * Encoding of filenames
+ * ---------------------
+ *
+ * mpv uses UTF-8 everywhere.
+ *
+ * On some platforms (like Linux), filenames actually do not have to be UTF-8;
+ * for this reason libmpv supports non-UTF-8 strings. libmpv uses what the
+ * kernel uses and does not recode filenames. At least on Linux, passing a
+ * string to libmpv is like passing a string to the fopen() function.
+ *
+ * On Windows, filenames are always UTF-8, libmpv converts between UTF-8 and
+ * UTF-16 when using win32 API functions. libmpv never uses or accepts
+ * filenames in the local 8 bit encoding. It does not use fopen() either;
+ * it uses _wfopen().
+ *
+ * On macOS, filenames and other strings taken/returned by libmpv can have
+ * inconsistent unicode normalization. This can sometimes lead to problems.
+ * You have to hope for the best.
+ *
+ * Also see the remarks for MPV_FORMAT_STRING.
+ *
+ * Embedding the video window
+ * --------------------------
+ *
+ * Using the render API (in render.h) is recommended. This API requires
+ * you to create and maintain an OpenGL context, to which you can render
+ * video using a specific API call. This API does not include keyboard or mouse
+ * input directly.
+ *
+ * There is an older way to embed the native mpv window into your own. You have
+ * to get the raw window handle, and set it as "wid" option. This works on X11,
+ * win32, and macOS only. It's much easier to use than the render API, but
+ * also has various problems.
+ *
+ * Also see client API examples and the mpv manpage. There is an extensive
+ * discussion here:
+ * https://github.com/mpv-player/mpv-examples/tree/master/libmpv#methods-of-embedding-the-video-window
+ *
+ * Compatibility
+ * -------------
+ *
+ * mpv development doesn't stand still, and changes to mpv internals as well as
+ * to its interface can cause compatibility issues to client API users.
+ *
+ * The API is versioned (see MPV_CLIENT_API_VERSION), and changes to it are
+ * documented in DOCS/client-api-changes.rst. The C API itself will probably
+ * remain compatible for a long time, but the functionality exposed by it
+ * could change more rapidly. For example, it's possible that options are
+ * renamed, or change the set of allowed values.
+ *
+ * Defensive programming should be used to potentially deal with the fact that
+ * options, commands, and properties could disappear, change their value range,
+ * or change the underlying datatypes. It might be a good idea to prefer
+ * MPV_FORMAT_STRING over other types to decouple your code from potential
+ * mpv changes.
+ *
+ * Also see: DOCS/compatibility.rst
+ *
+ * Future changes
+ * --------------
+ *
+ * This are the planned changes that will most likely be done on the next major
+ * bump of the library:
+ *
+ *  - remove all symbols that are marked as deprecated
+ *  - reassign enum numerical values to remove gaps
+ *  - disabling all events by default
+ */
+
+/**
+ * The version is incremented on each API change. The 16 lower bits form the
+ * minor version number, and the 16 higher bits the major version number. If
+ * the API becomes incompatible to previous versions, the major version
+ * number is incremented. This affects only C part, and not properties and
+ * options.
+ *
+ * Every API bump is described in DOCS/client-api-changes.rst
+ *
+ * You can use MPV_MAKE_VERSION() and compare the result with integer
+ * relational operators (<, >, <=, >=).
+ */
+#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION (2, 3)
+
+/**
+ * The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
+ * including any libmpv headers. Then deprecated symbols will be excluded
+ * from the headers. (Of course, deprecated properties and commands and
+ * other functionality will still work.)
+ */
+#ifndef MPV_ENABLE_DEPRECATED
+#define MPV_ENABLE_DEPRECATED 1
+#endif
+
+  /**
+   * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
+   */
+  MPV_EXPORT unsigned long mpv_client_api_version (void);
+
+  /**
+   * Client context used by the client API. Every client has its own private
+   * handle.
+   */
+  typedef struct mpv_handle mpv_handle;
+
+  /**
+   * List of error codes than can be returned by API functions. 0 and positive
+   * return values always mean success, negative values are always errors.
+   */
+  typedef enum mpv_error
+  {
+    /**
+     * No error happened (used to signal successful operation).
+     * Keep in mind that many API functions returning error codes can also
+     * return positive values, which also indicate success. API users can
+     * hardcode the fact that ">= 0" means success.
+     */
+    MPV_ERROR_SUCCESS = 0,
+    /**
+     * The event ringbuffer is full. This means the client is choked, and can't
+     * receive any events. This can happen when too many asynchronous requests
+     * have been made, but not answered. Probably never happens in practice,
+     * unless the mpv core is frozen for some reason, and the client keeps
+     * making asynchronous requests. (Bugs in the client API implementation
+     * could also trigger this, e.g. if events become "lost".)
+     */
+    MPV_ERROR_EVENT_QUEUE_FULL = -1,
+    /**
+     * Memory allocation failed.
+     */
+    MPV_ERROR_NOMEM = -2,
+    /**
+     * The mpv core wasn't configured and initialized yet. See the notes in
+     * mpv_create().
+     */
+    MPV_ERROR_UNINITIALIZED = -3,
+    /**
+     * Generic catch-all error if a parameter is set to an invalid or
+     * unsupported value. This is used if there is no better error code.
+     */
+    MPV_ERROR_INVALID_PARAMETER = -4,
+    /**
+     * Trying to set an option that doesn't exist.
+     */
+    MPV_ERROR_OPTION_NOT_FOUND = -5,
+    /**
+     * Trying to set an option using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_OPTION_FORMAT = -6,
+    /**
+     * Setting the option failed. Typically this happens if the provided option
+     * value could not be parsed.
+     */
+    MPV_ERROR_OPTION_ERROR = -7,
+    /**
+     * The accessed property doesn't exist.
+     */
+    MPV_ERROR_PROPERTY_NOT_FOUND = -8,
+    /**
+     * Trying to set or get a property using an unsupported MPV_FORMAT.
+     */
+    MPV_ERROR_PROPERTY_FORMAT = -9,
+    /**
+     * The property exists, but is not available. This usually happens when the
+     * associated subsystem is not active, e.g. querying audio parameters while
+     * audio is disabled.
+     */
+    MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
+    /**
+     * Error setting or getting a property.
+     */
+    MPV_ERROR_PROPERTY_ERROR = -11,
+    /**
+     * General error when running a command with mpv_command and similar.
+     */
+    MPV_ERROR_COMMAND = -12,
+    /**
+     * Generic error on loading (usually used with mpv_event_end_file.error).
+     */
+    MPV_ERROR_LOADING_FAILED = -13,
+    /**
+     * Initializing the audio output failed.
+     */
+    MPV_ERROR_AO_INIT_FAILED = -14,
+    /**
+     * Initializing the video output failed.
+     */
+    MPV_ERROR_VO_INIT_FAILED = -15,
+    /**
+     * There was no audio or video data to play. This also happens if the
+     * file was recognized, but did not contain any audio or video streams,
+     * or no streams were selected.
+     */
+    MPV_ERROR_NOTHING_TO_PLAY = -16,
+    /**
+     * When trying to load the file, the file format could not be determined,
+     * or the file was too broken to open it.
+     */
+    MPV_ERROR_UNKNOWN_FORMAT = -17,
+    /**
+     * Generic error for signaling that certain system requirements are not
+     * fulfilled.
+     */
+    MPV_ERROR_UNSUPPORTED = -18,
+    /**
+     * The API function which was called is a stub only.
+     */
+    MPV_ERROR_NOT_IMPLEMENTED = -19,
+    /**
+     * Unspecified error.
+     */
+    MPV_ERROR_GENERIC = -20
+  } mpv_error;
+
+  /**
+   * Return a string describing the error. For unknown errors, the string
+   * "unknown error" is returned.
+   *
+   * @param error error number, see enum mpv_error
+   * @return A static string describing the error. The string is completely
+   *         static, i.e. doesn't need to be deallocated, and is valid forever.
+   */
+  MPV_EXPORT const char *mpv_error_string (int error);
+
+  /**
+   * General function to deallocate memory returned by some of the API
+   * functions. Call this only if it's explicitly documented as allowed.
+   * Calling this on mpv memory not owned by the caller will lead to undefined
+   * behavior.
+   *
+   * @param data A valid pointer returned by the API, or NULL.
+   */
+  MPV_EXPORT void mpv_free (void *data);
+
+  /**
+   * Return the name of this client handle. Every client has its own unique
+   * name, which is mostly used for user interface purposes.
+   *
+   * @return The client name. The string is read-only and is valid until the
+   *         mpv_handle is destroyed.
+   */
+  MPV_EXPORT const char *mpv_client_name (mpv_handle *ctx);
+
+  /**
+   * Return the ID of this client handle. Every client has its own unique ID.
+   * This ID is never reused by the core, even if the mpv_handle at hand gets
+   * destroyed and new handles get allocated.
+   *
+   * IDs are never 0 or negative.
+   *
+   * Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
+   * addition of the proper mpv_client_name(), where "<id>" is the ID in
+   * decimal form (e.g. "@123"). For example, the "script-message-to" command
+   * takes the client name as first argument, but also accepts the client ID
+   * formatted in this manner.
+   *
+   * @return The client ID.
+   */
+  MPV_EXPORT int64_t mpv_client_id (mpv_handle *ctx);
+
+  /**
+   * Create a new mpv instance and an associated client API handle to control
+   * the mpv instance. This instance is in a pre-initialized state,
+   * and needs to be initialized to be actually used with most other API
+   * functions.
+   *
+   * Some API functions will return MPV_ERROR_UNINITIALIZED in the
+   * uninitialized state. You can call mpv_set_property() (or
+   * mpv_set_property_string() and other variants, and before mpv 0.21.0
+   * mpv_set_option() etc.) to set initial options. After this, call
+   * mpv_initialize() to start the player, and then use e.g. mpv_command() to
+   * start playback of a file.
+   *
+   * The point of separating handle creation and actual initialization is that
+   * you can configure things which can't be changed during runtime.
+   *
+   * Unlike the command line player, this will have initial settings suitable
+   * for embedding in applications. The following settings are different:
+   * - stdin/stdout/stderr and the terminal will never be accessed. This is
+   *   equivalent to setting the --no-terminal option.
+   *   (Technically, this also suppresses C signal handling.)
+   * - No config files will be loaded. This is roughly equivalent to using
+   *   --config=no. Since libmpv 1.15, you can actually re-enable this option,
+   *   which will make libmpv load config files during mpv_initialize(). If you
+   *   do this, you are strongly encouraged to set the "config-dir" option too.
+   *   (Otherwise it will load the mpv command line player's config.)
+   *   For example:
+   *      mpv_set_option_string(mpv, "config-dir", "/my/path"); // set config
+   * root mpv_set_option_string(mpv, "config", "yes"); // enable config loading
+   *      (call mpv_initialize() _after_ this)
+   * - Idle mode is enabled, which means the playback core will enter idle mode
+   *   if there are no more files to play on the internal playlist, instead of
+   *   exiting. This is equivalent to the --idle option.
+   * - Disable parts of input handling.
+   * - Most of the different settings can be viewed with the command line
+   * player by running "mpv --show-profile=libmpv".
+   *
+   * All this assumes that API users want a mpv instance that is strictly
+   * isolated from the command line player's configuration, user settings, and
+   * so on. You can re-enable disabled features by setting the appropriate
+   * options.
+   *
+   * The mpv command line parser is not available through this API, but you can
+   * set individual options with mpv_set_property(). Files for playback must be
+   * loaded with mpv_command() or others.
+   *
+   * Note that you should avoid doing concurrent accesses on the uninitialized
+   * client handle. (Whether concurrent access is definitely allowed or not has
+   * yet to be decided.)
+   *
+   * @return a new mpv client API handle. Returns NULL on error. Currently,
+   * this can happen in the following situations:
+   *         - out of memory
+   *         - LC_NUMERIC is not set to "C" (see general remarks)
+   */
+  MPV_EXPORT mpv_handle *mpv_create (void);
+
+  /**
+   * Initialize an uninitialized mpv instance. If the mpv instance is already
+   * running, an error is returned.
+   *
+   * This function needs to be called to make full use of the client API if the
+   * client API handle was created with mpv_create().
+   *
+   * Only the following options are required to be set _before_
+   * mpv_initialize():
+   *      - options which are only read at initialization time:
+   *        - config
+   *        - config-dir
+   *        - input-conf
+   *        - load-scripts
+   *        - script
+   *        - player-operation-mode
+   *        - input-app-events (macOS)
+   *      - all encoding mode options
+   *
+   * @return error code
+   */
+  MPV_EXPORT int mpv_initialize (mpv_handle *ctx);
+
+  /**
+   * Disconnect and destroy the mpv_handle. ctx will be deallocated with this
+   * API call.
+   *
+   * If the last mpv_handle is detached, the core player is destroyed. In
+   * addition, if there are only weak mpv_handles (such as created by
+   * mpv_create_weak_client() or internal scripts), these mpv_handles will
+   * be sent MPV_EVENT_SHUTDOWN. This function may block until these clients
+   * have responded to the shutdown event, and the core is finally destroyed.
+   */
+  MPV_EXPORT void mpv_destroy (mpv_handle *ctx);
+
+  /**
+   * Similar to mpv_destroy(), but brings the player and all clients down
+   * as well, and waits until all of them are destroyed. This function blocks.
+   * The advantage over mpv_destroy() is that while mpv_destroy() merely
+   * detaches the client handle from the player, this function quits the
+   * player, waits until all other clients are destroyed (i.e. all mpv_handles
+   * are detached), and also waits for the final termination of the player.
+   *
+   * Since mpv_destroy() is called somewhere on the way, it's not safe to
+   * call other functions concurrently on the same context.
+   *
+   * Since mpv client API version 1.29:
+   *  The first call on any mpv_handle will block until the core is destroyed.
+   *  This means it will wait until other mpv_handle have been destroyed. If
+   * you want asynchronous destruction, just run the "quit" command, and then
+   * react to the MPV_EVENT_SHUTDOWN event. If another mpv_handle already
+   * called mpv_terminate_destroy(), this call will not actually block. It will
+   * destroy the mpv_handle, and exit immediately, while other mpv_handles
+   * might still be uninitializing.
+   *
+   * Before mpv client API version 1.29:
+   *  If this is called on a mpv_handle that was not created with mpv_create(),
+   *  this function will merely send a quit command and then call
+   *  mpv_destroy(), without waiting for the actual shutdown.
+   */
+  MPV_EXPORT void mpv_terminate_destroy (mpv_handle *ctx);
+
+  /**
+   * Create a new client handle connected to the same player core as ctx. This
+   * context has its own event queue, its own mpv_request_event() state, its
+   * own mpv_request_log_messages() state, its own set of observed properties,
+   * and its own state for asynchronous operations. Otherwise, everything is
+   * shared.
+   *
+   * This handle should be destroyed with mpv_destroy() if no longer
+   * needed. The core will live as long as there is at least 1 handle
+   * referencing it. Any handle can make the core quit, which will result in
+   * every handle receiving MPV_EVENT_SHUTDOWN.
+   *
+   * This function can not be called before the main handle was initialized
+   * with mpv_initialize(). The new handle is always initialized, unless
+   * ctx=NULL was passed.
+   *
+   * @param ctx Used to get the reference to the mpv core; handle-specific
+   *            settings and parameters are not used.
+   *            If NULL, this function behaves like mpv_create() (ignores
+   * name).
+   * @param name The client name. This will be returned by mpv_client_name().
+   * If the name is already in use, or contains non-alphanumeric characters
+   * (other than '_'), the name is modified to fit. If NULL, an arbitrary name
+   * is automatically chosen.
+   * @return a new handle, or NULL on error
+   */
+  MPV_EXPORT mpv_handle *mpv_create_client (mpv_handle *ctx, const char *name);
+
+  /**
+   * This is the same as mpv_create_client(), but the created mpv_handle is
+   * treated as a weak reference. If all mpv_handles referencing a core are
+   * weak references, the core is automatically destroyed. (This still goes
+   * through normal uninit of course. Effectively, if the last non-weak
+   * mpv_handle is destroyed, then the weak mpv_handles receive
+   * MPV_EVENT_SHUTDOWN and are asked to terminate as well.)
+   *
+   * Note if you want to use this like refcounting: you have to be aware that
+   * mpv_terminate_destroy() _and_ mpv_destroy() for the last non-weak
+   * mpv_handle will block until all weak mpv_handles are destroyed.
+   */
+  MPV_EXPORT mpv_handle *mpv_create_weak_client (mpv_handle *ctx,
+                                                 const char *name);
+
+  /**
+   * Load a config file. This loads and parses the file, and sets every entry
+   * in the config file's default section as if mpv_set_option_string() is
+   * called.
+   *
+   * The filename should be an absolute path. If it isn't, the actual path used
+   * is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
+   * file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
+   *
+   * If a fatal error happens when parsing a config file,
+   * MPV_ERROR_OPTION_ERROR is returned. Errors when setting options as well as
+   * other types or errors are ignored (even if options do not exist). You can
+   * still try to capture the resulting error messages with
+   * mpv_request_log_messages(). Note that it's possible that some options were
+   * successfully set even if any of these errors happen.
+   *
+   * @param filename absolute path to the config file on the local filesystem
+   * @return error code
+   */
+  MPV_EXPORT int mpv_load_config_file (mpv_handle *ctx, const char *filename);
+
+  /**
+   * Return the internal time in nanoseconds. This has an arbitrary start
+   * offset, but will never wrap or go backwards.
+   *
+   * Note that this is always the real time, and doesn't necessarily have to do
+   * with playback time. For example, playback could go faster or slower due to
+   * playback speed, or due to playback being paused. Use the "time-pos"
+   * property instead to get the playback status.
+   *
+   * Unlike other libmpv APIs, this can be called at absolutely any time (even
+   * within wakeup callbacks), as long as the context is valid.
+   *
+   * Safe to be called from mpv render API threads.
+   */
+  MPV_EXPORT int64_t mpv_get_time_ns (mpv_handle *ctx);
+
+  /**
+   * Same as mpv_get_time_ns but in microseconds.
+   */
+  MPV_EXPORT int64_t mpv_get_time_us (mpv_handle *ctx);
+
+  /**
+   * Data format for options and properties. The API functions to get/set
+   * properties and options support multiple formats, and this enum describes
+   * them.
+   */
+  typedef enum mpv_format
+  {
+    /**
+     * Invalid. Sometimes used for empty values. This is always defined to 0,
+     * so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
+     * this it to MPV_FORMAT_NONE (which makes some things saner as
+     * consequence).
+     */
+    MPV_FORMAT_NONE = 0,
+    /**
+     * The basic type is char*. It returns the raw property string, like
+     * using ${=property} in input.conf (see input.rst).
+     *
+     * NULL isn't an allowed value.
+     *
+     * Warning: although the encoding is usually UTF-8, this is not always the
+     *          case. File tags often store strings in some legacy codepage,
+     *          and even filenames don't necessarily have to be in UTF-8 (at
+     *          least on Linux). If you pass the strings to code that requires
+     *          valid UTF-8, you have to sanitize it in some way.
+     *          On Windows, filenames are always UTF-8, and libmpv converts
+     *          between UTF-8 and UTF-16 when using win32 API functions. See
+     *          the "Encoding of filenames" section for details.
+     *
+     * Example for reading:
+     *
+     *     char *result = NULL;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) <
+     * 0) goto error; printf("%s\n", result); mpv_free(result);
+     *
+     * Or just use mpv_get_property_string().
+     *
+     * Example for writing:
+     *
+     *     char *value = "the new value";
+     *     // yep, you pass the address to the variable
+     *     // (needed for symmetry with other types and mpv_get_property)
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
+     *
+     * Or just use mpv_set_property_string().
+     *
+     */
+    MPV_FORMAT_STRING = 1,
+    /**
+     * The basic type is char*. It returns the OSD property string, like
+     * using ${property} in input.conf (see input.rst). In many cases, this
+     * is the same as the raw string, but in other cases it's formatted for
+     * display on OSD. It's intended to be human readable. Do not attempt to
+     * parse these strings.
+     *
+     * Only valid when doing read access. The rest works like
+     * MPV_FORMAT_STRING.
+     */
+    MPV_FORMAT_OSD_STRING = 2,
+    /**
+     * The basic type is int. The only allowed values are 0 ("no")
+     * and 1 ("yes").
+     *
+     * Example for reading:
+     *
+     *     int result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
+     *         goto error;
+     *     printf("%s\n", result ? "true" : "false");
+     *
+     * Example for writing:
+     *
+     *     int flag = 1;
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_FLAG, &flag);
+     */
+    MPV_FORMAT_FLAG = 3,
+    /**
+     * The basic type is int64_t.
+     */
+    MPV_FORMAT_INT64 = 4,
+    /**
+     * The basic type is double.
+     */
+    MPV_FORMAT_DOUBLE = 5,
+    /**
+     * The type is mpv_node.
+     *
+     * For reading, you usually would pass a pointer to a stack-allocated
+     * mpv_node value to mpv, and when you're done you call
+     * mpv_free_node_contents(&node).
+     * You're expected not to write to the data - if you have to, copy it
+     * first (which you have to do manually).
+     *
+     * For writing, you construct your own mpv_node, and pass a pointer to the
+     * API. The API will never write to your data (and copy it if needed), so
+     * you're free to use any form of allocation or memory management you like.
+     *
+     * Warning: when reading, always check the mpv_node.format member. For
+     *          example, properties might change their type in future versions
+     *          of mpv, or sometimes even during runtime.
+     *
+     * Example for reading:
+     *
+     *     mpv_node result;
+     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
+     *         goto error;
+     *     printf("format=%d\n", (int)result.format);
+     *     mpv_free_node_contents(&result).
+     *
+     * Example for writing:
+     *
+     *     mpv_node value;
+     *     value.format = MPV_FORMAT_STRING;
+     *     value.u.string = "hello";
+     *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
+     */
+    MPV_FORMAT_NODE = 6,
+    /**
+     * Used with mpv_node only. Can usually not be used directly.
+     */
+    MPV_FORMAT_NODE_ARRAY = 7,
+    /**
+     * See MPV_FORMAT_NODE_ARRAY.
+     */
+    MPV_FORMAT_NODE_MAP = 8,
+    /**
+     * A raw, untyped byte array. Only used only with mpv_node, and only in
+     * some very specific situations. (Some commands use it.)
+     */
+    MPV_FORMAT_BYTE_ARRAY = 9
+  } mpv_format;
+
+  /**
+   * Generic data storage.
+   *
+   * If mpv writes this struct (e.g. via mpv_get_property()), you must not
+   * change the data. In some cases (mpv_get_property()), you have to free it
+   * with mpv_free_node_contents(). If you fill this struct yourself, you're
+   * also responsible for freeing it, and you must not call
+   * mpv_free_node_contents().
+   */
+  typedef struct mpv_node
+  {
+    union
+    {
+      char *string;   /** valid if format==MPV_FORMAT_STRING */
+      int flag;       /** valid if format==MPV_FORMAT_FLAG   */
+      int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
+      double double_; /** valid if format==MPV_FORMAT_DOUBLE */
+      /**
+       * valid if format==MPV_FORMAT_NODE_ARRAY
+       *    or if format==MPV_FORMAT_NODE_MAP
+       */
+      struct mpv_node_list *list;
+      /**
+       * valid if format==MPV_FORMAT_BYTE_ARRAY
+       */
+      struct mpv_byte_array *ba;
+    } u;
+    /**
+     * Type of the data stored in this struct. This value rules what members in
+     * the given union can be accessed. The following formats are currently
+     * defined to be allowed in mpv_node:
+     *
+     *  MPV_FORMAT_STRING       (u.string)
+     *  MPV_FORMAT_FLAG         (u.flag)
+     *  MPV_FORMAT_INT64        (u.int64)
+     *  MPV_FORMAT_DOUBLE       (u.double_)
+     *  MPV_FORMAT_NODE_ARRAY   (u.list)
+     *  MPV_FORMAT_NODE_MAP     (u.list)
+     *  MPV_FORMAT_BYTE_ARRAY   (u.ba)
+     *  MPV_FORMAT_NONE         (no member)
+     *
+     * If you encounter a value you don't know, you must not make any
+     * assumptions about the contents of union u.
+     */
+    mpv_format format;
+  } mpv_node;
+
+  /**
+   * (see mpv_node)
+   */
+  typedef struct mpv_node_list
+  {
+    /**
+     * Number of entries. Negative values are not allowed.
+     */
+    int num;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  values[N] refers to value of the Nth item
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  values[N] refers to value of the Nth key/value pair
+     *
+     * If num > 0, values[0] to values[num-1] (inclusive) are valid.
+     * Otherwise, this can be NULL.
+     */
+    mpv_node *values;
+    /**
+     * MPV_FORMAT_NODE_ARRAY:
+     *  unused (typically NULL), access is not allowed
+     *
+     * MPV_FORMAT_NODE_MAP:
+     *  keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
+     *  keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
+     *  The keys are in random order. The only guarantee is that keys[N]
+     * belongs to the value values[N]. NULL keys are not allowed.
+     */
+    char **keys;
+  } mpv_node_list;
+
+  /**
+   * (see mpv_node)
+   */
+  typedef struct mpv_byte_array
+  {
+    /**
+     * Pointer to the data. In what format the data is stored is up to whatever
+     * uses MPV_FORMAT_BYTE_ARRAY.
+     */
+    void *data;
+    /**
+     * Size of the data pointed to by ptr.
+     */
+    size_t size;
+  } mpv_byte_array;
+
+  /**
+   * Frees any data referenced by the node. It doesn't free the node itself.
+   * Call this only if the mpv client API set the node. If you constructed the
+   * node yourself (manually), you have to free it yourself.
+   *
+   * If node->format is MPV_FORMAT_NONE, this call does nothing. Likewise, if
+   * the client API sets a node with this format, this function doesn't need to
+   * be called. (This is just a clarification that there's no danger of
+   * anything strange happening in these cases.)
+   */
+  MPV_EXPORT void mpv_free_node_contents (mpv_node *node);
+
+  /**
+   * Set an option. Note that you can't normally set options during runtime. It
+   * works in uninitialized state (see mpv_create()), and in some cases in at
+   * runtime.
+   *
+   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+   * mpv_node with the given format and data, and passing the mpv_node to this
+   * function.
+   *
+   * Note: this is semi-deprecated. For most purposes, this is not needed
+   * anymore. Starting with mpv version 0.21.0 (version 1.23) most options can
+   * be set with mpv_set_property() (and related functions), and even before
+   *       mpv_initialize(). In some obscure corner cases, using this function
+   *       to set options might still be required (see
+   *       "Inconsistencies between options and properties" in the manpage).
+   * Once these are resolved, the option setting functions might be fully
+   *       deprecated.
+   *
+   * @param name Option name. This is the same as on the mpv command line, but
+   *             without the leading "--".
+   * @param format see enum mpv_format.
+   * @param[in] data Option value (according to the format).
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_option (mpv_handle *ctx, const char *name,
+                                 mpv_format format, void *data);
+
+  /**
+   * Convenience function to set an option to a string value. This is like
+   * calling mpv_set_option() with MPV_FORMAT_STRING.
+   *
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_option_string (mpv_handle *ctx, const char *name,
+                                        const char *data);
+
+  /**
+   * Send a command to the player. Commands are the same as those used in
+   * input.conf, except that this function takes parameters in a pre-split
+   * form.
+   *
+   * The commands and their parameters are documented in input.rst.
+   *
+   * Does not use OSD and string expansion by default (unlike
+   * mpv_command_string() and input.conf).
+   *
+   * @param[in] args NULL-terminated list of strings. Usually, the first item
+   *                 is the command, and the following items are arguments.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_command (mpv_handle *ctx, const char **args);
+
+  /**
+   * Same as mpv_command(), but allows passing structured data in any format.
+   * In particular, calling mpv_command() is exactly like calling
+   * mpv_command_node() with the format set to MPV_FORMAT_NODE_ARRAY, and
+   * every arg passed in order as MPV_FORMAT_STRING.
+   *
+   * Does not use OSD and string expansion by default.
+   *
+   * The args argument can have one of the following formats:
+   *
+   * MPV_FORMAT_NODE_ARRAY:
+   *      Positional arguments. Each entry is an argument using an arbitrary
+   *      format (the format must be compatible to the used command). Usually,
+   *      the first item is the command name (as MPV_FORMAT_STRING). The order
+   *      of arguments is as documented in each command description.
+   *
+   * MPV_FORMAT_NODE_MAP:
+   *      Named arguments. This requires at least an entry with the key "name"
+   *      to be present, which must be a string, and contains the command name.
+   *      The special entry "_flags" is optional, and if present, must be an
+   *      array of strings, each being a command prefix to apply. All other
+   *      entries are interpreted as arguments. They must use the argument
+   * names as documented in each command description. Some commands do not
+   *      support named arguments at all, and must use MPV_FORMAT_NODE_ARRAY.
+   *
+   * @param[in] args mpv_node with format set to one of the values documented
+   *                 above (see there for details)
+   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+   *                    function succeeds, this is set to command-specific
+   * return data. You must call mpv_free_node_contents() to free it (again,
+   * only if the command actually succeeds). Not many commands actually use
+   * this at all.
+   * @return error code (the result parameter is not set on error)
+   */
+  MPV_EXPORT int mpv_command_node (mpv_handle *ctx, mpv_node *args,
+                                   mpv_node *result);
+
+  /**
+   * This is essentially identical to mpv_command() but it also returns a
+   * result.
+   *
+   * Does not use OSD and string expansion by default.
+   *
+   * @param[in] args NULL-terminated list of strings. Usually, the first item
+   *                 is the command, and the following items are arguments.
+   * @param[out] result Optional, pass NULL if unused. If not NULL, and if the
+   *                    function succeeds, this is set to command-specific
+   * return data. You must call mpv_free_node_contents() to free it (again,
+   * only if the command actually succeeds). Not many commands actually use
+   * this at all.
+   * @return error code (the result parameter is not set on error)
+   */
+  MPV_EXPORT int mpv_command_ret (mpv_handle *ctx, const char **args,
+                                  mpv_node *result);
+
+  /**
+   * Same as mpv_command, but use input.conf parsing for splitting arguments.
+   * This is slightly simpler, but also more error prone, since arguments may
+   * need quoting/escaping.
+   *
+   * This also has OSD and string expansion enabled by default.
+   */
+  MPV_EXPORT int mpv_command_string (mpv_handle *ctx, const char *args);
+
+  /**
+   * Same as mpv_command, but run the command asynchronously.
+   *
+   * Commands are executed asynchronously. You will receive a
+   * MPV_EVENT_COMMAND_REPLY event. This event will also have an
+   * error code set if running the command failed. For commands that
+   * return data, the data is put into mpv_event_command.result.
+   *
+   * The only case when you do not receive an event is when the function call
+   * itself fails. This happens only if parsing the command itself (or
+   * otherwise validating it) fails, i.e. the return code of the API call is
+   * not 0 or positive.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+   *                       be set to (see section about asynchronous calls)
+   * @param args NULL-terminated list of strings (see mpv_command())
+   * @return error code (if parsing or queuing the command fails)
+   */
+  MPV_EXPORT int mpv_command_async (mpv_handle *ctx, uint64_t reply_userdata,
+                                    const char **args);
+
+  /**
+   * Same as mpv_command_node(), but run it asynchronously. Basically, this
+   * function is to mpv_command_node() what mpv_command_async() is to
+   * mpv_command().
+   *
+   * See mpv_command_async() for details.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata the value mpv_event.reply_userdata of the reply will
+   *                       be set to (see section about asynchronous calls)
+   * @param args as in mpv_command_node()
+   * @return error code (if parsing or queuing the command fails)
+   */
+  MPV_EXPORT int mpv_command_node_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         mpv_node *args);
+
+  /**
+   * Signal to all async requests with the matching ID to abort. This affects
+   * the following API calls:
+   *
+   *      mpv_command_async
+   *      mpv_command_node_async
+   *
+   * All of these functions take a reply_userdata parameter. This API function
+   * tells all requests with the matching reply_userdata value to try to return
+   * as soon as possible. If there are multiple requests with matching ID, it
+   * aborts all of them.
+   *
+   * This API function is mostly asynchronous itself. It will not wait until
+   * the command is aborted. Instead, the command will terminate as usual, but
+   * with some work not done. How this is signaled depends on the specific
+   * command (for example, the "subprocess" command will indicate it by
+   * "killed_by_us" set to true in the result). How long it takes also depends
+   * on the situation. The aborting process is completely asynchronous.
+   *
+   * Not all commands may support this functionality. In this case, this
+   * function will have no effect. The same is true if the request using the
+   * passed reply_userdata has already terminated, has not been started yet, or
+   * was never in use at all.
+   *
+   * You have to be careful of race conditions: the time during which the abort
+   * request will be effective is _after_ e.g. mpv_command_async() has
+   * returned, and before the command has signaled completion with
+   * MPV_EVENT_COMMAND_REPLY.
+   *
+   * @param reply_userdata ID of the request to be aborted (see above)
+   */
+  MPV_EXPORT void mpv_abort_async_command (mpv_handle *ctx,
+                                           uint64_t reply_userdata);
+
+  /**
+   * Set a property to a given value. Properties are essentially variables
+   * which can be queried or set at runtime. For example, writing to the pause
+   * property will actually pause or unpause playback.
+   *
+   * If the format doesn't match with the internal format of the property,
+   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
+   * the data is automatically converted and access succeeds. For example,
+   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
+   * using MPV_FORMAT_STRING usually invokes a string parser. The same happens
+   * when calling this function with MPV_FORMAT_NODE: the underlying format may
+   * be converted to another type if possible.
+   *
+   * Using a format other than MPV_FORMAT_NODE is equivalent to constructing a
+   * mpv_node with the given format and data, and passing the mpv_node to this
+   * function. (Before API version 1.21, this was different.)
+   *
+   * Note: starting with mpv 0.21.0 (client API version 1.23), this can be used
+   * to set options in general. It even can be used before mpv_initialize() has
+   * been called. If called before mpv_initialize(), setting properties not
+   * backed by options will result in MPV_ERROR_PROPERTY_UNAVAILABLE. In some
+   * cases, properties and options still conflict. In these cases,
+   *       mpv_set_property() accesses the options before mpv_initialize(), and
+   *       the properties after mpv_initialize(). These conflicts will be
+   * removed in mpv 0.23.0. See mpv_set_option() for further remarks.
+   *
+   * @param name The property name. See input.rst for a list of properties.
+   * @param format see enum mpv_format.
+   * @param[in] data Option value.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_set_property (mpv_handle *ctx, const char *name,
+                                   mpv_format format, void *data);
+
+  /**
+   * Convenience function to set a property to a string value.
+   *
+   * This is like calling mpv_set_property() with MPV_FORMAT_STRING.
+   */
+  MPV_EXPORT int mpv_set_property_string (mpv_handle *ctx, const char *name,
+                                          const char *data);
+
+  /**
+   * Convenience function to delete a property.
+   *
+   * This is equivalent to running the command "del [name]".
+   *
+   * @param name The property name. See input.rst for a list of properties.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_del_property (mpv_handle *ctx, const char *name);
+
+  /**
+   * Set a property asynchronously. You will receive the result of the
+   * operation as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field
+   * will contain the result status of the operation. Otherwise, this function
+   * is similar to mpv_set_property().
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata see section about asynchronous calls
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @param[in] data Option value. The value will be copied by the function. It
+   *                 will never be modified by the client API.
+   * @return error code if sending the request failed
+   */
+  MPV_EXPORT int mpv_set_property_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         const char *name, mpv_format format,
+                                         void *data);
+
+  /**
+   * Read the value of the given property.
+   *
+   * If the format doesn't match with the internal format of the property,
+   * access usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases,
+   * the data is automatically converted and access succeeds. For example,
+   * MPV_FORMAT_INT64 is always converted to MPV_FORMAT_DOUBLE, and access
+   * using MPV_FORMAT_STRING usually invokes a string formatter.
+   *
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @param[out] data Pointer to the variable holding the option value. On
+   *                  success, the variable will be set to a copy of the option
+   *                  value. For formats that require dynamic memory
+   * allocation, you can free the value with mpv_free() (strings) or
+   *                  mpv_free_node_contents() (MPV_FORMAT_NODE).
+   * @return error code
+   */
+  MPV_EXPORT int mpv_get_property (mpv_handle *ctx, const char *name,
+                                   mpv_format format, void *data);
+
+  /**
+   * Return the value of the property with the given name as string. This is
+   * equivalent to mpv_get_property() with MPV_FORMAT_STRING.
+   *
+   * See MPV_FORMAT_STRING for character encoding issues.
+   *
+   * On error, NULL is returned. Use mpv_get_property() if you want
+   * fine-grained error reporting.
+   *
+   * @param name The property name.
+   * @return Property value, or NULL if the property can't be retrieved. Free
+   *         the string with mpv_free().
+   */
+  MPV_EXPORT char *mpv_get_property_string (mpv_handle *ctx, const char *name);
+
+  /**
+   * Return the property as "OSD" formatted string. This is the same as
+   * mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
+   *
+   * @return Property value, or NULL if the property can't be retrieved. Free
+   *         the string with mpv_free().
+   */
+  MPV_EXPORT char *mpv_get_property_osd_string (mpv_handle *ctx,
+                                                const char *name);
+
+  /**
+   * Get a property asynchronously. You will receive the result of the
+   * operation as well as the property data with the
+   * MPV_EVENT_GET_PROPERTY_REPLY event. You should check the mpv_event.error
+   * field on the reply event.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata see section about asynchronous calls
+   * @param name The property name.
+   * @param format see enum mpv_format.
+   * @return error code if sending the request failed
+   */
+  MPV_EXPORT int mpv_get_property_async (mpv_handle *ctx,
+                                         uint64_t reply_userdata,
+                                         const char *name, mpv_format format);
+
+  /**
+   * Get a notification whenever the given property changes. You will receive
+   * updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
+   * for some properties, it may not send updates even if the property changed.
+   * This depends on the property, and it's a valid feature request to ask for
+   * better update handling of a specific property. (For some properties, like
+   * ``clock``, which shows the wall clock, this mechanism doesn't make too
+   * much sense anyway.)
+   *
+   * Property changes are coalesced: the change events are returned only once
+   * the event queue becomes empty (e.g. mpv_wait_event() would block or return
+   * MPV_EVENT_NONE), and then only one event per changed property is returned.
+   *
+   * You always get an initial change notification. This is meant to initialize
+   * the user's state to the current value of the property.
+   *
+   * Normally, change events are sent only if the property value changes
+   * according to the requested format. mpv_event_property will contain the
+   * property value as data member.
+   *
+   * Warning: if a property is unavailable or retrieving it caused an error,
+   *          MPV_FORMAT_NONE will be set in mpv_event_property, even if the
+   *          format parameter was set to a different value. In this case, the
+   *          mpv_event_property.data field is invalid.
+   *
+   * If the property is observed with the format parameter set to
+   * MPV_FORMAT_NONE, you get low-level notifications whether the property
+   * _may_ have changed, and the data member in mpv_event_property will be
+   * unset. With this mode, you will have to determine yourself whether the
+   * property really changed. On the other hand, this mechanism can be faster
+   * and uses less resources.
+   *
+   * Observing a property that doesn't exist is allowed. (Although it may still
+   * cause some sporadic change events.)
+   *
+   * Keep in mind that you will get change notifications even if you change a
+   * property yourself. Try to avoid endless feedback loops, which could happen
+   * if you react to the change notifications triggered by your own change.
+   *
+   * Only the mpv_handle on which this was called will receive the property
+   * change events, or can unobserve them.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param reply_userdata This will be used for the mpv_event.reply_userdata
+   *                       field for the received MPV_EVENT_PROPERTY_CHANGE
+   *                       events. (Also see section about asynchronous calls,
+   *                       although this function is somewhat different from
+   *                       actual asynchronous calls.)
+   *                       If you have no use for this, pass 0.
+   *                       Also see mpv_unobserve_property().
+   * @param name The property name.
+   * @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
+   *               from the change events.
+   * @return error code (usually fails only on OOM or unsupported format)
+   */
+  MPV_EXPORT int mpv_observe_property (mpv_handle *mpv,
+                                       uint64_t reply_userdata,
+                                       const char *name, mpv_format format);
+
+  /**
+   * Undo mpv_observe_property(). This will remove all observed properties for
+   * which the given number was passed as reply_userdata to
+   * mpv_observe_property.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param registered_reply_userdata ID that was passed to
+   * mpv_observe_property
+   * @return negative value is an error code, >=0 is number of removed
+   * properties on success (includes the case when 0 were removed)
+   */
+  MPV_EXPORT int mpv_unobserve_property (mpv_handle *mpv,
+                                         uint64_t registered_reply_userdata);
+
+  typedef enum mpv_event_id
+  {
+    /**
+     * Nothing happened. Happens on timeouts or sporadic wakeups.
+     */
+    MPV_EVENT_NONE = 0,
+    /**
+     * Happens when the player quits. The player enters a state where it tries
+     * to disconnect all clients. Most requests to the player will fail, and
+     * the client should react to this and quit with mpv_destroy() as soon as
+     * possible.
+     */
+    MPV_EVENT_SHUTDOWN = 1,
+    /**
+     * See mpv_request_log_messages().
+     */
+    MPV_EVENT_LOG_MESSAGE = 2,
+    /**
+     * Reply to a mpv_get_property_async() request.
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_GET_PROPERTY_REPLY = 3,
+    /**
+     * Reply to a mpv_set_property_async() request.
+     * (Unlike MPV_EVENT_GET_PROPERTY, mpv_event_property is not used.)
+     */
+    MPV_EVENT_SET_PROPERTY_REPLY = 4,
+    /**
+     * Reply to a mpv_command_async() or mpv_command_node_async() request.
+     * See also mpv_event and mpv_event_command.
+     */
+    MPV_EVENT_COMMAND_REPLY = 5,
+    /**
+     * Notification before playback start of a file (before the file is
+     * loaded). See also mpv_event and mpv_event_start_file.
+     */
+    MPV_EVENT_START_FILE = 6,
+    /**
+     * Notification after playback end (after the file was unloaded).
+     * See also mpv_event and mpv_event_end_file.
+     */
+    MPV_EVENT_END_FILE = 7,
+    /**
+     * Notification when the file has been loaded (headers were read etc.), and
+     * decoding starts.
+     */
+    MPV_EVENT_FILE_LOADED = 8,
+#if MPV_ENABLE_DEPRECATED
+    /**
+     * Idle mode was entered. In this mode, no file is played, and the playback
+     * core waits for new commands. (The command line player normally quits
+     * instead of entering idle mode, unless --idle was specified. If mpv
+     * was started with mpv_create(), idle mode is enabled by default.)
+     *
+     * @deprecated This is equivalent to using mpv_observe_property() on the
+     *             "idle-active" property. The event is redundant, and might be
+     *             removed in the far future. As a further warning, this event
+     *             is not necessarily sent at the right point anymore (at the
+     *             start of the program), while the property behaves correctly.
+     */
+    MPV_EVENT_IDLE = 11,
+    /**
+     * Sent every time after a video frame is displayed. Note that currently,
+     * this will be sent in lower frequency if there is no video, or playback
+     * is paused - but that will be removed in the future, and it will be
+     * restricted to video frames only.
+     *
+     * @deprecated Use mpv_observe_property() with relevant properties instead
+     *             (such as "playback-time").
+     */
+    MPV_EVENT_TICK = 14,
+#endif
+    /**
+     * Triggered by the script-message input command. The command uses the
+     * first argument of the command as client name (see mpv_client_name()) to
+     * dispatch the message, and passes along all arguments starting from the
+     * second argument as strings.
+     * See also mpv_event and mpv_event_client_message.
+     */
+    MPV_EVENT_CLIENT_MESSAGE = 16,
+    /**
+     * Happens after video changed in some way. This can happen on resolution
+     * changes, pixel format changes, or video filter changes. The event is
+     * sent after the video filters and the VO are reconfigured. Applications
+     * embedding a mpv window should listen to this event in order to resize
+     * the window if needed.
+     * Note that this event can happen sporadically, and you should check
+     * yourself whether the video parameters really changed before doing
+     * something expensive.
+     */
+    MPV_EVENT_VIDEO_RECONFIG = 17,
+    /**
+     * Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
+     * because there is no such thing as audio output embedding.
+     */
+    MPV_EVENT_AUDIO_RECONFIG = 18,
+    /**
+     * Happens when a seek was initiated. Playback stops. Usually it will
+     * resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
+     */
+    MPV_EVENT_SEEK = 20,
+    /**
+     * There was a discontinuity of some sort (like a seek), and playback
+     * was reinitialized. Usually happens on start of playback and after
+     * seeking. The main purpose is allowing the client to detect when a seek
+     * request is finished.
+     */
+    MPV_EVENT_PLAYBACK_RESTART = 21,
+    /**
+     * Event sent due to mpv_observe_property().
+     * See also mpv_event and mpv_event_property.
+     */
+    MPV_EVENT_PROPERTY_CHANGE = 22,
+    /**
+     * Happens if the internal per-mpv_handle ringbuffer overflows, and at
+     * least 1 event had to be dropped. This can happen if the client doesn't
+     * read the event queue quickly enough with mpv_wait_event(), or if the
+     * client makes a very large number of asynchronous calls at once.
+     *
+     * Event delivery will continue normally once this event was returned
+     * (this forces the client to empty the queue completely).
+     */
+    MPV_EVENT_QUEUE_OVERFLOW = 24,
+    /**
+     * Triggered if a hook handler was registered with mpv_hook_add(), and the
+     * hook is invoked. If you receive this, you must handle it, and continue
+     * the hook with mpv_hook_continue().
+     * See also mpv_event and mpv_event_hook.
+     */
+    MPV_EVENT_HOOK = 25,
+    // Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
+  } mpv_event_id;
+
+  /**
+   * Return a string describing the event. For unknown events, NULL is
+   * returned.
+   *
+   * Note that all events actually returned by the API will also yield a
+   * non-NULL string with this function.
+   *
+   * @param event event ID, see see enum mpv_event_id
+   * @return A static string giving a short symbolic name of the event. It
+   *         consists of lower-case alphanumeric characters and can include "-"
+   *         characters. This string is suitable for use in e.g. scripting
+   *         interfaces.
+   *         The string is completely static, i.e. doesn't need to be
+   * deallocated, and is valid forever.
+   */
+  MPV_EXPORT const char *mpv_event_name (mpv_event_id event);
+
+  typedef struct mpv_event_property
+  {
+    /**
+     * Name of the property.
+     */
+    const char *name;
+    /**
+     * Format of the data field in the same struct. See enum mpv_format.
+     * This is always the same format as the requested format, except when
+     * the property could not be retrieved (unavailable, or an error happened),
+     * in which case the format is MPV_FORMAT_NONE.
+     */
+    mpv_format format;
+    /**
+     * Received property value. Depends on the format. This is like the
+     * pointer argument passed to mpv_get_property().
+     *
+     * For example, for MPV_FORMAT_STRING you get the string with:
+     *
+     *    char *value = *(char **)(event_property->data);
+     *
+     * Note that this is set to NULL if retrieving the property failed (the
+     * format will be MPV_FORMAT_NONE).
+     */
+    void *data;
+  } mpv_event_property;
+
+  /**
+   * Numeric log levels. The lower the number, the more important the message
+   * is. MPV_LOG_LEVEL_NONE is never used when receiving messages. The string
+   * in the comment after the value is the name of the log level as used for
+   * the mpv_request_log_messages() function. Unused numeric values are unused,
+   * but reserved for future use.
+   */
+  typedef enum mpv_log_level
+  {
+    MPV_LOG_LEVEL_NONE = 0,   /// "no"    - disable absolutely all messages
+    MPV_LOG_LEVEL_FATAL = 10, /// "fatal" - critical/aborting errors
+    MPV_LOG_LEVEL_ERROR = 20, /// "error" - simple errors
+    MPV_LOG_LEVEL_WARN = 30,  /// "warn"  - possible problems
+    MPV_LOG_LEVEL_INFO = 40,  /// "info"  - informational message
+    MPV_LOG_LEVEL_V = 50,     /// "v"     - noisy informational message
+    MPV_LOG_LEVEL_DEBUG = 60, /// "debug" - very noisy technical information
+    MPV_LOG_LEVEL_TRACE = 70, /// "trace" - extremely noisy
+  } mpv_log_level;
+
+  typedef struct mpv_event_log_message
+  {
+    /**
+     * The module prefix, identifies the sender of the message. As a special
+     * case, if the message buffer overflows, this will be set to the string
+     * "overflow" (which doesn't appear as prefix otherwise), and the text
+     * field will contain an informative message.
+     */
+    const char *prefix;
+    /**
+     * The log level as string. See mpv_request_log_messages() for possible
+     * values. The level "no" is never used here.
+     */
+    const char *level;
+    /**
+     * The log message. It consists of 1 line of text, and is terminated with
+     * a newline character. (Before API version 1.6, it could contain multiple
+     * or partial lines.)
+     */
+    const char *text;
+    /**
+     * The same contents as the level field, but as a numeric ID.
+     * Since API version 1.6.
+     */
+    mpv_log_level log_level;
+  } mpv_event_log_message;
+
+  /// Since API version 1.9.
+  typedef enum mpv_end_file_reason
+  {
+    /**
+     * The end of file was reached. Sometimes this may also happen on
+     * incomplete or corrupted files, or if the network connection was
+     * interrupted when playing a remote file. It also happens if the
+     * playback range was restricted with --end or --frames or similar.
+     */
+    MPV_END_FILE_REASON_EOF = 0,
+    /**
+     * Playback was stopped by an external action (e.g. playlist controls).
+     */
+    MPV_END_FILE_REASON_STOP = 2,
+    /**
+     * Playback was stopped by the quit command or player shutdown.
+     */
+    MPV_END_FILE_REASON_QUIT = 3,
+    /**
+     * Some kind of error happened that lead to playback abort. Does not
+     * necessarily happen on incomplete or broken files (in these cases, both
+     * MPV_END_FILE_REASON_ERROR or MPV_END_FILE_REASON_EOF are possible).
+     *
+     * mpv_event_end_file.error will be set.
+     */
+    MPV_END_FILE_REASON_ERROR = 4,
+    /**
+     * The file was a playlist or similar. When the playlist is read, its
+     * entries will be appended to the playlist after the entry of the current
+     * file, the entry of the current file is removed, and a MPV_EVENT_END_FILE
+     * event is sent with reason set to MPV_END_FILE_REASON_REDIRECT. Then
+     * playback continues with the playlist contents.
+     * Since API version 1.18.
+     */
+    MPV_END_FILE_REASON_REDIRECT = 5,
+  } mpv_end_file_reason;
+
+  /// Since API version 1.108.
+  typedef struct mpv_event_start_file
+  {
+    /**
+     * Playlist entry ID of the file being loaded now.
+     */
+    int64_t playlist_entry_id;
+  } mpv_event_start_file;
+
+  typedef struct mpv_event_end_file
+  {
+    /**
+     * Corresponds to the values in enum mpv_end_file_reason.
+     *
+     * Unknown values should be treated as unknown.
+     */
+    mpv_end_file_reason reason;
+    /**
+     * If reason==MPV_END_FILE_REASON_ERROR, this contains a mpv error code
+     * (one of MPV_ERROR_...) giving an approximate reason why playback
+     * failed. In other cases, this field is 0 (no error).
+     * Since API version 1.9.
+     */
+    int error;
+    /**
+     * Playlist entry ID of the file that was being played or attempted to be
+     * played. This has the same value as the playlist_entry_id field in the
+     * corresponding mpv_event_start_file event.
+     * Since API version 1.108.
+     */
+    int64_t playlist_entry_id;
+    /**
+     * If loading ended, because the playlist entry to be played was for
+     * example a playlist, and the current playlist entry is replaced with a
+     * number of other entries. This may happen at least with
+     * MPV_END_FILE_REASON_REDIRECT (other event types may use this for similar
+     * but different purposes in the future). In this case, playlist_insert_id
+     * will be set to the playlist entry ID of the first inserted entry, and
+     * playlist_insert_num_entries to the total number of inserted playlist
+     * entries. Note this in this specific case, the ID of the last inserted
+     * entry is playlist_insert_id+num-1. Beware that depending on
+     * circumstances, you may observe the new playlist entries before seeing
+     * the event (e.g. reading the "playlist" property or getting a property
+     * change notification before receiving the event). Since API
+     * version 1.108.
+     */
+    int64_t playlist_insert_id;
+    /**
+     * See playlist_insert_id. Only non-0 if playlist_insert_id is valid. Never
+     * negative.
+     * Since API version 1.108.
+     */
+    int playlist_insert_num_entries;
+  } mpv_event_end_file;
+
+  typedef struct mpv_event_client_message
+  {
+    /**
+     * Arbitrary arguments chosen by the sender of the message. If num_args >
+     * 0, you can access args[0] through args[num_args - 1] (inclusive). What
+     * these arguments mean is up to the sender and receiver.
+     * None of the valid items are NULL.
+     */
+    int num_args;
+    const char **args;
+  } mpv_event_client_message;
+
+  typedef struct mpv_event_hook
+  {
+    /**
+     * The hook name as passed to mpv_hook_add().
+     */
+    const char *name;
+    /**
+     * Internal ID that must be passed to mpv_hook_continue().
+     */
+    uint64_t id;
+  } mpv_event_hook;
+
+  // Since API version 1.102.
+  typedef struct mpv_event_command
+  {
+    /**
+     * Result data of the command. Note that success/failure is signaled
+     * separately via mpv_event.error. This field is only for result data
+     * in case of success. Most commands leave it at MPV_FORMAT_NONE. Set
+     * to MPV_FORMAT_NONE on failure.
+     */
+    mpv_node result;
+  } mpv_event_command;
+
+  typedef struct mpv_event
+  {
+    /**
+     * One of mpv_event. Keep in mind that later ABI compatible releases might
+     * add new event types. These should be ignored by the API user.
+     */
+    mpv_event_id event_id;
+    /**
+     * This is mainly used for events that are replies to (asynchronous)
+     * requests. It contains a status code, which is >= 0 on success, or < 0
+     * on error (a mpv_error value). Usually, this will be set if an
+     * asynchronous request fails.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     */
+    int error;
+    /**
+     * If the event is in reply to a request (made with this API and this
+     * API handle), this is set to the reply_userdata parameter of the request
+     * call. Otherwise, this field is 0.
+     * Used for:
+     *  MPV_EVENT_GET_PROPERTY_REPLY
+     *  MPV_EVENT_SET_PROPERTY_REPLY
+     *  MPV_EVENT_COMMAND_REPLY
+     *  MPV_EVENT_PROPERTY_CHANGE
+     *  MPV_EVENT_HOOK
+     */
+    uint64_t reply_userdata;
+    /**
+     * The meaning and contents of the data member depend on the event_id:
+     *  MPV_EVENT_GET_PROPERTY_REPLY:     mpv_event_property*
+     *  MPV_EVENT_PROPERTY_CHANGE:        mpv_event_property*
+     *  MPV_EVENT_LOG_MESSAGE:            mpv_event_log_message*
+     *  MPV_EVENT_CLIENT_MESSAGE:         mpv_event_client_message*
+     *  MPV_EVENT_START_FILE:             mpv_event_start_file* (since v1.108)
+     *  MPV_EVENT_END_FILE:               mpv_event_end_file*
+     *  MPV_EVENT_HOOK:                   mpv_event_hook*
+     *  MPV_EVENT_COMMAND_REPLY*          mpv_event_command*
+     *  other: NULL
+     *
+     * Note: future enhancements might add new event structs for existing or
+     * new event types.
+     */
+    void *data;
+  } mpv_event;
+
+  /**
+   * Convert the given src event to a mpv_node, and set *dst to the result.
+   * *dst is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding
+   * mpv_event and mpv_event.data/mpv_event_* fields.
+   *
+   * The exact details are not completely documented out of laziness. A start
+   * is located in the "Events" section of the manpage.
+   *
+   * *dst may point to newly allocated memory, or pointers in mpv_event. You
+   * must copy the entire mpv_node if you want to reference it after mpv_event
+   * becomes invalid (such as making a new mpv_wait_event() call, or destroying
+   * the mpv_handle from which it was returned). Call mpv_free_node_contents()
+   * to free any memory allocations made by this API function.
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param dst Target. This is not read and fully overwritten. Must be
+   * released with mpv_free_node_contents(). Do not write to pointers returned
+   *            by it. (On error, this may be left as an empty node.)
+   * @param src The source event. Not modified (it's not const due to the
+   * author's prejudice of the C version of const).
+   * @return error code (MPV_ERROR_NOMEM only, if at all)
+   */
+  MPV_EXPORT int mpv_event_to_node (mpv_node *dst, mpv_event *src);
+
+  /**
+   * Enable or disable the given event.
+   *
+   * Some events are enabled by default. Some events can't be disabled.
+   *
+   * (Informational note: currently, all events are enabled by default, except
+   *  MPV_EVENT_TICK.)
+   *
+   * Safe to be called from mpv render API threads.
+   *
+   * @param event See enum mpv_event_id.
+   * @param enable 1 to enable receiving this event, 0 to disable it.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_request_event (mpv_handle *ctx, mpv_event_id event,
+                                    int enable);
+
+  /**
+   * Enable or disable receiving of log messages. These are the messages the
+   * command line player prints to the terminal. This call sets the minimum
+   * required log level for a message to be received with
+   * MPV_EVENT_LOG_MESSAGE.
+   *
+   * @param min_level Minimal log level as string. Valid log levels:
+   *                      no fatal error warn info v debug trace
+   *                  The value "no" disables all messages. This is the
+   * default. An exception is the value "terminal-default", which uses the log
+   * level as set by the "--msg-level" option. This works even if the terminal
+   * is disabled. (Since API version 1.19.) Also see mpv_log_level.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_request_log_messages (mpv_handle *ctx,
+                                           const char *min_level);
+
+  /**
+   * Wait for the next event, or until the timeout expires, or if another
+   * thread makes a call to mpv_wakeup(). Passing 0 as timeout will never wait,
+   * and is suitable for polling.
+   *
+   * The internal event queue has a limited size (per client handle). If you
+   * don't empty the event queue quickly enough with mpv_wait_event(), it will
+   * overflow and silently discard further events. If this happens, making
+   * asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
+   *
+   * Only one thread is allowed to call this on the same mpv_handle at a time.
+   * The API won't complain if more than one thread calls this, but it will
+   * cause race conditions in the client when accessing the shared mpv_event
+   * struct. Note that most other API functions are not restricted by this, and
+   * no API function internally calls mpv_wait_event(). Additionally,
+   * concurrent calls to different mpv_handles are always safe.
+   *
+   * As long as the timeout is 0, this is safe to be called from mpv render API
+   * threads.
+   *
+   * @param timeout Timeout in seconds, after which the function returns even
+   * if no event was received. A MPV_EVENT_NONE is returned on timeout. A value
+   * of 0 will disable waiting. Negative values will wait with an infinite
+   * timeout.
+   * @return A struct containing the event ID and other data. The pointer (and
+   *         fields in the struct) stay valid until the next mpv_wait_event()
+   *         call, or until the mpv_handle is destroyed. You must not write to
+   *         the struct, and all memory referenced by it will be automatically
+   *         released by the API on the next mpv_wait_event() call, or when the
+   *         context is destroyed. The return value is never NULL.
+   */
+  MPV_EXPORT mpv_event *mpv_wait_event (mpv_handle *ctx, double timeout);
+
+  /**
+   * Interrupt the current mpv_wait_event() call. This will wake up the thread
+   * currently waiting in mpv_wait_event(). If no thread is waiting, the next
+   * mpv_wait_event() call will return immediately (this is to avoid lost
+   * wakeups).
+   *
+   * mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
+   * this call. But note that this dummy event might be skipped if there are
+   * already other events queued. All what counts is that the waiting thread
+   * is woken up at all.
+   *
+   * Safe to be called from mpv render API threads.
+   */
+  MPV_EXPORT void mpv_wakeup (mpv_handle *ctx);
+
+  /**
+   * Set a custom function that should be called when there are new events. Use
+   * this if blocking in mpv_wait_event() to wait for new events is not
+   * feasible.
+   *
+   * Keep in mind that the callback will be called from foreign threads. You
+   * must not make any assumptions of the environment, and you must return as
+   * soon as possible (i.e. no long blocking waits). Exiting the callback
+   * through any other means than a normal return is forbidden (no throwing
+   * exceptions, no longjmp() calls). You must not change any local thread
+   * state (such as the C floating point environment).
+   *
+   * You are not allowed to call any client API functions inside of the
+   * callback. In particular, you should not do any processing in the callback,
+   * but wake up another thread that does all the work. The callback is meant
+   * strictly for notification only, and is called from arbitrary core parts of
+   * the player, that make no considerations for reentrant API use or allowing
+   * the callee to spend a lot of time doing other things. Keep in mind that
+   * it's also possible that the callback is called from a thread while a mpv
+   * API function is called (i.e. it can be reentrant).
+   *
+   * In general, the client API expects you to call mpv_wait_event() to receive
+   * notifications, and the wakeup callback is merely a helper utility to make
+   * this easier in certain situations. Note that it's possible that there's
+   * only one wakeup callback invocation for multiple events. You should call
+   * mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
+   * point the event queue is empty.
+   *
+   * If you actually want to do processing in a callback, spawn a thread that
+   * does nothing but call mpv_wait_event() in a loop and dispatches the result
+   * to a callback.
+   *
+   * Only one wakeup callback can be set.
+   *
+   * @param cb function that should be called if a wakeup is required
+   * @param d arbitrary userdata passed to cb
+   */
+  MPV_EXPORT void mpv_set_wakeup_callback (mpv_handle *ctx,
+                                           void (*cb) (void *d), void *d);
+
+  /**
+   * Block until all asynchronous requests are done. This affects functions
+   * like mpv_command_async(), which return immediately and return their result
+   * as events.
+   *
+   * This is a helper, and somewhat equivalent to calling mpv_wait_event() in a
+   * loop until all known asynchronous requests have sent their reply as event,
+   * except that the event queue is not emptied.
+   *
+   * In case you called mpv_suspend() before, this will also forcibly reset the
+   * suspend counter of the given handle.
+   */
+  MPV_EXPORT void mpv_wait_async_requests (mpv_handle *ctx);
+
+  /**
+   * A hook is like a synchronous event that blocks the player. You register
+   * a hook handler with this function. You will get an event, which you need
+   * to handle, and once things are ready, you can let the player continue with
+   * mpv_hook_continue().
+   *
+   * Currently, hooks can't be removed explicitly. But they will be implicitly
+   * removed if the mpv_handle it was registered with is destroyed. This also
+   * continues the hook if it was being handled by the destroyed mpv_handle
+   * (but this should be avoided, as it might mess up order of hook execution).
+   *
+   * Hook handlers are ordered globally by priority and order of registration.
+   * Handlers for the same hook with same priority are invoked in order of
+   * registration (the handler registered first is run first). Handlers with
+   * lower priority are run first (which seems backward).
+   *
+   * See the "Hooks" section in the manpage to see which hooks are currently
+   * defined.
+   *
+   * Some hooks might be reentrant (so you get multiple MPV_EVENT_HOOK for the
+   * same hook). If this can happen for a specific hook type, it will be
+   * explicitly documented in the manpage.
+   *
+   * Only the mpv_handle on which this was called will receive the hook events,
+   * or can "continue" them.
+   *
+   * @param reply_userdata This will be used for the mpv_event.reply_userdata
+   *                       field for the received MPV_EVENT_HOOK events.
+   *                       If you have no use for this, pass 0.
+   * @param name The hook name. This should be one of the documented names. But
+   *             if the name is unknown, the hook event will simply be never
+   *             raised.
+   * @param priority See remarks above. Use 0 as a neutral default.
+   * @return error code (usually fails only on OOM)
+   */
+  MPV_EXPORT int mpv_hook_add (mpv_handle *ctx, uint64_t reply_userdata,
+                               const char *name, int priority);
+
+  /**
+   * Respond to a MPV_EVENT_HOOK event. You must call this after you have
+   * handled the event. There is no way to "cancel" or "stop" the hook.
+   *
+   * Calling this will will typically unblock the player for whatever the hook
+   * is responsible for (e.g. for the "on_load" hook it lets it continue
+   * playback).
+   *
+   * It is explicitly undefined behavior to call this more than once for each
+   * MPV_EVENT_HOOK, to pass an incorrect ID, or to call this on a mpv_handle
+   * different from the one that registered the handler and received the event.
+   *
+   * @param id This must be the value of the mpv_event_hook.id field for the
+   *           corresponding MPV_EVENT_HOOK.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_hook_continue (mpv_handle *ctx, uint64_t id);
+
+#if MPV_ENABLE_DEPRECATED
+
+  /**
+   * Return a UNIX file descriptor referring to the read end of a pipe. This
+   * pipe can be used to wake up a poll() based processing loop. The purpose of
+   * this function is very similar to mpv_set_wakeup_callback(), and provides
+   * a primitive mechanism to handle coordinating a foreign event loop and the
+   * libmpv event loop. The pipe is non-blocking. It's closed when the
+   * mpv_handle is destroyed. This function always returns the same value (on
+   * success).
+   *
+   * This is in fact implemented using the same underlying code as for
+   * mpv_set_wakeup_callback() (though they don't conflict), and it is as if
+   * each callback invocation writes a single 0 byte to the pipe. When the pipe
+   * becomes readable, the code calling poll() (or select()) on the pipe should
+   * read all contents of the pipe and then call mpv_wait_event(c, 0) until
+   * no new events are returned. The pipe contents do not matter and can just
+   * be discarded. There is not necessarily one byte per readable event in the
+   * pipe. For example, the pipes are non-blocking, and mpv won't block if the
+   * pipe is full. Pipes are normally limited to 4096 bytes, so if there are
+   * more than 4096 events, the number of readable bytes can not equal the
+   * number of events queued. Also, it's possible that mpv does not write to
+   * the pipe once it's guaranteed that the client was already signaled. See
+   * the example below how to do it correctly.
+   *
+   * Example:
+   *
+   *  int pipefd = mpv_get_wakeup_pipe(mpv);
+   *  if (pipefd < 0)
+   *      error();
+   *  while (1) {
+   *      struct pollfd pfds[1] = {
+   *          { .fd = pipefd, .events = POLLIN },
+   *      };
+   *      // Wait until there are possibly new mpv events.
+   *      poll(pfds, 1, -1);
+   *      if (pfds[0].revents & POLLIN) {
+   *          // Empty the pipe. Doing this before calling mpv_wait_event()
+   *          // ensures that no wakeups are missed. It's not so important to
+   *          // make sure the pipe is really empty (it will just cause some
+   *          // additional wakeups in unlikely corner cases).
+   *          char unused[256];
+   *          read(pipefd, unused, sizeof(unused));
+   *          while (1) {
+   *              mpv_event *ev = mpv_wait_event(mpv, 0);
+   *              // If MPV_EVENT_NONE is received, the event queue is empty.
+   *              if (ev->event_id == MPV_EVENT_NONE)
+   *                  break;
+   *              // Process the event.
+   *              ...
+   *          }
+   *      }
+   *  }
+   *
+   * @deprecated this function will be removed in the future. If you need this
+   *             functionality, use mpv_set_wakeup_callback(), create a pipe
+   *             manually, and call write() on your pipe in the callback.
+   *
+   * @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
+   *         On MS Windows/MinGW, this will always return -1.
+   */
+  MPV_EXPORT int mpv_get_wakeup_pipe (mpv_handle *ctx);
+
+#endif
+
+/**
+ * Defining MPV_CPLUGIN_DYNAMIC_SYM during plugin compilation will replace
+ * mpv_* functions with function pointers. Those pointer will be initialized
+ * when loading the plugin.
+ *
+ * It is recommended to use this symbol table when targeting Windows. The
+ * loader does not have notion of global symbols. Loading cplugin into mpv
+ * process will not allow this plugin to call any of the symbols that may be
+ * available in other modules. Instead cplugin has to link explicitly to
+ * specific PE binary, libmpv-2.dll/mpv.exe or any other binary that may have
+ * linked mpv statically. This limits portability of cplugin as it would need
+ * to be compiled separately for each of target PE binary that includes mpv's
+ * symbols. Which in practice is unrealistic, as we want one cplugin to be
+ * loaded without those restrictions.
+ *
+ * Instead of linking to any PE binary, we create function pointers for all
+ * mpv's exported symbols. For convenience names of entrypoints are redefined
+ * to those pointer, so no changes are required in cplugin source code, except
+ * of defining MPV_CPLUGIN_DYNAMIC_SYM. Those function pointer are exported to
+ * make them available for mpv to init with correct values during runtime,
+ * before calling `mpv_open_cplugin`.
+ *
+ * Note that those pointers are decorated with `selectany` attribute, so no
+ * need to worry about multiple definitions, linker will keep only single
+ * instance.
+ */
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+#define MPV_DEFINE_SYM_PTR(name)                                              \
+  MPV_SELECTANY MPV_EXPORT MPV_DECLTYPE (name) * pfn_##name;
+
+  MPV_DEFINE_SYM_PTR (mpv_client_api_version)
+#define mpv_client_api_version pfn_mpv_client_api_version
+  MPV_DEFINE_SYM_PTR (mpv_error_string)
+#define mpv_error_string pfn_mpv_error_string
+  MPV_DEFINE_SYM_PTR (mpv_free)
+#define mpv_free pfn_mpv_free
+  MPV_DEFINE_SYM_PTR (mpv_client_name)
+#define mpv_client_name pfn_mpv_client_name
+  MPV_DEFINE_SYM_PTR (mpv_client_id)
+#define mpv_client_id pfn_mpv_client_id
+  MPV_DEFINE_SYM_PTR (mpv_create)
+#define mpv_create pfn_mpv_create
+  MPV_DEFINE_SYM_PTR (mpv_initialize)
+#define mpv_initialize pfn_mpv_initialize
+  MPV_DEFINE_SYM_PTR (mpv_destroy)
+#define mpv_destroy pfn_mpv_destroy
+  MPV_DEFINE_SYM_PTR (mpv_terminate_destroy)
+#define mpv_terminate_destroy pfn_mpv_terminate_destroy
+  MPV_DEFINE_SYM_PTR (mpv_create_client)
+#define mpv_create_client pfn_mpv_create_client
+  MPV_DEFINE_SYM_PTR (mpv_create_weak_client)
+#define mpv_create_weak_client pfn_mpv_create_weak_client
+  MPV_DEFINE_SYM_PTR (mpv_load_config_file)
+#define mpv_load_config_file pfn_mpv_load_config_file
+  MPV_DEFINE_SYM_PTR (mpv_get_time_ns)
+#define mpv_get_time_ns pfn_mpv_get_time_ns
+  MPV_DEFINE_SYM_PTR (mpv_get_time_us)
+#define mpv_get_time_us pfn_mpv_get_time_us
+  MPV_DEFINE_SYM_PTR (mpv_free_node_contents)
+#define mpv_free_node_contents pfn_mpv_free_node_contents
+  MPV_DEFINE_SYM_PTR (mpv_set_option)
+#define mpv_set_option pfn_mpv_set_option
+  MPV_DEFINE_SYM_PTR (mpv_set_option_string)
+#define mpv_set_option_string pfn_mpv_set_option_string
+  MPV_DEFINE_SYM_PTR (mpv_command)
+#define mpv_command pfn_mpv_command
+  MPV_DEFINE_SYM_PTR (mpv_command_node)
+#define mpv_command_node pfn_mpv_command_node
+  MPV_DEFINE_SYM_PTR (mpv_command_ret)
+#define mpv_command_ret pfn_mpv_command_ret
+  MPV_DEFINE_SYM_PTR (mpv_command_string)
+#define mpv_command_string pfn_mpv_command_string
+  MPV_DEFINE_SYM_PTR (mpv_command_async)
+#define mpv_command_async pfn_mpv_command_async
+  MPV_DEFINE_SYM_PTR (mpv_command_node_async)
+#define mpv_command_node_async pfn_mpv_command_node_async
+  MPV_DEFINE_SYM_PTR (mpv_abort_async_command)
+#define mpv_abort_async_command pfn_mpv_abort_async_command
+  MPV_DEFINE_SYM_PTR (mpv_set_property)
+#define mpv_set_property pfn_mpv_set_property
+  MPV_DEFINE_SYM_PTR (mpv_set_property_string)
+#define mpv_set_property_string pfn_mpv_set_property_string
+  MPV_DEFINE_SYM_PTR (mpv_del_property)
+#define mpv_del_property pfn_mpv_del_property
+  MPV_DEFINE_SYM_PTR (mpv_set_property_async)
+#define mpv_set_property_async pfn_mpv_set_property_async
+  MPV_DEFINE_SYM_PTR (mpv_get_property)
+#define mpv_get_property pfn_mpv_get_property
+  MPV_DEFINE_SYM_PTR (mpv_get_property_string)
+#define mpv_get_property_string pfn_mpv_get_property_string
+  MPV_DEFINE_SYM_PTR (mpv_get_property_osd_string)
+#define mpv_get_property_osd_string pfn_mpv_get_property_osd_string
+  MPV_DEFINE_SYM_PTR (mpv_get_property_async)
+#define mpv_get_property_async pfn_mpv_get_property_async
+  MPV_DEFINE_SYM_PTR (mpv_observe_property)
+#define mpv_observe_property pfn_mpv_observe_property
+  MPV_DEFINE_SYM_PTR (mpv_unobserve_property)
+#define mpv_unobserve_property pfn_mpv_unobserve_property
+  MPV_DEFINE_SYM_PTR (mpv_event_name)
+#define mpv_event_name pfn_mpv_event_name
+  MPV_DEFINE_SYM_PTR (mpv_event_to_node)
+#define mpv_event_to_node pfn_mpv_event_to_node
+  MPV_DEFINE_SYM_PTR (mpv_request_event)
+#define mpv_request_event pfn_mpv_request_event
+  MPV_DEFINE_SYM_PTR (mpv_request_log_messages)
+#define mpv_request_log_messages pfn_mpv_request_log_messages
+  MPV_DEFINE_SYM_PTR (mpv_wait_event)
+#define mpv_wait_event pfn_mpv_wait_event
+  MPV_DEFINE_SYM_PTR (mpv_wakeup)
+#define mpv_wakeup pfn_mpv_wakeup
+  MPV_DEFINE_SYM_PTR (mpv_set_wakeup_callback)
+#define mpv_set_wakeup_callback pfn_mpv_set_wakeup_callback
+  MPV_DEFINE_SYM_PTR (mpv_wait_async_requests)
+#define mpv_wait_async_requests pfn_mpv_wait_async_requests
+  MPV_DEFINE_SYM_PTR (mpv_hook_add)
+#define mpv_hook_add pfn_mpv_hook_add
+  MPV_DEFINE_SYM_PTR (mpv_hook_continue)
+#define mpv_hook_continue pfn_mpv_hook_continue
+  MPV_DEFINE_SYM_PTR (mpv_get_wakeup_pipe)
+#define mpv_get_wakeup_pipe pfn_mpv_get_wakeup_pipe
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/crates/libmpv2/libmpv2-sys/include/render.h b/crates/libmpv2/libmpv2-sys/include/render.h
new file mode 100644
index 0000000..872da7a
--- /dev/null
+++ b/crates/libmpv2/libmpv2-sys/include/render.h
@@ -0,0 +1,769 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2018 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_RENDER_H_
+#define MPV_CLIENT_API_RENDER_H_
+
+#include "client.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+  /**
+   * Overview
+   * --------
+   *
+   * This API can be used to make mpv render using supported graphic APIs (such
+   * as OpenGL). It can be used to handle video display.
+   *
+   * The renderer needs to be created with mpv_render_context_create() before
+   * you start playback (or otherwise cause a VO to be created). Then (with
+   * most backends) mpv_render_context_render() can be used to explicitly
+   * render the current video frame. Use
+   * mpv_render_context_set_update_callback() to get notified when there is a
+   * new frame to draw.
+   *
+   * Preferably rendering should be done in a separate thread. If you call
+   * normal libmpv API functions on the renderer thread, deadlocks can result
+   * (these are made non-fatal with timeouts, but user experience will
+   * obviously suffer). See "Threading" section below.
+   *
+   * You can output and embed video without this API by setting the mpv "wid"
+   * option to a native window handle (see "Embedding the video window" section
+   * in the client.h header). In general, using the render API is recommended,
+   * because window embedding can cause various issues, especially with GUI
+   * toolkits and certain platforms.
+   *
+   * Supported backends
+   * ------------------
+   *
+   * OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
+   * Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
+   *
+   * Threading
+   * ---------
+   *
+   * You are recommended to do rendering on a separate thread than normal
+   * libmpv use.
+   *
+   * The mpv_render_* functions can be called from any thread, under the
+   * following conditions:
+   *  - only one of the mpv_render_* functions can be called at the same time
+   *    (unless they belong to different mpv cores created by mpv_create())
+   *  - never can be called from within the callbacks set with
+   *    mpv_set_wakeup_callback() or mpv_render_context_set_update_callback()
+   *  - if the OpenGL backend is used, for all functions the OpenGL context
+   *    must be "current" in the calling thread, and it must be the same OpenGL
+   *    context as the mpv_render_context was created with. Otherwise,
+   * undefined behavior will occur.
+   *  - the thread does not call libmpv API functions other than the
+   * mpv_render_* functions, except APIs which are declared as safe (see
+   * below). Likewise, there must be no lock or wait dependency from the render
+   * thread to a thread using other libmpv functions. Basically, the situation
+   * that your render thread waits for a "not safe" libmpv API function to
+   * return must not happen. If you ignore this requirement, deadlocks can
+   * happen, which are made non-fatal with timeouts; then playback quality will
+   * be degraded, and the message mpv_render_context_render() not being called
+   * or stuck. is logged. If you set MPV_RENDER_PARAM_ADVANCED_CONTROL, you
+   * promise that this won't happen, and must absolutely guarantee it, or a
+   * real deadlock will freeze the mpv core thread forever.
+   *
+   * libmpv functions which are safe to call from a render thread are:
+   *  - functions marked with "Safe to be called from mpv render API threads."
+   *  - client.h functions which don't have an explicit or implicit mpv_handle
+   *    parameter
+   *  - mpv_render_* functions; but only for the same mpv_render_context
+   * pointer. If the pointer is different, mpv_render_context_free() is not
+   * safe. (The reason is that if MPV_RENDER_PARAM_ADVANCED_CONTROL is set, it
+   * may have to process still queued requests from the core, which it can do
+   * only for the current context, while requests for other contexts would
+   * deadlock. Also, it may have to wait and block for the core to terminate
+   * the video chain to make sure no resources are used after context
+   * destruction.)
+   *  - if the mpv_handle parameter refers to a different mpv core than the one
+   *    you're rendering for (very obscure, but allowed)
+   *
+   * Note about old libmpv version:
+   *
+   *      Before API version 1.105 (basically in mpv 0.29.x), simply enabling
+   *      MPV_RENDER_PARAM_ADVANCED_CONTROL could cause deadlock issues. This
+   * can be worked around by setting the "vd-lavc-dr" option to "no". In
+   * addition, you were required to call all mpv_render*() API functions from
+   * the same thread on which mpv_render_context_create() was originally run
+   * (for the same the mpv_render_context). Not honoring it led to UB
+   *      (deadlocks, use of invalid mp_thread handles), even if you moved your
+   * GL context to a different thread correctly. These problems were addressed
+   * in API version 1.105 (mpv 0.30.0).
+   *
+   * Context and handle lifecycle
+   * ----------------------------
+   *
+   * Video initialization will fail if the render context was not initialized
+   * yet (with mpv_render_context_create()), or it will revert to a VO that
+   * creates its own window.
+   *
+   * Currently, there can be only 1 mpv_render_context at a time per mpv core.
+   *
+   * Calling mpv_render_context_free() while a VO is using the render context
+   * is active will disable video.
+   *
+   * You must free the context with mpv_render_context_free() before the mpv
+   * core is destroyed. If this doesn't happen, undefined behavior will result.
+   *
+   * Software renderer
+   * -----------------
+   *
+   * MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
+   * memory surfaces. You probably don't want to use this. Use other render API
+   * types, or other methods of video embedding.
+   *
+   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+   * MPV_RENDER_API_TYPE_SW.
+   *
+   * Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
+   * to render the video frame to an in-memory surface. The following fields
+   * are required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
+   * MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
+   *
+   * This method of rendering is very slow, because everything, including color
+   * conversion, scaling, and OSD rendering, is done on the CPU,
+   * single-threaded. In particular, large video or display sizes, as well as
+   * presence of OSD or subtitles can make it too slow for realtime. As with
+   * other software rendering VOs, setting "sw-fast" may help. Enabling or
+   * disabling zimg may help, depending on the platform.
+   *
+   * In addition, certain multimedia job creation measures like HDR may not
+   * work properly, and will have to be manually handled by for example
+   * inserting filters.
+   *
+   * This API is not really suitable to extract individual frames from video
+   * etc. (basically non-playback uses) - there are better libraries for this.
+   * It can be used this way, but it may be clunky and tricky.
+   *
+   * Further notes:
+   * - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
+   * - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
+   */
+
+  /**
+   * Opaque context, returned by mpv_render_context_create().
+   */
+  typedef struct mpv_render_context mpv_render_context;
+
+  /**
+   * Parameters for mpv_render_param (which is used in a few places such as
+   * mpv_render_context_create().
+   *
+   * Also see mpv_render_param for conventions and how to use it.
+   */
+  typedef enum mpv_render_param_type
+  {
+    /**
+     * Not a valid value, but also used to terminate a params array. Its value
+     * is always guaranteed to be 0 (even if the ABI changes in the future).
+     */
+    MPV_RENDER_PARAM_INVALID = 0,
+    /**
+     * The render API to use. Valid for mpv_render_context_create().
+     *
+     * Type: char*
+     *
+     * Defined APIs:
+     *
+     *   MPV_RENDER_API_TYPE_OPENGL:
+     *      OpenGL desktop 2.1 or later (preferably core profile compatible to
+     *      OpenGL 3.2), or OpenGLES 2.0 or later.
+     *      Providing MPV_RENDER_PARAM_OPENGL_INIT_PARAMS is required.
+     *      It is expected that an OpenGL context is valid and "current" when
+     *      calling mpv_render_* functions (unless specified otherwise). It
+     *      must be the same context for the same mpv_render_context.
+     */
+    MPV_RENDER_PARAM_API_TYPE = 1,
+    /**
+     * Required parameters for initializing the OpenGL renderer. Valid for
+     * mpv_render_context_create().
+     * Type: mpv_opengl_init_params*
+     */
+    MPV_RENDER_PARAM_OPENGL_INIT_PARAMS = 2,
+    /**
+     * Describes a GL render target. Valid for mpv_render_context_render().
+     * Type: mpv_opengl_fbo*
+     */
+    MPV_RENDER_PARAM_OPENGL_FBO = 3,
+    /**
+     * Control flipped rendering. Valid for mpv_render_context_render().
+     * Type: int*
+     * If the value is set to 0, render normally. Otherwise, render it flipped,
+     * which is needed e.g. when rendering to an OpenGL default framebuffer
+     * (which has a flipped coordinate system).
+     */
+    MPV_RENDER_PARAM_FLIP_Y = 4,
+    /**
+     * Control surface depth. Valid for mpv_render_context_render().
+     * Type: int*
+     * This implies the depth of the surface passed to the render function in
+     * bits per channel. If omitted or set to 0, the renderer will assume 8.
+     * Typically used to control dithering.
+     */
+    MPV_RENDER_PARAM_DEPTH = 5,
+    /**
+     * ICC profile blob. Valid for mpv_render_context_set_parameter().
+     * Type: mpv_byte_array*
+     * Set an ICC profile for use with the "icc-profile-auto" option. (If the
+     * option is not enabled, the ICC data will not be used.)
+     */
+    MPV_RENDER_PARAM_ICC_PROFILE = 6,
+    /**
+     * Ambient light in lux. Valid for mpv_render_context_set_parameter().
+     * Type: int*
+     * This can be used for automatic gamma correction.
+     */
+    MPV_RENDER_PARAM_AMBIENT_LIGHT = 7,
+    /**
+     * X11 Display, sometimes used for hwdec. Valid for
+     * mpv_render_context_create(). The Display must stay valid for the
+     * lifetime of the mpv_render_context. Type: Display*
+     */
+    MPV_RENDER_PARAM_X11_DISPLAY = 8,
+    /**
+     * Wayland display, sometimes used for hwdec. Valid for
+     * mpv_render_context_create(). The wl_display must stay valid for the
+     * lifetime of the mpv_render_context.
+     * Type: struct wl_display*
+     */
+    MPV_RENDER_PARAM_WL_DISPLAY = 9,
+    /**
+     * Better control about rendering and enabling some advanced features.
+     * Valid for mpv_render_context_create().
+     *
+     * This conflates multiple requirements the API user promises to abide if
+     * this option is enabled:
+     *
+     *  - The API user's render thread, which is calling the mpv_render_*()
+     *    functions, never waits for the core. Otherwise deadlocks can happen.
+     *    See "Threading" section.
+     *  - The callback set with mpv_render_context_set_update_callback() can
+     * now be called even if there is no new frame. The API user should call
+     * the mpv_render_context_update() function, and interpret the return value
+     *    for whether a new frame should be rendered.
+     *  - Correct functionality is impossible if the update callback is not
+     * set, or not set soon enough after mpv_render_context_create() (the core
+     * can block while waiting for you to call mpv_render_context_update(), and
+     *    if the update callback is not correctly set, it will deadlock, or
+     *    block for too long).
+     *
+     * In general, setting this option will enable the following features (and
+     * possibly more):
+     *
+     *  - "Direct rendering", which means the player decodes directly to a
+     *    texture, which saves a copy per video frame ("vd-lavc-dr" option
+     *    needs to be enabled, and the rendering backend as well as the
+     *    underlying GPU API/driver needs to have support for it).
+     *  - Rendering screenshots with the GPU API if supported by the backend
+     *    (instead of using a suboptimal software fallback via libswscale).
+     *
+     * Warning: do not just add this without reading the "Threading" section
+     *          above, and then wondering that deadlocks happen. The
+     *          requirements are tricky. But also note that even if advanced
+     *          control is disabled, not adhering to the rules will lead to
+     *          playback problems. Enabling advanced controls simply makes
+     *          violating these rules fatal.
+     *
+     * Type: int*: 0 for disable (default), 1 for enable
+     */
+    MPV_RENDER_PARAM_ADVANCED_CONTROL = 10,
+    /**
+     * Return information about the next frame to render. Valid for
+     * mpv_render_context_get_info().
+     *
+     * Type: mpv_render_frame_info*
+     *
+     * It strictly returns information about the _next_ frame. The implication
+     * is that e.g. mpv_render_context_update()'s return value will have
+     * MPV_RENDER_UPDATE_FRAME set, and the user is supposed to call
+     * mpv_render_context_render(). If there is no next frame, then the
+     * return value will have is_valid set to 0.
+     */
+    MPV_RENDER_PARAM_NEXT_FRAME_INFO = 11,
+    /**
+     * Enable or disable video timing. Valid for mpv_render_context_render().
+     *
+     * Type: int*: 0 for disable, 1 for enable (default)
+     *
+     * When video is timed to audio, the player attempts to render video a bit
+     * ahead, and then do a blocking wait until the target display time is
+     * reached. This blocks mpv_render_context_render() for up to the amount
+     * specified with the "video-timing-offset" global option. You can set
+     * this parameter to 0 to disable this kind of waiting. If you do, it's
+     * recommended to use the target time value in mpv_render_frame_info to
+     * wait yourself, or to set the "video-timing-offset" to 0 instead.
+     *
+     * Disabling this without doing anything in addition will result in A/V
+     * sync being slightly off.
+     */
+    MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 12,
+    /**
+     * Use to skip rendering in mpv_render_context_render().
+     *
+     * Type: int*: 0 for rendering (default), 1 for skipping
+     *
+     * If this is set, you don't need to pass a target surface to the render
+     * function (and if you do, it's completely ignored). This can still call
+     * into the lower level APIs (i.e. if you use OpenGL, the OpenGL context
+     * must be set).
+     *
+     * Be aware that the render API will consider this frame as having been
+     * rendered. All other normal rules also apply, for example about whether
+     * you have to call mpv_render_context_report_swap(). It also does timing
+     * in the same way.
+     */
+    MPV_RENDER_PARAM_SKIP_RENDERING = 13,
+    /**
+     * Deprecated. Not supported. Use MPV_RENDER_PARAM_DRM_DISPLAY_V2 instead.
+     * Type : struct mpv_opengl_drm_params*
+     */
+    MPV_RENDER_PARAM_DRM_DISPLAY = 14,
+    /**
+     * DRM draw surface size, contains draw surface dimensions.
+     * Valid for mpv_render_context_create().
+     * Type : struct mpv_opengl_drm_draw_surface_size*
+     */
+    MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE = 15,
+    /**
+     * DRM display, contains drm display handles.
+     * Valid for mpv_render_context_create().
+     * Type : struct mpv_opengl_drm_params_v2*
+     */
+    MPV_RENDER_PARAM_DRM_DISPLAY_V2 = 16,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface size, mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: int[2] (e.g.: int s[2] = {w, h}; param.data = &s[0];)
+     *
+     * The video frame is transformed as with other VOs. Typically, this means
+     * the video gets scaled and black bars are added if the video size or
+     * aspect ratio mismatches with the target size.
+     */
+    MPV_RENDER_PARAM_SW_SIZE = 17,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel format,
+     * mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: char* (e.g.: char *f = "rgb0"; param.data = f;)
+     *
+     * Valid values are:
+     *  "rgb0", "bgr0", "0bgr", "0rgb"
+     *      4 bytes per pixel RGB, 1 byte (8 bit) per component, component
+     * bytes with increasing address from left to right (e.g. "rgb0" has r at
+     *      address 0), the "0" component contains uninitialized garbage (often
+     *      the value 0, but not necessarily; the bad naming is inherited from
+     *      FFmpeg)
+     *      Pixel alignment size: 4 bytes
+     *  "rgb24"
+     *      3 bytes per pixel RGB. This is strongly discouraged because it is
+     *      very slow.
+     *      Pixel alignment size: 1 bytes
+     *  other
+     *      The API may accept other pixel formats, using mpv internal format
+     *      names, as long as it's internally marked as RGB, has exactly 1
+     *      plane, and is supported as conversion output. It is not a good idea
+     *      to rely on any of these. Their semantics and handling could change.
+     */
+    MPV_RENDER_PARAM_SW_FORMAT = 18,
+    /**
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface bytes per line,
+     * mandatory.
+     * Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
+     * Type: size_t*
+     *
+     * This is the number of bytes between a pixel (x, y) and (x, y + 1) on the
+     * target surface. It must be a multiple of the pixel size, and have space
+     * for the surface width as specified by MPV_RENDER_PARAM_SW_SIZE.
+     *
+     * Both stride and pointer value should be a multiple of 64 to facilitate
+     * fast SIMD operation. Lower alignment might trigger slower code paths,
+     * and in the worst case, will copy the entire target frame. If mpv is
+     * built with zimg (and zimg is not disabled), the performance impact might
+     * be less. In either cases, the pointer and stride must be aligned at
+     * least to the pixel alignment size. Otherwise, crashes and undefined
+     * behavior is possible on platforms which do not support unaligned
+     * accesses (either through normal memory access or aligned SIMD memory
+     * access instructions).
+     */
+    MPV_RENDER_PARAM_SW_STRIDE = 19,
+    /*
+     * MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data
+     * pointer, mandatory. Valid for MPV_RENDER_API_TYPE_SW &
+     * mpv_render_context_render(). Type: void*
+     *
+     * This points to the first pixel at the left/top corner (0, 0). In
+     * particular, each line y starts at (pointer + stride * y). Upon
+     * rendering, all data between pointer and (pointer + stride * h) is
+     * overwritten. Whether the padding between (w, y) and (0, y + 1) is
+     * overwritten is left unspecified (it should not be, but unfortunately
+     * some scaler backends will do it anyway). It is assumed that even the
+     * padding after the last line (starting at bytepos(w, h) until (pointer +
+     * stride * h)) is writable.
+     *
+     * See MPV_RENDER_PARAM_SW_STRIDE for alignment requirements.
+     */
+    MPV_RENDER_PARAM_SW_POINTER = 20,
+  } mpv_render_param_type;
+
+/**
+ * For backwards compatibility with the old naming of
+ * MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
+ */
+#define MPV_RENDER_PARAM_DRM_OSD_SIZE MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE
+
+  /**
+   * Used to pass arbitrary parameters to some mpv_render_* functions. The
+   * meaning of the data parameter is determined by the type, and each
+   * MPV_RENDER_PARAM_* documents what type the value must point to.
+   *
+   * Each value documents the required data type as the pointer you cast to
+   * void* and set on mpv_render_param.data. For example, if
+   * MPV_RENDER_PARAM_FOO documents the type as Something* , then the code
+   * should look like this:
+   *
+   *   Something foo = {...};
+   *   mpv_render_param param;
+   *   param.type = MPV_RENDER_PARAM_FOO;
+   *   param.data = & foo;
+   *
+   * Normally, the data field points to exactly 1 object. If the type is char*,
+   * it points to a 0-terminated string.
+   *
+   * In all cases (unless documented otherwise) the pointers need to remain
+   * valid during the call only. Unless otherwise documented, the API functions
+   * will not write to the params array or any data pointed to it.
+   *
+   * As a convention, parameter arrays are always terminated by type==0. There
+   * is no specific order of the parameters required. The order of the 2 fields
+   * in this struct is guaranteed (even after ABI changes).
+   */
+  typedef struct mpv_render_param
+  {
+    enum mpv_render_param_type type;
+    void *data;
+  } mpv_render_param;
+
+/**
+ * Predefined values for MPV_RENDER_PARAM_API_TYPE.
+ */
+// See render_gl.h
+#define MPV_RENDER_API_TYPE_OPENGL "opengl"
+// See section "Software renderer"
+#define MPV_RENDER_API_TYPE_SW "sw"
+
+  /**
+   * Flags used in mpv_render_frame_info.flags. Each value represents a bit in
+   * it.
+   */
+  typedef enum mpv_render_frame_info_flag
+  {
+    /**
+     * Set if there is actually a next frame. If unset, there is no next frame
+     * yet, and other flags and fields that require a frame to be queued will
+     * be unset.
+     *
+     * This is set for _any_ kind of frame, even for redraw requests.
+     *
+     * Note that when this is unset, it simply means no new frame was
+     * decoded/queued yet, not necessarily that the end of the video was
+     * reached. A new frame can be queued after some time.
+     *
+     * If the return value of mpv_render_context_render() had the
+     * MPV_RENDER_UPDATE_FRAME flag set, this flag will usually be set as well,
+     * unless the frame is rendered, or discarded by other asynchronous events.
+     */
+    MPV_RENDER_FRAME_INFO_PRESENT = 1 << 0,
+    /**
+     * If set, the frame is not an actual new video frame, but a redraw
+     * request. For example if the video is paused, and an option that affects
+     * video rendering was changed (or any other reason), an update request can
+     * be issued and this flag will be set.
+     *
+     * Typically, redraw frames will not be subject to video timing.
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_REDRAW = 1 << 1,
+    /**
+     * If set, this is supposed to reproduce the previous frame perfectly. This
+     * is usually used for certain "video-sync" options ("display-..." modes).
+     * Typically the renderer will blit the video from a FBO. Unset otherwise.
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_REPEAT = 1 << 2,
+    /**
+     * If set, the player timing code expects that the user thread blocks on
+     * vsync (by either delaying the render call, or by making a call to
+     * mpv_render_context_report_swap() at vsync time).
+     *
+     * Implies MPV_RENDER_FRAME_INFO_PRESENT.
+     */
+    MPV_RENDER_FRAME_INFO_BLOCK_VSYNC = 1 << 3,
+  } mpv_render_frame_info_flag;
+
+  /**
+   * Information about the next video frame that will be rendered. Can be
+   * retrieved with MPV_RENDER_PARAM_NEXT_FRAME_INFO.
+   */
+  typedef struct mpv_render_frame_info
+  {
+    /**
+     * A bitset of mpv_render_frame_info_flag values (i.e. multiple flags are
+     * combined with bitwise or).
+     */
+    uint64_t flags;
+    /**
+     * Absolute time at which the frame is supposed to be displayed. This is in
+     * the same unit and base as the time returned by mpv_get_time_us(). For
+     * frames that are redrawn, or if vsync locked video timing is used (see
+     * "video-sync" option), then this can be 0. The "video-timing-offset"
+     * option determines how much "headroom" the render thread gets (but a high
+     * enough frame rate can reduce it anyway). mpv_render_context_render()
+     * will normally block until the time is elapsed, unless you pass it
+     * MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME = 0.
+     */
+    int64_t target_time;
+  } mpv_render_frame_info;
+
+  /**
+   * Initialize the renderer state. Depending on the backend used, this will
+   * access the underlying GPU API and initialize its own objects.
+   *
+   * You must free the context with mpv_render_context_free(). Not doing so
+   * before the mpv core is destroyed may result in memory leaks or crashes.
+   *
+   * Currently, only at most 1 context can exists per mpv core (it represents
+   * the main video output).
+   *
+   * You should pass the following parameters:
+   *  - MPV_RENDER_PARAM_API_TYPE to select the underlying backend/GPU API.
+   *  - Backend-specific init parameter, like
+   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+   *  - Setting MPV_RENDER_PARAM_ADVANCED_CONTROL and following its rules is
+   *    strongly recommended.
+   *  - If you want to use hwdec, possibly hwdec interop resources.
+   *
+   * @param res set to the context (on success) or NULL (on failure). The value
+   *            is never read and always overwritten.
+   * @param mpv handle used to get the core (the mpv_render_context won't
+   * depend on this specific handle, only the core referenced by it)
+   * @param params an array of parameters, terminated by type==0. It's left
+   *               unspecified what happens with unknown parameters. At least
+   *               MPV_RENDER_PARAM_API_TYPE is required, and most backends
+   * will require another backend-specific parameter.
+   * @return error code, including but not limited to:
+   *      MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
+   *                             (or required extensions are missing)
+   *      MPV_ERROR_NOT_IMPLEMENTED: an unknown API type was provided, or
+   *                                 support for the requested API was not
+   *                                 built in the used libmpv binary.
+   *      MPV_ERROR_INVALID_PARAMETER: at least one of the provided parameters
+   * was not valid.
+   */
+  MPV_EXPORT int mpv_render_context_create (mpv_render_context **res,
+                                            mpv_handle *mpv,
+                                            mpv_render_param *params);
+
+  /**
+   * Attempt to change a single parameter. Not all backends and parameter types
+   * support all kinds of changes.
+   *
+   * @param ctx a valid render context
+   * @param param the parameter type and data that should be set
+   * @return error code. If a parameter could actually be changed, this returns
+   *         success, otherwise an error code depending on the parameter type
+   *         and situation.
+   */
+  MPV_EXPORT int mpv_render_context_set_parameter (mpv_render_context *ctx,
+                                                   mpv_render_param param);
+
+  /**
+   * Retrieve information from the render context. This is NOT a counterpart to
+   * mpv_render_context_set_parameter(), because you generally can't read
+   * parameters set with it, and this function is not meant for this purpose.
+   * Instead, this is for communicating information from the renderer back to
+   * the user. See mpv_render_param_type; entries which support this function
+   * explicitly mention it, and for other entries you can assume it will fail.
+   *
+   * You pass param with param.type set and param.data pointing to a variable
+   * of the required data type. The function will then overwrite that variable
+   * with the returned value (at least on success).
+   *
+   * @param ctx a valid render context
+   * @param param the parameter type and data that should be retrieved
+   * @return error code. If a parameter could actually be retrieved, this
+   * returns success, otherwise an error code depending on the parameter type
+   *         and situation. MPV_ERROR_NOT_IMPLEMENTED is used for unknown
+   *         param.type, or if retrieving it is not supported.
+   */
+  MPV_EXPORT int mpv_render_context_get_info (mpv_render_context *ctx,
+                                              mpv_render_param param);
+
+  typedef void (*mpv_render_update_fn) (void *cb_ctx);
+
+  /**
+   * Set the callback that notifies you when a new video frame is available, or
+   * if the video display configuration somehow changed and requires a redraw.
+   * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
+   * the callback, and all the other listed restrictions apply (such as not
+   * exiting the callback by throwing exceptions).
+   *
+   * This can be called from any thread, except from an update callback. In
+   * case of the OpenGL backend, no OpenGL state or API is accessed.
+   *
+   * Calling this will raise an update callback immediately.
+   *
+   * @param callback callback(callback_ctx) is called if the frame should be
+   *                 redrawn
+   * @param callback_ctx opaque argument to the callback
+   */
+  MPV_EXPORT void
+  mpv_render_context_set_update_callback (mpv_render_context *ctx,
+                                          mpv_render_update_fn callback,
+                                          void *callback_ctx);
+
+  /**
+   * The API user is supposed to call this when the update callback was invoked
+   * (like all mpv_render_* functions, this has to happen on the render thread,
+   * and _not_ from the update callback itself).
+   *
+   * This is optional if MPV_RENDER_PARAM_ADVANCED_CONTROL was not set
+   * (default). Otherwise, it's a hard requirement that this is called after
+   * each update callback. If multiple update callback happened, and the
+   * function could not be called sooner, it's OK to call it once after the
+   * last callback.
+   *
+   * If an update callback happens during or after this function, the function
+   * must be called again at the soonest possible time.
+   *
+   * If MPV_RENDER_PARAM_ADVANCED_CONTROL was set, this will do additional work
+   * such as allocating textures for the video decoder.
+   *
+   * @return a bitset of mpv_render_update_flag values (i.e. multiple flags are
+   *         combined with bitwise or). Typically, this will tell the API user
+   *         what should happen next. E.g. if the MPV_RENDER_UPDATE_FRAME flag
+   * is set, mpv_render_context_render() should be called. If flags unknown to
+   * the API user are set, or if the return value is 0, nothing needs to be
+   * done.
+   */
+  MPV_EXPORT uint64_t mpv_render_context_update (mpv_render_context *ctx);
+
+  /**
+   * Flags returned by mpv_render_context_update(). Each value represents a bit
+   * in the function's return value.
+   */
+  typedef enum mpv_render_update_flag
+  {
+    /**
+     * A new video frame must be rendered. mpv_render_context_render() must be
+     * called.
+     */
+    MPV_RENDER_UPDATE_FRAME = 1 << 0,
+  } mpv_render_context_flag;
+
+  /**
+   * Render video.
+   *
+   * Typically renders the video to a target surface provided via
+   * mpv_render_param (the details depend on the backend in use). Options like
+   * "panscan" are applied to determine which part of the video should be
+   * visible and how the video should be scaled. You can change these options
+   * at runtime by using the mpv property API.
+   *
+   * The renderer will reconfigure itself every time the target surface
+   * configuration (such as size) is changed.
+   *
+   * This function implicitly pulls a video frame from the internal queue and
+   * renders it. If no new frame is available, the previous frame is redrawn.
+   * The update callback set with mpv_render_context_set_update_callback()
+   * notifies you when a new frame was added. The details potentially depend on
+   * the backends and the provided parameters.
+   *
+   * Generally, libmpv will invoke your update callback some time before the
+   * video frame should be shown, and then lets this function block until the
+   * supposed display time. This will limit your rendering to video FPS. You
+   * can prevent this by setting the "video-timing-offset" global option to 0.
+   * (This applies only to "audio" video sync mode.)
+   *
+   * You should pass the following parameters:
+   *  - Backend-specific target object, such as MPV_RENDER_PARAM_OPENGL_FBO.
+   *  - Possibly transformations, such as MPV_RENDER_PARAM_FLIP_Y.
+   *
+   * @param ctx a valid render context
+   * @param params an array of parameters, terminated by type==0. Which
+   * parameters are required depends on the backend. It's left unspecified what
+   *               happens with unknown parameters.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_render_context_render (mpv_render_context *ctx,
+                                            mpv_render_param *params);
+
+  /**
+   * Tell the renderer that a frame was flipped at the given time. This is
+   * optional, but can help the player to achieve better timing.
+   *
+   * Note that calling this at least once informs libmpv that you will use this
+   * function. If you use it inconsistently, expect bad video playback.
+   *
+   * If this is called while no video is initialized, it is ignored.
+   *
+   * @param ctx a valid render context
+   */
+  MPV_EXPORT void mpv_render_context_report_swap (mpv_render_context *ctx);
+
+  /**
+   * Destroy the mpv renderer state.
+   *
+   * If video is still active (e.g. a file playing), video will be disabled
+   * forcefully.
+   *
+   * @param ctx a valid render context. After this function returns, this is
+   * not a valid pointer anymore. NULL is also allowed and does nothing.
+   */
+  MPV_EXPORT void mpv_render_context_free (mpv_render_context *ctx);
+
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+  MPV_DEFINE_SYM_PTR (mpv_render_context_create)
+#define mpv_render_context_create pfn_mpv_render_context_create
+  MPV_DEFINE_SYM_PTR (mpv_render_context_set_parameter)
+#define mpv_render_context_set_parameter pfn_mpv_render_context_set_parameter
+  MPV_DEFINE_SYM_PTR (mpv_render_context_get_info)
+#define mpv_render_context_get_info pfn_mpv_render_context_get_info
+  MPV_DEFINE_SYM_PTR (mpv_render_context_set_update_callback)
+#define mpv_render_context_set_update_callback                                \
+  pfn_mpv_render_context_set_update_callback
+  MPV_DEFINE_SYM_PTR (mpv_render_context_update)
+#define mpv_render_context_update pfn_mpv_render_context_update
+  MPV_DEFINE_SYM_PTR (mpv_render_context_render)
+#define mpv_render_context_render pfn_mpv_render_context_render
+  MPV_DEFINE_SYM_PTR (mpv_render_context_report_swap)
+#define mpv_render_context_report_swap pfn_mpv_render_context_report_swap
+  MPV_DEFINE_SYM_PTR (mpv_render_context_free)
+#define mpv_render_context_free pfn_mpv_render_context_free
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/crates/libmpv2/libmpv2-sys/include/render_gl.h b/crates/libmpv2/libmpv2-sys/include/render_gl.h
new file mode 100644
index 0000000..75d7051
--- /dev/null
+++ b/crates/libmpv2/libmpv2-sys/include/render_gl.h
@@ -0,0 +1,221 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2018 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_RENDER_GL_H_
+#define MPV_CLIENT_API_RENDER_GL_H_
+
+#include "render.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+  /**
+   * OpenGL backend
+   * --------------
+   *
+   * This header contains definitions for using OpenGL with the render.h API.
+   *
+   * OpenGL interop
+   * --------------
+   *
+   * The OpenGL backend has some special rules, because OpenGL itself uses
+   * implicit per-thread contexts, which causes additional API problems.
+   *
+   * This assumes the OpenGL context lives on a certain thread controlled by
+   * the API user. All mpv_render_* APIs have to be assumed to implicitly use
+   * the OpenGL context if you pass a mpv_render_context using the OpenGL
+   * backend, unless specified otherwise.
+   *
+   * The OpenGL context is indirectly accessed through the OpenGL function
+   * pointers returned by the get_proc_address callback in
+   * mpv_opengl_init_params. Generally, mpv will not load the system OpenGL
+   * library when using this API.
+   *
+   * OpenGL state
+   * ------------
+   *
+   * OpenGL has a large amount of implicit state. All the mpv functions
+   * mentioned above expect that the OpenGL state is reasonably set to OpenGL
+   * standard defaults. Likewise, mpv will attempt to leave the OpenGL context
+   * with standard defaults. The following state is excluded from this:
+   *
+   *      - the glViewport state
+   *      - the glScissor state (but GL_SCISSOR_TEST is in its default value)
+   *      - glBlendFuncSeparate() state (but GL_BLEND is in its default value)
+   *      - glClearColor() state
+   *      - mpv may overwrite the callback set with glDebugMessageCallback()
+   *      - mpv always disables GL_DITHER at init
+   *
+   * Messing with the state could be avoided by creating shared OpenGL
+   * contexts, but this is avoided for the sake of compatibility and
+   * interoperability.
+   *
+   * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
+   * create OpenGL objects. You will have to do the same. This ensures that
+   * objects created by mpv and the API users don't clash. Also, legacy state
+   * must be either in its defaults, or not interfere with core state.
+   *
+   * API use
+   * -------
+   *
+   * The mpv_render_* API is used. That API supports multiple backends, and
+   * this section documents specifics for the OpenGL backend.
+   *
+   * Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
+   * MPV_RENDER_API_TYPE_OPENGL, and MPV_RENDER_PARAM_OPENGL_INIT_PARAMS
+   * provided.
+   *
+   * Call mpv_render_context_render() with MPV_RENDER_PARAM_OPENGL_FBO to
+   * render the video frame to an FBO.
+   *
+   * Hardware decoding
+   * -----------------
+   *
+   * Hardware decoding via this API is fully supported, but requires some
+   * additional setup. (At least if direct hardware decoding modes are wanted,
+   * instead of copying back surface data from GPU to CPU RAM.)
+   *
+   * There may be certain requirements on the OpenGL implementation:
+   *
+   * - Windows: ANGLE is required (although in theory GL/DX interop could be
+   * used)
+   * - Intel/Linux: EGL is required, and also the native display resource needs
+   *                to be provided (e.g. MPV_RENDER_PARAM_X11_DISPLAY for X11
+   * and MPV_RENDER_PARAM_WL_DISPLAY for Wayland)
+   * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is
+   *                 used, e.g. due to old drivers.)
+   * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL)
+   * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
+   *
+   * Once these things are setup, hardware decoding can be enabled/disabled at
+   * any time by setting the "hwdec" property.
+   */
+
+  /**
+   * For initializing the mpv OpenGL state via
+   * MPV_RENDER_PARAM_OPENGL_INIT_PARAMS.
+   */
+  typedef struct mpv_opengl_init_params
+  {
+    /**
+     * This retrieves OpenGL function pointers, and will use them in subsequent
+     * operation.
+     * Usually, you can simply call the GL context APIs from this callback
+     * (e.g. glXGetProcAddressARB or wglGetProcAddress), but some APIs do not
+     * always return pointers for all standard functions (even if present); in
+     * this case you have to compensate by looking up these functions yourself
+     * when libmpv wants to resolve them through this callback. libmpv will not
+     * normally attempt to resolve GL functions on its own, nor does it link to
+     * GL libraries directly.
+     */
+    void *(*get_proc_address) (void *ctx, const char *name);
+    /**
+     * Value passed as ctx parameter to get_proc_address().
+     */
+    void *get_proc_address_ctx;
+  } mpv_opengl_init_params;
+
+  /**
+   * For MPV_RENDER_PARAM_OPENGL_FBO.
+   */
+  typedef struct mpv_opengl_fbo
+  {
+    /**
+     * Framebuffer object name. This must be either a valid FBO generated by
+     * glGenFramebuffers() that is complete and color-renderable, or 0. If the
+     * value is 0, this refers to the OpenGL default framebuffer.
+     */
+    int fbo;
+    /**
+     * Valid dimensions. This must refer to the size of the framebuffer. This
+     * must always be set.
+     */
+    int w, h;
+    /**
+     * Underlying texture internal format (e.g. GL_RGBA8), or 0 if unknown. If
+     * this is the default framebuffer, this can be an equivalent.
+     */
+    int internal_format;
+  } mpv_opengl_fbo;
+
+  /**
+   * Deprecated. For MPV_RENDER_PARAM_DRM_DISPLAY.
+   */
+  typedef struct mpv_opengl_drm_params
+  {
+    int fd;
+    int crtc_id;
+    int connector_id;
+    struct _drmModeAtomicReq **atomic_request_ptr;
+    int render_fd;
+  } mpv_opengl_drm_params;
+
+  /**
+   * For MPV_RENDER_PARAM_DRM_DRAW_SURFACE_SIZE.
+   */
+  typedef struct mpv_opengl_drm_draw_surface_size
+  {
+    /**
+     * size of the draw plane surface in pixels.
+     */
+    int width, height;
+  } mpv_opengl_drm_draw_surface_size;
+
+  /**
+   * For MPV_RENDER_PARAM_DRM_DISPLAY_V2.
+   */
+  typedef struct mpv_opengl_drm_params_v2
+  {
+    /**
+     * DRM fd (int). Set to -1 if invalid.
+     */
+    int fd;
+
+    /**
+     * Currently used crtc id
+     */
+    int crtc_id;
+
+    /**
+     * Currently used connector id
+     */
+    int connector_id;
+
+    /**
+     * Pointer to a drmModeAtomicReq pointer that is being used for the
+     * renderloop. This pointer should hold a pointer to the atomic request
+     * pointer The atomic request pointer is usually changed at every
+     * renderloop.
+     */
+    struct _drmModeAtomicReq **atomic_request_ptr;
+
+    /**
+     * DRM render node. Used for VAAPI interop.
+     * Set to -1 if invalid.
+     */
+    int render_fd;
+  } mpv_opengl_drm_params_v2;
+
+/**
+ * For backwards compatibility with the old naming of
+ * mpv_opengl_drm_draw_surface_size
+ */
+#define mpv_opengl_drm_osd_size mpv_opengl_drm_draw_surface_size
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/crates/libmpv2/libmpv2-sys/include/stream_cb.h b/crates/libmpv2/libmpv2-sys/include/stream_cb.h
new file mode 100644
index 0000000..86e8496
--- /dev/null
+++ b/crates/libmpv2/libmpv2-sys/include/stream_cb.h
@@ -0,0 +1,253 @@
+/*
+ * yt - A fully featured command line YouTube client
+ *
+ * Copyright (C) 2017 the mpv developers
+ * Copyright (C) 2024 Benedikt Peetz <benedikt.peetz@b-peetz.de>
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * This file is part of Yt.
+ *
+ * You should have received a copy of the License along with this program.
+ * If not, see <https://www.gnu.org/licenses/gpl-3.0.txt>.
+ */
+
+#ifndef MPV_CLIENT_API_STREAM_CB_H_
+#define MPV_CLIENT_API_STREAM_CB_H_
+
+#include "client.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+  /**
+   * Warning: this API is not stable yet.
+   *
+   * Overview
+   * --------
+   *
+   * This API can be used to make mpv read from a stream with a custom
+   * implementation. This interface is inspired by funopen on BSD and
+   * fopencookie on linux. The stream is backed by user-defined callbacks
+   * which can implement customized open, read, seek, size and close behaviors.
+   *
+   * Usage
+   * -----
+   *
+   * Register your stream callbacks with the mpv_stream_cb_add_ro() function.
+   * You have to provide a mpv_stream_cb_open_ro_fn callback to it (open_fn
+   * argument).
+   *
+   * Once registered, you can `loadfile myprotocol://myfile`. Your open_fn will
+   * be invoked with the URI and you must fill out the provided
+   * mpv_stream_cb_info struct. This includes your stream callbacks (like
+   * read_fn), and an opaque cookie, which will be passed as the first argument
+   * to all the remaining stream callbacks.
+   *
+   * Note that your custom callbacks must not invoke libmpv APIs as that would
+   * cause a deadlock. (Unless you call a different mpv_handle than the one the
+   * callback was registered for, and the mpv_handles refer to different mpv
+   * instances.)
+   *
+   * Stream lifetime
+   * ---------------
+   *
+   * A stream remains valid until its close callback has been called. It's up
+   * to libmpv to call the close callback, and the libmpv user cannot close it
+   * directly with the stream_cb API.
+   *
+   * For example, if you consider your custom stream to become suddenly invalid
+   * (maybe because the underlying stream died), libmpv will continue using
+   * your stream. All you can do is returning errors from each callback, until
+   * libmpv gives up and closes it.
+   *
+   * Protocol registration and lifetime
+   * ----------------------------------
+   *
+   * Protocols remain registered until the mpv instance is terminated. This
+   * means in particular that it can outlive the mpv_handle that was used to
+   * register it, but once mpv_terminate_destroy() is called, your registered
+   * callbacks will not be called again.
+   *
+   * Protocol unregistration is finished after the mpv core has been destroyed
+   * (e.g. after mpv_terminate_destroy() has returned).
+   *
+   * If you do not call mpv_terminate_destroy() yourself (e.g. plugin-style
+   * code), you will have to deal with the registration or even streams
+   * outliving your code. Here are some possible ways to do this:
+   * - call mpv_terminate_destroy(), which destroys the core, and will make
+   * sure all streams are closed once this function returns
+   * - you refcount all resources your stream "cookies" reference, so that it
+   *   doesn't matter if streams live longer than expected
+   * - create "cancellation" semantics: after your protocol has been
+   * unregistered, notify all your streams that are still opened, and make them
+   * drop all referenced resources - then return errors from the stream
+   * callbacks as long as the stream is still opened
+   *
+   */
+
+  /**
+   * Read callback used to implement a custom stream. The semantics of the
+   * callback match read(2) in blocking mode. Short reads are allowed (you can
+   * return less bytes than requested, and libmpv will retry reading the rest
+   * with another call). If no data can be immediately read, the callback must
+   * block until there is new data. A return of 0 will be interpreted as final
+   * EOF, although libmpv might retry the read, or seek to a different
+   * position.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @param buf buffer to read data into
+   * @param size of the buffer
+   * @return number of bytes read into the buffer
+   * @return 0 on EOF
+   * @return -1 on error
+   */
+  typedef int64_t (*mpv_stream_cb_read_fn) (void *cookie, char *buf,
+                                            uint64_t nbytes);
+
+  /**
+   * Seek callback used to implement a custom stream.
+   *
+   * Note that mpv will issue a seek to position 0 immediately after opening.
+   * This is used to test whether the stream is seekable (since seekability
+   * might depend on the URI contents, not just the protocol). Return
+   * MPV_ERROR_UNSUPPORTED if seeking is not implemented for this stream. This
+   * seek also serves to establish the fact that streams start at position 0.
+   *
+   * This callback can be NULL, in which it behaves as if always returning
+   * MPV_ERROR_UNSUPPORTED.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @param offset target absolute stream position
+   * @return the resulting offset of the stream
+   *         MPV_ERROR_UNSUPPORTED or MPV_ERROR_GENERIC if the seek failed
+   */
+  typedef int64_t (*mpv_stream_cb_seek_fn) (void *cookie, int64_t offset);
+
+  /**
+   * Size callback used to implement a custom stream.
+   *
+   * Return MPV_ERROR_UNSUPPORTED if no size is known.
+   *
+   * This callback can be NULL, in which it behaves as if always returning
+   * MPV_ERROR_UNSUPPORTED.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   * @return the total size in bytes of the stream
+   */
+  typedef int64_t (*mpv_stream_cb_size_fn) (void *cookie);
+
+  /**
+   * Close callback used to implement a custom stream.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   */
+  typedef void (*mpv_stream_cb_close_fn) (void *cookie);
+
+  /**
+   * Cancel callback used to implement a custom stream.
+   *
+   * This callback is used to interrupt any current or future read and seek
+   * operations. It will be called from a separate thread than the demux
+   * thread, and should not block.
+   *
+   * This callback can be NULL.
+   *
+   * Available since API 1.106.
+   *
+   * @param cookie opaque cookie identifying the stream,
+   *               returned from mpv_stream_cb_open_fn
+   */
+  typedef void (*mpv_stream_cb_cancel_fn) (void *cookie);
+
+  /**
+   * See mpv_stream_cb_open_ro_fn callback.
+   */
+  typedef struct mpv_stream_cb_info
+  {
+    /**
+     * Opaque user-provided value, which will be passed to the other callbacks.
+     * The close callback will be called to release the cookie. It is not
+     * interpreted by mpv. It doesn't even need to be a valid pointer.
+     *
+     * The user sets this in the mpv_stream_cb_open_ro_fn callback.
+     */
+    void *cookie;
+
+    /**
+     * Callbacks set by the user in the mpv_stream_cb_open_ro_fn callback. Some
+     * of them are optional, and can be left unset.
+     *
+     * The following callbacks are mandatory: read_fn, close_fn
+     */
+    mpv_stream_cb_read_fn read_fn;
+    mpv_stream_cb_seek_fn seek_fn;
+    mpv_stream_cb_size_fn size_fn;
+    mpv_stream_cb_close_fn close_fn;
+    mpv_stream_cb_cancel_fn cancel_fn; /* since API 1.106 */
+  } mpv_stream_cb_info;
+
+  /**
+   * Open callback used to implement a custom read-only (ro) stream. The user
+   * must set the callback fields in the passed info struct. The cookie field
+   * also can be set to store state associated to the stream instance.
+   *
+   * Note that the info struct is valid only for the duration of this callback.
+   * You can't change the callbacks or the pointer to the cookie at a later
+   * point.
+   *
+   * Each stream instance created by the open callback can have different
+   * callbacks.
+   *
+   * The close_fn callback will terminate the stream instance. The pointers to
+   * your callbacks and cookie will be discarded, and the callbacks will not be
+   * called again.
+   *
+   * @param user_data opaque user data provided via mpv_stream_cb_add()
+   * @param uri name of the stream to be opened (with protocol prefix)
+   * @param info fields which the user should fill
+   * @return 0 on success, MPV_ERROR_LOADING_FAILED if the URI cannot be
+   * opened.
+   */
+  typedef int (*mpv_stream_cb_open_ro_fn) (void *user_data, char *uri,
+                                           mpv_stream_cb_info *info);
+
+  /**
+   * Add a custom stream protocol. This will register a protocol handler under
+   * the given protocol prefix, and invoke the given callbacks if an URI with
+   * the matching protocol prefix is opened.
+   *
+   * The "ro" is for read-only - only read-only streams can be registered with
+   * this function.
+   *
+   * The callback remains registered until the mpv core is registered.
+   *
+   * If a custom stream with the same name is already registered, then the
+   * MPV_ERROR_INVALID_PARAMETER error is returned.
+   *
+   * @param protocol protocol prefix, for example "foo" for "foo://" URIs
+   * @param user_data opaque pointer passed into the mpv_stream_cb_open_fn
+   *                  callback.
+   * @return error code
+   */
+  MPV_EXPORT int mpv_stream_cb_add_ro (mpv_handle *ctx, const char *protocol,
+                                       void *user_data,
+                                       mpv_stream_cb_open_ro_fn open_fn);
+
+#ifdef MPV_CPLUGIN_DYNAMIC_SYM
+
+  MPV_DEFINE_SYM_PTR (mpv_stream_cb_add_ro)
+#define mpv_stream_cb_add_ro pfn_mpv_stream_cb_add_ro
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif